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Dragonflight (10.0.2)
Shadowlands patch (9.0.2)
Visions of N'Zoth (8.3.0)
Updated:12-25-22 01:22 PM
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LightHeaded  Popular! (More than 5000 hits)

Version: v100002-1.0.0-2022-12-15
by: Cladhaire [More]

Classic not updated at the moment, only retail.


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Updated 2022-12-15 for retail.
Beta Files (7)
File Name
Version
Hits
Size
Author
Date
v30401-1.1.0-2022-12-15
0
32MB
Cladhaire
02-04-23 03:41 AM
v11302-1.0.0-2020-05-01
591
10MB
Cladhaire
05-05-20 11:47 AM
v11302-1.1.0
1,322
10MB
Cladhaire
10-04-19 11:26 AM
v11302-1.0.0
1,464
10MB
Cladhaire
09-05-19 12:16 AM
v70100-1.1.0-2016-12-29
299
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
307
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
1,012
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (1)
File Name
Version
Size
Author
Date
v90200-1.0.0-2020-12-09
42MB
Cladhaire
01-03-21 09:37 AM


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Unread 01-03-11, 10:36 AM  
Rammoth
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Originally posted by Cladhaire
This shows us that when combined with your UI scale the effective scale of the frame is 0.0649. I can positively guarantee that this is the root cause of the problem you are seeing. I have no idea why one of your addons has done this.. but that's what's going on here.

Try taking this:

http://dl.dropbox.com/u/642175/Light...rbonitefix.lua

Download it, rename it to LightHeaded.lua and reload your user interface. See if it fares any better.
Okay, but where do I put the file?
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Unread 01-03-11, 10:26 AM  
Cladhaire
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Originally posted by Rammoth
Each one numbered represents in order which slash command you asked me to input into the chat and access what it reports to me. The Blue 1's are part of it, I don't know what they are.

1) [1]-1


This says that the 'scale' of the LH frame is set to 1.0, which is full sized.

2) [1]-0.6499
This says that due to some parenting relationship, the scale of the frame is actually set to 0.6499 which means the frame is 64% of whatever size it is currently set to, but this is not why the frame is as small as it is.

3) [1]-*QuestLogDetailFrame*
This says that the parent of the frame is the QuestLogDetailFrame, which is fine.. no issues there.

4) [1]-0.1000
And this shows that the QuestLogDetailFrame has had its scale changed to be 0.1.

5) [1]-0.0649
This shows us that when combined with your UI scale the effective scale of the frame is 0.0649. I can positively guarantee that this is the root cause of the problem you are seeing. I have no idea why one of your addons has done this.. but that's what's going on here.

Try taking this:

http://dl.dropbox.com/u/642175/Light...rbonitefix.lua

Download it, rename it to LightHeaded.lua and reload your user interface. See if it fares any better.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 10:06 AM  
Rammoth
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Originally posted by Cladhaire
*sigh*. I didn't say it was. I know its not. I know its a new screenshot. What have I done to make you so defensive? I'm just saying it doesn't provide me with any new information.
I actually thought you did. I am slightly agitated and it is because of earlier. I'm sorry.

Originally posted by Cladhaire
It will return numbers in some cases, they may be like 45.33103466556, I don't know. In that case, all I need is 45.3310.
Each one numbered represents in order which slash command you asked me to input into the chat and access what it reports to me. The Blue 1's are part of it, I don't know what they are.

1) [1]-1
2) [1]-0.6499
3) [1]-*QuestLogDetailFrame*
4) [1]-0.1000
5) [1]-0.0649
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Unread 01-03-11, 09:49 AM  
Cladhaire
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Originally posted by Rammoth
Unfortunately, it's similar but it's not THE SAME. Look at the screenshots again. I told you what I did, it isn't a lie and I'm not showing you a previous screenshot.
*sigh*. I didn't say it was. I know its not. I know its a new screenshot. What have I done to make you so defensive? I'm just saying it doesn't provide me with any new information.

I can do that, and I'll post a new comment here with the information each /dump command gives me. However I do not know yet what you mean by you don't need prise numbers only 4 decimal places... because I haven't yet seen what it displays. [/b]
It will return numbers in some cases, they may be like 45.33103466556, I don't know. In that case, all I need is 45.3310.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Last edited by Cladhaire : 01-03-11 at 09:51 AM.
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Unread 01-03-11, 09:47 AM  
Rammoth
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Originally posted by Cladhaire
That's basically the same screenshot you've already posted. Unfortunately it doesn't give me much of any information.

Go ahead and do the following:

/dump LightHeadedFrame:GetScale()
/dump LightHeadedFrame:GetEffectiveScale()
/dump LightHeadedFrame:GetParent():GetName()
/dump LightHeadedFrame:GetParent():GetScale()
/dump LightHeadedFrame:GetParent():GetEffectiveScale()

When its in the state you've posted in the screenshot.

I don't need PRECISE numbers.. 4 decimal places is more than enough.
Unfortunately, it's similar but it's not THE SAME. Look at the screenshots again. I told you what I did, it isn't a lie and I'm not showing you a previous screenshot.

I can do that, and I'll post a new comment here with the information each /dump command gives me. However I do not know yet what you mean by you don't need prise numbers only 4 decimal places... because I haven't yet seen what it displays.
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Unread 01-03-11, 09:39 AM  
Cladhaire
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That's basically the same screenshot you've already posted. Unfortunately it doesn't give me much of any information.

