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Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,330
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 01-16-12, 10:55 PM  
Kapone
A Deviate Faerie Dragon
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somehow for some reason i cant move human male anywhere =/. or zoom him out nor in. is it something that cant be changed? or is just my version bugged.
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Unread 01-19-12, 06:43 AM  
Dant
A Murloc Raider
 
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2012/01/18

Originally Posted by Kapone
somehow for some reason i cant move human male anywhere =/. or zoom him out nor in. is it something that cant be changed? or is just my version bugged.
checked but no error found
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Unread 02-15-12, 10:48 AM  
Kapone
A Deviate Faerie Dragon
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Re: 2012/01/18

Originally Posted by Dant
Originally Posted by Kapone
somehow for some reason i cant move human male anywhere =/. or zoom him out nor in. is it something that cant be changed? or is just my version bugged.
checked but no error found
Damnit =/. then ill have too try too copy the config for humans from some model that is viewed correctly =/?. I have a picture on my ui upload on how humans look. a face closeup and no change is possible hes face just lags back in too the same spot as it was before..

I remember i had this in tbc aswell. maybe a config file somewhere that never got deleted -.-
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Unread 02-16-12, 06:04 AM  
Dant
A Murloc Raider
 
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check point

>a face closeup and no change is possible

users cant chenge model view when...

* Auto Portrait ON to that model file
* Portrait View ON to that unit window
* Enable option OFF to that unit window
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Unread 10-02-12, 06:53 AM  
Kapone
A Deviate Faerie Dragon
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Forum posts: 16
File comments: 14
Uploads: 2
will there be a mop update on this =)?
When i load it on out of date option i get frame freezes.. i have 70-90 fps but sudden freezes from my char or NPC that are just taking a walk by me.

I rly hope for an update becouse reborn ui is build on Zmob basicly.
Last edited by Kapone : 10-02-12 at 07:03 AM.
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Unread 10-02-12, 07:38 AM  
VincentSDSH
Non-Canadian Luzer!
 
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Originally Posted by Kapone
will there be a mop update on this =)?
When i load it on out of date option i get frame freezes.. i have 70-90 fps but sudden freezes from my char or NPC that are just taking a walk by me.

I rly hope for an update becouse reborn ui is build on Zmob basicly.
I was able to update it for MoP and it (at least so far) seems to be working fine. Fixing it is a matter of updating the event names that changed and dealing with the IsInRaid(), IsInGroup() logic since the raid/party APIs were collapsed into a single 'group' one.

Since I know how painful the situation can be, you're welcome to my modified version. I won't promise this is bug free (esp when it comes to hide-in-raid or features I'm not using) but it works for the implementation I have. PM me if you have issues and I'll see what can be done.
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Unread 10-03-12, 09:24 AM  
Kapone
A Deviate Faerie Dragon
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at the moment i have 5 lvls too catch up too and get some raid gear ^^. i knew addons would take a while and those that are more advanced or doesn't have a fan group with ppl that know how to do some programing and help the author out.

i thought Zmob was counting ppl and not looking for raid or party group. but why should it count when it just could look for the raid tag-.- i know..

anyhow.. thanks for the beta realse =).
i can post issues i come across so you have that field mostly cowered.
Last edited by Kapone : 10-03-12 at 09:26 AM.
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Unread 10-04-12, 11:04 AM  
Kapone
A Deviate Faerie Dragon
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also i found out that ur modified version zip is empty =(.
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Unread 10-05-12, 08:14 AM  
Dant
A Murloc Raider
 
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slow mode

Originally Posted by Kapone
will there be a mop update on this =)?
When i load it on out of date option i get frame freezes.. i have 70-90 fps but sudden freezes from my char or NPC that are just taking a walk by me.

I rly hope for an update becouse reborn ui is build on Zmob basicly.
sorry now I not playing WoW
and no-error found in Trial Ver.

* plz teach me if you find error code
* try " Slow Mode" ALL for decrease FPS issue
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Unread 10-05-12, 12:50 PM  
Kapone
A Deviate Faerie Dragon
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Forum posts: 16
File comments: 14
Uploads: 2
Re: slow mode

Originally Posted by Dant
Originally Posted by Kapone
will there be a mop update on this =)?
When i load it on out of date option i get frame freezes.. i have 70-90 fps but sudden freezes from my char or NPC that are just taking a walk by me.

