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Compatibility: | Plunderstorm (10.2.6) |
Updated: | 03-20-24 01:35 AM |
Created: | 05-17-09 12:55 PM |
Downloads: | 526,839 |
Favorites: | 1,232 |
MD5: |
SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.
However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.
Slash commands: /shadoweduf (/suf)
Donations
Donations are not required, but are appreciated!
Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.
Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.
Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.
Profiles do not have to be swapped and it is all automatic.
Units
Supports unit frames are as follows:
Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target
Features
File Name |
Version |
Size |
Author |
Date |
v4.4.7 |
654kB |
Shadowed |
02-23-24 04:13 AM |
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v4.4.6 |
654kB |
Shadowed |
07-11-23 08:26 AM |
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v4.4.5 |
654kB |
Shadowed |
05-13-23 06:36 AM |
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v4.4.4 |
654kB |
Shadowed |
05-03-23 01:46 AM |
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v4.4.3 |
654kB |
Shadowed |
03-22-23 01:52 AM |
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v4.4.2 |
654kB |
Shadowed |
11-16-22 08:17 AM |
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v4.4.1 |
653kB |
Shadowed |
11-07-22 10:13 AM |
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v4.4.0 |
653kB |
Shadowed |
10-25-22 04:23 PM |
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v4.3.7 |
638kB |
Shadowed |
09-08-21 09:59 AM |
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v4.3.6 |
639kB |
Shadowed |
06-29-21 03:33 PM |
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v4.3.5 |
638kB |
Shadowed |
03-15-21 04:23 AM |
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shmeek |
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Fithin |
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10-05-09, 01:30 AM | |
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More party pet frame problems, this time with alpha build 2ba9553:
In a party with 3 hunters in BRD doing the Brewfest boss. We arrived via the remote (vehicle). Starting it, the pet frames seem to be working properly. But then a pet dies in a fight. Resummoned by hunter, it never appears in a party pet frame for the rest of the run. The command output: Code:
---- Child dump Frame SUFChildpartypet1, unit parent party1, unit partypet1, unit owner partypet1, guid 0xF1400A786C00010F, actual guid 0xF1400A786C00010F, shown 1, visible 1, format partypet%d, parentUnit party1, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists 1, attrib disableSwap nil, attrib isVehicle false, status ^^ Shown (state-unitexists), 1, nil, false. Frame SUFChildpartytarget1, unit parent party1, unit party1target, unit owner party1target, guid 0xF130005D400609B1, actual guid nil, shown nil, visible nil, format party%dtarget, parentUnit party1, point TOPLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. Frame SUFChildpartypet2, unit parent party2, unit partypet2, unit owner partypet2, guid nil, actual guid nil, shown nil, visible nil, format partypet%d, parentUnit party2, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists false, attrib disableSwap nil, attrib isVehicle false, status ^^ Hidden (unitisvehicle), false, nil, false. Frame SUFChildpartytarget2, unit parent party2, unit party2target, unit owner party2target, guid 0xF1408DAB2B00010D, actual guid nil, shown nil, visible nil, format party%dtarget, parentUnit party2, point TOPLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. Frame SUFChildpartypet4, unit parent party4, unit partypet4, unit owner partypet4, guid 0xF1408DAB2B00010D, actual guid 0xF1408DAB2B00010D, shown 1, visible 1, format partypet%d, parentUnit party4, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton4, parent SUFHeaderpartyUnitButton4, attrib exists 1, attrib disableSwap nil, attrib isVehicle false, status ^^ Shown (state-unitexists), 1, nil, false. Frame SUFChildpartytarget4, unit parent party4, unit party4target, unit owner party4target, guid 0xF130005D400609B1, actual guid nil, shown nil, visible nil, format party%dtarget, parentUnit party4, point TOPLEFT, pointParent SUFHeaderpartyUnitButton4, parent SUFHeaderpartyUnitButton4, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. ---- Parent dump Frame SUFHeaderpartyUnitButton2, wrapped? true, last unit party2, unit party2, unit owner party2, guid 0x0200000001202399, actual guid 0x0200000001202399 (hunter), shown 1, visible 1, total children 2, children SUFChildpartypet2, SUFChildpartytarget2 Frame SUFHeaderpartyUnitButton4, wrapped? true, last unit party4, unit party4, unit owner party4, guid 0x02000000026CA9A6, actual guid 0x02000000026CA9A6 (hunter), shown 1, visible 1, total children 2, children SUFChildpartypet4, SUFChildpartytarget4 Frame SUFHeaderpartyUnitButton1, wrapped? true, last unit party1, unit party1, unit owner party1, guid 0x0200000000316367, actual guid 0x0200000000316367 (hunter), shown 1, visible 1, total children 2, children SUFChildpartypet1, SUFChildpartytarget1 ---- Party setting dump scale = [1] hideAnyRaid = [true] offset = [20] attribAnchorPoint = [left] hideSemiRaid = [false] enabled = [true] width = [190] sortOrder = [ASC] sortMethod = [INDEX] height = [50] attribPoint = [TOP] ---- Main tank setting dump scale = [1] unitsPerColumn = [5] groupBy = [GROUP] hideAnyRaid = [true] enabled = [false] offset = [20] columnSpacing = [5] hideSemiRaid = [false] attribAnchorPoint = [left] groupFilter = [MAINTANK] width = [190] maxColumns = [2] sortOrder = [ASC] sortMethod = [INDEX] height = [50] attribPoint = [TOP] ---- Main assist setting dump scale = [1] unitsPerColumn = [5] groupBy = [GROUP] hideAnyRaid = [true] enabled = [false] offset = [20] columnSpacing = [5] hideSemiRaid = [false] attribAnchorPoint = [left] groupFilter = [MAINASSIST] width = [190] maxColumns = [2] sortOrder = [ASC] sortMethod = [INDEX] height = [50] attribPoint = [TOP] Next group, CoS. 2 warlocks, one with an Imp, one with a Felguard. No vehicles inside the instance (but that dragon from the summoning stone to inside the cave). Inside the instance, the warlock pets never had party pet frames at any time during the run. The command output before the CoS timer started: Code:
---- Child dump Frame SUFChildpartypet1, unit parent party1, unit partypet1, unit owner partypet1, guid nil, actual guid nil, shown nil, visible nil, format partypet%d, parentUnit party1, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists false, attrib disableSwap nil, attrib isVehicle true, status ^^ Hidden (state-unitexists), false, nil, true. Frame SUFChildpartytarget1, unit parent party1, unit party1target, unit owner party1target, guid 0x020000000232B0C9, actual guid 0x020000000232B0C9, shown 1, visible 1, format party%dtarget, parentUnit party1, point TOPLEFT, pointParent SUFHeaderpartyUnitButton1, parent SUFHeaderpartyUnitButton1, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. Frame SUFChildpartypet2, unit parent party2, unit partypet2, unit owner partypet2, guid nil, actual guid 0xF140520CB0000140, shown nil, visible nil, format partypet%d, parentUnit party2, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists 1, attrib disableSwap nil, attrib isVehicle true, status ^^ Hidden (state-unitexists), 1, nil, true. Frame SUFChildpartytarget2, unit parent party2, unit party2target, unit owner party2target, guid 0x020000000210A6AD, actual guid 0x0200000000328497, shown 1, visible 1, format party%dtarget, parentUnit party2, point TOPLEFT, pointParent SUFHeaderpartyUnitButton2, parent SUFHeaderpartyUnitButton2, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. Frame SUFChildpartypet3, unit parent party3, unit partypet3, unit owner partypet3, guid 0xF1406622C200D198, actual guid 0xF1406622C200013E, shown nil, visible nil, format partypet%d, parentUnit party3, point BOTTOMLEFT, pointParent SUFHeaderpartyUnitButton3, parent SUFHeaderpartyUnitButton3, attrib exists 1, attrib disableSwap nil, attrib isVehicle false, status ^^ Hidden (unitisvehicle), false, nil, false. Frame SUFChildpartytarget3, unit parent party3, unit party3target, unit owner party3target, guid 0x0200000000328497, actual guid nil, shown nil, visible nil, format party%dtarget, parentUnit party3, point TOPLEFT, pointParent SUFHeaderpartyUnitButton3, parent SUFHeaderpartyUnitButton3, attrib exists nil, attrib disableSwap nil, attrib isVehicle nil, status nil. ---- Parent