Go ahead and do the following:

/dump LightHeadedFrame:GetScale()
/dump LightHeadedFrame:GetEffectiveScale()
/dump LightHeadedFrame:GetParent():GetName()
/dump LightHeadedFrame:GetParent():GetScale()
/dump LightHeadedFrame:GetParent():GetEffectiveScale()

When its in the state you've posted in the screenshot.

I don't need PRECISE numbers.. 4 decimal places is more than enough.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 09:19 AM  
Rammoth
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Okay, it still does it when all my addons enabled with it, even with a fresh new WTF folder.

So here is the screenshot below. Note that I didn't configure or change anything, I just re-enabled every addon with Lightheaded and the data to it all at once, and logged in and took a screenshot instantly.

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Unread 01-03-11, 09:14 AM  
Rammoth
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Originally posted by Cladhaire
Did you not back it up before removing it? Ah well.
I did back it up, it's just there is no point in showing you a screenshot, when I've determined that the reason it wasn't working without any other addons for me was because of a corrupted WTF folder.
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Unread 01-03-11, 09:11 AM  
Cladhaire
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Did you not back it up before removing it? Ah well.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 09:09 AM  
Rammoth
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Originally posted by Cladhaire
I'd ask that you don't when posting here. I receive email notifications of new responses and tend to be much more responsive than other developers.. so by the time you've hit 'Post' I'm already responding to your message. That's why it causes problems with me.

Thank you!
There is no need for a screenshot because it will just show it working now, because I did delete my WTF folder before I tried it, and now it's working fine as it's suppose to (without addons). As for working correctly with the addons I normally use, I'll try that now and let you know. So basically it was the WTF folder corruption that caused the problem "WITHOUT AddOns". With them, I'm about to find out.
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Unread 01-03-11, 09:03 AM  
Cladhaire
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Originally posted by Rammoth
Note: Sometimes I edit posts to put the screenshot in, or fix some spelling, or add more, so it doesn't clutter up the comments (it's basic forum symmetry which most people who use forums do, so I hope it doesn't confuse you, I know you said that editing posts confuses you... you're the first person I ever talked to that said that)
I'd ask that you don't when posting here. I receive email notifications of new responses and tend to be much more responsive than other developers.. so by the time you've hit 'Post' I'm already responding to your message. That's why it causes problems with me.

Thank you!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 08:51 AM  
Rammoth
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Originally posted by Cladhaire
I have only LightHeaded and the data addons enabled. It works absolutely as intended. Please provide me a screenshot of what happens when you have the same loaded so I can see what is happening.

I know that the code I added is causing that conflict. But there is absolutely NOTHING in the code that changes the size of the frame. Nothing, absolutely none.
That doesn't mean that it's not causing it somehow, someway. Just because it's working fine for you, doesn't mean that there is no issue with Lightheaded. It could be a curruption problem within the WTF folder... I know in the past I use to have a lot of problems with that (which was just last week).

When that occurs I usually have to delete my WTF folder, and let World of Warcraft servers recreate a new one for the addons to automatically put their saved variables in, and if they don't then I have to manually do it.

My extensive knowledge of how the pattern works in WTF folders has led me to believe that it's very well possible that that is what has happened, but I Don't know yet.

Okay, I can take a screenshot for you.

Note: Sometimes I edit posts to put the screenshot in, or fix some spelling, or add more, so it doesn't clutter up the comments (it's basic forum symmetry which most people who use forums do, so I hope it doesn't confuse you, I know you said that editing posts confuses you... you're the first person I ever talked to that said that)
Last edited by Rammoth : 01-03-11 at 09:07 AM.
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Unread 01-03-11, 08:43 AM  
Cladhaire
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The only troubleshooting I need you to do right now is to disable every single addon except Lightheaded and the data addons and then screenshot what you're seeing so I can give you some troubleshooting steps.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 08:43 AM  
Cladhaire
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Originally posted by Rammoth
After doing some fiddling with it, I have determined that it actually is Lightheaded that is causing this for some reason. The support you added for QuestLogDetailFrame is forcing it to be smaller "the small version of the quest log that appears...". I can't see how that's not the problem seeing as how I also tried the previous version and it works perfect, despite the default quest log (without Carbonite) showing up in very small size on the bottom left of the Carbonite quest log in the previous version. I can't for the life of me find another problem, so maybe you should fiddle with the QuestLogDetailFrame support that you added, I can't do much more because I don't know LUA and I can't understand it, when I try it frustrates me...
I have only LightHeaded and the data addons enabled. It works absolutely as intended. Please provide me a screenshot of what happens when you have the same loaded so I can see what is happening.

I know that the code I added is causing that conflict. But there is absolutely NOTHING in the code that changes the size of the frame. Nothing, absolutely none.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-03-11, 08:40 AM  
Rammoth
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Originally posted by Cladhaire
Yes, the code that added support for the QuestLogDetailFrame (the small version of the quest log that appears when you click on a quest in the objective tracker). There's no code in there that changes the size of the frame, especially not the scale. The parent changes, as one would suspect, but nothing direct.
After doing some fiddling with it, I have determined that it actually is Lightheaded that is causing this for some reason. The support you added for QuestLogDetailFrame is forcing it to be smaller "the small version of the quest log that appears...". I can't see how that's not the problem seeing as how I also tried the previous version and it works perfect, despite the default quest log (without Carbonite) showing up in very small size on the bottom left of the Carbonite quest log in the previous version. I can't for the life of me find another problem, so maybe you should fiddle with the QuestLogDetailFrame support that you added, I can't do much more because I don't know LUA and I can't understand it, when I try it frustrates me...
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