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Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Updated:03-08-15 10:52 AM
Created:09-11-10 03:58 PM
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Flump  Popular! (More than 5000 hits)

Version: 1.2.9
by: oomp, Chivolence

If you like this addon, I recommend checking out my other raid announce addon, Fatality.

Flump is a simple addon which announces raid cooldowns/portals/feasts and more to a specified channel.

This addon was originally made solely for use by my guild, but after having several requests to upload it publicly, I decided to do so. We've been using it for a few years now and have added what we consider to be the main raid cooldowns/abilities, but if we've missed something which you consider to be important, or similarly don't consider important, leave a comment and I'll see what I can do.

If you have any other ideas/suggestions, let me know!

  • Toggle on/off in-game: /flump
  • Full list of options: /flump list
Only works inside Raid/Party instances.

v1.2.9 | Chivolence | Sunday, 8th March, 2015
- Updated spells, cooldowns, feast and summons for WOD.
- Flump does not work with LFG/LFR, currently looking to fix this. It should work for manually made parties and raids though.

v1.2.8 | moop | Friday, 3rd February, 2012
- Added an option to enable Flump inside LFR instances. This is enabled by default, type /flump lfr to disable.
- Cauldrons: Changed the wording of announcements from "Player created a Cauldron" to "Player is creating a Cauldron", since cauldrons have a cast time and are not placed when the event fires.
- Priests: Added Lightwell.
- Tanks: Added Dream from the Madness of Deathwing encounter.

v1.2.7 | moop | Thursday, 12th January, 2012
- A few more bug fixes/code cleanups.

v1.2.6 | moop | Saturday, 7th January, 2012
- Fix a minor bug introduced in v1.2.5 where if the user entered an instance with Flump disabled, then enabled it, it wouldn't register correctly.

v1.2.5 | moop | Tuesday, 3rd January, 2012
- Flump's enabled/disabled option is now stored globally, meaning that if it's changed on one character, it'll be changed for all characters. Other settings remain character-specific.

v1.2.4 | moop | Thursday, 29th December, 2011
- Death Knight: Added Anti-Magic Zone.
- Hunter: Announce the Hunter's name (instead of the pet's) when Ancient Hysteria is used.
- Items: Added Mirror of Broken Images ("Image of Immortality") announcement.
- Tanks: Announcements are no longer sent based on a minimum health threshold. Instead, tanks must be either assigned (using roles) or promoted (using Blizzard's MT option) for their cooldowns to be announced.

v1.2.3 | moop | Wednesday, 30th November, 2011
- Report players as "Player" instead of "Player-Realm" inside Raid instances.

v1.2.2 | moop | Wednesday, 31st August, 2011
- Saved variables are now stored per character, which means you'll have to reconfigure your settings on each character you have Flump enabled on.
- Fix announcements for Divine Plea. It should now only be announced when used by a healer.
- Increased the threshold for a tank's minimum health (180k) and healer's minimum mana (80k). These values should be adjusted to better suit your raid's gear level.
- Bump TOC to 40300.

v1.2.1a | moop | Wednesday, 31st August, 2011
- Added an option to announce the use of mana cooldowns (Divine Plea/Hymn of Hope/Innervate/Mana Tide Totem). This is enabled by default, type /flump manacd to disable.

v1.2.0 | moop | Wednesday, 29th June, 2011
- Updated COMBAT_LOG_EVENT_UNFILTERED arguments for 4.2.
- Added basic in-game options. Type /flump list for more information.
- Added an option to enable Flump inside Party instances. This is disabled by default, type /flump party to enable.
- Warrior: Fix the announcement for Rallying Cry fading.
- Bump TOC to 40200.

v1.1.7 | moop | Friday, 6th April, 2011
- Death Knight: Added Raise Ally.
- Druid: Switch to using spellID instead of spellName to detect Rebirth.
- Warlock: Added Soulstone Resurrection.

v1.1.6 | moop | Saturday, 30th April, 2011
- Shaman: Added Spirit Link Totem.
- Warrior: Added Rallying Cry.

v1.1.5 | moop | Wednesday, 27th April, 2011
- Updated COMBAT_LOG_EVENT_UNFILTERED arguments for 4.1.
- Added an option to announce Tricks of the Trade/Misdirection. This is disabled by default, set TRICKS_MISDIRECT to true to enable.
- Added an option to enable fade announcements. This is enabled by default, set FADE_ANNOUNCE to false to disable.
- Increased the threshold for a tank's minimum health (170k) and healer's minimum mana (60k). These values should be adjusted to better suit your raid's gear level.
- Removed the old T10 set bonus announcements.
- Mage: Added Portal: Tol Barad.
- Shaman: Even better Reincarnation detection!
- Bump TOC to 40100.

