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Compatible with Retail, Classic & TBC
Updated: 03-20-24 12:03 AM
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Compatibility:
Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:03-20-24 12:03 AM
Created:unknown
Downloads:518,761
Favorites:2,148
MD5:
10.2.6

ArkInventory  Popular! (More than 5000 hits)

Version: 3.10.27
by: arkayenro [More]

PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY

Legion changes you really need to know are here (please read them first), theres also the the FAQ and Wiki

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket




ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categories to the bar of your choice
* configurable bars per row
* configurable width
* display bank, bag, keyrings for current and alts across all realms
* separate keybindings for bag, keyring and bank viewing


Key Bindings:

Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

3.10.27 (20-MAR-2024)
  • fixed - https://github.com/arkayenro/arkinventory/issues/1871 - updated object code to handle any new INVTYPE values better

known issues
  • some default frames (vendor/merchant at minimum) that would normally open via the PlayerInteractionFrameManager no longer open if you are in combat, you just get an addon error. there is currently no workaround.
  • (dragonflight) reagentbank slots are no longer readable unless the bank is open
  • recipes on vendors are showing item counts for the items they create, not the recipe
  • Enum.ItemConsumableSubclass is missing the Flask entry and everything after has moved down a value which screws up the category names (have hardcoded a workaround for the moment)
  • items with an active cooldown dont allow comparison tooltips to generate
  • cooldowns no longer start automatically. you can close/open the bag to get them to show (if you enable that option). all of the cooldown events ACTIONBAR_UPDATE_COOLDOWN, BAG_UPDATE_COOLDOWN, PET_BAR_UPDATE_COOLDOWN, SPELL_UPDATE_COOLDOWN, appear to trigger off other players as well, but do not provide any indication whether the event was triggered by you or them, so cooldowns will trigger window refreshes fairly constantly when you are around large numbers of players. even limiting it to one update per second generated too much lag, especially in massive groups.
  • chat link for a battlepet in the guild bank will not send
  • the first time you click on a hyperlink in chat it wont show the item counts

to do
  • double check all categories show/hide for the right clients
  • confirm things havent broken in classic, wrath, or shadowlands
  • restack disable - maybe change this to require a modifier key instead of a straight disable? might be easier to shift/alt/ctrl click on it than turning it on/off and its not like youll accidentally do it (which is why the disable was added)
  • backpack tokens to scroll when max width reached on second line
  • extend the categoryset actions to individual items for additional granular control.
  • add action; move (bank to bag, bag to bank, bag to vault, vault to bag)
  • add actions to items
  • allow multiple actions on a category / item
Archived Files (30)
File Name
Version
Size
Author
Date
3.10.25
1MB
arkayenro
03-07-24 04:12 AM
3.10.24
1MB
arkayenro
01-29-24 05:47 PM
3.10.23
1MB
arkayenro
01-19-24 04:36 PM
3.10.22
1MB
arkayenro
12-30-23 07:27 PM
3.10.21
1MB
arkayenro
12-17-23 04:49 AM
3.10.20
1MB
arkayenro
12-15-23 06:22 AM
3.10.19
1MB
arkayenro
11-25-23 04:33 AM
3.10.18
1MB
arkayenro
10-10-23 03:05 PM
3.10.17
1MB
arkayenro
09-01-23 06:06 PM
3.10.16
1MB
arkayenro
05-07-23 11:49 PM
3.10.15
1MB
arkayenro
02-21-23 03:30 AM
3.10.14
1MB
arkayenro
01-19-23 03:11 PM
3.10.13
1MB
arkayenro
01-08-23 01:37 AM
3.10.12
1MB
arkayenro
12-04-22 04:07 PM
3.10.11
1MB
arkayenro
12-03-22 07:06 PM
3.10.10
1MB
arkayenro
11-29-22 07:27 AM
3.10.09
1MB
arkayenro
11-23-22 11:32 PM
3.10.07-alpha-6
1MB
arkayenro
11-23-22 05:58 PM
3.10.07
1MB
arkayenro
11-19-22 04:52 AM
3.10.05
1MB
arkayenro
11-15-22 10:33 PM
3.10.04
1MB
arkayenro
11-03-22 03:20 PM
3.10.03
1MB
arkayenro
10-29-22 02:17 AM
3.10.02
1MB
arkayenro
10-27-22 12:14 AM
3.10.01
1MB
arkayenro
10-25-22 09:52 PM
3.09.68
1MB
arkayenro
09-08-22 06:16 AM
3.09.67
1MB
arkayenro
06-04-22 11:38 PM
3.09.66
1MB
arkayenro
03-18-22 02:14 AM
3.09.65
1MB
arkayenro
03-16-22 05:42 AM
3.09.64
1MB
arkayenro
02-22-22 06:34 PM
3.09.63
1MB
arkayenro
02-18-22 05:48 PM


