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Warlords of Draenor (6.0.3)
Updated:12-08-14 06:03 AM
Created:02-18-14 09:21 AM
Downloads:1,676
Favorites:19
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PrepCheck

Version: 6.0.3-1.21
by: Banur [More]

A minimalistic addon to show party buffs, flask and food - inspired by zorks buffframe and the buff module in ElvUI.
Boxes are shown for missing buff or with duration when less than 7.5 min remaining. Hovering over a box shows a tooltip for the category, class colors refer to the class where every specc grants the buff.
Moveable and horizontal toggle in the .lua file.
Current order is (updated for 6.0.3):

  • Stats
  • Stamina
  • Attack Power
  • Spell Power
  • mastery
  • Versatility
  • Haste
  • Crit
  • Multistrike
  • Mastery
  • Flask
  • Food
Buff groups can be found at wowhead and colors at wowpedia.

Feel free to edit and use as you like.

1.21:
Added horizontal layout
1.2:
Added Lonewolf buffs
Added movable
Updated food and flasks
1.1:
Updated buffs for WoD
Optional Files (0)


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Unread 07-20-16, 12:02 PM  
Banur
A Murloc Raider
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Forum posts: 7
File comments: 137
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Originally Posted by Horotu
Hi! I know about removing buffs but im still waiting for any updates to PrepCheck?
Hey there, yeah I had considered updateting, but without buffs it would be drastically reduced.

What would you like to get tracked?
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Unread 07-20-16, 01:17 AM  
Horotu
A Kobold Labourer

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Hi! I know about removing buffs but im still waiting for any updates to PrepCheck?
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Unread 12-09-14, 06:56 AM  
Banur
A Murloc Raider
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Originally Posted by tsompanis
That did the trick!
Thank you sir! Can't wait this this option as a 'release'
It will make some peoples life easier
Not sure yet if I'll add more options, but if there is demand I could add some more flexibility for the configuration.
Another thing I remebered was the text that won't fit in your edit, so you can delete all lines with "text[i]" (90-102, 132, 148-151, 175-176, 182).
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Unread 12-09-14, 06:13 AM  
tsompanis
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That did the trick!
Thank you sir! Can't wait this this option as a 'release'
It will make some peoples life easier
Last edited by tsompanis : 12-09-14 at 06:19 AM.
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Unread 12-08-14, 01:29 PM  
Banur
A Murloc Raider
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Re: Re: Re: Change layout

Originally Posted by tsompanis
Originally Posted by Banur
Originally Posted by tsompanis
Is there a possibility to change the layout so the addon can be at the top of the screen or something?
I mean the "icons" to display at the top, next to each other and not below each other.
I dont know if i made my self really clear...

Also, i've had a look at your code, i wasn't able to really find any solution.

The variable names are abit... confusing. :<

Other than that it's a great minimalistic addition!
Thought about that myself, I will add that as an option to the top. New version pending.
Awesome, i wanted to make something like:
Stick to the top of the screen, small in height (like 5-6) and a bit bigger in width (15-20) but yeah, i wasnt able to find a way so the buff will be next to each other.

Cheers and thnx for the fast reply
Something like this?


Then you would need to change lines 136 to 140 to look like this (and have horizontal as true):
Code:
k[i]:SetSize(20,6) -- this is width and height
	
if horizontal then
PrepCheck:SetSize(242,15)
k[i]:SetPoint("LEFT", PrepCheck, "LEFT", 22*i-19, 0)
If you don't want to move it around manually, you can change the values at the top:
Code:
["pos1"] = "TOP",
["anchor"] = UIParent,
["pos2"] = "TOP",
["x"] = 0,
["y"] = 0,
That would put it right in the center, you will need to delete the existing PrepCheck variables from the WTF folder in order to rebuild the database or change the position there.
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Unread 12-08-14, 11:06 AM  
tsompanis
A Fallenroot Satyr
 
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Re: Re: Change layout

Originally Posted by Banur
Originally Posted by tsompanis
Is there a possibility to change the layout so the addon can be at the top of the screen or something?
I mean the "icons" to display at the top, next to each other and not below each other.
I dont know if i made my self really clear...

Also, i've had a look at your code, i wasn't able to really find any solution.

The variable names are abit... confusing. :<

Other than that it's a great minimalistic addition!
Thought about that myself, I will add that as an option to the top. New version pending.
Awesome, i wanted to make something like:
Stick to the top of the screen, small in height (like 5-6) and a bit bigger in width (15-20) but yeah, i wasnt able to find a way so the buff will be next to each other.

Cheers and thnx for the fast reply
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Unread 12-08-14, 06:03 AM  
Banur
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 137
Uploads: 5
Re: Change layout

Originally Posted by tsompanis
Is there a possibility to change the layout so the addon can be at the top of the screen or something?
I mean the "icons" to display at the top, next to each other and not below each other.
I dont know if i made my self really clear...

Also, i've had a look at your code, i wasn't able to really find any solution.

The variable names are abit... confusing. :<

Other than that it's a great minimalistic addition!
Thought about that myself, I will add that as an option to the top. New version pending.
Report comment to moderator  
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Unread 12-07-14, 05:13 PM  
tsompanis
A Fallenroot Satyr
 
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Forum posts: 26
File comments: 4
Uploads: 0
Change layout

Is there a possibility to change the layout so the addon can be at the top of the screen or something?
I mean the "icons" to display at the top, next to each other and not below each other.
I dont know if i made my self really clear...

Also, i've had a look at your code, i wasn't able to really find any solution.

The variable names are abit... confusing. :<

Other than that it's a great minimalistic addition!
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Unread 11-20-14, 03:29 AM  
Banur
A Murloc Raider
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Forum posts: 7
File comments: 137
Uploads: 5
Originally Posted by Uzumati
1.2:
Added Lonewolf buffs

I do not see
They should be. Where have you tested that? Proving grounds does seem to overwrite those, but I will check it again. Thank you.

#Edith checked my files and hit me over the head for uploading the wrong file. Sorry! The actual file is pending.
Last edited by Banur : 11-20-14 at 03:34 AM.
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Unread 11-19-14, 08:29 PM  
Uzumati
A Kobold Labourer
 
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1.2:
Added Lonewolf buffs

I do not see

Lonewolf buffs :

Stats 160206
Stamina 160199
SP 160205
Versa 172967
Haste 160203
Crit 160200
Multi 172968
Mastery 160198
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Unread 07-04-14, 06:31 AM  
menace97
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helpful, but maybe more info

i love the addon! thank you. i agree it would be nice to be able to reposition it to another location.

the other thing is that those not familiar with traditional buff colors or simply what color is what buff, like myself, i keep a text file open so i can refer to the order in which they are in and the color as well (essentially a legend, which feels awkward for me, knowing this info could be displayed in-game). it would be fantastic to be able to hover over the square and a tooltip let you know exactly what buff is associated with it.

great concept! thanks so much.
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Unread 03-20-14, 05:07 PM  
Caramirdan
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Love the idea

Hi, love the basis of this addon, saves me some WeakAuras2 coding fersure. Any thought to unlink the frame from the minimap? (I don't know LUA well enough to try w/o breaking something.)
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