dump Frame SUFHeaderpartyUnitButton1, wrapped? true, last unit party1, unit party1, unit owner party1, guid 0x020000000103DC1D, actual guid 0x020000000103DC1D (tank), shown 1, visible 1, total children 2, children SUFChildpartypet1, SUFChildpartytarget1 Frame SUFHeaderpartyUnitButton2, wrapped? true, last unit party2, unit party2, unit owner party2, guid 0x0200000001908C2E, actual guid 0x0200000001908C2E (warlock), shown 1, visible 1, total children 2, children SUFChildpartypet2, SUFChildpartytarget2 Frame SUFHeaderpartyUnitButton3, wrapped? true, last unit party3, unit party3, unit owner party3, guid 0x020000000232B0C9, actual guid 0x020000000232B0C9 (warlock), shown 1, visible 1, total children 2, children SUFChildpartypet3, SUFChildpartytarget3 ---- Party setting dump scale = [1] height = [50] hideAnyRaid = [true] offset = [20] attribAnchorPoint = [left] hideSemiRaid = [false] enabled = [true] width = [190] sortOrder = [ASC] sortMethod = [INDEX] attribPoint = [TOP] ---- Main tank setting dump scale = [1] attribAnchorPoint = [left] unitsPerColumn = [5] columnSpacing = [5] groupBy = [GROUP] enabled = [false] offset = [20] height = [50] hideSemiRaid = [false] groupFilter = [MAINTANK] width = [190] maxColumns = [2] sortOrder = [ASC] sortMethod = [INDEX] hideAnyRaid = [true] attribPoint = [TOP] ---- Main assist setting dump scale = [1] attribAnchorPoint = [left] unitsPerColumn = [5] columnSpacing = [5] groupBy = [GROUP] enabled = [false] offset = [20] height = [50] hideSemiRaid = [false] groupFilter = [MAINASSIST] width = [190] maxColumns = [2] sortOrder = [ASC] sortMethod = [INDEX] hideAnyRaid = [true] attribPoint = [TOP] |
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Zidomo |
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10-05-09, 01:31 AM | |
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schmeek: I'll give you a tag for reputation in the morning and use Fithin's one for XP.
Kelem: There are no totot frames, not something I plan on adding for the time being. Guild/info tags should be in one of the latest pushes, check the tag list out. |
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Shadowed |
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10-05-09, 01:32 AM | |
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Zidomo thanks, I'll check it out in the morning.
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Shadowed |
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10-05-09, 08:35 AM | ||
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Now, is there anyway to set the text placement for a second blank bar? As you said I have a new text field attached to blank bar, and it works fine, but when you go to the text layout and select, in my case inside top left, it only works for text in the blank bar, not the new text line. Doesn't seem to be anyway to change it's location at all |
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Kelem |
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10-06-09, 08:47 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Re: Love it
Hey,
I've been using SUF for awhile now and really like them, one thing I was curious about tho...(maybe this was answered, maybe this a noob question) I'm looking for some unit frames that are very similar to gladius, or your arena frames, but for friendlys.. I think it would be really nice to see those big CC icons with the timers on them when your teammates are CCed....is there a way to do this with the current version of SUF? If not was there any plans or something that would allow this behavior? Thanks, I really enjoy your work thus far. Titus |
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Titus_Pullo |
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10-07-09, 01:23 PM | |
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I cannot, for the life of me.. figure out how the hell to get a 5man raid to show as a party and then switch to a raid layout when #6 joins
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Kelem |
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10-07-09, 06:57 PM | |
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Zidomo: I think I know what's causing it, I need to do some testing to make sure the changes aren't going to error but try the latest git in 1 - 3 hours.
