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The Adventure Continues (6.1)
Updated:03-05-15 05:27 PM
Created:12-18-14 03:32 PM
Downloads:2,208
Favorites:18
MD5:

Redprints

Version: 1.1.2
by: Ethan Centaurai [More]

Redprints

Are you tired of hovering over each individual blueprint in your Garrison when looking for a blueprint you have not yet learned?

Then this addon could be for you!


What it does

This incredibly lightweight addon will highlight all of the Garrison Blueprints your character knows in a colour of your choice. The default colour is red, but you can change it to green, blue or grey.

Unlearned blueprints will remain the default colour and will be easier to find.


Configuration

The colour of the highlight can be changed using typing "/redprints" followed by either "red", "green", "blue", or "grey".


Translations

This addon should work for everyone regardless of language.


Feedback

If you have any comments, bug reports or feature requests, please leave a comment here or open a ticket on WoWace or GitHub.


* * *


* Visit my website.
* Follow me on Twitter.
* Watch me on GitHub.

Version 1.1.2
- Marked as up-to-date with WoW Patch 6.1.
- Fixed an issue causing the Salvage Yard Level 1 blueprint to not be coloured in.

Version 1.1
- Added "/redprints <colour>" slash command to allow users to change the highlight colour.
- Current colours available: red, green, blue, grey

Versions 1.0.1 and 1.0.2
- Added protection against invalid merchant data.

Version 1.0
- Initial release.
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
1.1
3kB
Ethan Centaurai
12-24-14 08:26 AM
1.0.2
2kB
Ethan Centaurai
12-19-14 04:28 AM
1.0.1
2kB
Ethan Centaurai
12-18-14 05:15 PM
1.0
2kB
Ethan Centaurai
12-18-14 03:32 PM


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Unread 12-29-14, 06:40 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Originally Posted by Uggers
I just wanted the recipe icon on a vendor/ah etc to be highlighted a color tbh, I didn't think TradeSkillInfo did that
It didn't until recently I admit.

ProfessionsVault has been doing it for ages but updates have been few and far between lately, so I added the feature to TradeSkillInfo a few weeks ago.
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Unread 12-28-14, 02:48 PM  
Uggers
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Originally Posted by Ethan Centaurai
Originally Posted by Slaxi81
Yes, but the difference is that:

This incredibly lightweight addon

Regards
Well, if I added professions support then Redprints might not be "incredibly lightweight" anymore.
I just wanted the recipe icon on a vendor/ah etc to be highlighted a color tbh, I didn't think TradeSkillInfo did that
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Unread 12-28-14, 04:48 AM  
Ethan Centaurai
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Originally Posted by Slaxi81
Yes, but the difference is that:

This incredibly lightweight addon

Regards
Well, if I added professions support then Redprints might not be "incredibly lightweight" anymore.
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Unread 12-28-14, 01:21 AM  
Slaxi81
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Originally Posted by Ethan Centaurai
Originally Posted by Uggers
I would ADORE if it could be used to cover all recipes/plans etc that you see in the AH or Vendors
My TradeSkillInfo addon can do this for you. In fact, Redprints was inspired by that very feature!
Yes, but the difference is that:


This incredibly lightweight addon

Regards
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Unread 12-27-14, 09:21 AM  
Ethan Centaurai
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Originally Posted by Uggers
I would ADORE if it could be used to cover all recipes/plans etc that you see in the AH or Vendors
My TradeSkillInfo addon can do this for you. In fact, Redprints was inspired by that very feature!
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Unread 12-27-14, 09:14 AM  
Uggers
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Love the addon,

I would ADORE if it could be used to cover all recipes/plans etc that you see in the AH or Vendors

Or in fact anything that can be learnt
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Unread 12-24-14, 08:32 AM  
Ethan Centaurai
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Version 1.1

I've uploaded Version 1.1 which allows users to change the colour of the highlight.

The default is still red, but now you can type "/redprints" followed by "green", "blue" or "grey" to change the highlight to that colour.
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Last edited by Ethan Centaurai : 12-24-14 at 08:32 AM.
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Unread 12-19-14, 05:42 PM  
JDoubleU00
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Re: Re: Re: Re: Error

Originally Posted by Ethan Centaurai
Originally Posted by rocnroll
I have an Alliance level 3 Garrison and I get an error from:

Sparz Boltwist (Blueprint vendor ?)
Provisioner Hanfa (General Goods and Repairs)
Hennick Helmsley (Salvage Yard)

The addon does work at the blueprint vendor, I still get the error.
I've looked through the error again and I'm starting to think Extended Vendor is causing the problem. Redprints is working fine in my Horde Level 3 garrison at the blueprints vendor and salvage yard.

I have a few more things I can try but if they don't work I'll contact the author of Extended Vendor to see if he/she can find a solution.

EDIT: I installed and played around a bit with Extended Vendor but still cannot reproduce the error. In fact, Extended Vendor can already filter out known blueprints and recipes for you. I've uploaded Version 1.0.2, and if this doesn't solve your error then there is nothing more I can do.
Thanks for looking, I will test some more myself. I didn't realize that Extended Vendor did that. I still think this is a great addon. Reminds me of the Warlock one for Grimoires.
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Unread 12-19-14, 02:44 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Re: Re: Re: Error

Originally Posted by rocnroll
I have an Alliance level 3 Garrison and I get an error from:

Sparz Boltwist (Blueprint vendor ?)
Provisioner Hanfa (General Goods and Repairs)
Hennick Helmsley (Salvage Yard)

The addon does work at the blueprint vendor, I still get the error.
I've looked through the error again and I'm starting to think Extended Vendor is causing the problem. Redprints is working fine in my Horde Level 3 garrison at the blueprints vendor and salvage yard.

I have a few more things I can try but if they don't work I'll contact the author of Extended Vendor to see if he/she can find a solution.

EDIT: I installed and played around a bit with Extended Vendor but still cannot reproduce the error. In fact, Extended Vendor can already filter out known blueprints and recipes for you. I've uploaded Version 1.0.2, and if this doesn't solve your error then there is nothing more I can do.
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Last edited by Ethan Centaurai : 12-19-14 at 04:27 AM.
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Unread 12-18-14, 08:16 PM  
JDoubleU00
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Re: Re: Error

Originally Posted by Ethan Centaurai
Originally Posted by rocnroll
Hey, love the idea of this addon, but I am getting an error when I open vendors that do not sell blueprints.
Which vendor specifically? I'll add in some protection to stop this from happening.
I have an Alliance level 3 Garrison and I get an error from:

Sparz Boltwist (Blueprint vendor ?)
Provisioner Hanfa (General Goods and Repairs)
Hennick Helmsley (Salvage Yard)

The addon does work at the blueprint vendor, I still get the error.
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Unread 12-18-14, 05:05 PM  
Ethan Centaurai
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Re: Error

Originally Posted by rocnroll
Hey, love the idea of this addon, but I am getting an error when I open vendors that do not sell blueprints.
Which vendor specifically? I'll add in some protection to stop this from happening.
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Unread 12-18-14, 04:14 PM  
JDoubleU00
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Error

Hey, love the idea of this addon, but I am getting an error when I open vendors that do not sell blueprints.

2x Redprints\Redprints-v1.0.lua:174: attempt to index local 'itemLink' (a nil value)
Redprints\Redprints-v1.0.lua:174: in function <Redprints\Redprints.lua:158>
[C]: in function `MerchantFrame_UpdateMerchantInfo'
FrameXML\MerchantFrame.lua:75: in function <FrameXML\MerchantFrame.lua:72>
[C]: in function `MerchantFrame_Update'
FrameXML\MerchantFrame.lua:56: in function <FrameXML\MerchantFrame.lua:46>
[C]: ?
[C]: in function `Show'
FrameXML\UIParent.lua:1994: in function `SetUIPanel'
FrameXML\UIParent.lua:1838: in function `ShowUIPanel'
FrameXML\UIParent.lua:1709: in function <FrameXML\UIParent.lua:1705>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2468: in function `ShowUIPanel'
FrameXML\MerchantFrame.lua:30: in function <FrameXML\MerchantFrame.lua:23>

Locals:
(*temporary) = <function> defined =[C]:-1
= <function> defined @ExtVendor\ExtVendor.lua:241
= <function> defined @Redprints\Redprints.lua:158
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Unread 12-18-14, 03:59 PM  
Ethan Centaurai
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I get what you mean but I don't know of any ways to do that. I've never felt the need to filter vendor goods (beyond what Blizzard already offers) and haven't done any investigation.
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Unread 12-18-14, 03:47 PM  
Caramirdan
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Sounds interesting, but is there a way to make the ones the toon already knows just not show at all? Kinda like the skills/recipes at a trainer can be filtered, is what I'm getting at.
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