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Updated: 06-26-11 01:55 AM
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Updated:06-26-11 01:55 AM
Created:09-30-10 05:53 PM
Downloads:19,065
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oUF Drk  Popular! (More than 5000 hits)

Version: 2.04
by: drakull, Qulight

oUF_Drk
VERSION 2.0

ATTENTION:
This addon requires oUF 1.5.11+ to work. (NOT INCLUDED)

What's new in v2.0:
- Complete code rewrite
- Changed the positioning of class bars
- Changed the positioning of castbars
- Changed portrait and healthbar's heights of player and target frames
- Slight new layout for all other frames
- Added boss frames
- Added pet's target frame
- Added new texture for backgrounds
- Added new texture for debuffhighlight
- Added new font
- Added support for oUF_boring_totembar
- Added support for oUF_CombatFeedback
- Added support for oUF_Smooth Update

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Pet Target, Focus, Focus Target, Boss, party and Raid;
- AltPowerBar, ThreatBar support;
- Castbar support for player, target, focus, pet and boss frames;
- Totembar, Runebar, Holypower, Eclipse Bar and Soul Shards support;
- Buff and debuffs frames for most units;
- Raidframes with aggro highlight;
- Dispellable debuff highlight for party and raid frames.
- Raid debuff icons on raid/party frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Combo point support.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_CombatFeedback
- oUF_boring_totembar
- oUF_MovableFrames

Credits:
- Haste for creating oUF and for being so patient helping me with my questions;
- Zork for oUF_Simple that I used as a base for my layout;
- yj589794, Caellian, Neverg, Coree and Monolit. Most of the original code came from their layouts.

Know issues:
- Portraits are not showing properly for worgen characters, that's blizzard's fault.
- Debuff highlight colors are sometimes wrong.
- Runebar insists on displaying imaginary deathrunes.
- Not a bug, but new raidDebuffs icons are still to be added.

v2.0 release notes:
- Ingame config turned out to bring more problems than solutions so I decided to take it out, at least for the time being.
- There's something really wrong in my code and I simply can't figure out what it is. This one thing is messing up many stuff, like runebar's crazy deathrunes and wrong debuff highlight colors. I had added support for oUF_Experience and oUF_Reputation but took it out because some tags were driving me mad (like, disappearing with no reason) and I bet this was caused by this same problem. I'm trying to fix it but you are more than welcome to check my code and help me out.

Author's notes:
This is my personal layout and it's *not* finished so expect many improvements and layout changes in the upcoming versions.

Code:
2.04
          upd for 4.2
Code:
2.03
          upd for 4.1
          -removed pet Happiness/Pet Loyalty System
          -change positions buffs for default
Code:
2.02b
           New Style, Font
           AltPowerBar, ThreatBar support
Code:
2.01r
	Fixed some eclipsebar errors
Code:
2.0r
	Complete code rewrite
	Changed the positioning of class bars
	Changed the positioning of castbars
	Changed portrait and healthbar's heights of player and target frames
	Slight new layout for all other frames
	Added boss frames
	Added pet's target frame
	Added new texture for backgrounds
	Added new texture for debuffhighlight
	Added new font
	Added support for oUF_boring_totembar
	Added support for oUF_CombatFeedback
Code:
1.7r
	Fixed DeadlyPoison tag bug (hopefully)
	Fixed raid dropdown menus
Code:
1.65r
	Corrected some wrong AuraWatch spell ids.
Code:
1.6r
	Changed health's bg color when out of range
	Changed the way raid scaling is done
	Added support for oUF_AuraWatch
	Fixed raidDebuffs not working properly
	Added a new custom texture for debuffHighlightning
Code:
1.5r
	Fixed a typo that prevented combopoints to show up
	Fixed frame scaling not working
	Fixed Moonkin's EclipseBar support
Code:
1.4b
	Added new config options to set frame positioning for some units
	Changed LFD's positioning
	Added some options to control aura displaying
	Added Elite/Rare/Boss representation
	Added target's level coloring according to difficult
	Fixed various minor bugs
	Removed support for oUF_PowerSpark (no more 5sec rule)
	Added support for oUF_DebuffHighlight (embedded)
	Added support for raid debuffs (alpha)
	Changed aura fonts for a better one
Code:
1.3b
	Added support for oUF 1.5.x
	Fixed raid and partyframes not showing
	Added combopoints support
	Added PvP Icon
	Removed debuff highlight for rewrite
	Removed support for oUF_ReadyCheck external addon, added support for oUF's ReadyCheck
Code:
1.2b
	Changed TOC to support 4.x
	Added support for Holy Power and Soul Shards
	Added Phase and Quest icons
	Added an option to disable castbars
	Removed support for HealComm4, added support for oUF's HealPrediction
Code:
1.1b
	Added life percent display in player's and target's frames
	Added power display in player frame instead of player's name
	Added an option to disable player auras in player frame and use blizzard's default aura frames
	Added scaling support (experimental)
	Added a focus target's frame
	Added castbar support for all frames (except raid)
	Removed Pet's target frame
Code:
1.0b
	Initial release
Post A Reply Comment Options
Unread 05-04-12, 05:49 AM  
darkchyld3
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
perfectly been using Ouf for wow. Perfect for solo & raids.

I have a question on modifying your layout.

Would like to know how can i enable player(self) & target buffs & debuffs under the frame as in default place.

Appreciate the help. Thanks
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Unread 06-10-12, 10:06 AM  
SirQuester
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 33
Uploads: 1
Playing with my hunter today I noticed the energy bar on the player frame was not updating. The text showed the correct amount but the bar stayed full.
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Unread 07-14-12, 07:13 AM  
Linayo
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 62
Uploads: 2
Any chance you are going to update this layout for MoP?
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Unread 07-14-12, 11:00 PM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 7
Originally Posted by Linayo
Any chance you are going to update this layout for MoP?
after qulight ui and ouf_qulight
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Unread 09-15-12, 01:50 AM  
cbdgv
A Deviate Faerie Dragon
 
cbdgv's Avatar

Forum posts: 12
File comments: 34
Uploads: 0
UP?
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Unread 10-07-12, 06:26 AM  
Mekilya
A Murloc Raider

Forum posts: 4
File comments: 2
Uploads: 0
Raid frame issues

I have this installed & for the past month when i join a raid group my party bars do not stay in the same spot they did when i first installed this program & now the Raid Party members have a long grey line that extends out into the middle of the screen which no matter what i do i can not seem to fix. its as if the names are not lined up properly & i would add a screen shot but it's not letting me
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Unread 05-28-13, 07:23 AM  
Crashla
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 6
Uploads: 1
Class Color?

Hello, Is it possible to see the numbers you use for the different class colors?
If i want to make something else in my UI the same color as the one in your unit frames?

Thx alot! Great job
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Unread 04-28-15, 12:36 PM  
Linayo
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 62
Uploads: 2
is it possible to have boss frames show debuffs under the cast bar rather than to the right of it?
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