v1.1.4 | moop | Thursday, 3rd February, 2011
- Paladin: Fix the announcement for Divine Guardian fading.

v1.1.3 | moop | Sunday, 30th January, 2011
- Shaman: Attempt to fix erroneous announcements for Reincarnation when corpserunning.

v1.1.2 | moop | Tuesday, 25th January, 2011
- Shaman: Added an announcement for Reincarnation usage.

v1.1.1 | moop | Wednesday, 19th January, 2011
- Cooldowns: Added Lay on Hands.
- Cauldrons: Added Cauldron of Battle and Big Cauldron of Battle.

v1.1.0 | moop | Wednesday, 22nd December, 2010
- Feasts: Added Seafood Magnifique Feast, Broiled Dragon Feast, and Goblin Barbecue Feast.
- Cooldowns: Added Power Word: Barrier, Guardian of Ancient Kings, Time Warp, and Ancient Hysteria.
- Increased the threshold for a tank's minimum health (150k) and healer's minimum mana (50k)
- Removed failed dispel detection. I'll re-add this if there's an encounter which requires it in Cataclysm.

v1.0.9 | moop | Tuesday, 30th November, 2010
- Added the option to report to yourself (OUTPUT = "SELF") and custom channels (OUTPUT = "CHANNEL").

v1.0.8 | moop | Sunday, 16th October, 2010
- Added/removed some new/obsolete spells. Not all changes have been tested, so please report any bugs you may experience!
- Bump TOC to 40000.

v1.0.7 | moop | Saturday, 11th September, 2010
- Initial release.
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Unread 05-08-11, 12:37 PM  
oomp
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Originally posted by Maxen
Yea, would be nice to have it working in 5 man dungeons too. I like to know what people do or don't, especially when I'm healing I have setup a private channel just for that, so nobody is spammed.
Alright, cool. I'll be sure to include it in the next update.

Just as side note, you don't need to set up a private channel if you'd just like to report to yourself, set local OUTPUT = "SELF" and reports will simply be printed to chat.
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Unread 05-08-11, 06:37 AM  
Maxen
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Yea, would be nice to have it working in 5 man dungeons too. I like to know what people do or don't, especially when I'm healing I have setup a private channel just for that, so nobody is spammed.
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Unread 05-07-11, 11:18 AM  
oomp
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Originally posted by Maxen
Would be nice to have this in party though...
I assume you mean inside Party instances, as opposed to announcing in Party chat while inside Raid instances, right?

If it's the former, it's something I considered when I originally released the addon, but came to the conclusion that there wasn't much use for announcements inside Party instances, since there are only 5 people, and it might be a bit redundant. If you feel there's a use for it, let me know and I'll include it in the next update.

If it's the latter, you can open up the Flump.lua file in any text editor and change local OUTPUT = "RAID" to local OUTPUT = "PARTY".
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Unread 05-07-11, 09:18 AM  
Maxen
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Yes, i was about to post it.. sorry, I should have RTFM!

Would be nice to have this in party though...
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Unread 05-07-11, 06:34 AM  
oomp
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Originally posted by Maxen
Do we need to be in group or party to make this work ? Because it doesnt do anything solo... or am I missing something ?
From the addon's description:
Only works inside raid instances.
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Unread 05-06-11, 07:34 PM  
Maxen
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Do we need to be in group or party to make this work ? Because it doesnt do anything solo... or am I missing something ?
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Unread 03-19-11, 03:43 PM  
oomp
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Originally posted by khald
I have been trying to add Misdirection and Tricks of the Trade to flump. The only problem I have run into is they only work in combat.
I'll add an option for this in the next update which will be disabled be default, so you'll need to modify the first few lines to enable it. It will work both in and out of combat, and will only announce if the target of either spell is a tank.

[edit] Added in v1.1.5. It's disabled by default - set TRICKS_MISDIRECT to true to enable.
Last edited by oomp : 04-30-11 at 08:04 AM.
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Unread 03-01-11, 12:00 PM  
khald
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I have been trying to add Misdirection and Tricks of the Trade to flump. The only problem I have run into is they only work in combat.

I added both under "local spells" and work fine in combat but if they use Misdirection or Tricks before combat it won't show. Should I be putting these spells somewhere else?

Thanks for the great addon.
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Unread 02-14-11, 11:08 AM  
oomp
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Originally posted by mrruben5
How does this interact when more then 1 people in the raid have this AddOn running? Will it disable itself?
I'm afraid it's not automatic, though it's simply a case of typing /flump to toggle it on/off. We have several people with the addon installed in the guild, and while you do get the odd "double report" on the first trash pack due to 2 people having it enabled, one usually says "I'll turn mine off" and that's that for the rest of the raid.

