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Updated:03-22-11 09:01 PM
Created:10-04-09 07:12 AM
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Bati's UI  Popular! (More than 5000 hits)

Version: pack c1
by: Bati [More]



UPDATE FOR 4.0.1



Hmm... got a small vid with this Ui in action... don't flame... is not edited or nothing:P Click

Please visit the question page and the addon page before asking something. Most of the things have an answer already:
http://holynovanow.wordpress.com/batis-ui/

For more informations about my grid set up GO HERE.

NOTES: - read it please! are important.
Not in the pack but I use them:
**Ai-art (Quokka) - Ai-art
**Ai-artIcons (Quokka) - Ai-artIcons

Changes:
**Added Gnosis, Ingela's Rapture, CustomPlayerPwerBar, some mods for PVP, GTFO, BigWigs, LittleWigs, XPBarNone
**Removed AutoRepair, BankStack, BigRed, Castbars, DXE, BRaidFrameRemover, glog, OneBag3, OneBank3, PoM Tracker.

@ healers
Currently Bati's Ui is set for Shadow priest so Grid will have dps profile
/grid - then go to profiles and pick up what you need. More information on grid page here on wowinterface

**Things you must do
1. Chat window will not be in place. Unlock the window, resize it and place it like you see in screen shot. The right chat it's a separate chat window so is only up to you to put it there or replace with anything you want in that area.
2. Chat window has another color. Just right click on chat tab, then on color square and set to zero the transparency.
3. If you are leveling then enable xpbar (witch should be off initially) and make sure you select profile Bati. After that type: /sldt --> go to profiles --> select lvling.

Known issue: When you change grid profiles your frame rates will drop a lot. Pls just reload ui. It will get fixed.
ALSO... if you get annoyed by the splash sound (witch i did this morning) go to power aura, Prayer of mending aura and remove the sound

If I remember any other changes or you find something that you don't know about post here and I will get back to you.

Resolution is 1680*1050 and I won't do other versions because my free time is limited, but I will update this since I actually need it.

How?
1. back up your Font, Interface and WTF folder and delete them from WoW directory
2. unzip Bati UI_c1 in your WoW directory
3. rename in WTF folder:
- account name_nr Here with your account name (ex: ALLEX24)
- server name here with the server you are playing (ex: Shadowsong)
- character name here with the character name you intend to use this UI (ex: Miruna)
4. Log in and type: /reflux switch Bati- case sensitive
If any addon doesn't seems ok, check for profile "Bati"

Everything else should be in place, but, if something is not right please don't hesitate to post about it and I will see what I can do.
Also, provide a print screen with what is wrong and be sure you did everything you have read above.

Addons:
see picture below pls.

Note: All the credits for mods are given to the ones that actually made them. All I have done was to put them together.

Version 3.6

- updated mods
- Added Tidy plates
- Added one more bar

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Version 3.5

- updated mods
-completed a few requests

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Version 3.4

-removed Forte, Surge Track, Gladius, Gladmish, Maligos Stack, Pirite Stak
-added a lot of useful information using SBF
-changed general look a bit.
-updated all the mods

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Version 3.1

-added questhelper (you will need to enable if you gonna use it)
-added xpbarnone (you will need to enable if you gonna use it)
Code:
/xpbn config
-added actionator (you will need to enable if you gonna use it)[/color]
-added Gladius and Gladimish
-updated a few Addons

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Version 3

-added Class timers
-removed class modules from ForteExorcist
-redid the unit frames
-updated a few mods

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Version 2

Removed a few mods that was tacking unecesary space.
Changed
Bartender with Dominos, (u will have 3 more visible buttons, stance bar (right to action bar 1. u can see it with mouse over it. Drag your stances there)
AZCast Bar with Castbars,
sMinimap with PocketPlot,
Combuctor with Bagnon ( i have noticed a bug to combuctor so i replace it)

Added:
SurgeTrack (works not only for priests)
Raid target icons
Party for 5 players grup. U will need to enable it alone.
Interface/addons/stuf
-go to party 1 (uncheck Hide) - same for all 5 frames. (party 2, party 3, party 4)
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Unread 12-20-09, 11:44 AM  
Squishadin
A Kobold Labourer

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Just downloaded. Love it so far. SexyCooldown and SLDT didn't load the proper profile but when I loaded it manually it worked perfectly. Not certain if it's because I tweaked a few things (Added Snowfall Keypress, and Modified the Clique LUA's to be Mouse Down rather than Mouse Up) or if Reflux just isn't retaining those profile swaps.
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Unread 12-20-09, 11:56 AM  
Bati
A Deviate Faerie Dragon
 
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Originally posted by Squishadin
Just downloaded. Love it so far. SexyCooldown and SLDT didn't load the proper profile but when I loaded it manually it worked perfectly. Not certain if it's because I tweaked a few things (Added Snowfall Keypress, and Modified the Clique LUA's to be Mouse Down rather than Mouse Up) or if Reflux just isn't retaining those profile swaps.
It should do... but is good you know what to do and... tx for reporting this. Will know what to tell to those that will have a bad profile loaded.
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Unread 12-20-09, 12:46 PM  
Cyntax
A Kobold Labourer

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Totem Timers (?)

Hello!

Im just wondering how im supposed remove the Totem Timers in SBF? im inside /SBF Options and im looking around, found Totem timers in the menu at "Current Frame:".
But i cannot seem to find a sollution to remove the Totem Timers Bar, i want to use the Addon Totem Timers, and now im having 2 of those..

Any help would be greatly appreciated, the current Totem Timers that came with your package is in the middle of the screen aswell, and cannot seem to be moved.

Thank you !
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Unread 12-20-09, 12:48 PM  
Bati
A Deviate Faerie Dragon
 
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Re: Totem Timers (?)

Originally posted by Cyntax
Hello!

Im just wondering how im supposed remove the Totem Timers in SBF? im inside /SBF Options and im looking around, found Totem timers in the menu at "Current Frame:".
But i cannot seem to find a sollution to remove the Totem Timers Bar, i want to use the Addon Totem Timers, and now im having 2 of those..

Any help would be greatly appreciated, the current Totem Timers that came with your package is in the middle of the screen aswell, and cannot seem to be moved.

Thank you !
/sbf options

go to general tab, search at Current frame Totem timers and at the far right... in same line with Current frame there is "remove frame"
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Unread 12-20-09, 12:50 PM  
Cyntax
A Kobold Labourer

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Re: Re: Totem Timers (?)

Originally posted by Bati
/sbf options

go to general tab, search at Current frame Totem timers and at the far right... in same line with Current frame there is "remove frame"
Thank you!
Also noted that you can "hide" the Totem Timers bar in the middle by going inside Dominos and hide the bars!

Im gonna check out how the other buff timers is looking like before i decide to remove anything else !

Cheers for this great UI!
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Unread 12-20-09, 12:51 PM  
Niameli
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the new version is very cool but the fonts and the castbar are not mine

but nice one work i hoped your new player frame is in this release
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Unread 12-20-09, 12:53 PM  
Bati
A Deviate Faerie Dragon
 
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Re: Re: Re: Totem Timers (?)

Originally posted by Cyntax
Thank you!
Also noted that you can "hide" the Totem Timers bar in the middle by going inside Dominos and hide the bars!

Im gonna check out how the other buff timers is looking like before i decide to remove anything else !

Cheers for this great UI!
SBF frames are actually the big upgrade for this version so any feed back will be welcome. Even I am gonna test it tonight in TOC h and will post better screen shots with raid frames and such.
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Unread 12-20-09, 01:13 PM  
Cyntax
A Kobold Labourer

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Errors:

TutorialFrame.lua line 821: Usage: Trigger("tutorial")
Debug:
(tail call): ?
[C]: ?
[C]: IsTutorialFlagged()
..\FrameXML\TutorialFrame.lua:821:
..\FrameXML\TutorialFrame.lua:819
WIM\Modules\Tutorials.lua:106: TutorialFrame_NewTutorial()
WIM\Modules\Tutorials.lua:90: DisplayTutorial()
WIM\Modules\Expose.lua:47: fun()
WIM\WIM.lua:297: CallModuleFunction()
WIM\Sources\StateHandler.lua:56:
WIM\Sources\StateHandler.lua:34
WIM\Sources\StateHandler.lua:74: fun()
WIM\WIM.lua:337: CoreEventHandler()
WIM\WIM.lua:62:
WIM\WIM.lua:62

Gonna try with reupdate WIM via Curse client!

Had some other error before when i first logged on, didn't appear twice though
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Unread 12-20-09, 01:32 PM  
Bati
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Re: Errors:

Originally posted by Cyntax
TutorialFrame.lua line 821: Usage: Trigger("tutorial")
Debug:
(tail call): ?
[C]: ?
[C]: IsTutorialFlagged()
..\FrameXML\TutorialFrame.lua:821:
..\FrameXML\TutorialFrame.lua:819
WIM\Modules\Tutorials.lua:106: TutorialFrame_NewTutorial()
WIM\Modules\Tutorials.lua:90: DisplayTutorial()
WIM\Modules\Expose.lua:47: fun()
WIM\WIM.lua:297: CallModuleFunction()
WIM\Sources\StateHandler.lua:56:
WIM\Sources\StateHandler.lua:34
WIM\Sources\StateHandler.lua:74: fun()
WIM\WIM.lua:337: CoreEventHandler()
WIM\WIM.lua:62:
WIM\WIM.lua:62

Gonna try with reupdate WIM via Curse client!

Had some other error before when i first logged on, didn't appear twice though
:S never heard of such an error... and what is WIM?.... i am sorry that sounds disappointing...
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Unread 12-20-09, 01:48 PM  
Bati
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Re: Re: Re: Errors:

Ty Namica

I don't have that in my pack... I use cellular.
Last edited by Bati : 12-20-09 at 01:50 PM.
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Unread 12-20-09, 03:34 PM  
Raku
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Hmmm it looks to minimalistic but i will give it a try

need to change again to my needs.

your old ui looks so on my hunter
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Unread 12-20-09, 04:02 PM  
Bati
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Originally posted by Raku
Hmmm it looks to minimalistic but i will give it a try

need to change again to my needs.

your old ui looks so on my hunter
wow... wow
I will get lost there, but as long it fits to you then I am sure is good. You almost redid the UI.
well... have fun now again I guess. I hope you don't mind, but I will put this on my blog where i have screen shots from players.

have a nice evening,
Bati
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Unread 12-20-09, 04:19 PM  
Therelin
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I LOVE it if my screen wasnt so big i would soooo totally use this What made you want to put the raid frames in the middle instead of off to the side like they normally are?
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Unread 12-20-09, 06:33 PM  
Squishadin
A Kobold Labourer

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Here's a screenshot showing the tweaks I use (1900x1200).

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Unread 12-22-09, 09:44 AM  
comstuff234
A Defias Bandit

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Great ui but a question

What mod is auto accepting a party invite?
Do you have a 25 man raid shot. I assume you keep grid on the right just like your ten man or does it look like squishadin screen shot.

Thanks
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