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Unread 06-10-07, 08:53 AM  
Gorgoroth
A Defias Bandit

Forum posts: 2
File comments: 7
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Not yet as I didn't read the me.txt due to autoupdating - will try, though!

Thanks already...
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Unread 06-10-07, 12:39 PM  
Balsta
Guest

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Been getting the following errors when I open my trade skill window the first time.


[2007/06/10 14:18:49-52-x19]: ArkInventory\ArkInventory.lua:3584: attempt to index field '?' (a nil value)
ArkInventory\ArkInventory.lua:3625: in function `ItemButton_OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>


[2007/06/10 14:18:50-52-x1]: ArkInventory\ArkInventory.lua:3584: attempt to index field '?' (a nil value)
ArkInventory\ArkInventory.lua:3716: in function `ItemButton_OnMouseUp'
<string>:"*:OnMouseUp":1: in function <[string "*:OnMouseUp"]:1>
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Unread 06-12-07, 05:49 PM  
xavier2k3
A Kobold Labourer

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File comments: 4
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Does anyone else have an issue whereby they cannot select anything from their bank? When i try and select items in my bank, they are unselectable and i can only move my whole frame window, rather than my bank. Any way i can fix this, as i love this addon, it's great!
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Unread 06-13-07, 03:49 PM  
H0PE
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 28
File comments: 299
Uploads: 1
Sigh... Yes
Tried to update, deleted savedvariable files, no luck to do crap with bank. :\

Originally posted by xavier2k3
Does anyone else have an issue whereby they cannot select anything from their bank? When i try and select items in my bank, they are unselectable and i can only move my whole frame window, rather than my bank. Any way i can fix this, as i love this addon, it's great!
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Unread 06-14-07, 12:03 PM  
balthazor
A Kobold Labourer
 
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Originally posted by arkayenro
did you try the option in the readme.txt file?

load up your character and open your bags, bank and keyring (doesnt matter if they're offline) and then enter the following into the chat window (one line at a time - copy and paste it)

Code:
/script ARKINV_MainFrame1:SetFrameLevel( 3 )
/script ARKINV_MainFrame2:SetFrameLevel( 3 )
/script ARKINV_MainFrame3:SetFrameLevel( 3 )
logout, log back in
This fix worked for me, thanks. Your addon is very handy!
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Unread 06-14-07, 01:35 PM  
balthazor
A Kobold Labourer
 
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Actuall I spoke too soon. After running the three lines of scripting and reloading, ALL (or a lot of) my other Ace2 addons ceased to function, and I got an error message about babble-spell.

Addons affected included SCT, Atlas Quest, Dr. Damage, Tank Points, and Ratings Buster - but probably more than that, those are just the ones I noticed.

I reverted back to the 1.44 version you have on wowinterface - I was using the latest from wowace files page.

