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Created:01-11-09 06:15 PM
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Quick Auctions 3  Popular! (More than 5000 hits)

Version: v3.1
by: Shadowed [More]

Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.

Slash command: /qa (/quickauctions)

Donations
A lot of time went into Quick Auctions, donations are appreciated but not necessary. And it's cheaper than buying gold while not being against the ToS!



Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.

Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.

Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!

General options

  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options
  • Auto mail - Automatically mail items directly to your banker that are managed by QA
  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
  • Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
  • Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
  • Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.

Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.

Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.

Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items.

Shadowed:
- Fix positioning of tradeskill frame
- Fixes for 4.3
- Fix tradeskill button positioning
- Should make canceling work again with hardware events
- Make open all work again, add posting back with necessary hardware event work, some initial work on canceling
- Initial conversions to WoWAce, nothing should actually work yet
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Unread 04-24-09, 10:41 AM  
Shadowed
...
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It's /qa time <link/category/group/item type> 12/24/48 it looks like theres a bunch of slash commands missing which I'll fix.
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Unread 04-24-09, 10:13 AM  
d5150
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One thing I can't seem to figure out how to set what length of time my auctions are being automatically posted for. Is there an option for 12h, 24h, and 48h?
Last edited by d5150 : 04-24-09 at 10:16 AM.
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Unread 04-23-09, 11:24 AM  
Mederi
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Originally posted by Shadowed
It shouldn't be able to post too quickly, as it's posting after each auction goes through, I haven't heard anyone else get this issue yet either. Do you perhaps have a high ping when you're trying to post?
In fact i have this problem when the ping is very low, less than 150 of latency.
Maybe there is a minimum delay between two auctions on server-side or maybe something weird with my computer/addon/config.
Last edited by Mederi : 04-23-09 at 11:33 AM.
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Unread 04-23-09, 08:47 AM  
Shadowed
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It shouldn't be able to post too quickly, as it's posting after each auction goes through, I haven't heard anyone else get this issue yet either. Do you perhaps have a high ping when you're trying to post?
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Unread 04-23-09, 07:09 AM  
Mederi
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I had a issue sometimes when i post my auctions.
Posts are too fast and stopped.
I added an ugly code in the function PostQueuedAuction to wait 1sec between each auction.
Now its working fine.
My code is still ugly. You can probably do better with events.
The point is, i think its a good idea to add a delay between each auction to avoid to spam the server when you have thousand of items to post.

Code:
function QA:PostQueuedAuction()

	--@@@@@@@ HACK @@@@@@@@@@@
	local saveTime = GetTime() + 1
	local i = 0
	while (GetTime() < saveTime) do
		i = i +1
	end
	--@@@@@@@ HACK END @@@@@@@@@

	if( #(auctionPostQueue) == 0 ) then
		return
	end
	
	local bag = table.remove(auctionPostQueue, 1)
	local slot = table.remove(auctionPostQueue, 1)
	local bid = table.remove(auctionPostQueue, 1)
	local buyout = table.remove(auctionPostQueue, 1)
	local postTime = table.remove(auctionPostQueue, 1)
	
	PickupContainerItem(bag, slot)
	ClickAuctionSellItemButton()
	StartAuction(bid, buyout, postTime)
end
Last edited by Mederi : 04-23-09 at 07:10 AM.
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Unread 04-21-09, 06:14 PM  
tigermaster
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Originally posted by Shadowed
Double click an item name in the summary, when it turns to "0 x <item name>" type how many you want to make and hit enter, when it turns to "# x <item name>" with # being wrapped in green the item was saved (and will appear in the QA button)
yes just found and just edited the last topic, you answer too fast lol, thanks
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Unread 04-21-09, 06:10 PM  
Shadowed
...
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Double click an item name in the summary, when it turns to "0 x <item name>" type how many you want to make and hit enter, when it turns to "# x <item name>" with # being wrapped in green the item was saved (and will appear in the QA button)
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Unread 04-21-09, 06:07 PM  
tigermaster
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Originally posted by Shadowed
It's because you're using Skillet yes, you're (supposed) to see a "QA" button on the default tradeskill UI. If you put a feature ticket in for making it compatible with custom tradeskill UIs I'll try and get around to it this weekend.
Hi i've just made a request ticket, btw i still cannot understand how to craft, when i press QA button i see an empty list of reagents, but how i can add craft to the queue?
I've tried double clicking on the glyph i want to craft in the summarize windows and it adds "0 x Horn of Winter" for example, tried many keys modifier combinations with no luck, what am i missing ?
does that number should be higher than 0 right ?
thanks

EDIT: Ok found nevermind i just have to write the number lol
Last edited by tigermaster : 04-21-09 at 06:13 PM.
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Unread 04-21-09, 05:56 PM  
Shadowed
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Vidboy: You likely can't go below 0.60, I tried 0.50 a few days ago and it had issues.

Rotten: I'll look into it.
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Unread 04-21-09, 05:21 PM  
Vidboy
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I'll run at .85 for a few days and give you some feedback, if everything is ok I'll keep going down by .05 until i have some errors.

This is also with Auctioneer still running but deleting that file before every login.

Keep ya posted....
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Unread 04-21-09, 03:42 PM  
Rotten
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Ok, did a scan all the item names are back like ya said, but the gold values are still missing from more than half of them, just a dash then the item, no (amount)g - [Item] like the rest.
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Unread 04-21-09, 03:34 PM  
Shadowed
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This is because when a patch comes, your item cache is cleared out and the item names become unavailable, if you do say a gem scan in QA you should find that most (if not all) turn back into items because the data becomes available again.
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Unread 04-21-09, 03:18 PM  
Rotten
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Im having some issues with setting threshold/fallback for specific items. Spent a couple hours going thorough like 80% of the lvl 80 rare an uncommon gems giving them individual prices for each, then when i was finished I did a /qa list fallback and threshold.. Some of the rares and pretty much all of the uncommon gems showed up as having no gold values by their names and furthermore more than half turned into item numbers instead of links when i logged in today after patch. This is what it looks like:

Quick Auctions: Listing auction fallbacks
135g - item:41389
-item: 41459
-item: 41472
-item: 41485
- [Perfect Regal Shadow Crystal]
45g - [Lustrous Sky Sapphire], [Mystic Autumn's Glow]
24g - item 41494
- item: 41433
- item: 41437
18g -item: 41444, [Perfect Stark Huge Citrine]


And so on for about 100 more items.. It Lists pretty much the same jumbled stuff for Thresholds as well. Whats goin on?
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Unread 04-21-09, 03:14 PM  
Shadowed
...
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It worked well once, or it's worked well over say a few days? I can try reducing it to 0.85 in general and see if that works fine, but once or twice doesn't mean it'll always work.
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Unread 04-21-09, 03:09 PM  
Vidboy
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Shadowed,

I changed local scanDelay to .85 and it's running well, is there a script command that could change this number on the fly without having to save and reload/logout even if it makes a temp. change while I'm logged on? With even more glyphs in the games it's taking that much longer to run through 270+ i have listed.

Thanks as always.
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