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Spellcraft  Popular! (More than 5000 hits)

Version: 1.402
by: batrick [More]

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Spellcraft is back!

Please donate for Spellcraft's Continued Development: Click here to lend your support!


This addon, Spellcraft, does a variety of things for the Mage Class.

All of which you can configure yourself using /spellcraft or /sc.


This addon is entirely modularized. This means that you pick the features that you want, the rest do NOT stay in memory (i.e. the addon is only as big as you want it to be). You can pick the modules you want using /spellcraft when you are logged in. Additionally if you would like, you can permanently remove the modules yourself; they are all in this folder following the naming convention: "Spellcraft.[Module].lua".

Below are some of the features you have availible to you:

  • You can buy reagents (up to a certain number you can set with "/changereagent"), sell your gray items, and repair all your items. Will tell you when you need to purchase more reagents upon entering a city.
  • You can use the slash command: "/bandagem" to messages healers in our group/raid that are targetting you that you are bandaging yourself. It also notifies your party. This can also be done automatically.
  • Automatically Releases you from a BG.
  • Makes a Minimap Button only for mages that, when clicked, will open a frame with all the portals your level permits you to cast, along with your hearthstone.
  • The addon will give you a prompt to remove all your armor when you use invisibility while in a group and leaving combat. It will then provide a prompt to put all your gear back on.
  • You can set up this addon to automatically whisper people that are targetting your sheep, message your party, and message your raid. You can also use the slash command: "/polym [f,t]". If you use this, TURN OFF automatic messaging. For example: "/polym f" where f means your sheep is your focus, or use "/polym t" where t means your sheep is your target. It messages people in your group/raid/battlegroup ONCE that they are targeting your "focus" or "target" and that you are polymorphing their target. Additionally, it has a configurable set probable chance to say polymorph phrases when in a party or raid, depending on your settings. These things you can configure with "/polym config".
  • Tells you who broke your sheep and with what attack/spell.
  • This addon automatically collects garbage (recycles unused memory) of all addons when you die or enter a place of rest. This helps minimize computer lag (not netowrk lag!). Other conditionals for this may be added in the future.

SLASH COMMAND LIST

/spellcraft -- Configure this addon.

/bandagem -- Messages healers in your group that are targeting you, that you are bandaging yourself. Also notifies party.

/polym [config,f,t]-- Messages people in your party/raid/battlegroup that you are polymorphing their target. Messages your party as well, if you are just in a party.

/getnaked -- Takes off all your gear with durability.

/gearoff -- Same as /getnaked.

/gearon -- Puts your gear (that you took off with /getnaked) back on.

/changereagent -- Opens a window to change the maximum number of each of your class' reagent to buy.

http://www.unm.edu/~batrick/spellcraft/files/ChangeLog.txt
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Unread 08-14-08, 02:31 AM  
Clare
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Forum posts: 2
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I;d like to echo the praise for this addon, it's fantastic for mages.

I would like to know if it's possible to have the portals launch a macro rather than just the spell though. I have seen too many mages toss a teleport when they mean to make a portal, or hit the wrong portal, so I have a macro that tells exactly which portal I'm opening. While it's less likely that I'll make the wrong port with this, I'd still like my macro if possible, and this thing is so nice for the button challenged.
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Unread 06-25-08, 04:22 PM  
Elitist
A Defias Bandit

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Hey, just wanted to thank you for making this great mod. I recently switched UI's and had forgotten the name of this addon and was getting frantic since I couldn't find it!
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Unread 05-28-08, 05:05 AM  
aastarius
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Just to say thanks for keeping this addon up to date - saves me a LOT of button space


The "internal bag error" is caused when you have your minimum reagent count set to a value higher than a single stack and the addon needs to buy more than a stack ... basically it can't (currently) cope and as far as I can remember never has.


Example:

On my mage I have the reagents set to 20 each teleport/portal runes and 60 "dust". If it needs to purchase more than 20 dust I get the error.
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Unread 05-18-08, 11:57 AM  
Verlynthea
A Kobold Labourer

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Version 1.115 -- my version

http://www.skidmarksteve.xoompages.c...llcraft115.zip
==========================================================================
--Version 1.115--
--Fixed evocate not detecting wands with out the word wand in the title, also checked that gems in wands were detected and added correctly.
--Fixed invisible remove gear. (must be in combat, in a party, not in a battleground and go invisible for it to show(as it was before 2.4))
--No longer need to tick load out of date addons(till wow patch 2.5)
--proper internal version changed.

