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Updated:05-29-10 04:58 PM
Created:05-13-10 09:09 PM
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EventHorizon Vitals (Beta)

Version: 2.0
by: Taroven [More]

This is the beta page for EventHorizon_Vitals designed for EventHorizon/Axis Betas.

At the moment, this version is the same as the main Vitals release.

v2.0 Release:
* Fixed slash command support for the EventHorizon v1.9 r219+ module API.
* The useClassColor option in config.lua should work now.

v2.0b3:
* Now actively using EventHorizon's new module API. This version is completely incompatible with anything but the EventHorizon v1.9 beta, make sure you update accordingly.
* Using /eventhorizon or /ehz to disable EventHorizon will now disable Vitals as well. An option to change this is located in config.lua (ns.config.slashDisable). I'm honestly not sure if I got to the point of testing that, though.
* You can also toggle Vitals via "/eventhorizon vitals" (also applies to /ehz, neither is case sensitive)
* Now using the Blizzard-provided namespace rather than throwing globals everywhere.
* Weapon enchants work a little better now. They update once per second instead of once per 3 seconds, and a small delay is enforced when enchants are updated to make sure they're displaying the right information.
* config.lua has been rewritten to use the addon namespace. If you use a myconfig.lua, make sure you adjust it accordingly.
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Unread 05-29-10, 10:20 PM  
Taroven
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That new version broke a few things.

I'll have to figure out another way to get it working. Not reverting it, just gonna put a little more than five minutes into the next release.
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Unread 05-29-10, 04:47 PM  
Taroven
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Originally posted by Kogasu
Sweet, thanks.

I can't get EHV to show mana in caster form (druid) in anything but class color, even with useClassColor = false. Energy and rage are both correct at this setting however.
Heh, looks like I forgot to make useClassColor do anything. I'll have a new version out momentarily.

Edit: Awaiting approval now.

FYI, Vitals will only class color your 'default' power type. As a result, energy and rage for Druids are never class colored.
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Last edited by Taroven : 05-29-10 at 05:01 PM.
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Unread 05-29-10, 01:28 AM  
Kogasu
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Sweet, thanks.

I can't get EHV to show mana in caster form (druid) in anything but class color, even with useClassColor = false. Energy and rage are both correct at this setting however.
Last edited by Kogasu : 05-29-10 at 02:02 PM.
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Unread 05-28-10, 07:52 PM  
Taroven
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I was planning on that at some point, just never got around to it. I'll work in some config mojo once I don't have a billion things to do, just make sure to remind me if it looks like I've forgotten.

Until then, lines 347-351 in core.lua are where the text positions are set. Change this code...
Code:
left:SetPoint("LEFT", EventHorizon_VitalsFrame, "LEFT", toffx, toffy)
center:SetPoint("CENTER", EventHorizon_VitalsFrame, "CENTER", 0, toffy)
...to this...
Code:
center:SetPoint("LEFT", EventHorizon_VitalsFrame, "LEFT", toffx, toffy)
left:SetPoint("CENTER", EventHorizon_VitalsFrame, "CENTER", 0, toffy)
...and you should have something close to the results you're looking for.

'toffx' and 'toffy' are the text offsets set via config.lua|ns.config.textOffset. It's mainly there to resolve font quirks, so I wouldn't recommend changing that option for this, but you can certainly change the SetPoint values directly.

Edit: Almost missed the second question there.

The EHV config works pretty much the same way as the EH config, it just takes a little bit of extra understanding to use the selective override approach (like with an EH myconfig) instead of just wiping the whole thing and starting clean.

All it takes is 3 lines to get myconfig to act the same way that you're used to.
Code:
local _,ns = ...
local config = ns.config
local color = ns.color

-- Some examples to get you going.
config.font = "Fonts\\FRIZQT__.TTF"
config.fontSizeLeft = 14
config.fontSizeRight = 10
config.fontSizeCenter = 14
config.fontSizeRune = 14

color.combo0 = {.3,.3,.3}
color.combo1 = {.5,.5,.5}
color.combo2 = {.7,.7,.7}
color.combo3 = {1,1,1}
color.combo4 = {1,0,0}
color.combo5 = {1,0,0}
Enjoy.
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Last edited by Taroven : 05-28-10 at 08:10 PM.
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Unread 05-28-10, 05:53 PM  
Kogasu
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Regarding EH Vitals, since you are going all-out with the options, any way you could expand the ability to move the (left) text and the combo (center) texts? As in, individual x-offset configs?

My "now" line sits on the far left of EH, and I've grown used to having my combo points directly above it.
Also, it must be so obvious I can't see it, but what do I need to do to make an EHV myconfig work?
Thanks.
Last edited by Kogasu : 05-28-10 at 06:03 PM.
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