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Updated: 07-09-10 04:38 AM
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oUF.
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Updated:07-09-10 04:38 AM
Created:unknown
Downloads:9,706
Favorites:30
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oUF Deith  Popular! (More than 5000 hits)

Version: r22
by: Soeters [More]

I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.



Overview

This is a layout for the unit frames framework oUF which is needed to work.
This layout works with oUF which is needed to work.


I suggest you oUF_Whiskey for the raid layout.

This is the version for oUF 1.4, I think I fixed the tags, but I didn't got any time to check if everything was okay, so please tell me if something goes wrong with an error dump if there's one

Works with

  • oUF_SmoothUpdate (embedded in the archive)
  • oUF_BarFader (embedded in the archive)
  • oUF_PowerSpark
  • oUF_Experience
  • oUF_Reputation
  • oUF_RuneBar (discontinued but replaced by the built-in module)
  • oUF_TotemBar
  • oUF_MoveableFrames


Unit Frames availables
  • Player
  • Target
  • Focus
  • Pet
  • Target of Target

If you want to add the party just download oUF_Whiskey.

To do

Add other plugins support

r22
Tags fixed for oUF 1.4

r21
TOC bump
Updated for oUF_TotemBar r4

r20
oUF_MoveableFrames support

r19
Now uses the new runes system
New buffs/debuffs placement and handling

r18
Toc bump

r17
Fixed the buff border texture

r16
oUF_RuneBar support
oUF_TotemBar support
New placement for ToT and pet
SmoothUpdate and BarFader now embedded

r15
New layout, once again I know...
Removed oUF_Swing support.
Few little tweaks

4.3
3.1 update
New look
Some plugin support


4.0
Few updates
Some plugins support added

3.1
New look

3.0
Major update

2.5
Changed the castbar

2.3
Party layout removed
Fixed a bug with ToT, Focus and Pet

2.2
Target debuffs moved
Clean up the code
Added a party layout

2.1
Added buffs/debuffs on target


2.0

New layout

1.4
Added oUF_Smooth Updates support

1.3
Works with the patch 3.0

1.2

Added oUF_AutoShot support

1.1
Few changes

1.0.5.1

Now it's a zip ^^

1.0.5

Replaced the Debuffs and Buffs for the target frame

1.0.4

Fixed an error with the elite mobs' name

1.0.3

Added oUF_CombatFeedback BarFader and the castbar
Code a little more cleaned


1.0.1

Added oUF_Banzai and DruidMana support
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Unread 09-23-08, 10:02 AM  
p3lim
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Originally posted by erica647
Hey p3lim! I haven't tried your layout lately because I was waiting to see if you'd be adding support for libmobhealth4 and I don't see ouf_banzai in your supported plugins list. I realize that mobhealth will not be necesssary in Wrath but I'm really looking for something in live since it may be a while for Wrath. If I'm missing something and you actually do support those plugins... I'll gladly give your layout another shot. Thanks!
I support any plugin except the HealComm plugins, I just only list those available on WoWI on my addon description.

Also, its only a tad above 1 month until WotLK release.
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Unread 09-23-08, 09:19 AM  
Soeters
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I looked at oUF_Banzai code and you only have to install it to make it work but I really don't know how to change to time. I didn't see anything about oUF_Banzai in Caellian's code and his layout affect's the name and not the bar and that part of my layout is based on his layout so I don't see any reason for it not to work

For the pet offline I made a little change that don't show "Offline" when the pet seems to be offline so tell me if the problem continues

Edit: I tested Banzai and the bar coloring works and not only one second
Last edited by Soeters : 09-23-08 at 10:01 AM.
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Unread 09-23-08, 09:15 AM  
erica647
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Originally posted by p3lim
Just wondering, did you test my layout? I dont think I have neither of those two errors.
Hey p3lim! I haven't tried your layout lately because I was waiting to see if you'd be adding support for libmobhealth4 and I don't see ouf_banzai in your supported plugins list. I realize that mobhealth will not be necesssary in Wrath but I'm really looking for something in live since it may be a while for Wrath. If I'm missing something and you actually do support those plugins... I'll gladly give your layout another shot. Thanks!
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Unread 09-23-08, 08:53 AM  
p3lim
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Originally posted by erica647
Thanks for the fast reply! One item of note for ouf_banzai is that it seems to show red for like a second than goes away with most layouts I've seen. Caellian made a change to his that made it work great so might want to check his layout again to see what he did if you're interested. Another problem I've seen as a hunter is that upon resummoning my pet, the uf shows my pet offline until I reloadui. I've been told it's inherent to most unitframes but I don't notice it in the default... it would be great if someone can track this issue down to see what's causing it. I'm really getting tired of looking at the default frames but can't quite yet switch due to my ocd. I'm really looking forward to seeing what you come up with!
Just wondering, did you test my layout? I dont think I have neither of those two errors.
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Unread 09-23-08, 08:47 AM  
erica647
A Cobalt Mageweaver
 
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Thanks for the fast reply! One item of note for ouf_banzai is that it seems to show red for like a second than goes away with most layouts I've seen. Caellian made a change to his that made it work great so might want to check his layout again to see what he did if you're interested. Another problem I've seen as a hunter is that upon resummoning my pet, the uf shows my pet offline until I reloadui. I've been told it's inherent to most unitframes but I don't notice it in the default... it would be great if someone can track this issue down to see what's causing it. I'm really getting tired of looking at the default frames but can't quite yet switch due to my ocd. I'm really looking forward to seeing what you come up with!
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Unread 09-23-08, 08:35 AM  
Soeters
A Warpwood Thunder Caller
 
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Thanks and for ouf_banzai and the castbar I'll see what I can do.

For the focus target I don't really think it useful but after banzai and castbar I may add it
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Unread 09-23-08, 08:29 AM  
erica647
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I really like these unitframes and it's one of the few I've seen with portraits. I was wondering if you plan to add support for agro coloring via ouf_banzai and/or castbar support. Also I think focus target would be nice but not really sure how best to position that frame.
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