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Compatibility: | The Adventure Continues (6.1) |
Updated: | 02-25-15 12:03 AM |
Created: | 06-06-09 05:00 PM |
Downloads: | 123,432 |
Favorites: | 246 |
MD5: |
FaceShooter is a shot recommendation addon for hunters.
Based on your resources like cooldowns and focus it tries to recommend which spell should be cast next.
It is a complete strip back to basics of the former version of FaceShooter, with the new and changed features developed from there.
File Name |
Version |
Size |
Author |
Date |
Type |
5.4.3 |
133kB |
02-14-14 01:21 AM |
Addon |
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5.3 |
15kB |
05-25-13 10:49 PM |
Patch |
Comment Options |
12-11-10, 04:29 AM | ||
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Minifig |
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Vizzka |
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12-13-10, 03:53 AM | |||
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Of course it's also possible that FS got it wrong and misjudged your focus (regeneration). This can happen when it's still expecting to gain focus from an earlier steady/cobra that has actually been interrupted. It's difficult to say without more information. |
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Crowfeather |
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Vizzka |
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12-13-10, 05:46 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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hi,
i know this is an end game 80+ addon, but i like to use it on my alt, ~30 hunter (i believe addons can make me more efficient) my question is as a BM hunter why this addon never suggests KC? always arcane shot, never KC.. same as a MM hunter with aimed shot, never suggests.. is it possible that addon knows i will do more damage with AS and suggests that against KC? you made it i hope you know, did you make any calculate about it, and thats the reason i miss these skills on suggesting list? thanks in advance! |
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stifi |
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12-15-10, 05:47 AM | |||
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Crowfeather |
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12-15-10, 08:41 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
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one more thing, if it is only a line to change like level restrict to make FS know I am BM, tell me and I do it by hand, if it is a bigger develop, keep up the good work and please put it on the list, we like your addon! |
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stifi |
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12-16-10, 06:11 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 194
Uploads: 0
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hmm... I liked to have 3 suggesting frame buttons, any possibility to bring it back?
Plus, after short test I've noticed that FS sometimes suggests Exlo and Arcane right after in L&L mode. If you could check it out. |
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Kramarz |
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12-17-10, 04:19 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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Not sure what happened, but suddenly I get nothing but errors when trying to use this.
I've deleted all the options files in /wtc/* and started over, same results. 19x FaceShooter-1.0.1\FaceShooter_Functions.lua:821: attempt to compare nil with number FaceShooter-1.0.1\FaceShooter_Functions.lua:916: in function `PickSpell' FaceShooter-1.0.1\FaceShooter.lua:520: in function `Scheduler' FaceShooter-1.0.1\FaceShooter.lua:436: in function `OnUpdate' FaceShooter-1.0.1\FaceShooter.lua:410: in function <FaceShooter\FaceShooter.lua:410> Locals: self = <table> { es = 77991.650380323 debuffs = <table> {} CalcFocus = <function> @ FaceShooter\FaceShooter_Functions.lua:641: haste = 1.1924342488692 IsHMonTarget = <function> @ FaceShooter\FaceShooter_Functions.lua:785: spellStartedAt = <table> {} spellName = <table> {} CheckISS = <function> @ FaceShooter\FaceShooter_Functions.lua:766: GetDebuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:463: CheckSpS = <function> @ FaceShooter\FaceShooter_Functions.lua:850: tarHP = 0.997553 CheckRiF = <function> @ FaceShooter\FaceShooter_Functions.lua:775: CheckES = <function> @ FaceShooter\FaceShooter_Functions.lua:798: RegTilRdy = <function> @ FaceShooter\FaceShooter_Functions.lua:721: GetResources = <function> @ FaceShooter\FaceShooter_Functions.lua:349: now = 77991.331 CheckAS = <function> @ FaceShooter\FaceShooter_Functions.lua:862: buffs = <table> {} lastCast = <table> {} Damping = <function> @ FaceShooter\FaceShooter_Functions.lua:707: CheckBA = <function> @ FaceShooter\FaceShooter_Functions.lua:818: CalcTimers = <function> @ FaceShooter\FaceShooter_Functions.lua:560: spellSentAt = <table> {} FocusGains = <function> @ FaceShooter\FaceShooter_Functions.lua:409: focus = 18.59600000002 spell = "Explosive Shot" CheckET = <function> @ FaceShooter\FaceShooter_Functions.lua:830: PurgeDebuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:489: CalcReg = <function> @ FaceShooter\FaceShooter_Functions.lua:697: NumCasts = <function> @ FaceShooter\FaceShooter_Functions.lua:428: charges = <table> {} GetBuffs = <function> @ FaceShooter\FaceShooter_Functions.lua:440: CheckCS = <function> @ FaceShooter\FaceShooter_Functions.lua:809: recom = "Explosive Shot" SetResources = <function> @ FaceShooter\FaceShooter_Functions.lua:404: PickSpell = <function> @ FaceShooter\FaceShooter_Functions.lua:883: Overcapped = <function> @ FaceShooter\FaceShooter_Functions.lua:732: IsNextToLastShot = <function> @ FaceShooter\FaceShooter_Functions.lua:757: CheckKS = <function> @ FaceShooter\FaceShooter_Functions.lua:842: IsLastShot = <function> @ FaceShooter\FaceShooter_Functions.lua:748: spellEndedAt = <table> {} cooldowns = <table> {} CheckKC = <function> @ FaceShooter\FaceShooter_Functions.lua:871: CastSpell = <function> @ FaceShooter\FaceShooter_Functions.lua:498: focusGains = <table> {} } btnName = "button2" focus = 18.59600000002 spell = nil FS = <table> { defaults = <table> {} CheckForDisabled = <function> @ FaceShooter\FaceShooter_Functions.lua:144: SetAlpha = <function> @ FaceShooter\FaceShooter_Options.lua:315: IsInParty = <function> @ FaceShooter\FaceShooter_Functions.lua:205: SetMaxWait = <function> @ FaceShooter\FaceShooter_Options.lua:125: IsSolo = <function> @ FaceShooter\FaceShooter_Functions.lua:214: GLYPH_REMOVED = <function> @ FaceShooter\FaceShooter_Events.lua:22: SetDefaultModulePrototype = <function> @ ButtonFacade\Libs\AceAddon-3.0\AceAddon-3.0.lua:425: GetSuggestHM = <function> @ FaceShooter\FaceShooter_Options.lua:157: state = "castSent" ToggleLog = <function> @ FaceShooter\FaceShooter_Options.lua:33: IsEnabled = <function> @ FaceShooter\FaceShooter_Options.lua:265: spellID = <table> { --- |
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Herm |
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12-17-10, 04:26 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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More:
1x FaceShooter-1.0.1\FaceShooter_Functions.lua:821: attempt to compare nil with number FaceShooter-1.0.1\FaceShooter_Functions.lua:916: in function `PickSpell' FaceShooter-1.0.1\FaceShooter.lua:520: in function `Scheduler' FaceShooter-1.0.1\FaceShooter_Functions.lua:108: in function `AcquireTarget' FaceShooter-1.0.1\FaceShooter_Events.lua:43: in function `?' CallbackHandler-1.0-6:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4> <in C code>: ? <string>:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-6:92: in function `Fire' AceEvent-3.0-3 (Bagnon):120: in function <...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:119> --- |
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Herm |
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12-18-10, 07:45 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Multi-Errors
Had to revert back to 1.0 to clear the errors, will post again with more detail. Other addons, PowerAuras and tmm.
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mormac |
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12-18-10, 09:53 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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I'd like to see the option to have the five buttons again as well.
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brother_bish |
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12-19-10, 03:15 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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Alt-z screenshots
When I am in combat and use Alt-Z the faceshooter icons are still visible.
What needs to be done to hide them when Alt-Z is active ? |
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Samavee |
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12-20-10, 05:11 AM | |
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@Herm
I will look into it. How did you setup FS after deleting the config files? Do you get the errors even after a fresh install with default settings? @Kramarz and brother_bish I guess I can bring back up to 5 frames support though IMHO prediction for those isn't really good enough. Even the second frame seems to be wrong far more often than I'd like either because of bugs, latency issues or unforseeable events (eg thrill of the hunt). @Samavee Never realized that. It's propably because of the frame strata and should be rather easy to change. I'll see what I can do. |
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Crowfeather |
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12-20-10, 08:23 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
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It was a fresh install with no saved configuration files. I disabled Hunters Mark reminders and shut off the timer (I forget what this timer is actually called), but other than that, nothing else was changed.
On another note, after the fresh install, I was unable to change the size of the Primary suggestion, (I like the Primary suggestion to be bigger than the second, however, it would not let me change it from 100). Initially, I had upgraded from 1.0.0, and I already had the primary frame set to 145 and it accepted the previous size settings, however, I will have to retest this with no config files to see if it's repeatable. When I get home today, I will attempt to reinstall 1.0.1 and see what happens. |
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Herm |
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