Go to Page... |
Updated: | 03-28-10 07:36 PM |
Created: | 02-19-10 05:24 PM |
Downloads: | 10,343 |
Favorites: | 124 |
MD5: |
QuestRouterLite was inspired by addons like TourGuide, QuestHelper, and Carbonite. With the release of 3.3 and specifically Points of Interest for quests, it is now possible to shed libraries like LightHeaded, if all you want is simple quest routing.
QuestRouterLite only uses Blizzard-provided information, so the locations are accurate, and there's virtually no additional memory use.
If you want to simply and cleanly go from one quest to another, QuestRouterLite is your addon.
Update Modes
When I started this addon I tried to make something comparable to QuestHelper or Carbonite, only using the quest events - turns out this isn't really possible.
So now QuestRouterLite has two major modes. You can either run without the timed updates and use only the quest events, or use periodic updates much like the other major questing addons. Timed updates are on by default, as I believe this is closer to my goal and gives a smoother and more accurate experience. If you want to turn them off, you can. The updating itself is so minimal that even with this on, it barely chews any cycles.
Current Version
I have managed to get blobs tracking with the minimap - however, due to the way Blizzard handles the blob, it is a rather hacked method. Because of this, swapping between the world and minimap is currently glitchy, and without a masking feature in the WoW API, the blobs run off the minimap. It may be impossible to fix this, but I will keep trying. Use of the minimap blobs is at your discretion - and is off by default.
Please report any bugs, issues, or feature requests.
TomTom Required
While there is a feature that will automatically select the closest quest on your map, the addon relies on TomTom to provide easy navigation to the next quest.
You can get TomTom here: http://www.wowinterface.com/download...32-TomTom.html
Current Features
Comment Options |
Purity |
View Public Profile |
Send a private message to Purity |
Visit Purity's homepage! |
Find More Posts by Purity |
Add Purity to Your Buddy List |
03-26-10, 01:27 PM | |
|
There is an option to disable the popup.
Untick "Empty POI Warning" and it will go away. |
|
Ravendwyr |
View Public Profile |
Send a private message to Ravendwyr |
Visit Ravendwyr's homepage! |
Find More Posts by Ravendwyr |
Add Ravendwyr to Your Buddy List |
p3lim |
View Public Profile |
Send a private message to p3lim |
Visit p3lim's homepage! |
Find More Posts by p3lim |
Add p3lim to Your Buddy List |
Cidrei |
View Public Profile |
Send a private message to Cidrei |
Visit Cidrei's homepage! |
Find More Posts by Cidrei |
Add Cidrei to Your Buddy List |
03-23-10, 06:38 PM | ||||
|
The functionality is kind of weird. I actually should check if there are available POIs before throwing that prompt up, which would make more sense. So thanks for bringing it up.
I'm glad you managed to get something repeatable, that'll make it much easier to find and squash - thanks. |
|||
|
Lyncks |
View Public Profile |
Send a private message to Lyncks |
Visit Lyncks's homepage! |
Find More Posts by Lyncks |
Add Lyncks to Your Buddy List |
03-22-10, 02:42 PM | ||
|
I had an interesting bug earlier today.
I had enabled the "Tracked Quests Only" option and when I accepted the quest "Harlan Needs A Resupply" in Stormwind the quest's POI's background and question mark were separate and didn't move about the minimap as I moved around the world. When I tracked the quest or disabled "Tracked Quests Only" the icon went back to normal. Here's a screenshot of the odd POI and my current settings. Somehow the POI was created but not added to the minimap properly because of my settings.
Last edited by Ravendwyr : 03-22-10 at 03:02 PM.
|
|
|
Ravendwyr |
View Public Profile |
Send a private message to Ravendwyr |
Visit Ravendwyr's homepage! |
Find More Posts by Ravendwyr |
Add Ravendwyr to Your Buddy List |
nydgirl |
View Public Profile |
Send a private message to nydgirl |
Visit nydgirl's homepage! |
Find More Posts by nydgirl |
Add nydgirl to Your Buddy List |
03-16-10, 06:58 PM | |
|
Options window opener
Firstly, thanks for this addon. Only found it yesterday. Have been using it on a few low level alts, makes using the blizz quest info sooo much easier.
Only problem I have been having is that when I'm in a zone with no quests (or an instance) the pop-up window to open the options panel displays every few seconds. This seems to be linked to tomtom, coz if tomtom is visible it doesn't happen. Is there any way I can fix it? Maybe I just missed something really simple. Thanks again. |
|
nydgirl |
View Public Profile |
Send a private message to nydgirl |
Visit nydgirl's homepage! |
Find More Posts by nydgirl |
Add nydgirl to Your Buddy List |
03-08-10, 04:13 PM | ||
|
There's a bit on the addon page about the minimap blobs. They're in real test form right now, and due to the way I'm moving them they may never get a whole lot better. Blizzard has made the blob stuff almost completely internal. So anyway, basically the blob frame is taken from the world map, scaled and moved to line up with the minimap. Unfortunately there's no way that I'm aware of in the WoW API to mask things off. As far as I'm aware, most other addons that draw to the minimap just draw to the edges to stay on the minimap. Not having control of the drawing of the blobs, we can't do that here. So what happens is that the minimap blobs "spill" all over the screen. If you're only using the closest blob, or can put up with it, you have the option to have the information there. If not, just turn it off. When the world map is visible, I just put the blob frame back. I'm using Mapster (which basically just resizes the Blizzard frames, so it should work with any other addons that do that) and it puts them back in place. Maybe AlphaMap doesn't use the WorldMapFrame, so it's not picking up when that's visible. I'll see if I can check it out. They shouldn't be on by default for these reasons, so I apologise if they are! I'm going to keep working on it, but I figured everything else works, it was something people were requesting so I put them in as an option. |
|
|
Lyncks |
View Public Profile |
Send a private message to Lyncks |
Visit Lyncks's homepage! |
Find More Posts by Lyncks |
Add Lyncks to Your Buddy List |
03-07-10, 11:49 AM | |
|
Hey I know I'm lame for not doing more troubleshooting (I will later I swear!) but I wanted to let you know about this before I forgot to mention it. I use SpartanUI, Chinchilla, AlphaMap 3 and QuestGuru (I use a lot of other addons, but these are the quest/map related ones) and the minimap blobs appear on my screen, huge. It is definitely the minimap blobs, as turning off the minimap option turns these off. In addition, when I look at the world map in minimized mode, the blobs on it are displaced until I put it in fullscreen mode, then back to minimize. I don't believe that AlphaMap touches the new world map, but I could be wrong about that. (In addition, the blobs don't show up on AlphaMap's world map, but I'm sure that's an issue on AM's end.)
Also, the minimap blobs I *think* were on by default on my installation. I'll do some more troubleshooting tonight, I promise.
__________________
There is absolutely no evidence to support the theory that life is serious.
Last edited by xtoq : 03-07-10 at 11:50 AM.
|
|
xtoq |
View Public Profile |
Send a private message to xtoq |
Visit xtoq's homepage! |
Find More Posts by xtoq |
Add xtoq to Your Buddy List |
03-03-10, 08:59 PM | ||||
|
Heh, you're welcome.
The reason for the delay is that when the quest progress update event fires, it takes a second for the POI update to react to that - so if QRL only updates on that event, it doesn't catch the updated POIs. What happens right now is that a second update is fired 4 seconds after the quest event. I could probably lower that delay, it was more of a catch-all than a requirement. I'll play with values and see what's shorter but still works. Could you explain more the situation with the overriding and how you'd like it to work?
Last edited by Lyncks : 03-03-10 at 08:59 PM.
|
|||
|
Lyncks |
View Public Profile |
Send a private message to Lyncks |
Visit Lyncks's homepage! |
Find More Posts by Lyncks |
Add Lyncks to Your Buddy List |
03-01-10, 10:32 PM | |
|
what minimap are u using on the preview?
|
|
Soulcleaver |
View Public Profile |
Send a private message to Soulcleaver |
Visit Soulcleaver's homepage! |
Find More Posts by Soulcleaver |
Add Soulcleaver to Your Buddy List |
03-01-10, 04:53 PM | |
|
First I'll have to say, awesome addon.
Though, it tends to take a while to update, like when a part of a quest is done. Also, I'd like to see it override the range and such when clicking on a quest specifically (by clicking the number from the questlog) |
|
p3lim |
View Public Profile |
Send a private message to p3lim |
Visit p3lim's homepage! |
Find More Posts by p3lim |
Add p3lim to Your Buddy List |
03-01-10, 04:46 PM | |
An Aku'mai Servant
Forum posts: 30
File comments: 63
Uploads: 0
|
In the change log of QH, the author says "If someone would like to take it over, they're absolutely welcome to."
I know you mentioned adding "Optional optimized quest pathing." I thought QH might have something you could borrow (with permission, of course). Looks to be an awesome questing / grinding mod. Thank you. |
|
Annyonne |
View Public Profile |
Send a private message to Annyonne |
Visit Annyonne's homepage! |
Find More Posts by Annyonne |
Add Annyonne to Your Buddy List |
03-01-10, 03:53 PM | |
|
Quick update:
Still working on the moving POIs, I might just have to put in an optional timed update for people who want to use it. I'm still working on this one. I've added an option to display all the blobs at once on the world map. It seems to work most of the time, but it does occasionally glitch out. This is because there doesn't seem to be a clean way to do this. Which leads me to getting blobs on the minimap... the way that the blobs are currently implemented, this might be impossible. I'm going to keep working on it, but most of the blob stuff is internal, and it looks like there might be a single frame that displays the blobs, rather than individual frames for each blob - which makes them even hard to grab and replace. As usual, fire away with any questions or feature requests you have. |
|
Lyncks |
View Public Profile |
Send a private message to Lyncks |
Visit Lyncks's homepage! |
Find More Posts by Lyncks |
Add Lyncks to Your Buddy List |