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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,332
Favorites:193
MD5:

ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 06-27-07, 12:10 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
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by the way

ZMobDB Advanced use "default setting" when you target mob 1st time.

default setting:
*zoom 0
*facing front
*position 0,0
*dont use Template

and dont have pre-set model database.users have to build model view.
ex.cant see Imp model 1st time.they hiding Left side.so need pan to right.
ex."dragonmaw illusion" is too big and cant see model 1st time.need to shrink.

*all mobs,all models supported. will auto-add when Bliz add /you find them.
*no-need pre-set database.
*user can make your own view
*if you cant find model(too big/small or lost loc).type /zmc reset DataName for reset data to default.

>Dreadlorde and all users
when 1st time you find mob.model view seems durty.but you can change them what you want.
ZMC gives you beautiful 3D models and ZMobDB (and I) will support it.


have happy travel and plz build your database
Last edited by Dant : 06-27-07 at 08:03 PM.
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Unread 06-26-07, 08:47 PM  
Dant
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File comments: 332
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Error Fix

most sorry for this issue....I missed upload file.
hot fix (4.0d) up. but not checked sorry.(toc says 4.0c)
give me 7h till check.

and now I working "Settings for too Big/Small Models"(Dreadlorde's wish).

comes up soon. plz wait..
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Unread 06-26-07, 06:01 PM  
Wiltock
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Yep, I went back to 3.9e until that can be fixed.
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Unread 06-26-07, 05:44 PM  
Bwldrd1
A Murloc Raider

Forum posts: 8
File comments: 20
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1. ZMobDB\ZMobDB.lua:377: 'end' expected (to close 'function' at line 147) near 'elseif

2. <string>:"ZMobDB:OnLoad":1: attempt to call global 'ZMobDB_OnLoad' (a nil value)

Recieving the above erros since the update, and the /ZMC slash command not being recognised
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Unread 06-26-07, 10:08 AM  
Dant
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Re: Re: bug fix & upgrade to V4

not changed max/min size limit (still use original ZMC setting).
now I planning it and will add new future. plz wait..

add wish list:
*setting for MIN/MAX size
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Unread 06-26-07, 08:31 AM  
Dreadlorde
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Re: bug fix & upgrade to V4

Originally posted by Dant
>Dreadlorde
sorry for this issue. its fixed now.

AND

Now I present you new Ver. ZMobDB Advanced "4"
*all Buff,DeBuff,Items,Event supported(even if PvP Flag ON)
*Selectable Data Mode.
*Support Mobs who has same name-different shape (town guards etc)

have fun
yay

With some big mobs (IE orge's in feralas, some yeti's in alteric, and some of the rock monster's in RFC) only show the tops of heads of the bottom of there feet. Is there a way to fix this?
__________________

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Unread 06-25-07, 09:52 PM  
Dant
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fix DL

>Wiltock and all
checked and fixed sorry...
4.0c now on stage.
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Unread 06-25-07, 09:03 PM  
Wiltock
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Love this mod,
The newest update says 4.0c, but the actual download is still 3.9e.
Last edited by Wiltock : 06-25-07 at 09:03 PM.
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Unread 06-25-07, 07:34 PM  
Dant
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bug fix & upgrade to V4

>Dreadlorde
sorry for this issue. its fixed now.

AND

Now I present you new Ver. ZMobDB Advanced "4"
*all Buff,DeBuff,Items,Event supported(even if PvP Flag ON)
*Selectable Data Mode.
*Support Mobs who has same name-different shape (town guards etc)

have fun
Last edited by Dant : 06-25-07 at 07:38 PM.
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Unread 06-25-07, 07:50 AM  
Dreadlorde
A Pyroguard Emberseer
 
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There's a bug, when I change party to portrait mode, it sometimes goes to it, but when I leave the config it goes back to full model view.
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Last edited by Dreadlorde : 06-25-07 at 07:50 AM.
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Unread 06-04-07, 06:39 PM  
Dant
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3.9e

3.9e
add Shape-Shift Data "Dragonmaw Illusion"(SMV Dragonmaw Base buff)

enjoy happy hunting
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Unread 05-24-07, 08:58 PM  
Dant
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3.9d2

sorry for this issue.I find syntax error
and now upload 3.9d2 fixed ver.

note:3.9d2 only fix "target portrait mode",no need if you will not use.
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Unread 05-24-07, 01:10 PM  
SynCrash
A Kobold Labourer

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First I just want to say GREAT mod! Now for a quick question.

I don't know if I'm not understanding something, I set target to portrait mode (well all windows actually) but when I select a new target, it's not portrait mode. I have to open the and close the config options for the portrait mode to work. Am I doing something wrong?

EDIT: It turns out this only happens on a few select mobs, players, and most mobs display in portrait mode no problem, some orcs in hellfire peninsula are the only ones I've seen so far that disply incorectly in portrait mode.
Last edited by SynCrash : 05-24-07 at 07:35 PM.
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Unread 05-23-07, 09:23 AM  
Dant
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3.9d

thx for waiting, update&bugfix ver up

*update TOC file
*BugFix:models will brake when get DRU buff "Tree of Life"
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Unread 05-22-07, 07:49 AM  
Ezekiel127
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hehe - no worries it's not a game ruining thing Keep up the excellent work
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