Download
(177Kb)
Download
Updated: 01-11-10 01:53 PM
Pictures
File Info
Updated:01-11-10 01:53 PM
Created:unknown
Downloads:13,959
Favorites:52
MD5:

Trav's Unit Frame Extensions  Popular! (More than 5000 hits)

Version: 1.7
by: efindel [More]

Tired of hovering over your target or your party members to see what their class is? Well, Trav's Unit Frame Extensions adds class icons to the Blizzard Unit Frames so you can see their class at a glance! It also adds level information to party member frames, can make health bars colored, can hide or show the resting and in-combat indicators, and do more! Check the README for full info.

You can configure which frames will be modified by clicking the class icon added to the player frame, or by using the command "/tufe".

- updated method for changing icons for target of target and target of focus
- fixed option initialization for new installs
- updated TOC for WoW 3.3
- changed options dialog to be integrated with WoW's addon options interface
- fixed error on startup with WoW 3.0.3
- fixed code for updating options for older versions
Optional Files (0)


Post A Reply Comment Options
Unread 12-09-07, 05:28 PM  
woowoowoo
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 30
Uploads: 1
Would it be possible to remove the class icon over yourself? i think in its current position it covers the masterloot icon(not completely certain).
Last edited by woowoowoo : 12-09-07 at 05:28 PM.
Report comment to moderator  
Reply With Quote
Unread 12-09-07, 08:34 PM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Originally posted by woowoowoo
Would it be possible to remove the class icon over yourself? i think in its current position it covers the masterloot icon(not completely certain).
It doesn't cover it, but does overlap it. My plan was to use the player's icon as the place to click to bring up the options dialog, but I'll set it up to allow removing it as well -- you'd just have to use a slash command to get to the options then.

In other words, sure, in the next version. :-)
Report comment to moderator  
Reply With Quote
Unread 12-11-07, 07:16 PM  
break19
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 116
File comments: 99
Uploads: 3
TargetofTarget frame

This addon causes problems with the TargetofTarget frame (the blizzard default one) if my target has no target when I enter combat, I dont see a TargetofTarget frame once the combat begins (the frame wont show during combat unless it's already showing..)

According to the taint log, this is because of taint...
Code:
12/11 19:06:26.518  Global variable TargetofTarget_Update tainted by UFE - Interface\AddOns\UFE\UFE.lua:190
12/11 19:06:26.518  Execution tainted by UFE while reading TargetofTarget_Update - Interface\FrameXML\TargetFrame.lua:64 TargetFrame_Update()
12/11 19:06:26.518      Interface\FrameXML\TargetFrame.lua:89 TargetFrame_OnEvent()
12/11 19:06:26.518      TargetFrame:OnEvent()
12/11 19:06:26.518      TurnOrActionStop()
12/11 19:06:26.518      TURNORACTION:4
12/11 19:06:26.518  An action was blocked in combat because of taint from UFE - TargetofTargetFrame:Show()
12/11 19:06:26.518      Interface\FrameXML\TargetFrame.lua:657 OldTargetofTarget_Update()
12/11 19:06:26.518      Interface\AddOns\UFE\UFE.lua:185 TargetofTarget_Update()
12/11 19:06:26.518      Interface\FrameXML\TargetFrame.lua:64 TargetFrame_Update()
12/11 19:06:26.518      Interface\FrameXML\TargetFrame.lua:89 TargetFrame_OnEvent()
12/11 19:06:26.518      TargetFrame:OnEvent()
12/11 19:06:26.518      TurnOrActionStop()
12/11 19:06:26.518      TURNORACTION:4
Report comment to moderator  
Reply With Quote
Unread 12-12-07, 11:04 AM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Re: TargetofTarget frame

Break19: Thanks for the report! I guess I'll have to either remove the target-of-target functionality, or find another way to do it...

I'm thinking that in the short run, I'll remove it, and start looking at ways to do it. I know it can be done by using an update handler, but I'd rather avoid the potential for performance hit that gives.

Update: Well, a quick trip to WoWwiki informed me of hooksecurefunc(), which is meant for doing just this sort of thing when taint is an issue. I'll switch to using that. I should get out an update to fix the issue today. Adding options will have to wait, probably until next week, due to family issues.
Last edited by efindel : 12-12-07 at 11:09 AM.
Report comment to moderator  
Reply With Quote
Unread 12-12-07, 11:38 AM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Thumbs up Re: Re: TargetofTarget frame

Version 1.1 is now up, with the target of target issue fixed.
Report comment to moderator  
Reply With Quote
Unread 01-14-08, 03:59 PM  
Nesquick
A Murloc Raider

Forum posts: 7
File comments: 11
Uploads: 0
love it
__________________
"Why did you gank him?"
"Because he ganked me..."
"God once said you have to forgive... Ever considered that?"
"Yea, forgiveness is between them and God... I arrange the meetings."
Report comment to moderator  
Reply With Quote
Unread 01-19-08, 03:40 PM  
Teazle
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 15
Uploads: 4
Any chance for brDamageText add-in/replacement? I'm thinking of seeing Heal and Damage taken shown in portraits, This added also on the raidframes would be heaven. (I use a very very minimalistic UI atm, and love it.)