If I were to implement some sort of automated checking, it would require the addon to communicate between clients, and that's not something I plan on adding in the near future.
Last edited by oomp : 02-14-11 at 11:10 AM.
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Unread 02-14-11, 10:06 AM  
mrruben5
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Hey there,

Nice AddOn!

How does this interact when more then 1 people in the raid have this AddOn running? Will it disable itself?
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Unread 02-02-11, 04:22 PM  
erduker
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Great addon

Keep it simple
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Unread 01-20-11, 08:56 AM  
oomp
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Originally posted by Maelynn
With all due respect, that's rather narrow-minded. If you choose to present your addon to a community, then imho that means you have to show willingness to adapt your addon to the wishes of the community (if reasonable). You can't just toss an addon up on a large website like WoWInterface and refuse to make any changes, just because your guild doesn't need it. You have a certain responsibility if you make an addon publically available. If people request an options menu so they can tweak the addon to their own needs, then why not add it? It'd mean that those people would enjoy using your addon, rather than being forced to use an addon your way - often that means that people decide not to use it instead, which would be a shame.
Sorry, I simply do not agree. You're entitled to your opinion, but the fact of the matter is I'm not forcing people to use my addons, there are alternatives out there with configuration UI's, flashing colours, ponies, and rainbows, if that's what people want. To be honest with you, I really don't mind if Flump doesn't receive any downloads at all. If you'd have read the description, I originally uploaded this to serve people who were requesting that I do so from my server, and as a convenient way to provide version updates to those people, if more people find it useful, then so be it, they can download it, too.

In response to this comment:
Originally posted by Maelynn
You can't just toss an addon up on a large website like WoWInterface and refuse to make any changes, just because your guild doesn't need it.
To be perfectly blunt; it's my addon, I really can do what I wish, and I believe the majority of other addon authors would share my view on this. Besides, as creepy_inc posted, he's perfectly happy with the way the addon is at the moment, therefore, by your logic, by not making any changes and not implementing an in-game configuration UI, I am already catering to the community to some extent.
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Unread 01-20-11, 03:49 AM  
Maelynn
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Originally posted by oomp
I suppose I can see how it would be useful for other people, but for my guild specifically, it's not really something we need, and for that reason, I'm afraid I won't be adding it.
With all due respect, that's rather narrow-minded. If you choose to present your addon to a community, then imho that means you have to show willingness to adapt your addon to the wishes of the community (if reasonable). You can't just toss an addon up on a large website like WoWInterface and refuse to make any changes, just because your guild doesn't need it. You have a certain responsibility if you make an addon publically available. If people request an options menu so they can tweak the addon to their own needs, then why not add it? It'd mean that those people would enjoy using your addon, rather than being forced to use an addon your way - often that means that people decide not to use it instead, which would be a shame.
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Unread 01-19-11, 01:44 PM  
creepy_inc
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Originally posted by oomp
While I realise it's tedious to edit the code to enable/disable certain announcements, it's not too hard, and since the addon was originally created for use solely by my guild, I don't think I'll be adding any kind of in-game configuration options any time soon. If you want to, for example, remove announcement of a Warrior's Shield Wall, simply open the Flump.lua file in your preferred text editor, find the following line:

[871] = true, -- Shield Wall

and replace it with:

-- [871] = true, -- Shield Wall

The two dashes make it so that the line of code is ignored and therefore won't be announced by the addon. If you later choose that you'd like to announce something, you can just delete the two dashes you added, and that will enable the announcement again.

As for your other suggestion, it's not too hard to implement, and I suppose I can see how it would be useful for other people, but for my guild specifically, it's not really something we need, and for that reason, I'm afraid I won't be adding it.
I love Fatality and this one, please keep it simple and functional like it is now. Thanks for a great addon and the work you put in to keep it updated.
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Unread 12-26-10, 11:26 AM  
oomp
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Originally posted by jmcgrath
would you consider creating a simplified interface of check options for the various buffs/spells/things you wish Flump to announce?!
While I realise it's tedious to edit the code to enable/disable certain announcements, it's not too hard, and since the addon was originally created for use solely by my guild, I don't think I'll be adding any kind of in-game configuration options any time soon. If you want to, for example, remove announcement of a Warrior's Shield Wall, simply open the Flump.lua file in your preferred text editor, find the following line:

[871] = true, -- Shield Wall

and replace it with:

-- [871] = true, -- Shield Wall

The two dashes make it so that the line of code is ignored and therefore won't be announced by the addon. If you later choose that you'd like to announce something, you can just delete the two dashes you added, and that will enable the announcement again.

As for your other suggestion, it's not too hard to implement, and I suppose I can see how it would be useful for other people, but for my guild specifically, it's not really something we need, and for that reason, I'm afraid I won't be adding it.
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