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Tomb of Sargeras (7.2.0)
Updated:05-21-17 03:34 AM
Created:09-05-16 09:29 AM
Downloads:9,079
Favorites:44
MD5:
7.2.0

MiirGui [Core]  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 4.0.86
by: Miiru [More]



This is the MiirGui [Core] addon which should be used with:

MiirGui Texture Pack Blue


or

MiirGui Texture Pack Grey


It contains only the miirgui addon but no textures. I split up the two because the code is updated way more often than the textures.

By typing /miirgui you can choose which texture pack you have 'installed'. At your first login, the default profile will be blue,
just change it to grey if you use the grey texture pack.



Paste into your addon folder.



If you have any problems, post in the comments section.



Copyright 2011-2017 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Changes in upcoming version ##

## Changes in 4.0.86 ##

changes to the archeologyprogress bar
Added a border to PlayerTalentFramePVPTalents
fiddled with bag stack count as well as bank stack count
'Titled'-quality followers now have a quality border when added to a mission

## Changes in 4.0.82 ##

Hide background banners at the contribution frame so the buildings name is always visible [reported by Naepharyon]
forced an outline on the calender date so it's always readable [reported by Naepharyon]
'Titled'-quality followers now have a quality border and the correct color!
.toc bumped for 7.2
colored EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterClearFrame.text
colored EncounterJournalEncounterFrameInfoLootScrollFrameSlotFilterToggle
changed a few things in orderhall.lua
added onDemand/Calendar.lua
fixed AbilitiesBorder3 not hiding correctly

## Changes in 4.0.76 ##

skinned obliterumui
fixed a bug in miirGui\FrameXML/MailFrame.lua:100 (reported by GeneralProbe)
added a border to WardrobeCollectionFrameScrollFrameButton
moved ObjectiveTrackerFrame.lua from framexml to onDemand (should end objective tracker lua errors on new patches)
added Fancy20font to altered fonts
reworked a hook on the WardrobeCollectionFrame.SetsCollectionFrame
reworked pvp brawl icon and enlistment bonus icon

## Changes in 4.0.69 ##

fixed a bug in the tradeskillui
skinned honor received alert frame
fixed follower equipment slots
fixed order hall advancement border
fixed artifact window
skinned Blizzard_Contribution_UI

## Changes in 4.0.63 ##

fixed the pvp queue panel (7.2)
added support for the apperarance collections tab (7.2)
fixed challenges panel (7.2)
Removed an unneeded hook in collections.lua

## Changes in 4.0.59 ##

fixed an lua error caused by mailframe.lua (reported by myself)
added FandyFont20 to skinned fonts list
Game48FontShadow to skinned fonts list
Added a toggle to enable font outlines. If font-outlines are not enables, the game's default settings will be used.
Removed cpu saver mode since it's not used anymore (disable outlines instead)

## Changes in 4.0.54 ##

Custom color codes implemented (kind of)
Started skinning Rematch
Bugfixes

## Changes in 4.0.52 ##

the prestige level icon background at the pvp talentsframe is now square
all alertframes should now have the same height and anchor better to each other.
Modified the AuctionProgressBar Frame

## Changes in 4.0.49 ##

added simbuilder skin
added bugsackskin
modified the orderhall commandbar hide mechanism
skinned lua error popup
modified the EncounterJournal a bit
improved the garrison/order hall minimap button
Fixed the fuzzy collapse objective tracker graphic
GarrisonCapacitiveDisplayFrame.CapacitiveDisplay.ShipmentIconFrame.ShipmentName position fixed
fixed alertframe dummy positioning

## Changes in 4.0.40 ##

fixed many alertframes
added SystemFont_LargeNamePlateFixed and ystemFont_NamePlateFixed to skinned fonts

## Changes in 4.0.38 ##

added quickjoin code for patch 7.1
fixed pvp alertframe
Player vs Player Arena Frame improvements
Challenge Mode Frame improvements
fixed highlight texture on bonusroll pass button
The Toy Collection window should now behave much more performant (needs texture pack update)
tried to work around cursor position indicator's outline
added GameTooltipHeader to skinned fonts
modified missionPage.Followers[i].PortraitFrame.SpellTargetHighlight

