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Bongos3  Popular! (More than 5000 hits)

Version: 1.3
by: Tuller [More]

I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3

Bongos3 is a main action bar replacement designed be both powerful, yet lightweight and easy to use.

Have Questions? Check out the wiki first!

Included Addons:

  • Bongos - The core addon.
  • Bongos_AB - The action bar portion of Bongos.
  • Bongos_CastBar - A casting bar replacement. Colors the bar based on if the spell being cast is helpful, harmful or neutral. Also includes a timer.
  • Bongos_RollBar - Makes the dialogs that pop up when rolling on items movable.
  • Bongos_Stats - A movable framerate, latency, and addon memory usage indicator.
  • Bongos_XP -A movable experience/reputation bar.
  • Bongos_Options - A load on demand options menu.

Features
  • Every bar can be moved, hidden, and have its scale and opacity altered
  • Sticky bars - Each bar can be anchored to any other bar
  • 120 action buttons, which can be setup in any number of bars
  • Customizable stance transitions and state visibility for each action bar
  • Buff and debuff highlighting on action buttons

1.3
* Bugfixes

1.2e
* Fixed a petbar error

1.2d
* Updated keybound

1.2c
* Corrected zip file structure

1.2b
* Removed an erroneous debug print

1.2
* Switched to using LibKeyBound instead of KeyBound
* Added jailborc's XP bar modifications
* Fixed errors with the class bar under the case of a class with no classbar skills.

1.1
* Fixed a bug causing my upgrade code not to run. If you're upgrading from 1.0 to 1.1, please make sure you've set a bar as the possess bar
* Fixed typo

1.0
* The possess bar will now default to the pet bar if no action bar has been set to act as it
* You can now only have one possess bar at a time
* Bongos now fires two Ace3 messages: BONGOS_LOCK_ENABLE and BONGOS_LOCK_DISABLE

Gamma.1
* Fixed some grammar issues

Beta.12
* Fixed a bug causing disabling sticky bars causing bars to move out of place
* Fixed bug causing bindings to clear on a new version update
* Fixed a bug causing bindings to not disable properly when removing a button or loading a profile
* Added an option to show tooltips only in combat
* Slightly tweaked the interface options menu

Beta.11
* Added an option to make the pet bar act as the possess bar
* Made the binding and config mode dialogs movable
* Fixed a bug for new users

Beta 10:
* Added a Page slider to each stance menu, tried to make the bar creation help more informative/noticeable.

Beta 9:
* Replaced the term Action Set with paging, and altered all of the stance sliders to say Page X instead of simply X
* Differentiated Page 1 from the default state of do nothing, called Disabled.
* Changed the format used for creating the right click menu for action bars to be table driven. Take a look at Bongos_AB/actionBarConfig.lua if you wanna edit it.
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Unread 04-08-08, 04:45 AM  
Tuller
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Originally posted by maephisto
Hi,
I've a problem. Some days ago I had Bongos3.Beta6, while yesterday I updated with Bongos.Beta8.

Now, on my first action bar I've no "numbers": I mean, it seems there aren't key bindings (1,2,3,..., 0) anymore. I tried to configure the Action Bar bindings in WoW interface, but I get a message saying that I was overwriting the Bongos settings... so I think those key bindings are registered somewhere, but I can't use them.

Should I set bindings on the first action bar from scratch or is there another way to get them working again?

Thx!

ps. sorry for english... it's not my first language
Your bindings were reset with the latest beta. Bind your keys using either /kb or via the minimap button for Bongos.
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Unread 04-08-08, 04:54 AM  
NZScorch
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Hi,

I've got an issue with key bindings not working with macro key modifiers. Basically I'm trying to set up a single bar with a number of macros based on modifier keys and stances. The problem is, only the nomodifier parts of the macros work with key bindings.

I've tried playing around with action sets and stuff, but just can't get it working.

Example macro below:
/cast [nomodifier,stance:1]Charge;[nomodifier,stance:2]Intervene;[nomodifier,stance:3]Intercept;
/cast [modifier:alt]Bloodrage;
/cast [modifier:ctrl,equipped:Thrown]Throw;[modifier:ctrl]Shoot;
/cast [modifier:shift]Escape Artist;


Regards
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Unread 04-08-08, 06:25 AM  
Tuller
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Originally posted by NZScorch
Hi,

I've got an issue with key bindings not working with macro key modifiers. Basically I'm trying to set up a single bar with a number of macros based on modifier keys and stances. The problem is, only the nomodifier parts of the macros work with key bindings.

