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Spellcraft  Popular! (More than 5000 hits)

Version: 1.402
by: batrick [More]

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Spellcraft is back!

Please donate for Spellcraft's Continued Development: Click here to lend your support!


This addon, Spellcraft, does a variety of things for the Mage Class.

All of which you can configure yourself using /spellcraft or /sc.


This addon is entirely modularized. This means that you pick the features that you want, the rest do NOT stay in memory (i.e. the addon is only as big as you want it to be). You can pick the modules you want using /spellcraft when you are logged in. Additionally if you would like, you can permanently remove the modules yourself; they are all in this folder following the naming convention: "Spellcraft.[Module].lua".

Below are some of the features you have availible to you:

  • You can buy reagents (up to a certain number you can set with "/changereagent"), sell your gray items, and repair all your items. Will tell you when you need to purchase more reagents upon entering a city.
  • You can use the slash command: "/bandagem" to messages healers in our group/raid that are targetting you that you are bandaging yourself. It also notifies your party. This can also be done automatically.
  • Automatically Releases you from a BG.
  • Makes a Minimap Button only for mages that, when clicked, will open a frame with all the portals your level permits you to cast, along with your hearthstone.
  • The addon will give you a prompt to remove all your armor when you use invisibility while in a group and leaving combat. It will then provide a prompt to put all your gear back on.
  • You can set up this addon to automatically whisper people that are targetting your sheep, message your party, and message your raid. You can also use the slash command: "/polym [f,t]". If you use this, TURN OFF automatic messaging. For example: "/polym f" where f means your sheep is your focus, or use "/polym t" where t means your sheep is your target. It messages people in your group/raid/battlegroup ONCE that they are targeting your "focus" or "target" and that you are polymorphing their target. Additionally, it has a configurable set probable chance to say polymorph phrases when in a party or raid, depending on your settings. These things you can configure with "/polym config".
  • Tells you who broke your sheep and with what attack/spell.
  • This addon automatically collects garbage (recycles unused memory) of all addons when you die or enter a place of rest. This helps minimize computer lag (not netowrk lag!). Other conditionals for this may be added in the future.

SLASH COMMAND LIST

/spellcraft -- Configure this addon.

/bandagem -- Messages healers in your group that are targeting you, that you are bandaging yourself. Also notifies party.

/polym [config,f,t]-- Messages people in your party/raid/battlegroup that you are polymorphing their target. Messages your party as well, if you are just in a party.

/getnaked -- Takes off all your gear with durability.

/gearoff -- Same as /getnaked.

/gearon -- Puts your gear (that you took off with /getnaked) back on.

/changereagent -- Opens a window to change the maximum number of each of your class' reagent to buy.

http://www.unm.edu/~batrick/spellcraft/files/ChangeLog.txt
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Unread 04-17-08, 03:15 AM  
Hotcooler
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This addon is working perfectly with patch 2.4
Last edited by Hotcooler : 04-17-08 at 11:08 AM.
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Unread 05-01-08, 01:43 PM  
nanatoana
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First, let me say that I LOVE this add-on. I only have a couple of questions. I get an internal bag error when I try to buy reagents for my priest---and the error does not happen every time, so its probably a user error. My second question is "I know this is working with the latest patch (2.4), but is there any plans to update this wonderful mod"?
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Unread 05-13-08, 11:26 PM  
empyreal0
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Any plans to update so the addon includes the new portals to Theramore?
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Unread 05-14-08, 09:04 AM  
Verlynthea
A Kobold Labourer

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update for 2.4

Hi i have added code to include buttons for the new portals as per the patch notes, "New Teleport/Portal: Theramore and Teleport/Portal:Stonard spells are available"

Please note this was the first ever time I have written any part of any mod so it may not be perfect.

http://www.skidmarksteve.xoompages.c...llcraft114.zip

Edit: Just fixed that nasty error.. woo i am good... uploading it to the same url.

oh yea and the changes i made are only for the English version.
Last edited by Verlynthea : 05-17-08 at 05:28 AM.
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Unread 05-18-08, 11:57 AM  
Verlynthea
A Kobold Labourer

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Version 1.115 -- my version

http://www.skidmarksteve.xoompages.c...llcraft115.zip
==========================================================================
--Version 1.115--
--Fixed evocate not detecting wands with out the word wand in the title, also checked that gems in wands were detected and added correctly.
--Fixed invisible remove gear. (must be in combat, in a party, not in a battleground and go invisible for it to show(as it was before 2.4))
--No longer need to tick load out of date addons(till wow patch 2.5)
--proper internal version changed.