Also, any chance to have the buff-stack shown on party frames? (ex. i cast Earth Shield on party member 3. I see only "Earth Shield" buff, but no count. However if i mark the player, i see the buff count in TargetFrame)

edit1: On first load of addon:
Interface\AddOns\UFE\UFE.lua:216: attempt to index a nil value

edit2: I'd also positively LOVE a feature to enable me to remove the "Zzz" and combat-icon over level on my own portrait, but maybe that is just me
edit3: You do not account for other classes, like critters, demons etc, on Target frame, that would be awesome, maybe "steal" the icons from ClassIcons Addon?
also, option for smoothhealth would be nice
function X_OnValueChanged(value, smooth)
X1_OnValueChanged(value,true);
end
Showing buffs Like MarsPartyBuffs for PartyFrames would also be awesome, 1 mod to rule them all
-more edits sure to follow-
Last edited by Teazle : 01-19-08 at 04:05 PM.
Report comment to moderator  
Reply With Quote
Unread 01-22-08, 03:08 PM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Originally posted by Teazle
Any chance for brDamageText add-in/replacement? I'm thinking of seeing Heal and Damage taken shown in portraits, This added also on the raidframes would be heaven. (I use a very very minimalistic UI atm, and love it.)


I think this shouldn't be hard to add, so sure.

Also, any chance to have the buff-stack shown on party frames? (ex. i cast Earth Shield on party member 3. I see only "Earth Shield" buff, but no count. However if i mark the player, i see the buff count in TargetFrame)
I'd thought about doing that before, and likely will add it.

edit1: On first load of addon:
Interface\AddOns\UFE\UFE.lua:216: attempt to index a nil value
Hmm... do you have FocusFrames installed? I'm wondering if that's it trying to show the class icon for the Focus, when it's not there...

edit2: I'd also positively LOVE a feature to enable me to remove the "Zzz" and combat-icon over level on my own portrait, but maybe that is just me
The "Zzz" I'd definitely like to remove. I'll add that. I'll probably add removing the combat icon as an option as well, while I'm at it.

edit3: You do not account for other classes, like critters, demons etc, on Target frame, that would be awesome, maybe "steal" the icons from ClassIcons Addon?
I can see where that could be useful. I'll give it some serious thought, but won't promise anything yet. I'll have to download ClassIcons and see what icons they're using -- if it's their original art, rather than taken from Blizzard's art, I won't want to use it without permission.

also, option for smoothhealth would be nice
function X_OnValueChanged(value, smooth)
X1_OnValueChanged(value,true);
end
Okay... no idea what you're getting at there. What is "smoothhealth"? A Google search just gives me some pages with ACE code, and I have no intention of ever converting to ACE...

Showing buffs Like MarsPartyBuffs for PartyFrames would also be awesome, 1 mod to rule them all
-more edits sure to follow-
Google isn't turning up any links to MarsPartyBuffs for me -- just your mention of it and one other, in a different forum. Can you provide a link, or tell me what it does that you like?

Thanks for the suggestions!

--Travis
Report comment to moderator  
Reply With Quote
Unread 01-22-08, 11:24 PM  
Teazle
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 15
Uploads: 4
My bad, Didn't post the whole function. Now SmoothHealth enables WoW to use a fading for the healthbar, making it go from green to yellow to orange to red in a scaling way as the health diminishes, this function exists within wow by default, but is not ever activated, please see http://www.curse.com/downloads/details/1727/

As for the Buffs:

http://groups.google.com/group/marsmod/files

I'd have to get back to you on the FocusFrame issue, time to go to work.

edit: long time, but yes, it was cause i did not have FocusFrame. Quite an easy fix i guess
Last edited by Teazle : 01-25-08 at 11:13 AM.
Report comment to moderator  
Reply With Quote
Unread 02-01-08, 11:13 AM  
Teazle
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 15
Uploads: 4
new suggestions:

Show castbars for party-members and their pets.
Option to lock movement of Blizzard Raid-pullout frames.
Range-fadeout option for Raid and party frames, possibly allow the player to select range (for example in range of the healign wave spell)

cheers
Report comment to moderator  
Reply With Quote
Unread 02-21-08, 08:06 AM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Got a few of your suggestions implemented in the new version, Teazle. It may be a month or so before I can get the next update out, but my next goals are showing party buffs and damage text in the portrait for party members.
Report comment to moderator  
Reply With Quote
Unread 02-21-08, 01:55 PM  
Teazle
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 15
Uploads: 4
Originally posted by efindel
Got a few of your suggestions implemented in the new version, Teazle. It may be a month or so before I can get the next update out, but my next goals are showing party buffs and damage text in the portrait for party members.

sweet, but I'm afraid i must point out:

Fading of Health does not work (this is most likely related to the line 368 global indexing error tossed at login: UFE.ua:368: attempt to index global 'UFE_Options' (a nil value)

However, FocusFrame error is indeed gone good to see an update, thank you

edit: also: a versionlist on site would be nice, though not required
Last edited by Teazle : 02-21-08 at 01:55 PM.
Report comment to moderator  
Reply With Quote
Unread 02-21-08, 06:03 PM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Okay, note to self: before releasing a new version, delete my saved options and test to make sure it'll work on a "fresh" system.

1.31 is now up, with the issue fixed. Give it a try, please. :-)

Oh... and thanks for actually reporting problems! It's amazing how few people do....
Report comment to moderator  
Reply With Quote
Unread 02-23-08, 02:36 AM  
Teazle
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 15
Uploads: 4
Originally posted by efindel
Okay, note to self: before releasing a new version, delete my saved options and test to make sure it'll work on a "fresh" system.

1.31 is now up, with the issue fixed. Give it a try, please. :-)

Oh... and thanks for actually reporting problems! It's amazing how few people do....

hehe, sorry, the error message is gone, but toggling the option doesn't do squat.
Report comment to moderator  
Reply With Quote
Unread 02-23-08, 11:08 AM  
efindel
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 17
Uploads: 2
Originally posted by Teazle
hehe, sorry, the error message is gone, but toggling the option doesn't do squat.
Just tested on my wife's machine, and the first time, it didn't work, but if I logged out and back in, it did. Can you try it again and see if it's working for you now? I'm going to check through the code and see if I can figure out why it wouldn't work on the first login with it...

Thanks!
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: