Quantcast
Download
(36 Kb)
Download
Updated: 07-01-07 11:03 PM
Pictures
File Info
Updated:07-01-07 11:03 PM
Created:unknown
Downloads:17,564
Favorites:98
MD5:

Petster  Popular! (More than 5000 hits)

Version: 20100.00
by: Zuban [More]

Update: Unfortunately my WoW account is no longer active and as a result, I will not be able to maintain my addons. If an author is interested in picking up where I left off, they are welcome to. Thank-you to those who enjoyed using Petster and sorry for having to leave it behind.

Forum Thread

The successor to my previous Feed Pet Button addon.

Warning: This addon is no longer dependent on the ZubanLib addon. Please delete the ZubanLib folder from your addons (if it's still there) since it may cause conflicts with Petster.

Note: The Basic Feed Button addon is disabled by default. Go into the addons management during login to enable it.

A hunter button addon that can be configured to feed a particular food to your
pet when clicked. The button casts other spells when "Feed Pet" is not ready.

Other features:
Basic Feed Button: Simplified version of the main feed pet button that only
casts Feed Pet. The button hides when the pet is away. By default this addon
is disabled and can be enabled through the "Addons" menu during WoW startup.

Extended Pet Buttons: a set of regular action bar buttons that switch
based on the presence of your pet.

Available actions:
- casts "Call Pet" if pet is away
- casts "Mend Pet" if your or pet is in combat
- casts "Revive Pet" if targetting your pet's corpse or while holding SHIFT
- casts "Feed Pet" if pet is available and not in combat
- casts "Dismiss Pet" while holding ALT

To associate a food to a pet:
- Call your pet if it is away
- Drag the desired food from your bag onto the button
- Each pet family is mapped separately to it's own food so you may have to
repeat for each pet

Note: Since this is a class specific addon, it is disabled by default. Click
the "addon" button on startup and enable this for your hunter character(s).

DEPENDENCIES
The "Petster" addon is a library that the others depend on so it should always
be enabled. You may choose to enable or disable the other addons as needed.

HISTORY
20100.00 - 01 Jul 2007
Fixed button alpha bug
Added ability to bind buttons through the "Key Bindings" menu

20003.00 - 04 Feb 2007
Added Basic Feed Button
Fixed bug in Pet Bar options window, not displaying list of actions

20000.07 - 01 Jan 2007
Split up the single addon into individual addons.
When upgrading, you may want to delete the old Petster folder to get rid of garbage files.

20000.06 - 31 Dec 2006
Added class checking, addon will only load for hunters and locks, disabled by default for locks
Removed from .toc ## DefaultState: Disabled

20000.05 - 30 Dec 2006
Bug fixes
If you are experiencing dragging issues, try a /petster reset.

20000.04 - 30 Dec 2006
Added Extended Pet Buttons sub-addon
Added Options form

20000.03 - 15 Dec 2006
Added support for frFR, esES, and deDE clients, contributions by Jashugan, chusina, and MisterS
Fixed disenchanting and secure execution bug reported by Zidomo

20000.02 - 15 Dec 2006
Added "Dismiss Pet"
Blocked unnecessary casting of revive pet to avoid revive bug

20000.01 - 13 Dec 2006
Initial release for WoW 2.0
A rewrite of the original Feed Pet Button addon

Optional Files (0)


Post A Reply Comment Options
Unread 11-22-10, 05:11 AM  
kaimox
A Fallenroot Satyr

Forum posts: 22
File comments: 95
Uploads: 0
Oh great, thank you, trying it now.
Report comment to moderator  
Reply With Quote
Unread 11-18-10, 09:37 AM  
LeisureLarry
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Waiting for reaction of Zuban

An update of PetsterFeed is available at Curse/CurseForge.

http://wow.curse.com/downloads/wow-a...roject-95.aspx
Report comment to moderator  
Reply With Quote
Unread 11-16-10, 07:46 AM  
LeisureLarry
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Waiting for reaction of Zuban

Ive fixed the PetsterFeed-Part of this addon for Patch 4.0 and Im trying to get the new maintainer of this addon @WoWI or @CurseForge.
Report comment to moderator  
Reply With Quote
Unread 10-20-10, 06:45 AM  
kaimox
A Fallenroot Satyr

Forum posts: 22
File comments: 95
Uploads: 0
The pet feed/call button suvived through all patch hardships but 4.01 finally killed it.

Does anyone know something similar?
Report comment to moderator  
Reply With Quote
Unread 10-14-10, 07:31 PM  
Kazragore
A Deviate Faerie Dragon

Forum posts: 14
File comments: 121
Uploads: 0
Update for 4.0.1 need.
Report comment to moderator  
Reply With Quote
Unread 11-18-07, 09:06 AM  
blankStare
A Kobold Labourer

Forum posts: 1
File comments: 82
Uploads: 0
taint error

bar has a problem with 2.3 patch. The framerate really drops with the problem.

the taint log shows:
11/18 08:49:18.500 An action was blocked in combat because of taint from PetsterBar - PetsterExtendedPresentGroup:Show()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:42 SetVisibility()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:417 OnPetBarUpdate()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:319
11/18 08:49:18.500 An action was blocked in combat because of taint from PetsterBar - PetsterExtendedAwayGroup:Hide()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:44 SetVisibility()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:418 OnPetBarUpdate()
11/18 08:49:18.500 Interface\AddOns\PetsterBar\PetsterExtended.lua:319
Report comment to moderator  
Reply With Quote
Unread 09-01-07, 05:52 AM  
break19
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 116
File comments: 99
Uploads: 3
From one author to another..
you are aware that you can check the player's class, and if not hunter, then issue a disable to wow, so that it only loads for hunters, and is disabled for any other character that logs in, right?

