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The Adventure Continues (6.1)
Updated:05-25-15 09:16 PM
Created:09-26-10 03:59 PM
Downloads:6,778
Favorites:89
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Categories:Group, Guild & Friends, PvP, Arena, BattleGrounds

KeepingTabs  Popular! (More than 5000 hits)

Version: 1.5
by: Seerah [More]

NOTE: in WoD, the dungeons/raid/pvp windows were merged together into one tabbed window. This removes the need for KeepingTabs for these windows, and this functionality has been removed. The original functionality of KeepingTabs, to combine the friends and social windows, is still intact.


KeepingTabs gives you an easy way to keep tabs on all that is important to you. By adding tabs to the sides of certain frames, it is easier to keep tabs on your friends and guild as well as on your dungeons, raids and pvp. This allows you to use just one keybind for friends/guild and one keybind for dungeons/raid/pvp. It also makes it easier to switch between these (no longer separated) windows.


By default, the new tab for the guild frame opens to the first tab - news and events. If you prefer it to open to the second tab for the roster instead, you may open up KT_Social.lua in any text editor, find this at the very top

Code:
--Open directly to the Guild Roster tab 
--when switching to the guild frame
local roster = false
------------------------
and change it to true.


The guild tab should act like the guild perks tab in your spellbook and the top-left circle of the Guild UI, where the icon changes to your guild tabard.

v.1.5
- updated for WoD
- back to original purpose, with only tabs for friends/guild windows (since LFG, PVP, and RAIDS are grouped together now)

v.1.4.2
- cleaner access of PVP frame
- updated TOC for 5.4

v.1.4.1
- update TOC for 5.2
- update for renaming of pvp frame

v.1.4
- updated for MoP changes to dungeon/raid finder

v.1.3.1
- sorry folks, removed the debug print statements I had left in ><

v.1.3
- updated all icons to be square ones (a couple have changed appearance)
- added the PVP frame to the LFG and LFR tab set

v.1.2
- added support for Dungeon and Raid Finders!
- renamed KeepingTabs.lua to KT_Social.lua

v.1.1
- update TOC for 4.3
- fix tab placement on friends frame (Blizz changed the frame so now the tabs require same x,y coordinates that the guld frame had - imagine that!)

v.1.0
- updated TOC number

v. 0.4
- fixed tabs overlapping the Raid Info panel

v. 0.3
- only create tabs once!

v. 0.2
- code updates/organization
- fix for guild tabard icon
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Unread 02-27-15, 04:21 PM  
Barleduq
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Does this need to be updated for WoD?

