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Tides of Vengeance (8.1.0)
Updated:02-05-19 03:00 PM
Created:10-07-10 12:37 AM
Downloads:29,296
Favorites:98
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bdBuffs  Popular! (More than 5000 hits)

Version: 2.17
by: Blooblahguy [More]

bdBuffs are a Buff Frame replacement. bdBuffs to provide simplistic, functional, lightweight buffs to your UI.

note: You need bdCore to use this addon, or any other bd_ addons

Features

Pretty
Right-click to cancel in combat
Movable
/bd config to access in game config
/bd lock to unlock the addon and move it around

2.1
Toc bump
minor bug fixes

2.0
Configuration changed

1.9
Added all of the config options back

1.8
Updated for legion
Allow for right-click cancelling in combat

v1.7
-Added a section at the top of the config to set default spawn positions of the anchors

v1.6
-Fixed a growth bug (Thanks Arogtar)

v1.5
-Fixed a bug where the duration and count would not show
-Added options for changing both horizontal and vertical growth, configurable in the lua
-Code cleanup

v1.3
-Fixed the addon for patch 4.0.6
-Cleaned some code up

v1.2
-You are now able to right-click and remove any buffs/debuffs/enchants
-TempEnchantFrame is now skinned and movable
-Added Buff/Debuff/Temp Spacing option
-Added /movebuffs command so you can drag the anchors around

v0.8
-Fixed a bug where the stacks of the buff/debuff would not show up.

v0.7
-Added more config

v0.6
-Fixed a texture bug
-Added a config for whether or not the buffs should be anchored to the Minimap.
Optional Files (0)


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Unread 07-15-18, 12:14 AM  
Kijari86
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hello, thanks for this great addon.
Do we see an update for patch 8.0 ?
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Unread 03-22-17, 07:08 AM  
myndzero
A Kobold Labourer

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File comments: 37
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Hey can u fix this error I get? I'm not sure which addon it's conflicting with... I'm almost certain it's the GW2UI I'm using though, but I really like your addon.

Here's the error it posts... when the error happens it goes into thousands until it stops. WoW gives the high memory error recommending disabling addons.

Code:
Message: Interface\AddOns\bdBuffs\core.lua:118: attempt to compare number with string
Time: 03/22/17 22:59:48
Count: 1684
Stack: Interface\AddOns\bdBuffs\core.lua:118: in function <Interface\AddOns\bdBuffs\core.lua:106>

Locals: self = bdBuffsAuraButton1 {
 0 = <userdata>
 duration = <unnamed> {
 }
 count = <unnamed> {
 }
 filter = "HELPFUL"
 expiration = 0.049998581409454
 background = <unnamed> {
 }
 border = <unnamed> {
 }
 texture = <unnamed> {
 }
}
elapsed = 0.017000000923872
seconds = 0.049998581409454
secs = 0
mins = 0
hours = "0.0"
(*temporary) = 0
(*temporary) = 1
(*temporary) = "0.0"
(*temporary) = "%.1f"
(*temporary) = "attempt to compare number with string"
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Unread 02-16-17, 07:28 AM  
MetzgersWitwe
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Thank you, works very well.
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Unread 02-14-17, 06:20 PM  
Blooblahguy
A Deviate Faerie Dragon
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Most recent update adds options for spacing, size, and growth directions!
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Unread 02-14-17, 11:57 AM  
Dynah
A Kobold Labourer
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Originally Posted by lerb
Hello!

How would one go about to make the debuffs have the same growth direction as the buffs? Thanks for a gread addon!
I would love an answer to this too, thanks
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Unread 11-03-16, 12:06 PM  
MetzgersWitwe
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How can a make the space between the buffs like on the screenshot? mine are stuffed together.
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Unread 10-07-16, 10:44 AM  
lerb
A Frostmaul Preserver
 
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Hello!

How would one go about to make the debuffs have the same growth direction as the buffs? Thanks for a gread addon!
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Unread 03-09-12, 01:19 AM  
GNWP69
A Kobold Labourer

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Re: bbuffs <3 -mod

Originally Posted by drnkn
QUICK&DIRTY:
-different size for debuffs and buffs
-different rows for debuffs and buffs
-bordersize
-different growth direction for debuffs and buffs
...something more

looks like:
http://img836.imageshack.us/img836/8...2912164708.jpg


if u want:

fix:
http://www.*****************/download-...Buffs.lua.html
Great Thaks to You!
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Unread 01-29-12, 10:52 AM  
drnkn
A Kobold Labourer

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bbuffs <3 -mod

QUICK&DIRTY:
-different size for debuffs and buffs
-different rows for debuffs and buffs
-bordersize
-different growth direction for debuffs and buffs
...something more

looks like:
http://img836.imageshack.us/img836/8...2912164708.jpg


if u want:

fix:
http://www.*****************/download-...Buffs.lua.html
Last edited by drnkn : 01-29-12 at 05:21 PM.
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Unread 01-21-12, 01:13 AM  
cmathews03
A Kobold Labourer

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Does this addon still work with 4.3? Because it is seemingly the perfect buff addon -- does precisely what I want/need it to do.
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Unread 12-10-11, 07:38 AM  
GNWP69
A Kobold Labourer

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Great addon!
Add different grow direction for buff and debuffs please.
And sorting buffs by its remaining time.
Sorry for my english.
Last edited by GNWP69 : 12-11-11 at 02:00 PM.
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Unread 11-28-11, 09:17 PM  
ZinUI
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

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1Pixel Border

To get 1Pixel border, edit
_G[buff]:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8x8", insets = { left = -2, right = -2, top = -2, bottom = -2}})

to

_G[buff]:SetBackdrop({bgFile = "Interface\\Buttons\\WHITE8x8", insets = { left = -1, right = -1, top = -1, bottom = -1}})

Cheers!
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Unread 09-27-11, 05:34 AM  
Korwian
A Defias Bandit

Forum posts: 2
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Debuffs not positioned correctly?

Thanks for a sweet looking addon, however I can't get it to work properly.

Buffs are placed right where they are supposed to, but debuffs (Forbereance, Exhausted, to name a few) gets placed in my upperright corner (on top of my map) regardless of where the anchors are (??)

Tried deleting the info from the layout-local cache in WTF, adapted the default anchors away from the corner but still no luck..

Can anyone help me out here?
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Unread 07-23-11, 02:34 PM  
madmatt91
A Kobold Labourer

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Hi and thanks for the addon, more or less 15kb of memory <333 anyway was wondering how to set the border to 1 pixel? (minimalist fanboy soz) thanks again for the nice code!

edit: nvm soret it out
Last edited by madmatt91 : 07-23-11 at 02:47 PM.
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Unread 07-09-11, 01:12 AM  
krzysko13
A Kobold Labourer
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Is there anyway to include weapon buffs in main buff frame instead of separate frame?
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