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Updated:11-15-08 12:06 PM
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Proximo  Popular! (More than 5000 hits)

Version: Beta 2.43
by: Grayhoof [More]

What is it? - Simple enemy unit frames for Arena matches used for identifying and coordinating targets

Features:


- Unit tracking via mouse over, target, party targets, death messages, name plate updates, and optional syncing between all teammates
- Main Assist setting and syncing, shown by yellow outline on current Main Assist target.
- Optional New Enemy, Low Health, Death, and Aura announcements via Chat, Party, RaidWarning, SCT, or MSBT.
- Optional Focus setting via right click.
- Optional Mana bars.
- Optional Party Targets.
- Optional Race Icons.
- Optional Aura tracking.
- Optional Cast bars.
- Optional Talent Guessing.
- Optional Battle Ground Support.
- Minor frame customizations: size, font, texture, header, etc...


For Spells, give the spell name just like you would in a macro. Example: Dispel, Dispel(Rank 1)
For Macros, use ; to break lines and *t to insert the targets name. Example: /target *t;/cast Dispel

Where did it come from? - After using ArenaMaster for a long time, I decided to make my own Arena based mod based on some ideas from myself and friends.

How do I use it? - Unzip Proximo into your interface\addons directory. For more info on installing, please read install.txt. Type /prox test to see a test frame when not in arena. Alt+left click header to move. Right click header for options.

What happens if an enemy is first seen after combat starts? - They will still be shown and synced, however you will not be able to target them by clicking on their bar. This will be designated with **'s around their name (ex. ** Grayhoof ** ).

Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.

Beta 2.43 - Added Death Knights to unit handling
Beta 2.42 - Updates to allow extract tracking of Auras times and optional tracking of PvP Trinkets.
Beta 2.4 - Many updates to take advantage of the 3.0 arena id's. Arena enemies can now always be targeted/clicked regardless of when they are first seen.
2.32 - Fixes for 3.0
2.31 - Updates for 3.0 patch (not tested very well)
2.3 - Added New "Use in Battlegrounds" option. It basically just becomes a "last 5 targets" unit frame for self only, and doesn't sync with other users. Added new talents using TalentGuess-1.0. Provides talents as best as possible based on comblog events and buffs. Converted to using ShareMedia Widgets for Ace3. Added Frost Nova to tracked auras. Fix for highlighted frames staying after leaving and re-entering an arena. Register SML callbacks correctly.
2.2 - Converted Auras to use spellid. Fixed Profile copies/changes. Removed unneeded locals. Convert to LibShareMedia-3.0.
2.1 - Fix for combat log names. Added optional cast bars. Cast bars for your focus and target will be accurate, while others are only approximations. Options for cast bar: color, size, font size, time. Made more of the frame clickable, besides just the health bar. Converted to quicker combat log method. Gave main frame a name
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Unread 07-13-08, 01:43 PM  
Grayhoof
A Wyrmkin Dreamwalker
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There already is if you use the wowace version. I'm not releasing a new public version until the 2.43 patch is released.

Originally posted by victor2008
I hope there will be talent guess next version.
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Unread 07-12-08, 06:51 PM  
victor2008
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I hope there will be talent guess next version.
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Unread 07-10-08, 05:12 PM  
cliawow
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Hi. i know it was not your intention, but i really like the layout of the frame.
is it at all possible to turn this into an actual party frame mod?
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Unread 06-14-08, 09:23 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Use the scale slider to make it smaller. You can turn on the grow frame option, and it will only get as big as the number of people in your group. None of the options you are asking for are there, or needed.

Originally posted by cnicog
Is there any way to make independent frames for each target? Because in my Proximo, the whole proximo frame takes liek 1/3 of my wow window... (I got the background alpha down to 0 and I can only see the target though) the problem is everytime I right click to move the camera (on top of the invisible proximo frame), I can't, it is as if I right click on the proximo frame even though I don't see anything, and I use proximo mostly for 2 vs 2... and its annoying...

Btw how can I hide the class icon? and make it show with text the target's class (So i can only have a health bar without any icons)
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Unread 06-14-08, 08:57 PM  
cnicog
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Is there any way to make independent frames for each target? Because in my Proximo, the whole proximo frame takes liek 1/3 of my wow window... (I got the background alpha down to 0 and I can only see the target though) the problem is everytime I right click to move the camera (on top of the invisible proximo frame), I can't, it is as if I right click on the proximo frame even though I don't see anything, and I use proximo mostly for 2 vs 2... and its annoying...