I've tried playing around with action sets and stuff, but just can't get it working.

Example macro below:
/cast [nomodifier,stance:1]Charge;[nomodifier,stance:2]Intervene;[nomodifier,stance:3]Intercept;
/cast [modifier:alt]Bloodrage;
/cast [modifier:ctrl,equipped:Thrown]Throw;[modifier:ctrl]Shoot;
/cast [modifier:shift]Escape Artist;


Regards
Can you get it to work on the stock action bars?
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Unread 04-08-08, 06:34 AM  
Tuller
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Re: ActionSets

Originally posted by Scytero
Hi,

I have a problem when changing the ActionSets. First I added all bars (about 12, between 1 and 10 Buttons big), then added the number of ActionSets I needed for my Warrior (3) and configured the stances. No problem until then..

But when I decreased the number of ActionPages of some bars, suddenly some uttonIDs seem to be shifted and used twice or more often - the buttons (and the abilities placed on them) appear in different stances and on different bars (eg. Bar 3 field 2 in def-stance goes together with bar 6 field 1 in berserker, etc..)

Is there a problem with the ID handling when changing ActionSets or am I too stupid using it the right way?

Thanks alot for ur help


(btw. sry for mistakes, English is not my first language..)

[edit]

2nd problem I had today: When scaling my bars, i sometimes couldn't catch the exact scale of eg. 100% or 80% because of my whole UI is scaled on minimum. It seems to me that the one special pixel on the fader isn't there . So, could you include an option like a textfield, where one could write down the perventage instead of moving the fader? Perhaps you know the example in FuBar-AddOns?

thx, me
First problem:
The default settings of the main action bar are set in such a way as to mimic the main action bar of the stock interface, minus paging. So for warriors, the first action bar actually has buttons for bars 7-10, instead of it being buttons for bar 1. Now, if you reduce the set of action sets, then increase them again, Bongos will try and take the lowest available action id first. So it'll take things from bar 2, then bar 3, then bar 4, etc. I would guess that's what's causing some confusion.

Second problem:
You have two choices. You can either use the mousewheel on sliders to increment one step, or you can use the slash commands for scale: /bob scale <barList> scale. You can find more information about the slash commands here.
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Unread 04-08-08, 07:12 AM  
Scytero
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Re: Re: ActionSets

Originally posted by Tuller
First problem:
The default settings of the main action bar are set in such a way as to mimic the main action bar of the stock interface, minus paging. So for warriors, the first action bar actually has buttons for bars 7-10, instead of it being buttons for bar 1. Now, if you reduce the set of action sets, then increase them again, Bongos will try and take the lowest available action id first. So it'll take things from bar 2, then bar 3, then bar 4, etc. I would guess that's what's causing some confusion.

Second problem:
You have two choices. You can either use the mousewheel on sliders to increment one step, or you can use the slash commands for scale: /bob scale <barList> scale. You can find more information about the slash commands here.
Okay, thx for your answers. So, for the first questen, it would be best to setup my bars once without changing to much afterwards?

The thing about slash command works very well

But.. one further question: Do the modifier keys work together with the selfcast key? So, i change a bar by pressing alt and want the spell to cast on myself?
Last edited by Scytero : 04-08-08 at 07:14 AM.
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Unread 04-08-08, 08:24 AM  
doxxx
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What I did for setting up my bars was to delete the saved variables for Bongos3 and then login to my druid to let Bongos setup the default bars with the correct stance stuff mapped to the same action IDs as the default Blizzard bars. I then created any extra bars that I wanted and setup all my keybindings.

Then I logged into all my other characters, copied the Bongos profile from my original druid character and then modified as appropriate for the new character's class. For example, on a rogue I would reduce the main bar's action sets to 2 since I only need 1 extra set for Stealth (druid starts out with I think 3 or 4). So all my characters have the same setup of bars with the a similar set of keybindings, and the bars map to the default Blizzard bar setup if I ever need to disable Bongos.
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Unread 04-08-08, 09:15 AM  
Scytero
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Originally posted by doxxx
What I did for setting up my bars was to delete the saved variables for Bongos3 and then login to my druid to let Bongos setup the default bars with the correct stance stuff mapped to the same action IDs as the default Blizzard bars. I then created any extra bars that I wanted and setup all my keybindings.

Then I logged into all my other characters, copied the Bongos profile from my original druid character and then modified as appropriate for the new character's class. For example, on a rogue I would reduce the main bar's action sets to 2 since I only need 1 extra set for Stealth (druid starts out with I think 3 or 4). So all my characters have the same setup of bars with the a similar set of keybindings, and the bars map to the default Blizzard bar setup if I ever need to disable Bongos.
Perhaps it's possible for me to do it that way.. but I'm really not sure about
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Unread 04-08-08, 09:39 AM  
doxxx
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Originally posted by Scytero
Perhaps it's possible for me to do it that way.. but I'm really not sure about
What you can also try doing is after deleting the SV and logging into your character to have Bongos create the default bars and setup the extra bars you want in your UI, create more 12-slot bars until you can't create anymore. Then you should be able to see all the buttons that you had assigned previously and move spells/items/macros into the correct slots for your new layout and then delete the extra bars that you don't need.
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Unread 04-08-08, 02:37 PM  
Dirty30-Mouze
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Possess

Its there a macro or check that I can use to get a bar to only show up while im in Possess Mode? (Ie mcing a critter)

THe check posses box works great and whatever mob i take over his abilities fill in there... but IM trying to make "the bongos3 possess bar" only show up when im MC'ing and not hang around empty but visibe 99% of time...

IM not savy nuff with macro's to figure out a good value to type into the Show states area that would make it appear during possession but go away otherwise.

ANy help even a "you cant do that" is appreciated in advance

-Thanks much
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Unread 04-08-08, 07:22 PM  
Tuller
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Re: Possess

Originally posted by Dirty30-Mouze
Its there a macro or check that I can use to get a bar to only show up while im in Possess Mode? (Ie mcing a critter)

THe check posses box works great and whatever mob i take over his abilities fill in there... but IM trying to make "the bongos3 possess bar" only show up when im MC'ing and not hang around empty but visibe 99% of time...

IM not savy nuff with macro's to figure out a good value to type into the Show states area that would make it appear during possession but go away otherwise.

ANy help even a "you cant do that" is appreciated in advance

-Thanks much
[bonusbar:5] is the showstate to use. Here's a guide on macro options.
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Unread 04-09-08, 12:54 AM  
NZScorch
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Originally posted by Tuller
Can you get it to work on the stock action bars?
Yeah I got it working in Bongos2 and the normal bars. I actually discovered I still had the old bongos2 key bindings interfering and causing the problem. I got rid of the old bongos2 key bindings and now it works.
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Unread 04-09-08, 10:22 AM  
Veltor
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Ok, I really need to ask, I searched everywhere on the Bongos3 guide on WoWWiki, and I looked here (there is no search for the Comments on this website, so sorry if I missed it).

But what in the wrld is a possess bar? What is possess mode? What can I do with "possess" and how does it works?

Sorry if this may sound stupid, but I just dont see any informations anywhere concerning this.
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Unread 04-09-08, 03:14 PM  
Dirty30-Mouze
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Originally posted by Veltor
Ok, I really need to ask, I searched everywhere on the Bongos3 guide on WoWWiki, and I looked here (there is no search for the Comments on this website, so sorry if I missed it).

But what in the wrld is a possess bar? What is possess mode? What can I do with "possess" and how does it works?

Sorry if this may sound stupid, but I just dont see any informations anywhere concerning this.
THank you TUller. Its now, if you'll forgive the pun, "Working as intended"

"Posses Bar" is a bar u get, when u Mind Control a mob, using the priest spell Mind Control.. It allowes u to click on that creatures natural spells and abilities and make the creature use them on targets you select.

Blizzard hads changed the way the posses bar handles itself throughout the patches making it break bar mods unless authors update them. (I think orginally the "pet bar" was just overwritten with the mobs abilities and a "posses bar didnt even exist at that point"

Teron Gorefiend fight in BT is one where even non priests get to expierence the "joys" of the possess bar. Its normally in the form of the possess bar conflicting with a mod & the Player cant click on the spells he needs, and the raid wipes. (We forced everyone to make specific macros to get around possess bar/random mod conflicts for that fight)
Last edited by Dirty30-Mouze : 04-09-08 at 03:33 PM.
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Unread 04-09-08, 03:16 PM  
robthedude
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Originally posted by Arelison
Are stances not working for anyone else? I can't seem to get them working at all for my druid.

The slider bars are there, but they don't slide when you try to move them.
Originally posted by doxxx
Increase the number of Action Sets in the Layout settings for that bar first.
The action sets slider isn't sliding either...
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Last edited by robthedude : 04-09-08 at 03:17 PM.
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Unread 04-09-08, 05:55 PM  
ronjon
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is there any way to get this to change pages like default blizzard bars / bongos 2? like when i hold shift and use my mouse wheel or press 1-6?
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