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Updated: 11-12-08 05:15 PM
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oUF.
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Updated:11-12-08 05:15 PM
Created:unknown
Downloads:12,968
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oUF Lyn  Popular! (More than 5000 hits)

Version: 1.2.4f
by: eiszeit [More]

Note: I, Obble, am now maintaining this and lyns other addons after he quit. I am currently rewriting oUF_Lyn for 3.1

This is another layout for oUF.

Works with the current version of oUF (as of 17.10.2008).

Note: colors working again, thanks to zork/rothar.

If you want to modify the layout, do it yourself. I will not give any help. I give only support if the original layout have errors or anything.

It has following frames:
- Player
- Target
- Target of Target
- Pet
- Focus
- Party
- Raid

You can hide party in raid by going into your Interface option and activate the option "Hide Party Interface in Raid".

It supports following oUF Plugins and Libs:
- oUF_DebuffHighlight
- oUF_PowerSpark
- oUF_BarFader
- oUF_Banzai <- should work. normally a layout DOES NOT need to edit anything for support, so.

If you find any bugs or so... please let me know (screenshot + error message or something)

1.2.4f

- barfade again - maybe, dunno, dont care. if it change again i'll drop support for it.

1.2.4e

- toc bump

1.2.4d

- barfade again

1.2.4c

- added a local.

1.2.4b

- reverted colors for hostile pvp player

1.2.4

- fixed colors for hostile pvp player
- fixed buff thingy (hopefully)
- castbar position can now be done on the top of the layout.lua

1.2.3

- added !LynColor for old colors (changing all colors in wow :P)
- fixed some stuff

1.2.2

- fixed barfade support

1.2.1

- only thing what doesnt work with 3.0 are the custom reaction colors... dunno how to fix it atm.
- removed support for: ouf_druidmana/libmobhealth

1.2

- oUF_BarFader support

1.1

- forgot the new name of the safe zone

1.0

- enabled druidmana, changed display of druidmana
- dunno what else I did

0.9

- currently disabled druidmana
- little rework for ouf 1.1
- added castbar

0.8

- frames got names
- disabled pet happiness till I found a better solution to update it.

0.7

- changed banzai support, thanks to xuerian

0.6

- changed raid group spawning

0.5

- changed banzai support again, seems like i did it wrong before, didn't know ouf_banzai hooks frames automatically :x

0.4

- i hope i fixed the banzai bug

0.3

- ouf_banzai support (player hp bar)
- ouf_libdruidmana support

0.2

- added function for party hide in raid (thanks @ p3lim)

0.1

- initial release
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Unread 08-05-09, 01:59 AM  
Delsphynx
A Defias Bandit

Forum posts: 2
File comments: 2
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Change GetDifficultyColor to GetQuestDifficultyColor and all should be good to go.
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Unread 08-04-09, 06:25 PM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
File comments: 236
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Originally posted by Mourdin
im getting...

Addons\ouf_lyn\layout:91: attempt to call global 'GetDifficultColor' (a nil value)

I think its something to do with the person class color showing up on the target bar...

anyway to disable this till its fixed?
also getting this behavior. it was present on the ptr too.
Code:
[20:24:18] Interface\AddOns\oUF_Lyn\layout.lua:94: attempt to call global 'GetDifficultyColor' (a nil value)
(tail call): ?
[C]: in function `GetDifficultyColor'
Interface\AddOns\oUF_Lyn\layout.lua:94: in function <Interface\AddOns\oUF_Lyn\layout.lua:90>
Interface\AddOns\oUF_Lyn\layout.lua:147: in function `UNIT_NAME_UPDATE'
Interface\AddOns\oUF_Lyn\layout.lua:201: in function <Interface\AddOns\oUF_Lyn\layout.lua:154>
Interface\AddOns\oUF_Banzai\oUF_Banzai.lua:42: in function `PostUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:98: in function `func'
Interface\AddOns\oUF\ouf.lua:484: in function <Interface\AddOns\oUF\ouf.lua:479>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>
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Unread 08-04-09, 05:49 PM  
Mourdin
A Murloc Raider

Forum posts: 6
File comments: 49
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im getting...

Addons\ouf_lyn\layout:91: attempt to call global 'GetDifficultColor' (a nil value)

I think its something to do with the person class color showing up on the target bar...

anyway to disable this till its fixed?
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Unread 07-27-09, 10:00 AM  
Moussie
A Kobold Labourer

Forum posts: 0
File comments: 1
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I would like to have the casttime decrease instead of increase. Unfortunately I have no idea how to get that. I reckon something needs to be changed here:

Code:
self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY')
self.Castbar.Time:SetPoint('RIGHT', self.Castbar, -2, 0)
self.Castbar.Time:SetFont(upperfont, 12, "OUTLINE")
self.Castbar.Time:SetTextColor(1, 1, 1)
self.Castbar.Time:SetJustifyH('RIGHT')
Can anyone help me out here?
Last edited by Moussie : 07-29-09 at 11:50 AM.
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Unread 07-24-09, 01:45 PM  
Toran
A Nerdscale Dorkin
 
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Forum posts: 143
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Will this get an update soon?
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Unread 07-23-09, 07:43 PM  
kenyawn
A Kobold Labourer

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File comments: 18
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Full health/mana

this is such a great addon, i really appreciate the fact that someone is still working on it!

I understand that the author does not do requests, i hope someone can point me in the correct direction for tho. I am trying to modify it to show my health and mana even when full (instead of disappearing at full) as well as the total health of anything i target.

*edit* i read through all of the posts on this forum hoping to find what i am looking for and found it but the link that was referred to no longer exists

Re: self health / mobhealth
Originally posted by iluva
hi, i tried to modify the lua to always show the health of the player and target bar, but I didn't get it :*/
Code:

self.Health.value:SetPoint("RIGHT", 0, 9)
self.Power.value:Show()

it shows, when not 100%, but then goes away.

how can I change that?
you have to change the updateHealth function to change that it doesnt hide when 100%. also look here: http://www.wowinterface.com/download....html#comments one of the comments on the first page.
Last edited by kenyawn : 07-23-09 at 09:24 PM.
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Unread 07-13-09, 03:40 PM  
Dainton
A Flamescale Wyrmkin
 
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Forum posts: 115
File comments: 64
Uploads: 1
Originally posted by gematt7
i need to get rid of the small black blank space under my party frames as shown in the pic

http://hdimage.org/images/876z50tppg8a8yfk3eqx.jpg

i tried changin this in the lua but theres no effect in game:
http://hdimage.org/images/eqjlwi81kvcm8ez18qqr.jpg

anyone have a solution?
Find:
Code:
if(self:GetParent():GetName():match"oUF_Party") then
self:SetAttribute('initial-height', 20) 
self:SetAttribute('initial-width', 160)
and change the initial height and width to what you have in the screenshot.
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Unread 07-09-09, 03:08 AM  
gematt7
A Kobold Labourer

Forum posts: 0
File comments: 2
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i need to get rid of the small black blank space under my party frames as shown in the pic

http://hdimage.org/images/876z50tppg8a8yfk3eqx.jpg

i tried changin this in the lua but theres no effect in game:
http://hdimage.org/images/eqjlwi81kvcm8ez18qqr.jpg

anyone have a solution?
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Unread 06-27-09, 07:58 AM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
File comments: 236
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Raid icons are not working on the PTR.
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Unread 06-09-09, 04:40 AM  
Kupotek
An Aku'mai Servant
 
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Forum posts: 38
File comments: 1201
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How do i disable the castbars?
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Unread 06-04-09, 11:09 AM  
teddyhart
A Kobold Labourer

Forum posts: 1
File comments: 1
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I might just be really stupid, but is there a way to sort the raid frames for this based on alphabetical position or sorting them by class? I don't necessarily mind it being by group, but it's just not what I'm used to.
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Unread 06-02-09, 02:24 PM  
syrupk
A Cliff Giant
 
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Oooh! Go obble, can't wait for it!
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Unread 05-28-09, 01:47 PM  
Mingz
A Murloc Raider
 
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What is the font used?
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Unread 05-18-09, 05:30 AM  
Retraluna
A Murloc Raider
 
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When it is finished 4 3.1 ?
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Unread 05-12-09, 04:26 PM  
Xif
A Kobold Labourer

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File comments: 4
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Hey great addition, but i need one thing.

How can i show my own hp and the targets hp on the player bar?

As atm mine is just as it is in the screenshot, but would like to see my/targets max hp aswell as there live hp.

Thanks.
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