After reverting to 1.44 the problems disappeared, and I still have access to the bank.
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Unread 06-15-07, 07:37 AM  
balthazor
A Kobold Labourer
 
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I'm still getting the occasional problem where I open up either my main inventory or my bank and get the black background frame at a higher level than the rest of the inventory. Using the various 'hide frames' options doesn't help. Reloading UI sometimes helps, although it can take several tries.
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Unread 06-15-07, 02:35 PM  
helldong
A Defias Bandit

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I was wondering what happen to the armor and weapon category. Is it possible to get them back?
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Unread 06-16-07, 02:12 PM  
mcmilk
A Fallenroot Satyr

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Originally posted by helldong
I was wondering what happen to the armor and weapon category. Is it possible to get them back?
Trinket would be good too.
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Unread 06-16-07, 05:36 PM  
Ackley
A Kobold Labourer

Forum posts: 1
File comments: 1
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just wanna say i LOVE this addon, exactly what i always wanted, however sadly, i have an issue, while veiwing my bags, and bags only not bank, my menu bar, gold, and bag changer bar are huge, tried all the resets i can find, no good, each of these arethe right width, but a little too tall, distorted so to speak. any ideas? i will keep troubleshooting on this end too. thanks for the awesome addon!
attempt to load screenshot here

EDIT: i fixed my issue, but couldnt narrow it down, so heres what i did, delete interface folder (>.< i know) run blizzard repair tool, having it rest all things including addons then reinstalled, im sure there was a simpler way, but simply deleting the addon and replacing it didnt work
Last edited by Ackley : 06-17-07 at 02:15 AM.
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Unread 06-18-07, 02:56 AM  
arkayenro
A Deviate Faerie Dragon
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Forum posts: 12
File comments: 403
Uploads: 3
Originally posted by helldong
I was wondering what happen to the armor and weapon category. Is it possible to get them back?
you'll have to wait until 2.00 goes live or download a beta version if you want to try it. (betas are on wowace (svn), curse or wowui)
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Unread 06-26-07, 07:15 PM  
Darkspell
A Deviate Faerie Dragon

Forum posts: 17
File comments: 47
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What is in which bag?

I could not find anywhere that I can see what items are in which bags unless I reset the entire thing. I had small bags to start with in my bank and I am replacing them with bigger bags but I cannot figure out which items are in which bags. I am going to have to reset it to default and order by bag and count I guess. Be nice to have the items highlighted or something when you mouseover the bag they are in. Love the mod though.
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Unread 06-28-07, 05:11 AM  
arkayenro
A Deviate Faerie Dragon
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Forum posts: 12
File comments: 403
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Re: What is in which bag?

Originally posted by Darkspell
Be nice to have the items highlighted or something when you mouseover the bag they are in. Love the mod though.
it's been on the todo list for a while and i've just finished coding it into my working copy, it'll be in the next beta upload
Last edited by arkayenro : 06-28-07 at 05:11 AM.
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Unread 06-28-07, 06:12 AM  
Vetus
A Murloc Raider
 
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Arkayenro, I apologize if the answer is posted somewhere already...

Have you been able to resolve the problem with the layout cache causing problems? If I remember right, it's not your mod doing it, but I continue to have the problem.... So if you found out anything, I'd love to know...

It happens about once a day and I fix it by closing Wow, deleting the ARKInventory entries in the layout cache, and then logging in again...

I know you posted in the Wow UI forums about it, but I haven't been able to find the thread again... And if you haven't found out the cause, and I can do anything to help, I'm certainly willing....

And finally a great big 'THANKS' for writing the mod and continuing to support it... I REALLY appreciate all the hard work...
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Unread 06-28-07, 06:22 AM  
arkayenro
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 403
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Originally posted by Vetus
Have you been able to resolve the problem with the layout cache causing problems? If I remember right, it's not your mod doing it, but I continue to have the problem.... So if you found out anything, I'd love to know...
it's a potential issue with the CreateFrame function in the blizzard API. blizzard have sent it to their QA team. the latest 2.00 beta's of AI have the elements hardcoded in xml and the problem doesn't happen (even when forced past frame level 127).
Last edited by arkayenro : 06-28-07 at 06:22 AM.
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