## Changes in 4.0.29 ##

colored TradeSkillFrame.RankFrame.Bar
Added an option to hide the orderhall commandbar
Added font-outline to SystemFont_NamePlate
fixed vehicle health and mana bar
fixed chat outline / shadow for cpu saver mode
same for worlquest alertframe
switches recipe learned alertframe's title and name color
BountyBoard skinned
Added ItemTextPage font to fonts being skinned
colored ItemTextPage spacer
fixed FlightMapFramePortrait
Added a fix to prevent the color of the 'you will receive' text on Questframerewardspanel to change to greyish again
Added flightmap icon
BetterArchaeologyUI fixed gain!
Added an option to move the alertframe anchor
Added an option to skin the loot roll windows
Added an option to disable the minimap skinning
Colored WardrobeCollectionprogressbar, Toyboxprogressbar and heriloomsprogressbar
options toggle to skin loot rolls

## Changes in 4.0.10 ##

MiirGui Texture Pack Core is now an addon by itself!
Many changes! Handle it.
Performance should be better overall.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
4.0.82
412kB
Miiru
04-21-17 12:16 PM


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Unread 05-19-17, 03:27 AM  
Axiphel
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File comments: 7
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Also, don't forget the bank stack counts when you get around to changing that stuff. They have the same problem as the bags.
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Unread 05-06-17, 11:31 AM  
Miiru
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Forum posts: 134
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Originally Posted by Axiphel
The stack numbers in the bags get cut off slightly. I don't know if you see that as a problem but it's just a minor annoyance for me. Also when turning on the loot frame reskin option the pass button is missing.
You can pass by right clicking the bar. Maybe I should write that down somewhere. The count stack being cut off was mentioned by somebody else already, I just forgot to take a look at it. For a quick fix, maybe framexml/containerframe.lua line 59/60 change to

itemButton.Count:SetPoint("CENTER", 0, -9)
itemButton.Count:SetJustifyH("CENTER")

Hello,
I am using your texture pack and icon back, enjoying them alot.
but when I am signing up for LFG or LFR or PvP, the icons for Tank Healer and Damage do not show up.
I have the core installed as well
get this error, when ever I get quest loot
I use ElvUI as my main UI.
thanks
MiirGUI and Elv Ui do not work well together because the try to do different things at the same panels. You could try to delete the LFGFrame folder and miirgui/framexml/alertframes.lua to fix those errors, but miirgui will not skin the alertframes anymore afetzr that procedure.
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Last edited by Miiru : 05-06-17 at 11:57 AM.
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Unread 05-06-17, 11:12 AM  
Axiphel
A Kobold Labourer

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File comments: 7
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The stack numbers in the bags get cut off slightly. I don't know if you see that as a problem but it's just a minor annoyance for me. Also when turning on the loot frame reskin option the pass button is missing.
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Unread 05-03-17, 05:10 AM  
DAGAN
A Kobold Labourer

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File comments: 31
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texture pack and core

Hello,

I am using your texture pack and icon back, enjoying them alot.

but when I am signing up for LFG or LFR or PvP, the icons for Tank Healer and Damage do not show up.

I have the core installed as well

Code:
Lua Code:
Message: Interface\AddOns\miirGui\FrameXML/AlertFrames.lua:605: <unnamed>:SetPoint(): trying to anchor to itself
Time: 04/30/17 20:49:53
Count: 3
Stack: [C]: ?
[C]: in function `SetPoint'
Interface\AddOns\miirGui\FrameXML/AlertFrames.lua:605: in function <Interface\AddOns\miirGui\FrameXML/AlertFrames.lua:598>
[C]: in function `setUpFunction'
Interface\FrameXML\AlertFrames.lua:131: in function `ShowAlert'
Interface\FrameXML\AlertFrames.lua:68: in function `AddAlert'
Interface\FrameXML\AlertFrames.lua:419: in function <Interface\FrameXML\AlertFrames.lua:276>
Locals:

get this error, when ever I get quest loot

I use ElvUI as my main UI.

thanks
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Unread 05-01-17, 12:38 PM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 134
File comments: 350
Uploads: 14
Re: New skin

