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Updated: 08-30-17 03:14 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:08-30-17 03:14 PM
Created:12-18-08 02:33 PM
Downloads:31,580
Favorites:105
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oUF Neav  Popular! (More than 5000 hits)

Version: 7.3.0
by: Neal, ballagarba

This is a rebuild of the blizzard unitframes.
I made this oUF layout because i like the default wow unitframe design but not its functionalities.

Supported Units
Player
Pet
Target
Target Target
Focus
Focus Target
Party
Boss
Raid
Arena (untested)

Supported Plugins
oUF_AuraWatch (embedded)
oUF_CombatFeedback (embedded)
oUF_Smooth (embedded)
oUF_SpellRange (embedded)

Features
Aggro highlighting
PvP Timer on the Playerframe
Combat & Resting Icons
Leader-, MasterLooter- and Raidicons
Role Icons (DD, Tank or Healer)
Debuff highlight
Raidframes target hightlight
Mouseover text
Castbars support
Castbar interrupt highlight
Castbar safezone and latency text
Slashcommand for world markers (/raidmarkers)
... and many more


Info
You will require a editor (Notepad, Scite ...)
to configure or change some settings in this layout.

Open the oUF_NeavConfig.lua file.
There you can change some settings like
positon, scale, colors and some more for the
most frames

Check out https://github.com/renstrom/NeavUI for the latest changes

v7.3.0

- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.1.2

- Fix issue with the alternate resource bar for druids always showing.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios
- TOC update

v5.3.0

- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v5.1.0

- TOC updates.

v5.0.6a

- Unit frames should now hide during pet battle.
- Some tweaks to the way Blizzard's party/raid frames are hidden.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Minor tweaks...

v. 5.0.4b

- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 4.3.1b

- fixed vehicle bug
- some small changes and additions
- fixed the code the target auras
- clean up the code

v. 4.3.1a BETA

- added new combo point textures and animation
- added totem support
- added druid shrooms support
- fixed some px issues
- new "set focus" and "clear focus" system
- some small changes and additions
- you can now drag the frames by rightklicking on the unitframe > make moveable (work with target, player and focus)

found bugs? Then post a comment (:

v. 4.3.1

- updated for patch 4.3 (do a clean install)

v. 1.9.1

- fixed pet castbar filter

v. 1.9.0

- added oUF_Vengeance support
- added oUF_SwingTimmer support
- added castbar icons
- added pet castbar filter
- some fixes and changes

v. 1.8.1

- quest mob icon
- target lfd role icon
- new custom player texture
Optional Files (0)


Post A Reply Comment Options
Unread 04-24-09, 08:04 AM  
Nidra
A Kobold Labourer

Forum posts: 0
File comments: 36
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Hallo Neal,
ich habe ein Problem bei deinen unit frames. Ich benutze als Castbar Quartz und möchte diese auch behalten. in der Config Lua soll man ja die Castbar ausstellen können in der Zeile hier
oUF_Neav = {
show = {
castbars = true,
party = true,
pvpicons = true,
},
Wenn ich jedoch bei castbars das true lösche und false oder hide (beides schon probiert) eintrage tut sich rein garnix. Kannst mir bitte helfen?^^
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Unread 04-24-09, 07:11 PM  
Azande
A Defias Bandit

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Originally posted by Neal
you FAIL
actually *YOU* fail. I always admired your work but the way you reply to people is complete bullshit.
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Unread 04-24-09, 07:35 PM  
Aschker
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 6
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Lets not start a flame war, but I'm with neal on this one.. First off all: the question was related to another addon, and second of all: on the page of that addon (nMainbar) its says what the combo is to drag the bar...

Anyway.. Lovely addons.. And to Nidra: If for some strange reason that doesnt work, you can allso reposition the castbars to be way of your screen so they wont bother you :P Just move m 100000 points to the left or something..
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Unread 04-25-09, 11:25 PM  
Neal
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Originally posted by Nidra
Hallo Neal,
ich habe ein Problem bei deinen unit frames. Ich benutze als Castbar Quartz und möchte diese auch behalten. in der Config Lua soll man ja die Castbar ausstellen können in der Zeile hier
oUF_Neav = {
show = {
castbars = true,
party = true,
pvpicons = true,
},
Wenn ich jedoch bei castbars das true lösche und false oder hide (beides schon probiert) eintrage tut sich rein garnix. Kannst mir bitte helfen?^^
Hmmm... thx for the information.
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Unread 05-01-09, 06:11 AM  
dispel
A Kobold Labourer

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Hallo Neal.

Ich habe eine frage zu nMinimap. Und zwar, wie kann ich den Button des Kalendar sichtbar machen ?

Grüsse
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Unread 05-02-09, 06:23 AM  
Neal
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Originally posted by dispel
Hallo Neal.

Ich habe eine frage zu nMinimap. Und zwar, wie kann ich den Button des Kalendar sichtbar machen ?

Grüsse
Keine Ahnung
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Unread 05-07-09, 12:16 AM  
Akirium
A Kobold Labourer

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I see someone asked before if you could disable party when in raid, is that feature written in yet?
Thanks.
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Unread 05-07-09, 07:44 AM  
pekaziz
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Originally posted by Akirium
I see someone asked before if you could disable party when in raid, is that feature written in yet?
Thanks.
Just open oUF_NeavConfig.lua and change the "hideInRaid = false" to "hideInRaid = true" under the party section.
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Unread 05-07-09, 01:54 PM  
Akirium
A Kobold Labourer

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Originally posted by pekaziz
Just open oUF_NeavConfig.lua and change the "hideInRaid = false" to "hideInRaid = true" under the party section.
Thanks, I must be blind. :\
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Unread 05-17-09, 04:47 AM  
hank
A Murloc Raider
 
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Hey, tolles Addon :>
Aber ist vll möglich die alte Castbar wieder anzuzeigen? Die neue sieht weniger schön aus und die Schrift ist nicht mittig .. (v^)
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Unread 05-22-09, 07:24 AM  
Styla1204
A Kobold Labourer

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Einfach den alten Castbar Code in die neue .lua einfügen und den neuen damit ersetzen, schon is die alte Castbar da.
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Unread 06-02-09, 06:40 PM  
Esthern
A Kobold Labourer

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Is there a fast way to integrate a "in combat" icon in the player frame?

Thank you in advance!



Gibt es einen schnellen Weg, das "in Kampf" Zeichen im Spielerfenster einzublenden? Dieses existiert im Standard Ui und ich vermisse die Funktion

Danke im voraus!
Last edited by Esthern : 06-02-09 at 06:53 PM.
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Unread 06-15-09, 07:26 AM  
Redeemer32
A Defias Bandit

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moved from xperl all my life to this and loving it.

Would like the combat icon and the rest icon intergrated.

Otherwise awesome work and Thanks
:
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Unread 06-16-09, 05:11 PM  
JackOnTheMap
A Murloc Raider

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Any way to animate the portraits as of yet?

I've seen some new oUF layouts that have them animated. Not necessary but it would look nice.

Love your work, Neal.
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Unread 06-23-09, 05:26 PM  
break19
A Flamescale Wyrmkin
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Originally posted by JackOnTheMap
Any way to animate the portraits as of yet?

I've seen some new oUF layouts that have them animated. Not necessary but it would look nice.

Love your work, Neal.
http://www.wowinterface.com/download...Portraits.html
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