--TODO - will be in version 1.116--

--fix sheep spam, i know what is wrong.. but that doesn't stop it taking ages to fix
==========================================================================
Last edited by Verlynthea : 05-18-08 at 11:57 AM.
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Unread 05-14-08, 09:04 AM  
Verlynthea
A Kobold Labourer

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update for 2.4

Hi i have added code to include buttons for the new portals as per the patch notes, "New Teleport/Portal: Theramore and Teleport/Portal:Stonard spells are available"

Please note this was the first ever time I have written any part of any mod so it may not be perfect.

http://www.skidmarksteve.xoompages.c...llcraft114.zip

Edit: Just fixed that nasty error.. woo i am good... uploading it to the same url.

oh yea and the changes i made are only for the English version.
Last edited by Verlynthea : 05-17-08 at 05:28 AM.
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Unread 05-13-08, 11:26 PM  
empyreal0
A Kobold Labourer

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Any plans to update so the addon includes the new portals to Theramore?
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Unread 05-01-08, 01:43 PM  
nanatoana
A Kobold Labourer
 
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First, let me say that I LOVE this add-on. I only have a couple of questions. I get an internal bag error when I try to buy reagents for my priest---and the error does not happen every time, so its probably a user error. My second question is "I know this is working with the latest patch (2.4), but is there any plans to update this wonderful mod"?
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Unread 04-17-08, 03:15 AM  
Hotcooler
A Kobold Labourer
 
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This addon is working perfectly with patch 2.4
Last edited by Hotcooler : 04-17-08 at 11:08 AM.
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Unread 12-15-07, 09:57 PM  
Brachial
A Kobold Labourer

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From what I understand it is suppose to also say who broke your sheep in a raid how do I get that to work?
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Unread 11-14-07, 03:28 PM  
batrick
A Kobold Labourer
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Evocation now works off of Intellect (as increasing your intellect, increases your mana pool which will cause you to have more than 60% mana when you change back to your regular weapons). You can turn off Evocate from the main configuration menu (it will no longer take up any memory when you play).
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Unread 11-14-07, 12:51 PM  
Yawgmoth21
A Defias Bandit

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Spirit weapon equip

Since the 2.3 patch Envoction no longer goes off spirit regen. So you could remove this from this addon making it less memory intensive. Just a helpful thought. If you already thought about this, sweet I can't wait to get the update.
Last edited by Yawgmoth21 : 11-14-07 at 02:07 PM.
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Unread 10-16-07, 06:35 PM  
batrick
A Kobold Labourer
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Originally posted by Fouxglove
I love this mod but it hasn't worked properly for me since the last patch. The merchant window to sell all greys and buy reagents doesn't load. I downloaded the newest version again today and deleted the saved variables as directed below before installing and it still isn't working. Here is the error code I see when I type /spellcraft

Date: 2007-10-12 13:21:36
ID: 52
Error occured in: Global
Count: 1
Message: ..\AddOns\Spellcraft\Spellcraf*****rchant.lua line 89:
bad argument #1 to 'ipairs' (table expected, got nil)
Debug:
[C]: ?
[C]: ipairs()
Spellcraft\Spellcraf*****rchant.lua:89:
Spellcraft\Spellcraf*****rchant.lua:86
Spellcraft\Spellcraf*****rchant.lua:142:
Spellcraft\Spellcraf*****rchant.lua:121
Spellcraft\Spellcraf*****rchant.lua:663: CreateSettingsFrame()
Spellcraft\Spellcraft.lua:662: MakeMainFrame()
Spellcraft\Spellcraft.lua:389: value()
..\FrameXML\ChatFrame.lua:3017: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2709: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2730: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
I have this fixed, but is this error occurring on your mage? Are you using an English client?
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Unread 10-16-07, 04:51 PM  
Tkozy
A Kobold Labourer

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Evocation

The Evocation equipper doesn't seem to work for me.
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Unread 10-12-07, 11:29 AM  
Fouxglove
A Kobold Labourer

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I love this mod but it hasn't worked properly for me since the last patch. The merchant window to sell all greys and buy reagents doesn't load. I downloaded the newest version again today and deleted the saved variables as directed below before installing and it still isn't working. Here is the error code I see when I type /spellcraft

Date: 2007-10-12 13:21:36
ID: 52
Error occured in: Global
Count: 1
Message: ..\AddOns\Spellcraft\Spellcraf*****rchant.lua line 89:
bad argument #1 to 'ipairs' (table expected, got nil)
Debug:
[C]: ?
[C]: ipairs()
Spellcraft\Spellcraf*****rchant.lua:89:
Spellcraft\Spellcraf*****rchant.lua:86
Spellcraft\Spellcraf*****rchant.lua:142:
Spellcraft\Spellcraf*****rchant.lua:121
Spellcraft\Spellcraf*****rchant.lua:663: CreateSettingsFrame()
Spellcraft\Spellcraft.lua:662: MakeMainFrame()
Spellcraft\Spellcraft.lua:389: value()
..\FrameXML\ChatFrame.lua:3017: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2709: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2730: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
Last edited by Fouxglove : 10-12-07 at 11:38 AM.
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Unread 10-08-07, 08:47 AM  
KhalisSentinels
A Kobold Labourer

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Every version past 1.104 hasn't changed my weapons for evocation. I went back to 1.104 and it works again. I also had problems with the auto vendor repair and trash dump on the newer versions not staying active.
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