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Updated: 01-18-18 03:59 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:01-18-18 03:59 PM
Created:12-28-09 12:08 PM
Downloads:37,844
Favorites:102
MD5:
7.3.0

AftermathhUI  Popular! (More than 5000 hits)

Version: 2.52
by: Game92 [More]

AftermathhUI

AftermathhUI is a minimalistic Interface for PvE and most of the PvP-Content.
The engine comes from Tukui/Elvui but with less features, options and a few unique features that are not included in Tukui/Elvui.

AddOn-List:

AftermathhUI - inclues:
Actionbars
Auras
Cooldowns
Chat
DataBars - Altpower, ArtifactBar, Class Bar, ExperianceBar, ReputationBar, HonorBar, PowerBar, ThreatBar, GCDBar.
DataTexts - Time, Durability, Talent, System.
Inventory - Bags, Merchant.
Loot
Minimap
Misc - Objective Tracker, ErrorFilter, Interrupt, LossControll, TimeTrackers.
Fonts
Tooltips
Unitframes
Nameplates

And a lot more features..

Slash-Command List:

/setupui - Setup for the UI (will automaticly occurr on first login)

Questions:

This compilation is only configurable via Config.lua or the other files depending what you want to edit, so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.

Credits:

Tukz
Hydra
Elv
Haste
P3lim
Phanx
Neav
Azilroka
Vlad
Simply

Donate:
I've spent many hours deploping this UI, i appricate any dontations, thank you!
Donate Here

2.52

* Updated for 7.3.5..
* Re-added the AFK feature..
* Added Petbattle feature..

2.36

* PowerBar, ClassPower fixes..

2.36

* Updated for 7.3.2
* Tons of fixes and features..

2.00

* Updated for 7.3.0
* Tons of new features.. PowerBar, ThreatBar and alot more.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
40kB
01-05-12 01:01 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
2.48
410kB
Game92
01-02-18 12:47 PM
2.36
409kB
Game92
12-26-17 06:51 AM
2.00
387kB
Game92
09-06-17 01:30 PM
1.52
1MB
Game92
02-02-17 06:19 AM
1.46
1020kB
Game92
12-02-16 04:17 PM


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Unread 01-27-18, 12:31 PM  
Game92
A Molten Giant
 
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Forum posts: 770
File comments: 740
Uploads: 14
Re: Move minimap?

Originally Posted by hoperose
Thank you for this addon. Is there a way to move the minimap to the top right instead of the top left? Thank you!
Yes, you can.

Open Orderhall.lua, and you will need to edit the points for..

CustomBuffsHeaders
Minimap
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Unread 01-26-18, 07:34 PM  
hoperose
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 4
Uploads: 1
Move minimap?

Thank you for this addon. Is there a way to move the minimap to the top right instead of the top left? Thank you!
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Unread 01-23-18, 10:20 AM  
Game92
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Forum posts: 770
File comments: 740
Uploads: 14
Originally Posted by hardcoregarrett
On my Death Knight where the combo points are it shows random numbers for runes and # at start of combat.
The numbers are not random, # = no cooldown of your runes and when there's numbers it's how long for the rune cd
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Unread 01-22-18, 03:31 PM  
hardcoregarrett
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Forum posts: 1
File comments: 28
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On my Death Knight where the combo points are it shows random numbers for runes and # at start of combat.
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Unread 01-18-18, 03:39 PM  
Game92
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File comments: 740
Uploads: 14
Originally Posted by Throrik
Get the following error when trying to install:

Code:
Message: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
Time: 01/18/18 05:31:54
Count: 16
Stack: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
[C]: in function `SetCvar'
Interface\AddOns\AftermathhUI\Core\Install.lua:23: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:4640: in function `StaticPopup_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals:
No other addons running.
Hey, will update this shortly
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Unread 01-17-18, 11:34 PM  
Throrik
A Defias Bandit

Forum posts: 3
File comments: 10
Uploads: 0
Get the following error when trying to install:

Code:
Message: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
Time: 01/18/18 05:31:54
Count: 16
Stack: Interface\AddOns\AftermathhUI\Core\Install.lua:23: attempt to call global 'SetCvar' (a nil value)
[C]: in function `SetCvar'
Interface\AddOns\AftermathhUI\Core\Install.lua:23: in function `OnAccept'
Interface\FrameXML\StaticPopup.lua:4640: in function `StaticPopup_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals:
No other addons running.
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Unread 01-15-18, 08:56 AM  
Game92
A Molten Giant
 
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Forum posts: 770
File comments: 740
Uploads: 14
Originally Posted by flexbar
Hello,

When i try to install this UI, i cannot click anything to accept the install? i cant seem to get any ELV UI to work at all, i have refreshed my WTF folder and Interface.
You cannot have this UI and ElvUI at the same time.
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Unread 01-13-18, 08:35 AM  
flexbar
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Hello,

When i try to install this UI, i cannot click anything to accept the install? i cant seem to get any ELV UI to work at all, i have refreshed my WTF folder and Interface.
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Unread 10-08-17, 04:17 PM  
Game92
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File comments: 740
Uploads: 14
Originally Posted by cysaw
trying to move player castbar but its not moving is this the right LUA

if (C.UnitFrames.CastBarMod) then
local Castbar = CreateFrame("StatusBar", nil, self)
Castbar:Size(312, 24)
Castbar:SetStatusBarTexture(Texture)
Castbar:SetStatusBarColor(unpack(C.UnitFrames.CastBarColor))
Castbar:Point("BOTTOM", UIParent, 0, 200)
Castbar:CreateBackdrop()
Castbar:Point("BOTTOM", UIParent, 0, 200)
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Unread 09-25-17, 12:15 PM  
cysaw
A Defias Bandit

Forum posts: 3
File comments: 64
Uploads: 0
trying to move player castbar but its not moving is this the right LUA

if (C.UnitFrames.CastBarMod) then
local Castbar = CreateFrame("StatusBar", nil, self)
Castbar:Size(312, 24)
Castbar:SetStatusBarTexture(Texture)
Castbar:SetStatusBarColor(unpack(C.UnitFrames.CastBarColor))
Castbar:Point("BOTTOM", UIParent, 0, 200)
Castbar:CreateBackdrop()
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Unread 09-25-17, 06:04 AM  
cysaw
A Defias Bandit

Forum posts: 3
File comments: 64
Uploads: 0
Thanks for updating!
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Unread 05-03-17, 03:05 PM  
Eolian
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File comments: 114
Uploads: 4
Is there a config menu?
Id like to change some settings including where and how my Unit Frames are displayed, also I want to change some chat settings among a few other things.

Also, how do I change the resolution? I logged in first time with it and everything was a very nice smaller size. I followed the setup prompt but now everything is humongous.

Thanks in advance, hoping to see what it looks like after I can make my changes
Last edited by Eolian : 05-03-17 at 03:06 PM.
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Unread 12-01-16, 04:54 AM  
Game92
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File comments: 740
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Originally Posted by benzy
Hey really great and lightweight ui . I have 1 Question and i need some help with them ^^

1. Im using 3 bars setup from Bartender and the 3rd bar and the player cast bar are overlaping each other i want to move the cast bar abit more above but I cannot find his text.file for the postion in the LUA files can u tell me where excatly is the castbar position line in the LUA files ?
oUF_Aftermathh.lua

Line 379: ACastbar:SetPoint("BOTTOM", UIParent, 0, 92) this is where you move it.
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Unread 12-01-16, 03:41 AM  
benzy
A Defias Bandit

Forum posts: 3
File comments: 41
Uploads: 0
Hey really great and lightweight ui . I have 1 Question and i need some help with them ^^

1. Im using 3 bars setup from Bartender and the 3rd bar and the player cast bar are overlaping each other i want to move the cast bar abit more above but I cannot find his text.file for the postion in the LUA files can u tell me where excatly is the castbar position line in the LUA files ?
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Unread 11-30-16, 04:26 AM  
Game92
A Molten Giant
 
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Forum posts: 770
File comments: 740
Uploads: 14
Re: pics plz

Originally Posted by the9thresident
only one pic??
i might actually cry about this
Well, i'm sorry one picture is enough, the picture is updated though, enjoy.
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