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Battle for Azeroth (8.0.1)
Updated:08-01-18 04:51 PM
Created:12-07-14 12:12 AM
Downloads:5,241
Favorites:22
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Categories:Garrisons, Unit Mods

BodyguardHealth  Popular! (More than 5000 hits)

Version: v2.5.3
by: Sharparam [More]

An AddOn that displays your bodyguard's current health in a frame on the screen.

Usage

Go grab your bodyguard and the healthframe will pop up! The frame can be unlocked and moved from the options.

Configuring

Run the /bgh options command in-game to bring up the options window.

New in v2.0.0

Version 2.0.0 enables targeting of the bodyguard by clicking on the frame!

License

Copyright (c) 2014 by Adam Hellberg.

BodyguardHealth is licensed under the MIT License, see the LICENSE file for more information.

tag fa563a207e9f90d8e8c82f82a4a22fb29981f88a v2.5.3
Author: Adam Hellberg <[email protected]>
Date: Thu Aug 2 00:41:57 2018 +0200

pkgmeta fix
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commit 4ea02aa6f62eedf8f9fdf613863c693138b2a6eb
Author: Adam Hellberg <[email protected]>
Date: Thu Aug 2 00:36:49 2018 +0200

Update URL for LibBodyguard-1.0 in .pkgmeta
Optional Files (0)


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Unread 08-03-18, 01:10 AM  
Sharparam
A Flamescale Wyrmkin
 
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Originally Posted by Ookami.kun
[...] I'm now getting the following error when I log in. [...]
Hm, I thought I fixed that. I'll have a look at it, thanks for reporting!
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Unread 08-02-18, 04:55 PM  
Ookami.kun
A Cliff Giant
 
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Probably a work in progress since it was just updated, but I'm now getting the following error when I log in. Thanks.

Code:
Date: 2018-08-02 18:52:52
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\MapUtil.lua line 11:
   Usage: local info = C_Map.GetMapInfo(uiMapID)
Debug:
   [C]: GetMapInfo()
   ..\FrameXML\MapUtil.lua:11: GetMapParentInfo()
   BodyguardHealth\main.lua:45:
      BodyguardHealth\main.lua:43
   BodyguardHealth\main.lua:66:
      BodyguardHealth\main.lua:65
   BodyguardHealth\main.lua:213: ?()
   BodyguardHealth\main.lua:319:
      BodyguardHealth\main.lua:317
Locals:
(*temporary) = nil

AddOns:
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Unread 07-20-16, 06:20 PM  
Ookami.kun
A Cliff Giant
 
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The following error is occurring after the most recent patch. Thanks.

Code:
Date: 2016-07-20 19:55:32
ID: -28
Error occured in: Global
Count: 2
Message: ...AddOns\BodyguardHealth\lib\LibBodyguard-1.0\main.lua line 147:
   Usage: GetBuildings(garrisonType)
Debug:
   [C]: GetBuildings()
   ...AddOns\BodyguardHealth\lib\LibBodyguard-1.0\main.lua:147:
      ...AddOns\BodyguardHealth\lib\LibBodyguard-1.0\main.lua:144
   ...AddOns\BodyguardHealth\lib\LibBodyguard-1.0\main.lua:369: UpdateFromBuilding()
   BodyguardHealth\main.lua:135: ?()
   BodyguardHealth\main.lua:283:
      BodyguardHealth\main.lua:281
Locals:
(*temporary) = <table> {
}

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Unread 04-13-15, 12:36 PM  
Sharparam
A Flamescale Wyrmkin
 
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Originally Posted by Tonyleila
Aren't you a mount collector? Just build the stables right now it takes only about 4 weeks to get 8 mounts
I don't have an active sub at the moment, and the PTR doesn't seem to allow character copy without an active main account, so I'm unable to test out features requiring garrison features or lvl 100 characters (not sure if you can level up on a PTR and do it the long way though). So it's difficult for me to work on things that aren't simplish bug fixes, unfortunately.

The mount-in-training being somewhat complex, from what I gathered of the sUF issue, it'd be difficult to implement without being able to test my changes.
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Unread 04-08-15, 12:47 PM  
Tonyleila
A Molten Giant
 
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Originally Posted by Sharparam
For the mount issue, once you are done with the mount business (I've never used the stable so I'm not sure how the whole thing works), is the bodyguard summoned back or do you need to go get it at the barracks again? If you run /etrace before getting the mount and "using" it, does it output anything relevant? (There could be a large amount of events being thrown at once but try to screenshot those that occur the moment you mount up and the bodyguard disappears, if you click on one of the events it should be selected with a blue color and it will stop scrolling to show new entries).
You can mount and dismount on the mounts any time when you have the item for it in your bags. The bodyguard is summoned back as soon as you dismount.
Sadly I have already removed the stables building cause I already have farmed all the mounts you can get from it. Aren't you a mount collector? Just build the stables right now it takes only about 4 weeks to get 8 mounts
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Unread 04-08-15, 10:55 AM  
Sharparam
A Flamescale Wyrmkin
 
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I've pushed alpha updates that add some text formatting options and greater span of values on the frame size, they'll be available as alpha versions on Curse/WowAce once the packager is done with it (or download from GitHub). Let me know what you think.

The other features will need more time to implement, something I'm short of at the moment, so I'll have to see when I can devote some time to implementing that.

