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Updated: 10-24-17 06:43 PM
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Legion (7.0.3)
Updated:10-24-17 06:43 PM
Created:02-22-16 01:07 AM
Downloads:10,952
Favorites:27
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Categories:Minimalistic Compilations, Graphical Compilations, Class Compilations, Guild Compilations, DPS Compilations

JamryUI  Popular! (More than 5000 hits)

Version: 3.1
by: Jamry [More]

JamryUI
This is my modified version of the default UI.


Features

Dark Blizzard UI
Class colors on HP Bar & UnitFrames
Dragon/Gryphon Hidden
Cleaner Mini Map
Disabled Damage/Healing spam over Player & Pet Frame
Timer on Queue Pop Box
Auto Repair
Fast Mail
Right Click Minimap to open Calendar
Hide Self Target Blue Circle under character
Hide Faction/PvP Icon on UnitFrames
Hide New Talent Alert
Hide Faction/PvP Icon on UnitFrames
Hide Rested Flashing on UnitFrames
Hide Stance Bar





Commands
/rl - Reloads your UI
/sgrid 32 or /sgrid 64 - Brings up a grid to align your Interface



Instructions:

Extract "Fonts" and "Interface" into your World of Warcraft Folder.


Addons I use/suggest:

AutoConfirmTalents
BigDebuffs
HideBlizzard (I use to hide Hotkeys, Macro Text, and Chat Buttons etc.)
SpellNotifications
LiteBag

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Unread 12-03-17, 12:26 AM  
Joeslacker
A Kobold Labourer

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Re: Re: Target circles

Hey, bro. I downloaded the addon and it looks great. I have been having big lag spikes or frame drops as you will every few seconds that make it unplayable. Perhaps it's a conflicting addon? I'm using it for a 4.3.4 server so I don't know if that's the issue, either.

Edit// It seems to happen especially when I mouse over a target or click on someone.
Edit 2 // Seems like when I deleted the tooltip lui it removed the frame drop... I did want something like this but with the players faces on the portrait rather than their class like Lorti UI I used that and it's great although it has frames spikes as well when fighting.

Also is there a way to make it where I don't see the text of the healthbars that looks tight

Here's a list of my addons:
1. Dominos
2. Gladius
3. GladiatorloSA
4. DoomCoolDownPulse
5. LoseControl
6. OmniCC
7. NeedtoKnow
8. PowerAuras

Any help would be much appreciated.
Last edited by Joeslacker : 12-03-17 at 06:23 AM.
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Unread 11-07-17, 12:43 PM  
fanoszohan
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world quest tooltip

Hey there nice ui and clear my question is how do i make the tooltip in map that says what u earn by completing the world quest bigger can't read so small xd :P and also the stance bar for druids etc
Last edited by fanoszohan : 11-07-17 at 02:24 PM.
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Unread 10-25-17, 06:17 PM  
Jamry
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Re: Target circles

Originally Posted by Lito123
Hey,

Been looking thru the config file but cannot find the part for "Hide Self Target Blue Circle under character"

I want to have them enabled and I've set it in the interface options but seems as tho the code is taking precedence?
Hey Lito,

In the JamryUI folder, open up the core folder, and open core.lua. In there it will be the 4th script down. You should see:


---------- // Hide Blue Circle Under Character // ----------

local f = CreateFrame("Frame")

function f:OnEvent(event)
if not IsInGroup() then -- not in raid/battleground
SetCVar("ObjectSelectionCircle", UnitIsUnit("player", "target") and 0 or 1)
end
end

f:RegisterEvent("PLAYER_TARGET_CHANGED")
f:SetScript("OnEvent", f.OnEvent)
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Unread 04-19-17, 08:52 AM  
Lito123
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Target circles

Hey,

Been looking thru the config file but cannot find the part for "Hide Self Target Blue Circle under character"

I want to have them enabled and I've set it in the interface options but seems as tho the code is taking precedence?
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Unread 03-05-17, 02:16 AM  
Jamry
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Re: Show Minimap Clock?

Originally Posted by kartoffel030
First of all, GREAT UI, absolutely LOVE IT!