--TODO - will be in version 1.116--

--fix sheep spam, i know what is wrong.. but that doesn't stop it taking ages to fix
==========================================================================
Last edited by Verlynthea : 05-18-08 at 11:57 AM.
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Unread 05-28-08, 05:05 AM  
aastarius
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Just to say thanks for keeping this addon up to date - saves me a LOT of button space


The "internal bag error" is caused when you have your minimum reagent count set to a value higher than a single stack and the addon needs to buy more than a stack ... basically it can't (currently) cope and as far as I can remember never has.


Example:

On my mage I have the reagents set to 20 each teleport/portal runes and 60 "dust". If it needs to purchase more than 20 dust I get the error.
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Unread 06-25-08, 04:22 PM  
Elitist
A Defias Bandit

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Hey, just wanted to thank you for making this great mod. I recently switched UI's and had forgotten the name of this addon and was getting frantic since I couldn't find it!
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Unread 08-14-08, 02:31 AM  
Clare
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I;d like to echo the praise for this addon, it's fantastic for mages.

I would like to know if it's possible to have the portals launch a macro rather than just the spell though. I have seen too many mages toss a teleport when they mean to make a portal, or hit the wrong portal, so I have a macro that tells exactly which portal I'm opening. While it's less likely that I'll make the wrong port with this, I'd still like my macro if possible, and this thing is so nice for the button challenged.
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Unread 10-13-08, 05:13 AM  
batrick
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Exclamation Upcoming changes

I'll be updating Spellcraft shortly after 3.0 is released. I haven't been able to get on the PTR to fix some of the minor bugs that exist.

The next version will make the Evocation module deprecated. Blizzard has basically prevented it's functionality so I am unable to maintain it. It should continue to work fine out of combat so I'll leave it in for those who want it.

I'm working on a Buffs management module that allow you to easily buff someone in your raid quickly who needs AI or AB (it will be more flexible in the future for other classes and buffs hopefully).
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Unread 10-23-08, 10:59 PM  
Peyana
A Deviate Faerie Dragon
 
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LOVE THIS MOD! I don't know what I would do without it. Thank you so much for updating it!
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Unread 11-17-08, 07:36 AM  
Magicfire
A Kobold Labourer

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issues with taint

I get lots of taint from this module.

Please check your taint.log file in the "World of Warcraft\Logs" directory.

Here is a small sample:
Code:
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton1SecureButton:SetAttribute()
      Interface\FrameXML\VoiceChat.lua:122 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton1:Show()
      Interface\FrameXML\VoiceChat.lua:124 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton2SecureButton:SetAttribute()
      Interface\FrameXML\VoiceChat.lua:127 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton2:Hide()
      Interface\FrameXML\VoiceChat.lua:128 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkers:SetHeight()
      Interface\FrameXML\VoiceChat.lua:164 VoiceChatTalkers_ResizeFrame()
      Interface\FrameXML\VoiceChat.lua:136 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton1SecureButton:SetAttribute()
      Interface\FrameXML\VoiceChat.lua:122 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton1:Show()
      Interface\FrameXML\VoiceChat.lua:124 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton2SecureButton:SetAttribute()
      Interface\FrameXML\VoiceChat.lua:122 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkersButton2:Show()
      Interface\FrameXML\VoiceChat.lua:124 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
  An action was blocked in combat because of taint from Spellcraft - VoiceChatTalkers:SetHeight()
      Interface\FrameXML\VoiceChat.lua:164 VoiceChatTalkers_ResizeFrame()
      Interface\FrameXML\VoiceChat.lua:136 VoiceChatTalkers_Update()
      Interface\FrameXML\VoiceChat.lua:57 VoiceChatTalkers_OnEvent()
      VoiceChatTalkers:OnEvent()
Thanks
Last edited by Magicfire : 12-10-08 at 08:57 AM.
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Unread 11-24-08, 09:23 AM  
Peyana
A Deviate Faerie Dragon
 
