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Updated: | 04-15-09 06:06 PM |
Created: | 02-25-09 03:11 PM |
Downloads: | 15,473 |
Favorites: | 43 |
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Main purpose of creating this UI was to create a lightweight interface that runs on my shitty PC, without losing to much utility and without looking like crap.
The name simply comes from my oUF layout. This UI is build around it.
The UI basically doesn't need a setup ingame, since version 1.9. All custom settings can be done by lua.
oUF_Asym UI is made to work for 1440x900, it works out of the box for 1680x1050 and 1920x1200, ... should work for all widescreen resolutions.
It comes with A LOT of different bartextures and fonts, see oUF_Asym fonts/texture folder and dArt folder.
There is also some nice art to play around with located in dArt/Art.
i.e.
I don't use any UI scale at all. I don't have this option checked. Or in other words this UI is basically build around an UI scale of 1.0. If you are using another resolution as 1440x900, you might have to adjust your UI scale until it fits. |
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03-22-09, 06:26 AM | |
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Party Targets (and Pets) are not yet included. I'm having this on my ToDo list, though.
Last edited by Dawn : 03-22-09 at 06:27 AM.
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Dawn |
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03-22-09, 06:07 PM | |
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I'd love party targets as well.
for actionbars I might switch to ractionbarstyler. zork most of the time provides great support for his addons with frequent updates. while gryphons and stuff are cool to look at, that's just eye candy and most of the time I just need those bars and nothing else. also i kinda like a micromenu on mouseover, and zork included that in his latest ractionbarstyler build. dArt pannel on actionbars for me now works well I just anchored it to MultiBarBottomLeft, so strange behavior when switching stances is no longer an issue. little powerbar issue on oUF frames: if i'm in a major city or resting or do /rl I often have a full ragebar with my warrior until I use an ability that generates rage. very minor point of course.
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ashopedies |
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Dawn |
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Rooster |
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03-23-09, 10:18 AM | |
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Those keys are in the blizz keybinding menu. Look for "dBar", should be somewhere at the very bottom of the list.
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Dawn |
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03-23-09, 10:25 AM | ||
A Murloc Raider
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Last edited by Rooster : 03-23-09 at 03:51 PM.
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03-23-09, 05:21 PM | |
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Will be fixed it in 2.1. I'm currently working on party pets and party targets.
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Dawn |
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03-24-09, 07:31 AM | |
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Logged onto my druid for the first time in a while.
Very minor thing: druid mana bar shown when in a feral form is too long, not really matching the player health bar. Also once again stumbled across an annoying problem that all leightweight bar mods bring: switching to a stealth bar won't work. Blizzard should really include stealth as a stance or something -.-
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03-24-09, 12:40 PM | |
A Murloc Raider
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How do i move the "raid" ? :S
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Rooster |
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03-24-09, 01:09 PM | |
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2.1 is pending, the changelog is ... hughe. Hope you like it.
@Rooster Code:
-- ------------------------------------------------------------------------ -- spawning the frames -- ------------------------------------------------------------------------ |
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Dawn |
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03-24-09, 04:27 PM | |
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thank you for this update, I love the party targets. Would it be possible though to have the same out of range alpha as their parent frame? it's kinda strange if a partymember is out of range but his pet/target are both at full alpha.
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Last edited by ashopedies : 03-25-09 at 02:39 AM.
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03-24-09, 06:25 PM | |
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Sure, but that needs to be done with oUF_Spellrange, which is pretty new. Since, range fading only works for party and raid, normally. I have to test it and if it works well I'll add it to the layout.
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Dawn |
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03-25-09, 09:18 AM | ||
A Murloc Raider
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File comments: 28
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Rooster |
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03-25-09, 10:04 AM | |
A Murloc Raider
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When i raid with my paladin, i want my Raid frames a bit closer to the middle of the screen, let's say here.. What do i have to do? :S
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