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Updated:10-14-10 11:20 AM
Created:05-22-09 08:42 AM
Downloads:91,671
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TweakWoW  Popular! (More than 5000 hits)

Version: 2.9.6d
by: Korkosh [More]

It lets you modify some console variables easily via interface options up to the real maximum.
e.g. view distance, ground effects and much more


KEYBINDINGS

Keybinding 1
Switch fullscreen / windowed mode

Keybinding 2
Toggle maximized (in windowed mode)

Keybinding 3+4
Change screen display aspect ratio (windowed mode only)


GAME Options

Violence Level
Change blood effects

Screenshot Quality
Compression can be selected to be better quality in a larger file

Screenshot Format
JPEG or TGA

Object Selection Circle
Toggles the targeting circle.

Always Compare Items
Show always a comparison tooltip for Items (without pressing SHIFT-Key).

Ratio
Change Wide-screen display aspect ratio.

Auto Dismount
Land mount: Dismount when trying to use an ability.

Auto Stand
Stand up when trying to use an ability.

Auto Unshift
Unshift/Unstealth/Leave shadowform when using an ability only usable 'unshifted'.

Pitch Limit
"360 degree" will allow you to do loopings with your flying mount.


SYNCHRONIZE Options

Synchronize Settings, Synchronize Config, Synchronize Bindings and Synchronize Macros
Toggles the saving of UI settings, config, bindings and macros to the server.


CAMERA Options


Camera Distance Max and Camera Distance Max Factor
Default maximum is 15, possible values up to 50.

Camera View Blend Style
Camera moves from saved positions smoothly (default) or instantly.


GRAPHIC Options

Farclip
Controls the view distance of the environment.

Texture Cache Size
Caches in memory textures when they are not in use for quick loading.

M2Faster
Level of M2Faster-Optimization.

Groundeffect Density
Density of high quality ground effects (grass, bushes..).

Object Fade
Enable or disable fading of small objects.

Environment Detail
Controls model draw distance for doodads.

Character Ambient
Set the ambient value for characters (lighting).

API
Select which API to use:


CPU Options

Process Affinity Mask
Determines which cores of your processor wow will load & run on.


SOUND Options

Sound Listener at Character
Set sound center to playercharacter or camera.


COLOR Options

Interface Color
Changes the color of the unitframes, mainbar and minimap.

Player Unitframe
Adds the 'rare' or 'elite' dragon around your player frame.

2.9.6d
another 4.0.1 fix (removed some broken items)
2.9.6c
Patch 4.0.1 fix
2.9.6b
Bugfix: removed a buggy variable :-) (thanks to borbies)
2.9.6
Bugfix: fixed a little typo
2.9.5
New: added menu to select API (d3d9, d3d9ex, opengl) and new slider gxTextureCacheSize (d3d9ex only)
2.9.4
Patch 3.3 fix
.toc update to 30300
2.9.3
Bugfix: switch button fix
.toc update to 30200
2.9.2
patch 3.2 fix
2.9.1
New: ProcessAffinityMask: menu will now offer 8 cores too
Updated zhTW and zhCN locale
2.9
New: added processAffinityMask (choose how many cpu-cores to use)
2.8.1
Bugfix: fixed a typo
2.8
New: toggle precomputed terrain shadows and added MaxFPSbs setting when the client is minimized
Removed unnecessary groundeffectDistance slider (there was no real difference to the original slider)
Updated zhTW and zhCN locale
Minor changes in some tooltip descriptions.
2.7
New: Change screen display aspect ratio
2.6
some minor bugfixes, updated ruRU locale, added keybindings for CVars gxWindow and gxMaximize
this version will reset your color settings and PitchLimit setting, sorry for that
2.5
New: added a "Fast Switch Button" for graphic settings (keybinding also available)
2.4
New: some more options
2.3
Updated zhTW and zhCN locale and changed Pitchlimit from 90 to 89
2.2
Updated ruRU locale (thanks again!), spelleffectlevel should now be easier to reset and fixed a little typo
2.1
New: some more options and default buttons for each of the tabs as requested
2.0
New: chinese simplified and chinese traditional translation, many thanks to Mr. Sparanoid,
and german translation added too
1.9.1
Bugfix: fixed a little typo *doh
1.9
New: Russian translation, many thanks to Mr. StingerSoft
New: some more options, e.g. increase Texturecache Size from 32MB up to 512 MB, select a higher Level of "M2Faster"-optimization for an improved performance in crowded scenes and disable ambient light if you want.
1.8
New: made it translatable and bugfixing dropdown once again
1.7
New: some more options, e.g. always compare items, spell effect level, more synchronize settings
Please note: be carefully with 'Spell Effect Level': extremly high settings might burn your CPU ;-)
1.6.1
Bugfix: dropdown menu will now allways update correctly
1.6
New: more detailed tooltips
1.5.2
Bugfix: restore pitchlimit and characterambience settings after restart
1.5.1
Bugfix: oops, too much loopings aren't so good
1.5
New: some more options, e.g. 'PitchLimit' ...let's do loopings and fly on your head.
1.4
Bugfix: ColorPicker will now allways update correctly
1.3
New: Change the color of the unitframes, mainbar and minimap
1.2
..was buggy
1.1
New: some more options, e.g. screenshot format and quality, max FPS etc.
Bugfix: sliders will now update correctly
1.0
initial release
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Unread 05-31-09, 05:33 AM  
IRID1UM
A Deviate Faerie Dragon
 
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Forum posts: 12
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Hi, thanks for this addon.
Would it be possible to add a slider to scale the overhead nametags or at least the font size? I'd like to be able to read the names of mobs who are further away.
Thanks!
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Unread 05-31-09, 06:48 AM  
Asura000
A Defias Bandit

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What does increasing spell effect specifically do? Just increase the intensity the spell effects, like more detailed/colored?