Btw how can I hide the class icon? and make it show with text the target's class (So i can only have a health bar without any icons)
Last edited by cnicog : 06-14-08 at 09:19 PM.
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Unread 06-06-08, 06:09 PM  
Grayhoof
A Wyrmkin Dreamwalker
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It appears both addons are using the call back incorrectly, so they were interfering with each other. I have updated Proximo to correctly set the call back to Proximo.

Originally posted by S9Th
Latest version (if updated with WAU) seem to break MSBT Shared Media (http://www.wowinterface.com/download...7706.html#info)

Reverting to r75130 solves the problem
Last edited by Grayhoof : 06-06-08 at 07:22 PM.
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Unread 06-06-08, 12:12 PM  
S9Th
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Latest version (if updated with WAU) seem to break MSBT Shared Media (http://www.wowinterface.com/download...7706.html#info)

Reverting to r75130 solves the problem
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Unread 05-31-08, 04:59 PM  
Bifidus
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About PvE ?

Hello.

I search for something like that, but for pve.
The only thing i really want is a frame with all the raid signs actually put on mobs, so when the raid leader say "go on the circle" i don't have to search it in the 24 peoples around me, and the tons of others mobs (especially during aoe phase, visibility and fps dramaticaly drop down).

If anyone know about that, it would be great.
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Unread 05-28-08, 06:34 PM  
Night Shade
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Awesome addon

You do a great job with this addon and everyone in my arena team appreciates your work.

I am currently having a problem targetting using the proximo window nowadays tho. I have to "tab" through to find the target even when I am set as main assist. Anyone else having this problem?
Last edited by Night Shade : 05-28-08 at 06:34 PM.
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Unread 05-22-08, 02:07 PM  
STFX
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hey love that addon but it would be rly nice to have an option to hide the class icon (the bar color based on class is enough for me) :P
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Unread 05-12-08, 04:58 PM  
mashi129
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Mouseover / Announce Opponent Names (class)

Hi Hoof, just want to say thank you for taking the time to create such a useful mod to make life so much more easier for us

I was doing arena's with someone new one day for a 5v5 and she uses proximo too but what amazed me was that she just had to mouseover our 5 opponents and it automatically synced into my whole teams proximo enabling me to see all their names/class, and not only that, everytime she mouse's over an opponent, it automatically announces a message in the party chat their Name (Class). I have to actually left click on them and target them at least once in order for my proximo to show them and I can't find a way to announce them to everyone in my party. I tried finding that option in proximo many times but couldn't find a Mousover/Announce option. Is it because I'm not seeing it or something's wrong with my proximo? I'm using the latest version atm. Could anyone help me out? Thank you again
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Unread 05-10-08, 04:23 PM  
Chasim
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The alert option to announce when a player (opponent) dies does not work for me. Do say both players in a 2v2 Arena team have to have to mod for this option to work? Or is it a combat log bug (I think I read something about death announcing not working right)? Or is this feature bugged?
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Unread 05-09-08, 04:02 PM  
bob2bobs
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for PVE

first id like to say thank you for making proximo.
ive been hunting for something to give me more target options in PVE and apparently this is as close as it gets.

i know this can work for PVE. i fiddled with the code a bit and got it to work (mostly)...and i have no idea what im doing...never coded a thing before.

im sorry for messin with it without your permission but im sure it can be modified to work. (and by work i mean workin right not ducktaped by me...lol)
thanx
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Unread 05-04-08, 09:58 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Read the FAQ...there is nothing that can be done about that if you first see an enemy while in combat. You have to leave combat before the frames can make them clickable.

Originally posted by Blaster
Sometimes some enemy frames just fades like **name** and can't click/target it anymore. Smth like if fades when unit stealth/hide but not back to normal again when unit appears. Fix pls.
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Unread 05-04-08, 05:30 PM  
Blaster
A Deviate Faerie Dragon

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Sometimes some enemy frames just fades like **name** and can't click/target it anymore. Smth like if fades when unit stealth/hide but not back to normal again when unit appears. Fix pls.
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