All I want is to show the clock below the minimap, but how ? It's somewhere here I guess but I can't figure out what to change.
Thank you! Open the JamryUI LUA file and delete the following:

---------- // No Minimap Clock // ----------

local f = CreateFrame("Frame", nil, UIParent)
f:RegisterEvent("ADDON_LOADED")
f:SetScript("OnEvent", function(self, event, name)
if name == "Blizzard_TimeManager" then
TimeManagerClockButton:Hide()
TimeManagerClockButton:SetScript("OnShow", function(self)
TimeManagerClockButton:Hide()
end)
end
end)
Last edited by Jamry : 03-05-17 at 02:16 AM.
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Unread 03-04-17, 07:05 PM  
kartoffel030
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Show Minimap Clock?

First of all, GREAT UI, absolutely LOVE IT!

All I want is to show the clock below the minimap, but how ? It's somewhere here I guess but I can't figure out what to change.

TimeManagerClockButton:GetRegions()),
select(1, GameTimeFrame:GetRegions()),
}) do
v:SetVertexColor(.3, .3, .3)
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Unread 02-14-17, 06:25 AM  
Masa
A Kobold Labourer

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scale

Originally Posted by Jamry
Originally Posted by Masa
Hey Jamry I really like your User interface. Only 1 thing. How do I scale unit frames in the Lua file?? Thats my only issue so fare
I'm actually not too sure on how to resize them with code, honestly. I just use the default UI Scale, and the addon MoveAnything. I'm sure its on google somewhere though, i'll do some digging when I can!
I found it =)

PlayerFrame:SetScale(1.0)
TargetFrame:SetScale (1.0)
FocusFrame:SetScale(0.9)

I think these are the default values =)
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Unread 02-13-17, 02:09 PM  
jiribilla
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How can I turn ON/OFF the minimap tracking stuff? like herbs, low lvl quest, etc.?
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Unread 02-08-17, 10:55 PM  
Jamry
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Originally Posted by Masa
Hey Jamry I really like your User interface. Only 1 thing. How do I scale unit frames in the Lua file?? Thats my only issue so fare
I'm actually not too sure on how to resize them with code, honestly. I just use the default UI Scale, and the addon MoveAnything. I'm sure its on google somewhere though, i'll do some digging when I can!
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Unread 02-07-17, 09:40 AM  
Masa
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Hey Jamry I really like your User interface. Only 1 thing. How do I scale unit frames in the Lua file?? Thats my only issue so fare
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Unread 02-04-17, 08:01 PM  
beckx
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LUA Error

Getting this while only running your UI

Message: Interface\AddOns\JamryUI\JamryUI.lua:578: attempt to index local 'b' (a nil value)
Time: 02/04/17 20:58:02
Count: 1
Stack: Interface\AddOns\JamryUI\JamryUI.lua:578: in main chunk
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Unread 01-31-17, 11:18 AM  
Jamry
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Originally Posted by jiribilla
Originally Posted by Jamry
Originally Posted by jiribilla
I've got the game in spanish language, it could be that the problem? That's very sad I really like the UI.
I just updated it. Give that a go and you should be all set! Let me know if everything is working.
now works great!



thanks for the fast update!
Awesome, glad it worked! Thank you for that donation, i'll keep it updated as much as I can!
Last edited by Jamry : 01-31-17 at 11:18 AM.
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Unread 01-31-17, 05:40 AM  
jiribilla
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Originally Posted by Jamry
Originally Posted by jiribilla
I've got the game in spanish language, it could be that the problem? That's very sad I really like the UI.
I just updated it. Give that a go and you should be all set! Let me know if everything is working.
now works great!



thanks for the fast update!



I hope u continue updating and working on the UI, thanks man.
Last edited by jiribilla : 01-31-17 at 05:54 AM.
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Unread 01-30-17, 09:23 PM  
Jamry
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Originally Posted by jiribilla
I've got the game in spanish language, it could be that the problem? That's very sad I really like the UI.
I just updated it. Give that a go and you should be all set! Let me know if everything is working.
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Unread 01-30-17, 10:48 AM  
jiribilla
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Originally Posted by Jamry
One of your addons, or textures in your interface folder are conflicting with mine, I would suggest disabling some to see which one might be giving it an error. With running just my UI, this doesn't happen to me or anyone else that I know. There's nothing I can do on my side with code, but I hope you get it resolved!
I already did it, but didnt work. I just deleted Interface, AddOns, WTF folders but didnt work, I still get the issue

I've got the game in spanish language, it could be that the problem? That's very sad I really like the UI.
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