Kelem: If you want to hide the raid frames and show the party frames in a 5-man raid, you can't do that. If you want to show the raid and party frames, but hide the party frames in a 6 or more man raid then go to : /suf -> Units -> Party -> Party -> Hide in 5-man raid. As for the second one, if you didn't solve it can you provide more detail? I'm not quite sure what you mean. Titus_Pullo: You could try the the CC timer plugin that Proditor did which shows the Gladiator style timers on unit frames, but that's about it. schmeek: Sorry I've been distracted this week, the below tag is what you want to show percent left on watched rep, /suf -> Add tags -> Add new tag, tag name "rep" Events: UPDATE_FACTION Code Code:
function(unit, unitOwner) local name, reaciton, min, max, current = GetWatchedFactionInfo(); return name and string.format("%.2f%%", (math.abs(min - current) / math.abs(min - max)) * 100) end |
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Shadowed |
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10-08-09, 12:36 PM | ||
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What second one are you referring to? The text? |
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Kelem |
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10-10-09, 07:12 AM | |
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Unknown portraits on party frames used to be huge quest-like question marks. How do I bring them back?
3D portraits btw Sorry for my horrible English. Edit: I deleted ShadowedUnitFrames from my addon folder, ShadowedUnitFrames.lua and .bak from my WTF folder and downloaded the latest version but it's still there.
Last edited by Obviousdwarf : 10-10-09 at 07:35 AM.
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Obviousdwarf |
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10-10-09, 07:47 AM | |
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A major issue with the latest alpha build 357d9f8 (upgraded from 7fc85fd). Type /suf to get to the options frame and:
Code:
["message"] = { "AceConfigDialog-3.0-36:1732: AceConfigRegistry-3.0:ValidateOptionsTable(): ShadowedUF.args.units.args.mainassisttarget.args.attributes.args.show.args.help.args.help.name: expected a string or funcref, got 'nil'\nAceConfigRegistry-3.0-11:44: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:39>\nAceConfigRegistry-3.0-11:176: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:171>\nAceConfigRegistry-3.0-11:210: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <", -- [1] "...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:220: in function <...-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:185>\nAceConfigRegistry-3.0-11:248: in function `ValidateOptionsTable'\nAceConfigRegistry-3.0-11:289: in function `app'\nAceConfigDialog-3.0-36:1732: in function `Open'\nShadowedUnitFrames\\options\\config.lua:4612: in function `value'\nInterface\\FrameXML\\ChatFrame.lua:3529: in function `ChatEdit_ParseText':\nInterface\\FrameXML\\ChatFrame.lua:3177: in function `ChatEdit_SendText':\nInterface\\FrameXML\\ChatFrame.lua:3201: in function `ChatEdit_OnEnterPressed':\n<string>:\"*:OnEnterPressed\":1: in function <[string \"*:OnEnterPressed\"]:1>\n<in C code>: ?\n\nLocals:|r\noptions = <table> {\n order = 0\n type = \"description\"\n}\nerrlvl = 9\ntk = <table> {\n image = <table> {\n }\n imageHeight = <table> {\n }\n fontSize = <table> {\n }\n imageWidth = <table> {\n }\n imageCoords = <table> {\n }\n}\n(for generator) = <function> defined =[C]:-1\n(for sta", -- [2] "te) = <table> {\n dropdownHidden = <table> {\n }\n disabled = <table> {\n }\n descStyle = <table> {\n }\n cmdHidden = <table> {\n }\n confirmText = <table> {\n }\n handler = <table> {\n }\n dialogHidden = <table> {\n }\n icon = <table> {\n }\n type = <table> {\n }\n set = <table> {\n }\n width = <table> {\n }\n arg = <table> {\n }\n validate = <table> {\n }\n desc = <table> {\n }\n confirm = <table> {\n }\n func = <table> {\n }\n name = <table> {\n }\n order = <table> {\n }\n iconCoords = <table> {\n }\n guiHidden = <table> {\n }\n hidden = <table> {\n }\n get = <table> {\n }\n}\n(for control) = \"name\"\nk = \"name\"\noktypes = <table> {\n function = true\n string = true\n _ = \"string or funcref\"\n}\nerr = <function> defined @Interface\\AddOns\\Ace3\\AceConfig-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:39\ntypedkeys = <table> {\n description = <table> {\n }\n tristate = <table> {\n }\n group = <table> {\n }\n range = <table> {\n }\n keybinding = <table> {\n }\n color = <table> {\n }\n header = <table> {\n }\n execute = <table> {\n ", -- [3] "}\n input = <table> {\n }\n select = <table> {\n }\n toggle = <table> {\n }\n multiselect = <table> {\n }\n}\nbasekeys = <table> {\n dropdownHidden = <table> {\n }\n disabled = <table> {\n }\n descStyle = <table> {\n }\n cmdHidden = <table> {\n }\n confirmText = <table> {\n }\n handler = <table> {\n }\n dialogHidden = <table> {\n }\n icon = <table> {\n }\n type = <table> {\n }\n set = <table> {\n }\n width = <table> {\n }\n arg = <table> {\n }\n validate = <table> {\n }\n desc = <table> {\n }\n confirm = <table> {\n }\n func = <table> {\n }\n name = <table> {\n }\n order = <table> {\n }\n iconCoords = <table> {\n }\n guiHidden = <table> {\n }\n hidden = <table> {\n }\n get = <table> {\n }\n}\nvalidateVal = <function> defined @Interface\\AddOns\\Ace3\\AceConfig-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:171\nvalidateKey = <function> defined @Interface\\AddOns\\Ace3\\AceConfig-3.0\\AceConfigRegistry-3.0\\AceConfigRegistry-3.0.lua:161\nvalidate = <function> defined @Interface\\AddOns\\Ace3\\AceConfig-3.0\\AceConfigRegistry-3.0\\A", -- [4] "ceConfigRegistry-3.0.lua:185\n\n ---", -- [5] }, ["type"] = "error", ["session"] = 2086, ["counter"] = 2, }, -- [856] One good thing: 7fc85fd appears to have finally fixed the party pet frame problem. No issues seeing the frames in any party have been in the past couple of days. Still more use needed, but its looking good. |
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Zidomo |
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10-10-09, 09:15 AM | |
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Zidomo: Not able to duplicate that at all, nor can I see what would be causing it to do that in the first place.