For the mount issue, once you are done with the mount business (I've never used the stable so I'm not sure how the whole thing works), is the bodyguard summoned back or do you need to go get it at the barracks again? If you run /etrace before getting the mount and "using" it, does it output anything relevant? (There could be a large amount of events being thrown at once but try to screenshot those that occur the moment you mount up and the bodyguard disappears, if you click on one of the events it should be selected with a blue color and it will stop scrolling to show new entries).
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Unread 04-07-15, 02:14 PM  
Tonyleila
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"Mount in training" is the mount you get from stabels
They have an own special unitframe that shows up like a hunter pet in the default UI.


You can't have a pet or Bodyguard while "Mount in training" is active. You can cast while siting on the mount.
Some info maybe here: http://www.wowace.com/addons/shadowe...-health-frame/
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Last edited by Tonyleila : 04-07-15 at 02:39 PM.
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Unread 04-07-15, 12:38 PM  
Sharparam
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Originally Posted by Tonyleila
- Change the font/color of the name and put it on the HP bar instead of above and hide active text
This is doable, but there will need to be a mechanic for switching layouts between the current one and a more condensed mode. Related issue on GitHub.

Originally Posted by Tonyleila
- Put a one pixel border around the HP Bar instead of around the names +background + bar.
I'll look into implementing this as a configurable option.

Originally Posted by Tonyleila
- minimum bar size is 200, why? I have tryed to use scale but thats not a very good option to make it a specific size smaller then 200
I put the minimum horizontal size at 200 due to the way name and status text are sized and position, though there's no real limitation I guess. I'll push out an update to set the minimum lower (1 should suffice I guess, since a width of 0 doesn't make much sense).

Originally Posted by Tonyleila
- I guess its not possible to make it show the HP as 97,9k, show the buffs and debuffs or even show the target / casts of your bodyguard like its possible if you set it as focus...
Alternative HP displays can be implemented, as for (de)buff tracking, it's more complex, and exists as an open issue on the library.

Originally Posted by Tonyleila
1. When you fly away to anywhere with http://www.wowhead.com/item=119093
your boadyguard gets out ranged and it shows as an empty bar with 0% hp.
Do you still have this bug? There may have been changes between your comment and now that fixed it, but I'm not sure.

Originally Posted by Tonyleila
2 While you are on your Mount in training the bodyguard frame shoud not show up, it shows up as "active" and sometimes as "unknow" but the bodyguard disappears as soon as you mount up.
"Mount in training"?

Edit: I pushed a new alpha version to WowAce that should let you pick a health text style for the bar (empty, percentage, shortened number, long number, mixed), it should be packaged momentarily. Let me know if it works and is what you were looking for. (Don't have access to WoW right now so can't test myself).
Last edited by Sharparam : 04-07-15 at 01:19 PM.
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Unread 02-12-15, 02:23 PM  
Granz121
A Kobold Labourer

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Thanks for making this mod. This is useful and helps. Nice work!
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Unread 02-10-15, 02:58 AM  
Sharparam
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Originally Posted by Baine
with your new version i get this error...
I don't know how I do it, the load order is incorrect with the GUI lib loading before LSM, fixing in next release. Thanks for sticking with me :P
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Unread 02-10-15, 02:34 AM  
Baine
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with your new version i get this error message:
Code:
Message: ...Widgets\AceGUI-3.0-SharedMediaWidgets\prototypes.lua:16: Cannot find a library instance of "LibSharedMedia-3.0".
Time: 02/10/15 09:33:28
Count: 1
Stack: [C]: in function `error'
...rface\AddOns\BodyguardHealth\lib\LibStub\LibStub.lua:38: in function `LibStub'
...Widgets\AceGUI-3.0-SharedMediaWidgets\prototypes.lua:16: in main chunk

Locals: (*temporary) = "Cannot find a library instance of "LibSharedMedia-3.0"."
had many other similar errors before, so i disabled all but yours and still get this
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Last edited by Baine : 02-10-15 at 02:37 AM.
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Unread 02-09-15, 08:36 PM  
Tonyleila
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I came back to test this today, looks much better now!
Only some small things missing:
- Change the font/color of the name and put it on the HP bar instead of above and hide active text
- Put a one pixel border around the HP Bar instead of around the names +background + bar.
- minimum bar size is 200, why? I have tryed to use scale but thats not a very good option to make it a specific size smaller then 200
- I guess its not possible to make it show the HP as 97,9k, show the buffs and debuffs or even show the target / casts of your bodyguard like its possible if you set it as focus...


BUGS:
1. When you fly away to anywhere with http://www.wowhead.com/item=119093
your boadyguard gets out ranged and it shows as an empty bar with 0% hp.

2 While you are on your Mount in training the bodyguard frame shoud not show up, it shows up as "active" and sometimes as "unknow" but the bodyguard disappears as soon as you mount up.

Here is my current setup:
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Last edited by Tonyleila : 02-09-15 at 08:46 PM.
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Unread 02-09-15, 07:46 AM  
Sharparam
A Flamescale Wyrmkin
 
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Originally Posted by Baine
when i open the options i get the following error:
It seems that (yet again) I have forgotten to load the library in the TOC. Will be fixed in the next release.
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Unread 02-09-15, 06:59 AM  
Baine
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when i open the options i get the following error:
Code:
Message: Invalid Custom Control Type - LSM30_Sound
Time: 02/09/15 13:58:41
Count: 2
Stack: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1868: in function `Open'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:829: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...ce\AddOns\AuctionLite\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...te\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:68: in function <...te\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57>

Locals: <none>
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Unread 01-26-15, 06:56 AM  
Sharparam
A Flamescale Wyrmkin
 
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Re: Combat error

Originally Posted by sauron
Been using this for a while now liking it so far but since last update get the following error :
This will be fixed in v2.0.1, thanks for the report!
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