I'd like to keep using this - does it need to be updated? I haven't really checked on the social/guild pane, but on the dungeon finder pane I've noticed that clicking the buttons seems to have no effect. If you're not going to be supporting it anymore, no problem! I'll just remove it and go back to the hotkeys/micromenu buttons.
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Unread 03-14-13, 02:54 PM  
Seerah
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Originally Posted by daf
Thanks for the official update, might just want to update/remove the warning about this version being for 5.0.4
Oops. Thanks! (Technically, it said 5.0.4+ )
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Last edited by Seerah : 03-14-13 at 02:55 PM.
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Unread 03-14-13, 01:10 PM  
daf
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Originally Posted by Seerah
Sorry guys, I didn't have a chance to fix this before going out of town the very next morning. I'm back now and will get to it!
Thanks for the official update, might just want to update/remove the warning about this version being for 5.0.4
Last edited by daf : 03-14-13 at 01:11 PM.
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Unread 03-13-13, 12:58 PM  
Seerah
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Sorry guys, I didn't have a chance to fix this before going out of town the very next morning. I'm back now and will get to it!
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Unread 03-10-13, 11:09 PM  
Stanzilla
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Originally Posted by daf
Originally Posted by Stanzilla
Originally Posted by daf
Tried to fix it for myself without much success, according to changes TogglePVPFrame got replaced with TogglePVPUI and that works by itself however PVPUIFrame:IsVisible() won't work until the UI is opened at least once, also the buttons don't attach to the new PVPUIframe.
add
Code:
if (not IsAddOnLoaded('Blizzard_PVPUI')) then
    LoadAddOn('Blizzard_PVPUI')
end
Thanks stanzilla, that seems to have done the trick, although there seems to be a chance of the PVPUI getting a bit screwed up first use.
Yeah I just saw that happen for myself, looks like we have to delay the load a bit
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Unread 03-10-13, 12:34 AM  
daf
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Originally Posted by Stanzilla
Originally Posted by daf
Tried to fix it for myself without much success, according to changes TogglePVPFrame got replaced with TogglePVPUI and that works by itself however PVPUIFrame:IsVisible() won't work until the UI is opened at least once, also the buttons don't attach to the new PVPUIframe.
add
Code:
if (not IsAddOnLoaded('Blizzard_PVPUI')) then
    LoadAddOn('Blizzard_PVPUI')
end
Thanks stanzilla, that seems to have done the trick, although there seems to be a chance of the PVPUI getting a bit screwed up first use.
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Unread 03-09-13, 09:05 PM  
Stanzilla
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Originally Posted by daf
Tried to fix it for myself without much success, according to changes TogglePVPFrame got replaced with TogglePVPUI and that works by itself however PVPUIFrame:IsVisible() won't work until the UI is opened at least once, also the buttons don't attach to the new PVPUIframe.
add
Code:
if (not IsAddOnLoaded('Blizzard_PVPUI')) then
    LoadAddOn('Blizzard_PVPUI')
end
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Unread 03-08-13, 01:00 PM  
daf
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Tried to fix it for myself without much success, according to changes TogglePVPFrame got replaced with TogglePVPUI and that works by itself however PVPUIFrame:IsVisible() won't work until the UI is opened at least once, also the buttons don't attach to the new PVPUIframe.
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Unread 03-07-13, 04:21 PM  
Seerah
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Thanks for that report, I hadn't noticed it since I wasn't getting any errors last night.
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Unread 03-07-13, 04:00 PM  
wagg1
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Hey there, any update for 5.2?
as they mod'ed the PVP frames u can no longer tab to or from them with the dungeon finder window.

i did do some digging but all i could see was they renamed the pvp window to PVPUIFrame but when trying this it still did not work thinks me did something wrong but all i did was change PVPFrame in the addon files to PVPUIFrame as it said in wow when i did /stackframe

Anywho, hope for an update or for me to work out what i did wrong
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Unread 09-06-12, 05:37 AM  
Barleduq
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Another Thank You!

Thank you for getting this updated! Most appreciated!

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Unread 03-29-12, 03:07 PM  
wagg1
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Cheers for the update with the pvp tab. This is one of them add-ons that i believe i would not be able to play wow with out as i don't use the mini options bar
Now i can also remove the other addon i was using for the pvp tab as now this addon is 100% perfect (atm. as i have not seen a bug with it )

one thing. i did not like the new icons for the lfg lfr and pvp tab. but i liked it that u still had the icons in the files with the "--"
But for any others that wants a pvp icon that i think fits with the older icons i use this one.
nptX:SetNormalTexture("Interface\\BattlefieldFrame\\UI-Battlefield-Icon")
Just change the X with the parts of the code. so it would be 2 3 and for number 1 just remove the X
Last edited by wagg1 : 03-29-12 at 03:25 PM.
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Unread 03-28-12, 05:16 AM  
Petrah
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Thank you Seerah!
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Unread 03-27-12, 10:02 PM  
Seerah
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Originally Posted by Petrah
Thanks for this awesome addon!!

Took me awhile but I finally figured out which addon is doing this hehe. Ive turned off all addons accept this one.

Every time I log in I see:
ndt finished
ndt2 finished
ndt3 finished

How can I stop this from printing in the chatbox every time I log in or reload?
Ooops! Sorry, I left in some debug print statements. Lemme fix that. hehe
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Unread 03-27-12, 09:39 PM  
Petrah
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Thanks for this awesome addon!!

Took me awhile but I finally figured out which addon is doing this hehe. Ive turned off all addons accept this one.

Every time I log in I see:
ndt finished
ndt2 finished
ndt3 finished

How can I stop this from printing in the chatbox every time I log in or reload?
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AddOn Authors: If your addon spams the chat box with "Addon v8.3.4.5.3 now loaded!", please add an option to disable it!
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