Obviousdwarf: You can't, the question marks were a pain to manage to keep active/displayed. |
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Shadowed |
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10-10-09, 11:35 AM | |
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Got this error on the PTR:
Code:
Date: 2009-10-10 10:31:22 ID: 2 Error occured in: Global Count: 1 Message: ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua line 376: attempt to index global 'TargetofTargetFrame' (a nil value) Debug: [C]: ? ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:376: HideBlizzard() ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:327: HideBlizzardFrames() ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:65: OnInitialize() ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:405: ...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:403 AddOns: Swatter, v5.6.4424 (KangaII) ActionBarSaver, v AraBrokerReputations, vr3 Atlas, v1.15.0 AtlasBattlegrounds, v1.15.0 AtlasDungeonLocs, v1.15.0 AtlasOutdoorRaids, v1.15.0 AtlasTransportation, v1.15.0 AtlasLoot, vv5.08.04 AtlasLootFu, vv5.08.04 aTotemBar, v AucAdvanced, v5.6.4424 (KangaII) AucDb, v5.1.DEV.3583 AucFilterBasic, v5.6.4424 (KangaII) AucFilterOutlier, v5.6.4424.2531 AucMatchUndercut, v5.6.4424.2531 AucStatClassic, v5.6.4424 (KangaII) AucStatHistogram, v5.6.4424 (KangaII) AucStatiLevel, v5.6.4424 (KangaII) AucStatPurchased, v5.6.4424 (KangaII) AucStatSales, v5.6.4424.2842 AucStatSimple, v5.6.4424 (KangaII) AucStatStdDev, v5.6.4424 (KangaII) AucStatWOWEcon, v5.6.4424.2530 AucUtilAHWindowControl, v5.6.4424.3311 AucUtilAppraiser, v5.6.4424.2530 AucUtilAskPrice, v5.6.4424.3175 AucUtilAutoMagic, v5.6.4424.3142 AucUtilCompactUI, v5.6.4424.2530 AucUtilEasyBuyout, v5.6.4424.3583 AucUtilFixAH, v5.6.4424 (KangaII) AucUtilItemSuggest, v5.6.4424.3108 AucUtilPriceLevel, v5.6.4424.2545 AucUtilScanButton, v5.6.4424.2530 AucUtilScanFinish, v5.6.4424.2530 AucUtilScanProgress, v5.6.4424.2530 AucUtilSearchUI, v5.6.4424.3655 AucUtilSimpleAuction, v5.6.4424.0 AucUtilVendMarkup, v5.6.4424.2530 Babylonian, v5.1.DEV.130 BankStack, vv13 BeanCounter, v5.6.4424 (KangaII) BrokerAllXP, v1.4.4-release Cartographer, v2.0 CartographerBattlegrounds, v2.0 CartographerCoordinates, v2.0 CartographerFoglight, v2.0 CartographerGroupColors, v2.0 CartographerGuildPositions, v2.0 CartographerInstanceLoot, v2.0 CartographerInstanceMaps, v2.0 CartographerInstanceNotes, v2.0 CartographerLookNFeel, v2.0 CartographerNotes, v2.0 CartographerPOI, v2.0 CartographerWaypoints, v2.0 CartographerZoneInfo, v2.0 Configator, v5.1.DEV.130 CurseProfiler, v DataStore, v3.2.002b DataStoreAchievements, v3.2.002 DataStoreAuctions, v3.2.002 DataStoreCharacters, v3.2.002 DataStoreContainers, v3.2.002 DataStoreCrafts, v3.2.002 DataStoreCurrencies, v3.2.002 DataStoreInventory, v3.2.002 DataStoreMails, v3.2.002 DataStorePets, v3.2.002 DataStoreQuests, v3.2.002 DataStoreReputations, v3.2.002 DataStoreSkills, v3.2.002 DataStoreSpells, v3.2.002 DataStoreStats, v3.2.002 DataStoreTalents, v3.2.002 DebugLib, v5.1.DEV.130 Dominos, v1.12.1 DominosCast, v Enchantrix, v5.6.4424 (KangaII) EnchantrixBarker, v5.6.4424 (KangaII) flagRSP2, v2.0.10 GoldenTicket, v1.0.14 Informant, v5.6.4424 (KangaII) LearningAid, v1.08 Macaroon, v30100.2.6 Mousewheel, v0.9 NinjaPanel, v32 picoEXP, v3.1.0.3 Prat30, v3.2.4 Prat30Libraries, v RangeColors, v RatingBuster, v ShadowedUnitFrames, v SlideBar, v5.6.4424 (KangaII) StatBlockCoords, v2.1.2 Stubby, v5.6.4424 (KangaII) Talented, vv2.4.3-release TalentedSpecTabs, vv2.4.3-release BlizRuntimeLib_enUS v0.3.0.30200 <beta.us> (ck=b73) |
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FarseerLolotea |
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10-11-09, 08:30 AM | |
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Hello,
I was just wondering if there was a place where I could find some other textures. I want to see if I can keep things fresh :] Thanks! |
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Politig |
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