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Updated: | 03-06-13 05:57 AM |
Created: | unknown |
Downloads: | 128,948 |
Favorites: | 619 |
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kgPanels, successor to eePanels. This mod allows you to place artwork in your UI. Please be sure to grab the config addon to be able to configure kgPanels. The menu is LOD so once created memory usage is minimal. This mod also allows you to attach scripts to events for each panel.
Please note the download also now includes kgPanels config as a single zip
Please see curse.com for the wiki pages
http://www.wowace.com/projects/kg-panels/pages/kg-panel-wiki
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Latharus |
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Kagaro |
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03-26-10, 12:10 AM | |
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dono what the problem is....
I keep getting errors when logging in or reloading ui if i have kgpanels turned on (no errors if turned off), i updated to current version and still getting them.
error screen is blank, can go to next error (there's 5), it says: Code:
Message: ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: bad argument #6 to 'format' (string expected, got nil) Time: 03/26/10 00:10:03 Count: 1 Stack: [C]: in function `format' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:384: in function <...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:383> [C]: in function `Show' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:411: in function `ScriptErrorsFrame_OnError' [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> (tail call): ? [string "1 test_OnLoad"]:15: in function `y' Interface\AddOns\kgPanels\kgPanels.lua:998: in function `SetupScript' Interface\AddOns\kgPanels\kgPanels.lua:721: in function `InitScripts' Interface\AddOns\kgPanels\kgPanels.lua:707: in function `PlaceFrame' Interface\AddOns\kgPanels\kgPanels.lua:615: in function `ApplyLayout' Interface\AddOns\kgPanels\kgPanels.lua:471: in function <Interface\AddOns\kgPanels\kgPanels.lua:467> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon' ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:615> [C]: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn' Interface\FrameXML\UIParent.lua:258: in function `CombatLog_LoadUI' Interface\FrameXML\UIParent.lua:482: in function <Interface\FrameXML\UIParent.lua:454> Locals: (*temporary) = "Message: %s Time: %s Count: %s Stack: %s Locals: %s" (*temporary) = "[string "1 test_OnLoad"]:15: attempt to index global 'BT4BarStanceBar' (a nil value)" (*temporary) = "03/26/10 00:10:03" (*temporary) = "1" (*temporary) = "[string "1 test_OnLoad"]:15: in function `y' Interface\AddOns\kgPanels\kgPanels.lua:998: in function `SetupScript' Interface\AddOns\kgPanels\kgPanels.lua:721: in function `InitScripts' Interface\AddOns\kgPanels\kgPanels.lua:707: in function `PlaceFrame' Interface\AddOns\kgPanels\kgPanels.lua:615: in function `ApplyLayout' Interface\AddOns\kgPanels\kgPanels.lua:471: in function <Interface\AddOns\kgPanels\kgPanels.lua:467> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon' ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:615> [C]: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn' Interface\FrameXML\UIParent.lua:258: in function `CombatLog_LoadUI' Interface\FrameXML\UIParent.lua:482: in function <Interface\FrameXML\U(*temporary) = nil (*temporary) = "Message: [string "1 test_OnLoad"]:15: attempt to index global 'BT4BarStanceBar' (a nil value) Time: 03/26/10 00:10:03 Count: 1 Stack: [string "1 test_OnLoad"]:15: in function `y' Interface\AddOns\kgPanels\kgPanels.lua:998: in function `SetupScript' Interface\AddOns\kgPanels\kgPanels.lua:721: in function `InitScripts' Interface\AddOns\kgPanels\kgPanels.lua:707: in function `PlaceFrame' Interface\AddOns\kgPanels\kgPanels.lua:615: in function `ApplyLayout' Interface\AddOns\kgPanels\kgPanels.lua:471: in function <Interface\AddOns\kgPanels\kgPanels.lua:467> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon' ...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...rface\AddOns\Omen\Libs\AceAddon-3.0\AceAddon-3.0.lua:615> [C]: in function `Load(*temporary) = "string expected, got nil" |
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Aerials |
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03-25-10, 12:54 PM | ||
A Murloc Raider
Forum posts: 9
File comments: 36
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Re: Re: Re: frame finder
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timberbear60 |
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03-25-10, 07:59 AM | ||
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Re: Re: frame finder
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Kagaro |
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03-25-10, 07:38 AM | ||
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Re: frame finder
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Kagaro |
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03-23-10, 04:06 PM | |
A Murloc Raider
Forum posts: 9
File comments: 36
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frame finder
Pretty much a noob when it comes to kgpanels,but I'm learning and I love this mod. One small problem, I have bound a key to the frame finder but it doesn't seem to work. When I press the bound key with my mouse hovering over a frame the frame finder window pops up but there is nothing listed. I have tried it on Dominos bars which has worked in the past, along with chinchilla and Shadowed Unit Frames. Any suggestions? Is there another way to get frame ID's? Any help would be greatly appreciated. Thanks for all your work on this.
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timberbear60 |
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03-04-10, 06:11 AM | |||
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oRA2 Main tanks
Hey,
Am currently trying to set panels to the oRA2 main tank frames... I figured I need three panels - one to show when there are 2 main tanks, one to show when there are 3 main tanks and one to show when there are 4 main tanks. I tried parenting but the obvious problem was that the panel parented to the second main tank would remain showing when a third tank and the third tank panel was added. Ditto for four tanks: the fourth tank panel would show, but so would the third tank and second tank panels too, making a bit of a mess. I guess there's scripting options to help with this? But I'm pretty much .lua illiterate and have spent a good few hours combing the interwebs to little avail. I got something like this for each panel, but it seems to have totally borked kgpanels if I enter it and it won't load any of my panels at all! So have just ditched it for now but figured I'd come ask for some help. There's probably a really simple script but I have no idea what that'd be. At the moment, I've got:
This, as I said, borkes kgpanels fullstop lol, so must be very wrong. Is there something ridiculously simple I've missed here? Please halp!