Also what is a "safe" number to increase it to max by (as you stated 2000 will take a toll on my cpu :P)
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Unread 05-31-09, 07:12 AM  
Vandessa
A Kobold Labourer
 
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Re: zone fog removal

Originally posted by kaltoran
hi i know what jacks talking about, the complete removal of fog in the far distance of a zone, ive googled it with varying tags and have only reallywitnessed a couple of memory hacks that completely remove any sign of distant fog from view... but i really dont want to muck about with memory hacks and im not sure blizz would want me doing that anyway... the screenshots that were linked certainly look awesum tho, so im wondering if there is a way of completely removing the zone fog from wow altogether.. hers hoping there is, and one that is easily packed into a wicked cool mod such as this one here

BTW, love ur mod to bits
Yeah memory hacking is a sure fire way to go from awesome mod to banned substance.

This is my new favorite mod - it makes Dalaran painless!
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Unread 05-31-09, 07:13 AM  
IRID1UM
A Deviate Faerie Dragon
 
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Asura000: it will not affect all effects, but as you can see on the screenshot, spells like volley or the druid spell with the thundercloud will display more projectiles.
Your CPU won't get damaged, nor will your GPU (which is much more envolved in spell graphics rendering than the CPU), but it will decrease your FPS if you set the detail to a too high setting, as there will be several more projectiles to be rendered on screen.
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Unread 05-31-09, 07:38 AM  
8489
A Defias Bandit
 
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Heya
I know this is more of a graphics tweak addon but this would be the ultimate adddon if it had some of the Minor tweaks like:

Auto Hand-In
Auto Release
Auto Ressurect
Auto Tracking (by target type for Hunter)
Auto Repair
Auto Decline

If this addon had some of the above features this addon would become a mandatory addon for me and probley alot of others as im having to using 3 addons just for 3 things: Auto Repair, Auto Release, Auto Decline.
Last edited by 8489 : 05-31-09 at 08:52 AM.
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Unread 05-31-09, 07:12 PM  
Wobin
An Aku'mai Servant
 
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Originally posted by 8489
If this addon had some of the above features this addon would become a mandatory addon for me and probley alot of others as im having to using 3 addons just for 3 things: Auto Repair, Auto Release, Auto Decline.
That's.. uh.. so out of the scope of the addon, it's scary.
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Unread 05-31-09, 09:10 PM  
tinyu
A Molten Giant
 
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Originally posted by Wobin
That's.. uh.. so out of the scope of the addon, it's scary.
couldnt agree more and tbh why would anyone want auto release? do that on a boss and your not getting lootz
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Unread 05-31-09, 09:52 PM  
spajdr
A Murloc Raider

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Is it possible to disable shadows completely? i mean blocky ones, casted by trees etc.
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Unread 06-01-09, 12:27 PM  
Korkosh
A Kobold Labourer
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atm I don't know a cvar that disables environment shadows entirely. (why do this?)
But you could select a better shadow quality in bliz options (level 3+ (4+?) will replace at least block shadows.)
Last edited by Korkosh : 06-01-09 at 12:32 PM.
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Unread 06-01-09, 01:26 PM  
rahven32
A Defias Bandit

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Keybinds

I'm wondering if there is a way to macro the profile by chance? Basically I run 5 accounts and what I want to do is macro the profile's different for my slave and master. So when i switch to a character he gets one profile and the rest go to lowest settings. Is there a /console or script to do this by chance?

BTW this addon is amazing for multiboxing thank you for taking the time to make it! So much easier than doing this all by hand!
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Unread 06-01-09, 02:17 PM  
Korkosh
A Kobold Labourer
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you could put this in your macro:
Code:
/run SwitchGraphic()
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Unread 06-01-09, 05:28 PM  
Sparanoid
A Defias Bandit

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Unread 06-02-09, 04:35 PM  
Nemnacill
A Kobold Labourer
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Unbelievable that none ever came up with this before. Super addon! Thanks!!
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Unread 06-04-09, 02:49 AM  
Ackis
A Cliff Giant
 
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Code:
/console timingMethod 2
This is for multicore cpus. you may also wish to try setting this to 1, as some CPUs can't deal with 2 and vice versa, 0 is for single core CPUs
Code:
/console gxFixLag 0
Set this on nvidia GPUs, the cvar name and also the option description in the video settings is missleading, this controls GPU synchronisation behaviour and decreases fps according to nvidia
Code:
/console processAffinityMask 3
this is a binary mask, i.e. 1 for single core, 3 for dual core, 15 for quadcore, and so on. remember that e.g. a dualcore with hypethreading would also require setting this to 15
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Unread 06-04-09, 01:05 PM  
Xabora
A Murloc Raider
 
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Originally posted by Ackis
[b]
Code:
/console timingMethod 2
This is for multicore cpus. you may also wish to try setting this to 1, as some CPUs can't deal with 2 and vice versa, 0 is for single core CPUs
Timing Method 2 is QueryPerformanceCounter.

http://msdn.microsoft.com/en-us/library/ms644904.aspx
On a multiprocessor computer, it should not matter which processor is called. However, you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL). To specify processor affinity for a thread, use the SetThreadAffinityMask function.
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