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Updated:10-15-12 05:07 AM
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CursorCastbar  Popular! (More than 5000 hits)

Version: 2.5b
by: Duugu, humfras

CursorCastBar adds circular cast bar(s) to your mouse cursor.

Cast bar, Global Cooldown Bar, Mirror Bar, Remaining cast time, Spell Name, Spell Icon, and more.

The configuration is done via the Blizzard interface options.


TO DO (in no particular order):

  • Healing Bar - incoming heal/overheal for current cast/target
  • optional focus castbar
  • optional round spell icons
  • modifier/key to temporary hide the bars or set the opacity to very low (eg in critical situations)
  • more bar layout options (start point, end point, etc)
  • text for the mirror bar


Known Bugs:
  • Bug: Mac client crashes with high-res textures. This is known a game bug within the Mac client. It happens with large textures above 512*512 pixels.
    Solution: Don't choose the high-res bar textures. Choose textures 1, 2, or 3. The game shouldn't crash with them.

--------------------------------------------------------------------------
Dear user


My WoW subscriptions end in may 2011. After more than six years playing WoW and developing addons I absolutely can't find a reason to continue. The direction Blizzard is steering with WoW is more than unfruitful.
The game is dead. It's an empty shell. A sad moment, but that's the way it is.


This means of course all of my addons are discontinued as from now. Thank you very much for using them and for providing me feedback and input. A very special thank you goes to the few people who donated for them. There would be much more and better stuff if more people would act like you. Thank you.


I hereby explicitly reject any attempts to continue, take over or reuse this addon, the addons source code, the contents or parts of it.
If you are willing and able to continue this addon I may grant you the right to do this if you contact me, ask for it, and convince me that you are able to do it in the long run.


I’m looking forward to meet everyone of you again in SWTOR.


All the best to you

Duugu

duugu[at]duugu.com


2.5b
- fixed missing Monk GCD spell

2.5
- MoP pre patch compatible
- fixed bug with special characters in spell names

2.3
- fixed lag-indicator misbehaviour on certain circumstances

2.2.9
- FIX: bug on login (esp. when shapeshifted)
- workaround for corrupted/incomplete config/SVars

2.2.8
- patch 4.2 adjustments

2.2.7
- changed GCD system to a proper one

2.2.6
- added 4 more Indicator
- code enhancements

2.2.5
- enhanced proc/cooldown check functionality

2.2.4
- added options to choose static color for: Player CastBar, GC Bar, Mirror Bar and Targe CastBar
- fixed misbehavior when "Movable" anchor is choosen

2.2.3
- change PROC and CD indicator functions to use actual duration
- added some textures (experimental)

2.2.2
- continuation by humfras
- adjustments for Patch 4.1

2.2.1
- Settings are now automatically saved within your current active profile (see Profiles/First Spec, Second Spec for current profiles).


2.2
- Options panel is now scrollable if required
- Five second bar removed.
- New option: Indicator>Invert
.....Shows the indicator if the spell is READY instead if the spell is on cooldown.
- New options tab: Profiles
.....Profiles are saved per account
.....Selected profile for first and second talent spec is saved per character
- Bug fix: Proc names with punctuation characters are now working as
.....intended (eg. Arcane Missils proc buff "Arcane Missils!")
- Bug fix: bars for channel spells should now work as expected (player and target)

2.1
- Indocators: It's now possible to specify multiple spell names (separated with ; )

2.0
- Several fixes and changes for 4.0
- Bug with hunters Steady Shot and Auto Shot fixed.
- Gobal cooldown fomular changed

1.7
- New tab: "5 Sec Bar" - Shows a bar for the 5 second rule mana regeneration (default: disabled)
- Bugfix: Hopefully solved a bug within the indicator feature

1.6
- New option: "Indicator" - Shows up to 4 indicators for user-defined different buff/debuff/proc gains or spell cooldowns.

1.5
- New option: "CastBar" > "Show Latency" - Shows the network latency within the cast bar.
- Bugfix: 'Invisible movable cast bar frame bug' fixed
- New bar textures: "High-Res thin", "High-Res thin blur"

1.4.1
- Bugfix: Minimap Button Frame not longer breaks CCB

1.4
- New options: TargetBar, TargetIcon, TargetText (these options are disabled as default)
- 3 new HighRes textures available (1024x1024 instead of 512x512 pixels)
(64x64HighResThinBorder", "64x64HighResThickBorder", and "64x64HighResBold)

1.3.2
- New option: "Direction"
- New option: "Level" to set the bars/texts drawing level

1.3.1
- Bugfix: LUA error on addon's first load fixed

1.3
- Bugfix: Unsupported characters in spell names fixed
- Removed page: "Visuals" (settings are moved to the new pages)
- New element: Spell Icon
- New element: Mirror Bar (breath, fatigue, etc.)
- New pages: "CastBar", "GCBar", "MirrorBar", "SwingBar", "SpellIcon", and "SpellText" with loads of new options
- New option "Opacity" (page "Global")
- New options "Anchor"/"Not Movable"

1.2.1
- fixed a bug with option "Show Spell Name".
- Option "Show Spell Name" is now checked as default

1.2
- New option to show the current spell as string (tab "Global") (default = off)
- New options to customize the spell string (tab "Visuals")
- Two new bar textures (bold-sharp and bold-blur)
- Separate bar textures for cast bar and gc bar

1.1
- better cast bar texture + optional (blur) texture
- support for totem/rogue/druid 1 second global cooldown
- option to move cast time number
- options to show cast bar/global cooldown bar individually
- option to scale bars and number individually
- option to hide the default Blizzard cast bar

1.0
- Inital version
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Unread 05-21-09, 06:23 AM  
jasje
A Chromatic Dragonspawn
 
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Forum posts: 150
File comments: 279
Uploads: 4
does it has to be round? im kinda looking for a castbar that does the same as your's only not round...if not ill use your's eventualy
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Unread 06-03-09, 02:01 PM  
Qupe
A Warpwood Thunder Caller
 
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Any way to change the font on the castbar?

EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.
Last edited by Qupe : 06-04-09 at 04:08 PM.
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Unread 06-06-09, 05:34 PM  
Duugu
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File comments: 127
Uploads: 9
Originally posted by Qupe
Any way to change the font on the castbar?
No, thats not possible.
The "font" is implemented via tga images - one image for each single character. (that's because it's not possible to rotate a real font string)
This means, to add a new font someone has to create a tga images for each character within the new font style. (app. 160 ... so this is a lot of work)
If you are willing to do this job please PM me and I'll provide you some details.

Originally posted by Qupe
EDIT: I'm also having issues with the castbar disappearing when I am getting pushback while channeling a spell (Mind Flay, Hurricane, etc...) Sometimes the bar pushes back accordingly but more often then not it disappears completely.
If I ever find some spare time I'll try to fix this. Thank you.
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Unread 06-08-09, 11:11 AM  
slickwalker
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 155
Uploads: 0
Can this be moved off of the cursor and placed in a static location on screen? I have some ideas for a UI that this would fit into nicely.

Specifically one circle for player in one location, and one circle for target in another.
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Unread 06-09-09, 02:46 PM  
Duugu
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File comments: 127
Uploads: 9
Originally posted by slickwalker
Can this be moved off of the cursor and placed in a static location on screen?
Yes
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Unread 06-10-09, 03:25 PM  
slickwalker
A Deviate Faerie Dragon
 
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File comments: 155
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Originally posted by Duugu
Yes
Thanks bud
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Unread 06-19-09, 08:00 AM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
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I love this. There's even a latency checker. Thank you <3
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Unread 07-12-09, 04:01 PM  
gmhowell
A Deviate Faerie Dragon
 
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Nice mod. I use a Mac and couldn't figure out where to manually set the texture in order to get it to load without crashing. My alternative 'solution' was to delete the high res texture files. This appeared to force the addon to use a different texture file.

Looks good. I need to find out what other addon I'm using that is putting up a castbar. Having both wouldn't be a problem, but the interaction between that (perhaps X-Perl??) and this cause not only the addon based castbars to show up, but also the default bar.
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Unread 08-06-09, 08:37 PM  
Reolin
A Deviate Faerie Dragon
 
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Got the following error, which caused a massive framerate drop when it occurred.

Error: attempt to perform arithmetic on local 'endTime' (a nil value)
AddOn: CursorCastbar
File: CursorCastbar.lua
Line: 776
Count: 1
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Unread 08-22-09, 11:48 AM  
Kupotek
An Aku'mai Servant
 
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Uploads: 2
is it possible to use this circular castbar but not attached to the cursor? So I could set it someplace specific?
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Unread 10-26-09, 06:03 PM  
Imanelf
A Deviate Faerie Dragon

Forum posts: 12
File comments: 3
Uploads: 0
I love this addon but the GCD calculation is incorrect. I realized this when testing it with different amounts of haste. As haste scaled the GCD timer was too fast and I couldn't cast again when it ran out. Comparing to Quartz showed this also.

I replaced line 284 which was:
CursorCastbarGC = (1.5 - (GetCombatRating(CR_HASTE_SPELL) * 0.000926471)) * 1000

With this:
CursorCastbarGC = (1.5 / (1 + (GetCombatRating(CR_HASTE_SPELL) / 3279))) * 1000

I got that formula from wowwiki and in game testing shows it to be much more accurate.

Thanks for writing the addon. It's helped me speed up my casting.
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Unread 02-28-10, 11:21 AM  
jmcgrath
A Deviate Faerie Dragon
 
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Forum posts: 16
File comments: 185
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pics don't quite do it justice.. perhaps make a .gif animation to show people??


Love this addon, by far essential to minimalist UIs and graphically satisfying.

Thank you
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Unread 05-16-10, 02:36 PM  
jmcgrath
A Deviate Faerie Dragon
 
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Forum posts: 16
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Bump if it helps bring this wonderful addon to the games of more people.
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Unread 08-17-10, 10:45 PM  
Psipherious
A Defias Bandit

Forum posts: 2
File comments: 20
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Bug on Auto-Attack?

Hey, this is a really nice addon, it's almost exactly what I was looking for but I may have found a bug. Not sure if the author is still developing this, hasn't been much discussion in some time but here's what happens with me:

I'm playing a hunter, and on a Hunter, when you cast Steady Shot, which has a cast time / cast bar, your character will continue to auto-shot while casting.

Now if I start casting Steady Shot and an auto-shot happens at any point during casting of Steady Shot, the CursorCastBar disappears.

I have my castbar set to be free-moveable and locked to the center of my screen rather than follow my mouse around. I also have all other bars other than the cast bar disabled. Icon disabled, text disabled, GCD bar, mirror, all disabled except the main cast bar.

I also use Quartz on the side and my unit frames addon (shadowed unit frames) also has a cast bar on it. Both of those cast bars stay in place and continue to animate under the same circumstances that CursorCastBar disappears immediately following an auto-shot while casting Steady Shot.

Can any other hunters confirm this bug?
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Unread 09-07-10, 10:31 PM  
Cashun
A Kobold Labourer

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Love it!
Can we have a swing timer too please?
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