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Last edited by Halstrom : 03-04-10 at 06:45 AM.
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Halstrom |
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02-27-10, 07:21 PM | ||
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Re: Re: Re: Re: Scripting text display
Code:
self.text:SetFont("\\Interface\\Addons\\GrizzlySharedMedia\\fonts\\Emblem",10,"OUTLINE")
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cormanthor |
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02-24-10, 10:50 AM | ||
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Re: Re: Re: KGPanels and Vuhdo
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Kagaro |
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02-24-10, 10:48 AM | ||
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Kagaro |
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02-23-10, 08:35 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 7
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Re: Re: KGPanels and Vuhdo
So it seems that right now the only static names available with vuhdo is the group frame name and button name checked with /framestack doesn't seem to be a button frame name available. On KGPanels front is there any work arounds for that? Any reason why the button name will not work? |
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Johnychemist |
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02-23-10, 11:23 AM | |
A Murloc Raider
Forum posts: 6
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For some reason i am unable to get KGpanels to work on the PTR.
I cant remember the last time the PTR broke KGpanels, so maybe i am just doing something wrong. Has anyone else tried this mod with success on the PTR? EDIT: Message: Interface\AddOns\kgPanels\kgPanels.lua:766: attempt to call method 'SetTexCoordModifiesRect' (a nil value) Time: 02/23/10 11:33:33 Count: 1 Stack: Interface\AddOns\kgPanels\kgPanels.lua:766: in function `ResetTextures' Interface\AddOns\kgPanels\kgPanels.lua:670: in function `PlaceFrame' Interface\AddOns\kgPanels\kgPanels.lua:582: in function `ApplyLayout' Interface\AddOns\kgPanels\kgPanels.lua:566: in function `ActivateLayout' Interface\AddOns\kgPanelsConfig\LayoutHelper.lua:161: in function `ActivateLayout' Interface\AddOns\kgPanelsConfig\LayoutHelper.lua:55: in function <Interface\AddOns\kgPanelsConfig\LayoutHelper.lua:55> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:796: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:611> (tail call): ? [C]: ? [string "safecall Dispatcher[4]"]:9: in function <[string "safecall Dispatcher[4]"]:5> (tail call): ? ...ce\AddOns\AuctionLite\Libs\AceGUI-3.0\AceGUI-3.0.lua:326: in function `Fire' ...Lite\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:27: in function <...Lite\Libs\AceGUI-3.0\widgets\AceGUIWidget-Button.lua:26> Locals: self = <table> { SetDefaultModuleLibraries = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:381 FetchFont = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:354 SetupScript = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:857 OnInitialize = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:398 NewModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:255 EnableModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:346 modules = <table> { } GetModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:230 IterateEmbeds = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:456 ResetFont = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:839 defaultModuleLibraries = <table> { } eframe = kgPanels_Dep_Frame { } UnregisterChatCommand = <function> defined @Interface\AddOns\AuctionLite\Libs\AceConsole-3.0\AceConsole-3.0.lua:111 Printf = <function> defined @Interface\AddOns\AuctionLite\Libs\AceConsole-3.0\AceConsole-3.0.lua:69 angles = <table> { } GetName = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:298 AddMissingMedia = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:431 ReParent = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:598 name = "kgPanels" FetchArt = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:351 IsEnabled = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:465 CommandLine = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:508 DisableModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:364 RemoveFrame = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:613 parents = <table> { } GetArgs = <function> defined @Interface\AddOns\AuctionLite\Libs\AceConsole-3.0\AceConsole-3.0.lua:144 Print = <function> defined @Interface\AddOns\AuctionLite\Libs\AceConsole-3.0\AceConsole-3.0.lua:54 active = "Gumpster" flip = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:188 baseName = "kgPanels" ResetParent = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:700 IsModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:482 db = <table> { } SetDefaultModuleState = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:401 PlaceFrame = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:665 ResetTextures = <function> defined @Interface\AddOns\kgPanels\kgPanels.lua:763 SetEnabledState = <function> defined @I I guess i now see it is broke on PTR, do you have a PTR version on Wowace somewhere? Was unable to find it if so.
Last edited by Angrysteel : 02-23-10 at 11:37 AM.
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Angrysteel |
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02-23-10, 10:45 AM | ||
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Re: KGPanels and Vuhdo
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Kagaro |
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02-22-10, 08:10 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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KGPanels and Vuhdo
Has anyone got anyexperience with KGP and Vuhdo?
I'm trying to parent and anchor frames to each Vuhdo player unit... i.e. Group 1 PLayer 1 - 5, if any member of the group leaves that frame disappears, and so on. /print GetMouseFocus():GetName() gives me the correct frame names to parent to, and this has been verified with the author. The individual frame name for Group 1 player 1 is VdAc1HlU2 but on parent and anchor the frame disapears, even though the Vuhdo unit frame is still visible. If its important at all my res is 1920 x 1200, I thought since on some frame anchoring with other UI areas the frame has moved on position that it could have moved off the screen, but after playing about for some time don;t think thats the case. (Reset position to x = 0, y = 0) Vuhdo author comments can be found at http://www.wowinterface.com/download....html#comments Any ideas or suggestions welcome. Thanks. |
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Johnychemist |
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