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Compatible with Retail, Classic & TBC
Updated: 04-30-24 09:41 AM
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Compatibility:
Cataclysm Classic (4.4.0)
Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:04-30-24 09:41 AM
Created:unknown
Downloads:302,026
Favorites:661
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.6

TellMeWhen  Updated this week!  Popular! (More than 5000 hits)

Version: 10.2.5
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.5
  • Support for Cata Classic.

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Archived Files (25)
File Name
Version
Size
Author
Date
10.2.4
2MB
orbenn
03-22-24 08:52 PM
10.2.3
2MB
orbenn
02-06-24 08:16 PM
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM


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Unread 06-24-11, 04:22 PM  
Finmakin
A Murloc Raider
 
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Forum posts: 9
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Spellsteal

Hello folks,

I have downloaded this addon and it works perfect, have all the needed things fixed what a Mage is using during Fight but there is one thing I am struggle with..

I am trying to get a button working which reacts when a Spell (Buff) is cast by the Target which is Stealable.
Have tried a lot if thing but it seems to me that it cant be done.. or I might doing something wrong.

If anyone with the knowledge how to Fix this then its much appriciated to reply with a guide how to get this working.

Thanks in advance
Fin
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Unread 06-24-11, 08:43 AM  
lsjyzjl
A Kobold Labourer

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DR icon lua error(version:r123)

^1^T^SShowTimer^B ^SUnit^Starget ^SType^Sdr ^SShowWhen^Sunalpha ^SEnabled^B ^SName^SDR-ControlledStun ^t^N44100^^
Step 1. cast Concussion Blow (other stuned is same)
Step 2. the icon shown
Step 3. cast Shockwave(other stuned is same)
Step 4. get this lua error when Shockwave fall off.

Code:
1x TellMeWhen-r123\Types\dr.lua:128: attempt to compare number with boolean
TellMeWhen-r123\Types\dr.lua:128: in function <TellMeWhen\Types\dr.lua:92>

Locals:
Last edited by lsjyzjl : 06-24-11 at 12:34 PM.
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Unread 06-19-11, 06:57 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by Liquid Drano
Is there a way to just make cooldowns pop up for like a second then disappear when they come off the cooldown? I just want a basic cooldown popup.
No.
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Unread 06-18-11, 03:17 PM  
Liquid Drano
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Is there a way to just make cooldowns pop up for like a second then disappear when they come off the cooldown? I just want a basic cooldown popup.
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Unread 06-13-11, 06:45 PM  
Cybeloras
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Re: Problem with Cooldown Conditions -- Help

Originally posted by Sidewalk
Love the mod, but the last update broke my conditionals.
See my post on Curse.
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Unread 06-12-11, 11:41 PM  
Sidewalk
A Kobold Labourer

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Problem with Cooldown Conditions -- Help

Love the mod, but the last update broke my conditionals.

Pretty simple setup:

Cooldown - Mine
Enabled
Spell: Haunt (or any CD on any of my chars)
Type: Sepll or Ability
Show: Always
Transparency: 100%, 30%, 100%

Condition:
Type: Cooldown - Spell
Unit: Player (no choice)
Operator: <
Value: 3
Spell: Haunt

The basic icon works. 100% visible till casted, 30% visible when on CD.

The condition to change visibility to 100% 3 seconds before it comes off cooldown isn't working at all anymore ... on any of my characters.

I have tried changing operators, values, using spell id's ... This should be slam dunk and it's just not working. The only thing I have not tried yet is to delete the mod and wipe the saved varibles.

Export String: ^1^T^SShowTimer^B ^SConditionAlpha^N1 ^SType^Scooldown ^SUnAlpha^N0.25 ^SShowWhen^Salways ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^SHaunt ^SLevel^N3 ^t^t^SName^S48181 ^SEnabled^B ^t^N43013^^
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Unread 06-10-11, 08:00 PM  
bikikitty
A Kobold Labourer

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Re: Re: Look for confirm...

Originally posted by Cybeloras
Some spells of some equivalencies only check for the player version of a spell (in this case, rend). Bleeding is one of them - this will be fixed in the next version. For now, manually add "rend" to the end of the names, like "Bleeding; Rend".
Good to hear that. Thanks for your help!
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Unread 06-09-11, 10:52 PM  
Cybeloras
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Re: Look for confirm...

Originally posted by bikikitty
I try to use tmw to monitor the bleeding debuff of 'player' but no luck(fight with Baradin Crocolisk), instead it is good to monitor bleeding debuff of 'target'. Just come to ask is there anybody can confirm that it is just the fault of my own?
Some spells of some equivalencies only check for the player version of a spell (in this case, rend). Bleeding is one of them - this will be fixed in the next version. For now, manually add "rend" to the end of the names, like "Bleeding; Rend".
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Unread 06-09-11, 01:42 AM  
bikikitty
A Kobold Labourer

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Look for confirm...

I try to use tmw to monitor the bleeding debuff of 'player' but no luck(fight with Baradin Crocolisk), instead it is good to monitor bleeding debuff of 'target'. Just come to ask is there anybody can confirm that it is just the fault of my own?
Last edited by bikikitty : 06-09-11 at 01:46 AM.
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Unread 06-05-11, 06:27 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by soulmoon
How to change border of icons without using buttonfacade.
sorry for my english
ButtonFacade (or Masque, ButtonFacade's successor) is the only way to skin the icons.
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Unread 06-05-11, 09:51 AM  
Devius
A Kobold Labourer

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Originally posted by Cybeloras
Ok.
Thanks. Works like a charm
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Unread 06-05-11, 06:57 AM  
soulmoon
A Kobold Labourer
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Originally posted by Cybeloras
...What?
How to change border of icons without using buttonfacade.
sorry for my english
Last edited by soulmoon : 06-05-11 at 06:57 AM.
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Unread 06-02-11, 03:44 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by Devius
After testing this today I found out that the tmw CD timer starts when you actually fire the frostbolt. The internal timer though actually starts at spell cast start (if you interrupt the cast you lose the early frost cast) so the timer is actually a couple of seconds off (Depending on frostbolt's cast time with early frost.
Also the timer will not trigger if you cancel your cast and starts later on a non early frost cast making the timer totally off.
Would love an option for Spell Cast start
Ok.
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Unread 06-02-11, 03:43 PM  
Cybeloras
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Originally posted by soulmoon
how skinned tellmewhen without buttonfacade?
...What?
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Unread 06-01-11, 01:12 PM  
soulmoon
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how skinned tellmewhen without buttonfacade?
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