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Thumbs up Portals/Teleport for Dalaran

Just want to say 'THANK YOU' again for a great add-on! I use this on all my toons for the vendor stuff cause it is great! I don't have to go through my entire bag for the grays to be sold! I have noticed that it does not work with my DK. The window doesn't open when I talk to a vendor. Also was wondering if an update with the portal/teleport buttons to Dalaran was in the near future. I am so glad there are people out there like you that know how to do this and make these things available to people like me that have no clue how to do them! You are awesome!
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Unread 11-26-08, 04:52 PM  
putzhead
A Kobold Labourer

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hearthstone

love the add but the hearth stone doesnt tell u where its set at (im forgetfull)
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Unread 01-10-09, 09:29 PM  
Artifexis
A Kobold Labourer

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Spellcraft updates for Priest

While I know this is primarily a mage mod, the following changes make it work for a priest level 80 (Switch from Sacred to Devout candle).

Spellcraft = changes to make priest work at 80

1) interface\addons\spellcraft\localization.xx.lua
about line 182 add "Devout Candle" for appropriate language to Priest Reagent list. For instance in English
SC_REAGENT_PRIEST_HOLY = "Holy Candle";
SC_REAGENT_PRIEST_SACRED = "Sacred Candle";
SC_REAGENT_PRIEST_DEVOUT = "Devout Candle";

2) interface\addons\spellcraft\Spellcraf*****rchant.lua
about line 64
Priest = {
{SC_REAGENT_PRIEST_HOLY, 20, 48, 11},
{SC_REAGENT_PRIEST_SACRED, 40, 56, 23},
{SC_REAGENT_PRIEST_DEVOUT, 40, 80, 80}
},

3) The wtf\account\<name>\Savedvariables\spellcraft.lua file will have to be updated to hold the table entry for the Devout candle: either by deleting it and allowing the mod to recreate it next time you run WOW, or by adding the table entry manually (about line 38)
["Priest"] = {
20, -- [1]
40, -- [2]
40, -- [3]
},
Last edited by Artifexis : 01-10-09 at 09:35 PM.
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Unread 01-12-09, 07:34 PM  
Peyana
A Deviate Faerie Dragon
 
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Thumbs up Re: Spellcraft updates for Priest

Originally posted by Artifexis
While I know this is primarily a mage mod, the following changes make it work for a priest level 80 (Switch from Sacred to Devout candle).

Spellcraft = changes to make priest work at 80

1) interface\addons\spellcraft\localization.xx.lua
about line 182 add "Devout Candle" for appropriate language to Priest Reagent list. For instance in English
SC_REAGENT_PRIEST_HOLY = "Holy Candle";
SC_REAGENT_PRIEST_SACRED = "Sacred Candle";
SC_REAGENT_PRIEST_DEVOUT = "Devout Candle";

2) interface\addons\spellcraft\Spellcraf*****rchant.lua
about line 64
Priest = {
{SC_REAGENT_PRIEST_HOLY, 20, 48, 11},
{SC_REAGENT_PRIEST_SACRED, 40, 56, 23},
{SC_REAGENT_PRIEST_DEVOUT, 40, 80, 80}
},

3) The wtf\account\<name>\Savedvariables\spellcraft.lua file will have to be updated to hold the table entry for the Devout candle: either by deleting it and allowing the mod to recreate it next time you run WOW, or by adding the table entry manually (about line 38)
["Priest"] = {
20, -- [1]
40, -- [2]
40, -- [3]
},
Thank you for giving us this info! I was going crazy trying to buy devout candles and it giving me sacred candles!
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