I rly hope for an update becouse reborn ui is build on Zmob basicly.
sorry now I not playing WoW
and no-error found in Trial Ver.

* plz teach me if you find error code
* try " Slow Mode" ALL for decrease FPS issue
Tried and the same issue is still there =/. i know i played whole mop beta without a problem with my ui but now when zmob is down i barley can find reasons too play =P
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Unread 10-06-12, 12:04 AM  
VincentSDSH
Non-Canadian Luzer!
 
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Originally Posted by Kapone
also i found out that ur modified version zip is empty =(.
*sigh* so much for AutoPak -- but you shoulda PMed me like I asked I've manually packed and re-uploaded the file (link below) since Dant's updated download still contains at least some of the original problems.


Dant, look at my file, in particular the "GetNumRaid..." api. GetNumRaid* and GetNumParty* have been merged, which disrupts the underlying logic. I think mine works (it seems to) but I haven't run it through a raid (though grouping works properly now). Also there were event changes (compare mine to yours, if you didn't update the events -- I didn't check those in the most recent download)

updated modified version, correcting the GetNumRaid* api & logic, and with corrected event calls.

Edit: I took a look at Dant's new code in the ZMobDB.lua file. He's removed the raid-roster event response and renamed the party-roster event response (transporting a snippet of code from the raid-roster event response function). I had kept both intact and used a group-roster change event response with some raid-checking code to decide which response function to call (though I did transport code into the party-roster change response to mirror his update.

To Dant: If you need/want help with this -- I know how difficult it can be to maintain something when you aren't actively engaged -- feel free to PM me and we can work something out.
Last edited by VincentSDSH : 10-06-12 at 12:19 AM.
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Unread 10-06-12, 09:21 PM  
Dant
A Murloc Raider
 
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6.7.3 beta

6.7.3
* update for 5.0.4API Changes

I checked 5.0.4API Changes Log
and change code about Event Handle,Raid,Group etc
but didnt check in game
I need user's report for build

PS

My trial charactor goes to Org Auction House
and I'd see players who wearing new (for me) armors
but didnt feel FPS issues.

now I dont play wow but often see this BBS
still work for all users

Dant
Last edited by Dant : 10-06-12 at 09:36 PM.
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Unread 10-09-12, 04:48 AM  
Kapone
A Deviate Faerie Dragon
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Thanks for the update =)
I will of course report any bugs and suggestions if i come across any.
And i have 2 guest passes if you would need more time some time =), so far i have no problems

That fps lagg i was talking about was frame freezes. sudden split second freezes when any nearby models were available... hell in 25 man raid with aoe pull i tell you.
But thats been fixed now =).
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Unread 10-15-12, 05:38 AM  
Melfving
A Kobold Labourer

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Hey, great addon Dant! Used it a lot when i played back in wotlk(?).
Anyways jsut started ot play a pandaria abit. Nothing to do hueuhe.
I really love to make my UI special.
And i got this idea that i would have This npc constantly on the screen. Know its silly but would like to try. How can i modify Zmob to show the same npc constantly?
This way
Last edited by Melfving : 10-15-12 at 05:40 AM.
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Unread 10-16-12, 04:12 AM  
Dant
A Murloc Raider
 
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big models

Originally Posted by Melfving
Hey, great addon Dant! Used it a lot when i played back in wotlk(?).
Anyways jsut started ot play a pandaria abit. Nothing to do hueuhe.
I really love to make my UI special.
And i got this idea that i would have This npc constantly on the screen. Know its silly but would like to try. How can i modify Zmob to show the same npc constantly?
This way
I wrote about that but explain again

User API can only change rotation and size.
And some " big " models likes Dragon,Giant,Big Boss,Elementals has wrong home-position
so Users cant modify those

so I present you "Auto Portrait Mode"

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF

that "model file" you set Auto Portrait ON,will use "Portrait View" even if that window use full body view
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