I have a rogue addon that does something similar, but instead of disabling, all it does is simply not load.

place this line at the beginning of your main lua file:
if (select(2, UnitClass("player"))) ~= "HUNTER" then return end

that will keep the rest of the script from being run, and it will take up little to no memory and zero CPU usage on non-hunters.
Report comment to moderator  
Reply With Quote
Unread 05-26-07, 12:21 AM  
villiam77
A Murloc Raider

Forum posts: 8
File comments: 2
Uploads: 0
Exclamation plz update!

can u plz update this addon for 2.1?
Report comment to moderator  
Reply With Quote
Unread 05-25-07, 10:28 PM  
Devante
A Murloc Raider

Forum posts: 8
File comments: 25
Uploads: 0
I love this addon!
I have a question and a request/suggestion.

Question:
Whenever I lock the petster bar, the buttons all get faded out.
Is there a way to lock the petster bar but keep the same opacity (normal, solid colored buttons)?

Suggestion/request:
Instead of using actionbar buttons, have petster use its own buttons.
This allows for more free actionbar space, but more importantly allows you
to change your buttons on the actionbar around without having to worry about
setting up petster again and again.

This happens to me when I try a new actionbar addon, or simply try to migrate my addons to a new character.

Thanks again for this great tool!
Report comment to moderator  
Reply With Quote
Unread 03-21-07, 01:29 PM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
Hi Zuban,

I must admit that I stopped using Petster because it switched away from Mend to Feed as soon as I exit battle and I find I like to use mend a bit more than that (frequently squeeze in a quick mend pet at the end of the battle, preparing for the next). Some would argue that I should be using bandages but that is a separate issue. What I would like is for "mend" to be the default unless the pet is hungry (and not in combat). It seems to me that you would be allowed to make that adjustment (since you're only doing it out of combat). While waiting for that adjustment I've been using my own macro and feeding the pet from autobar. I would prefer the all in one solution however and hope you would consider changing the default behavior.

Thanks
Report comment to moderator  
Reply With Quote
Unread 02-13-07, 10:24 PM  
Zuban
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 16
Uploads: 3
Only minor bug fixes for the existing addons but I added a whole new one for those looking for the simple feed functionality. It only casts Feed Pet and hides when not needed.

The Basic Feed Button is disabled by default in favor of the Feed/Mend/Call Button but can be swapped out through the addons management screen during login.
Report comment to moderator  
Reply With Quote
Unread 02-13-07, 01:39 PM  
menaharker
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Broken Petster

After todays patch this will no longer load, even when "load out of dates" are checked, will this be fixed in the near future? Thanks I love it!
Report comment to moderator  
Reply With Quote
Unread 01-22-07, 05:32 AM  
tfreyguy
A Defias Bandit

Forum posts: 2
File comments: 4
Uploads: 0
ag unit frames How do i tell when i have to feed pet

Let me start by saying I like your add on and have used it since I started. I am running ag unit frames with it but I can't tell when my pet needs feeding. Does anyone know how to set up ag unit frames to show me this
Report comment to moderator  
Reply With Quote
Unread 01-21-07, 01:57 AM  
Flarin
A Frostmaul Preserver
 
Flarin's Avatar
AddOn Author - Click to view AddOns

Forum posts: 290
File comments: 213
Uploads: 1
Error when using bound key to feed

I bind alt+f to petster feed function and I get the following:

2007/01/20 23:50:41-152-x1]: <string>:"FEEDPETBUTTON2":2: attempt to call method 'CastFeedPet' (a nil value)

---
Report comment to moderator  
Reply With Quote
Unread 01-13-07, 11:35 PM  
Zuban
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 16
Uploads: 3
Petster Bar

@thehollow, sorry for the lack of documentation on the bar. I plan to add some descriptions/instructions but I've been pretty busy these last few weeks. Here are some tips in the meantime that may help:

- the buttons work like the buttons of the standard interface which means that they are affected by the button lock, if you want to swap actions, make sure your buttons are unlocked:
- go into interface options -> advanced options -> Lock ActionBars

- each button (including the standard UI) has a slot ID in the range 1 to 120. Unfortunately, I chose some poor default values (note to fix this). The easiest way to setup these ID's (in the options window) is to set a different ID for each button so if you use all 12 buttons you can put 1 to 12 for the IDs. In the original version, you had to use a command line to set the IDs:
/pbe remap 1 2 3 4
/pbe remapaway 5 6 7 8
now it's all done through the options window.

- alternatively, you can use the "Wheel Edit" mode (enabled through options) to adjust the slot IDs. This allows you to use the mouse wheel to "scroll" through the slot IDs while hovering the mouse cursor over the desired button.

- the away bar and the present bar can't be moved independently atm, I plan to fix this in the future. I'm still not sure about the pet bar docking feature. Unless there is a big demand I'll probably just leave it out.

Hope that clears things up a bit.
Last edited by Zuban : 01-13-07 at 11:37 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: