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Updated: 10-15-10 06:01 PM
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Updated:10-15-10 06:01 PM
Created:10-15-10 04:24 PM
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BulkMail2 (Fan update)

Version: r295
by: Shamino [More]

Bulk mail sending made really easy

This is a maintained version of the original BulkMail2 that you can find over at curse.com
http://wow.curse.com/downloads/wow-addons/details/bulkmail.aspx

dhedbor has been good enough to take over the project on curse.com and upgrade the addon to use Ace3 based libraries.

Please begin to migrate to the curse.com version, once that is in a release status I will be deleting this version on wowI.

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Unread 11-22-10, 06:21 PM  
Shamino
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Re: Re: Official author changes

Originally posted by Penguar
So Shamino is no longer involved and all major updates will be on curse?
I will continue to maintain this Ace2 version of Bulkmail2 until Neotron has a release version of the one located on curse. Neotron is making various changes which i would consider beta currently.
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Unread 11-22-10, 04:47 PM  
Penguar
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Re: Official author changes

Originally posted by neotron
Hello. I just officially took over BulkMail2 (with permission from the original author) and will be updating it going forward. New version is up on curse. Not sure if I'll post it on wow interface as well though.
So Shamino is no longer involved and all major updates will be on curse?
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Unread 11-15-10, 12:07 AM  
neotron
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Official author changes

Hello. I just officially took over BulkMail2 (with permission from the original author) and will be updating it going forward. New version is up on curse. Not sure if I'll post it on wow interface as well though.
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Unread 11-14-10, 02:56 PM  
Eisa
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Re: Re: Need some help

Originally posted by Shamino
Hi Eisa, probably not something I'm going to put much effort into, my goal is just to keep the addon working through patches, while the original author has liekly stopped playing. but if you have any specific questions i'm sure myself or the community would be happen to answer them.
Found some instructions from the old WowAce archive:

BulkMail2
BulkMail2Inbox

Might be worth duplicating some of the info to the download page (or providing links to it)
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Unread 11-14-10, 07:20 AM  
seaquake
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Re: Re: Error

Originally posted by Shamino
what were you doing when you received this error?
When i right click on the mailbox when it is open yet.

BUT

Today CurseClient download ther296 from http://www.wowace.com/addons/bulk-mail2/ and i don't have any error at the moment.

I don't know if is you that update it, or if is someone else.

Thanks anyway
Last edited by seaquake : 11-14-10 at 07:20 AM.
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Unread 11-14-10, 06:32 AM  
Shamino
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Re: Error

Originally posted by seaquake
4x BulkMail2-3.0.3\BulkMail.lua:473: AceHook-2.1: "ContainerFrameItemButton_OnModifiedClick" already has an active hook from this source.
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

---

what were you doing when you received this error?
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Unread 11-13-10, 05:05 PM  
seaquake
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Error

4x BulkMail2-3.0.3\BulkMail.lua:473: AceHook-2.1: "ContainerFrameItemButton_OnModifiedClick" already has an active hook from this source.
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

---
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Unread 11-09-10, 04:45 PM  
Shamino
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Re: Need some help

Originally posted by Eisa
I've just started using BulkMail2 and feel fairly lost. Any chance for a short tutorial / guide to using it on the download page?
Hi Eisa, probably not something I'm going to put much effort into, my goal is just to keep the addon working through patches, while the original author has liekly stopped playing. but if you have any specific questions i'm sure myself or the community would be happen to answer them.
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Unread 11-08-10, 11:01 AM  
Eisa
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Red face Need some help

I've just started using BulkMail2 and feel fairly lost. Any chance for a short tutorial / guide to using it on the download page?
Last edited by Eisa : 11-08-10 at 11:02 AM.
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Unread 11-05-10, 11:05 PM  
skwidspawn
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Thank you!

Thank you for taking over and maintaining this addon! It's one of the addons I consider necessary to playing the game, I honestly don't know how anyone with more than one crafting character can play without it!
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Unread 11-01-10, 07:26 AM  
Shamino
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Originally posted by Kru
Any ideas why this doesn't stop it from sending mail to the sender?
Code:
local itype, isubtype = select(6, GetItemInfo(itemID))
	for dest, rules in pairs(rulesCache) do
		local canddest
		if dest ~= UnitName("player") and (rules[itemID] or rules[itype] and rules[itype][isubtype]) then canddest = dest end
		if dest == UnitName("player") then canddest = nil end -- added by me
		if canddest then
			local xrules = autoSendRules[canddest].exclude
			for _, xID in ipairs(xrules.items) do if itemID == xID then canddest = nil end end
			for _, xset in ipairs(xrules.pt31Sets) do
				if pt:ItemInSet(itemID, xset) == true then canddest = nil end
			end
		end
		rdest = canddest or rdest
	end
	return rdest
end
not entirely sure why not, i'm not online to try it out, but instead of making candest=nil, try to make it candest=false. also print out the value of canddest prior to the "if canddest" statement.
Code:
BulkMail:Print(canddest)
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Unread 10-29-10, 07:33 PM  
Kru
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Any ideas why this doesn't stop it from sending mail to the sender?
Code:
local itype, isubtype = select(6, GetItemInfo(itemID))
	for dest, rules in pairs(rulesCache) do
		local canddest
		if dest ~= UnitName("player") and (rules[itemID] or rules[itype] and rules[itype][isubtype]) then canddest = dest end
		if dest == UnitName("player") then canddest = nil end -- added by me
		if canddest then
			local xrules = autoSendRules[canddest].exclude
			for _, xID in ipairs(xrules.items) do if itemID == xID then canddest = nil end end
			for _, xset in ipairs(xrules.pt31Sets) do
				if pt:ItemInSet(itemID, xset) == true then canddest = nil end
			end
		end
		rdest = canddest or rdest
	end
	return rdest
end
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Unread 10-17-10, 08:38 AM  
Shamino
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Originally posted by seaquake
i have this error:

1x BulkMail2-3.0.3\BulkMail.lua:473: AceHook-2.1: "ContainerFrameItemButton_OnModifiedClick" already has an active hook from this source.
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

---
that might happen if you try to open the mailbox twice. it should be safe to ignore
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Unread 10-17-10, 07:36 AM  
seaquake
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i have this error:

1x BulkMail2-3.0.3\BulkMail.lua:473: AceHook-2.1: "ContainerFrameItemButton_OnModifiedClick" already has an active hook from this source.
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

---
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Unread 10-16-10, 11:18 PM  
Mook
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Re: Re: Re: Re: Minimap Button

Originally posted by Shamino
thats odd, i use ChocolateBar as well and it shows up. i think you need the FuBar2Broker addon, since bulkmail was created way before LDB was. FuBar2Broker converts FuBar into a format LDB recognizes. give it a shot and let me know.
Doh, I'm such a noob sometimes. /facepalm Yes, that was exactly it, and explains why it showed up pre-patch and not post- (cuz I dropped my remaining FuBar holdouts since I was redoing my UI anyway).

I'm one happy player. Thanks!!
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