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Updated: | 11-04-10 02:16 AM |
Created: | 07-07-09 06:01 PM |
Downloads: | 92,783 |
Favorites: | 303 |
MD5: |
Ghost: Pulse is a WoW addon in the spirit of Jim's Cooldown Pulse.
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12-09-10, 01:54 PM | |
A Kobold Labourer
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low health warning
What percent triggers the low health warning?
What syntax do I need to use to change it? |
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lantern314 |
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12-13-10, 01:46 PM | |
A Kobold Labourer
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Hello,i was wondering how could i make the addon only show cooldowns with a cooldown of 2 mins and more.Thank you!
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RaiGaL |
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otrebla |
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12-26-10, 12:23 PM | ||
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This is currently not working with any holy word spell cooldowns, quite frustrating but still a great mod. Is there a way to make the frames smaller? |
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LatexHealer |
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NoxDineen |
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01-01-11, 02:39 PM | |
A Kobold Labourer
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I don't know if this has been addressed before or if it's been changed in some not-for-the-public version, but I'd like to suggest this change.
I find it counter-intuitive and rather annoying that the mouse wheel changes do not respect the locked state of this add-on. I mean, if I locked the frame, I should be able to scroll my mouse's wheel all I want without being spammed by messages saying that some add-on is ignoring my decision for it to stay locked in the position I told it to and changing its scalings. Ranting aside, I included these lines to fix that for me, starting at line 374 (my alterations are lines 377-379 (lines 4-6 below): Lua Code:
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.e- |
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01-06-11, 09:08 PM | |
A Murloc Raider
Forum posts: 4
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GP3 doesn't seem to be tracking a hunter's Kill Command properly...
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TGulics |
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02-28-11, 04:26 PM | |
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seems to be some sort of issue with bartender 4 and the water elemental freeze spell. bartender seems to block this addon from working with pet spells. had to disable bartender4 to track pet spells.
can you add an option to change the overlay color of a pet's cooldown, like a different color from a water elemental's freeze to the mages frost nova? (they share an icon so its confusing which one is off cd)
Last edited by Codex : 02-28-11 at 05:50 PM.
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Codex |
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03-20-11, 05:43 AM | |
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Hello.
I was wondering if it's possible to resize the icon? Mine is in the middle of the screen and is about 5*5cm. Really disturbing when you raid. I most admit I like the old Ghost the icon wasn't so big and you could just registry it enough when it flashed. And it showed when the cd of the spell was about to go off. I don't seem to be able to do that on Ghost 3. Thanks in advance. Illu Edit: addet more text
Last edited by Illulady : 03-20-11 at 05:48 AM.
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Illulady |
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05-02-11, 08:42 AM | |
A Kobold Labourer
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4.1 Broken?
This add-on is still working for me, but my bugsack is catching a lot of errors relating to this.
Any fans know an update to get rid of these or is the author looking at an update? Much appreciated |
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thecraftybee |
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05-04-11, 04:12 PM | ||
A Kobold Labourer
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Re: 4.1 Broken?
At the moment, I am using Doom Cooldown pulse, but I much prefer Ghost Pulse. |
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VisualDeadlock |
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05-06-11, 04:33 AM | |
A Kobold Labourer
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GP3: Fix for 4.1
I was having problems with GP3 since 4.1 - it wouldn't pulse the graphic when an ability came off of cooldown. I was waiting to see if the author would update the addon, but so far, he hasn't that I have seen.
Anyways, I decided to risk it and take a look at the code and I think I fixed it. At least it seems to work for me. I haven't uploaded the addon, or contacted the author, of course, credit for the addon goes to him. Anyways, this is what I did to fix the addon: Ghost Pulse basics folder -Open Players.LUA -Find "COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, ...)" and replace with "COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, ...)" -save and close file -Open Spells.LUA file -Find "COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, ...)" and replace with "COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, ...)" -save and close file These two steps did the trick. Thanks, I hope this helps anybody out there with this issue. |
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VisualDeadlock |
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05-07-11, 04:39 PM | ||
A Kobold Labourer
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Re: GP3: Fix for 4.1
Players.lua local function HandleCombatLog(timeStamp, event, sourceGuid, sourceName, sourceFlags, destGuid, destName, destFlags) to local function HandleCombatLog(timeStamp, event, hideCaster, sourceGuid, sourceName, sourceFlags, destGuid, destName, destFlags) and Spells.lua local function HandleCombatLog(timeStamp, event, sourceGuid, sourceName, sourceFlags, destGuid, destName, destFlags, spellId, spellName, spellSchool, ...) to local function HandleCombatLog(timeStamp, event, hideCaster, sourceGuid, sourceName, sourceFlags, destGuid, destName, destFlags, spellId, spellName, spellSchool, ...) works now! |
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balbaroy |
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06-28-11, 06:53 PM | |
A Kobold Labourer
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Any update for 4.2?
I made combat handler changes this time too, but this time it didnt do the trick. |
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VisualDeadlock |
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07-14-11, 12:35 AM | |
A Kobold Labourer
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Patches for 4.2 COMBAT_LOG_EVENT format.
Players.lua@20 local function HandleCombatLog(timeStamp, event, _, sourceGuid, sourceName, sourceFlags, _, destGuid, destName, destFlags) Spells.lua@208 local function HandleCombatLog(timeStamp, event, _, sourceGuid, sourceName, sourceFlags, _, destGuid, destName, destFlags, _, spellId, spellName, spellSchool, ...) Monitor.lua@194 local function HandleSpellAuraGained(sourceGuid, sourceName, sourceFlags, _, destGuid, destName, destFlags, _, spellId, spellName, spellSchool, auraType) Monitor.lua@212 local function HandleSpellAuraRemoved(sourceGuid, sourceName, sourceFlags, _, destGuid, destName, destFlags, _, spellId, spellName, spellSchool, auraType) Monitor.lua@226 local function HandleCombatLog(timeStamp, event, _, ...)
Last edited by ardente : 07-16-11 at 01:07 PM.
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ardente |
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