What is the point of reskinning an addons that reskins those frames?
Originally Posted by maven79
https://mods.curse.com/addons/wow/ls-toasts

This addon does not seem to be skinning to match. Would you mind adding it when convenient? Ty!
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Unread 05-01-17, 12:24 PM  
maven79
A Kobold Labourer

Forum posts: 1
File comments: 25
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New skin

https://mods.curse.com/addons/wow/ls-toasts

This addon does not seem to be skinning to match. Would you mind adding it when convenient? Ty!
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Unread 04-09-17, 02:05 PM  
elive2012
A Kobold Labourer
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Originally Posted by Miiru
Originally Posted by elive2012
Items in guild bank appear as a green square, once i disable the addon they look normal.

Using Version: 4.0.76

http://imgur.com/a/2IFSe
Are you missing the file Interface\\Lootframe\\quality.blp?
Oh yeah, i disabled the whole Lootframe. Enabling quality.blp fixed it
Last edited by elive2012 : 04-09-17 at 02:10 PM.
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Unread 04-09-17, 08:45 AM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 134
File comments: 350
Uploads: 14
Originally Posted by elive2012
Items in guild bank appear as a green square, once i disable the addon they look normal.

Using Version: 4.0.76

http://imgur.com/a/2IFSe
Are you missing the file Interface\\Lootframe\\quality.blp?
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Unread 04-09-17, 08:27 AM  
elive2012
A Kobold Labourer
AddOn Author - Click to view AddOns

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Items in guild bank appear as a green square, once i disable the addon they look normal.

Using Version: 4.0.76

http://imgur.com/a/2IFSe
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Unread 04-02-17, 12:53 PM  
GeneralProbe
A Kobold Labourer

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Hello Miiru,
thank you for the quick response and for the awesome fast fix.
You were right about the librams, when i removed all items of that category the error disappeared.
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Unread 04-02-17, 10:10 AM  
Miiru
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Re: LargeNamePlate fontsize isn't changing

Originally Posted by GeneralProbe
Hello mirru, thank you for this great addon, but I want to report two additional lua errors.
The first one occurs, when i access my void storage:
When does this error occur? Simply when acessing it? Is that item in your 48Slot Singed Plume of Aviana ? Does the error still occur when you remove that item from the void storage?

Originally Posted by GeneralProbe
The second one appears, when i click on items like http://www.wowhead.com/item=144457/s...the-faldrottin
Thank you very much ...
Does this error occur on every readable item you use? Or only on some? Do you get that error when you read through your artifact history book thingie? I have like 10 books from old quests in my bank but none seems to trigger the error.

Edit: was able to reprodue with that item. Will fix.

Originally Posted by ohducc
i changed
SetFont(SystemFont_LargeNamePlate) >>> SetFont(SystemFont_LargeNamePlate,14)
SetFont(SystemFont_NamePlate) >>> SetFont(SystemFont_NamePlate,11)
SetFont(SystemFont_LargeNamePlateFixed) >>> SetFont(SystemFont_LargeNamePlateFixed,14)
SetFont(SystemFont_NamePlateFixed) >>> SetFont(SystemFont_NamePlateFixed,11)

but LargeNamePlate fontsize isn't changing...
Are you positive, that you have large nameplates enabled? I just changed the value to 21 and it works fine for me.

I do not know if you are using any nameplate addon, it will probably not change anything while doing so.
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Last edited by Miiru : 04-02-17 at 10:41 AM.
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Unread 04-02-17, 08:15 AM  
GeneralProbe
A Kobold Labourer

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lua errors

Hello mirru, thank you for this great addon, but I want to report two additional lua errors.

The first one occurs, when i access my void storage:
Code:
10x miirGui\onDemand/VoidStorageUI.lua:39: attempt to index field '?' (a nil value)
miirGui\onDemand/VoidStorageUI.lua:39: in function <miirGui\onDemand/VoidStorageUI.lua:11>
[C]: in function `VoidStorage_ItemsUpdate'
...ns\Blizzard_VoidStorageUI\Blizzard_VoidStorageUI-1.0.lua:196: in function `VoidStorageFrame_Update'
...ns\Blizzard_VoidStorageUI\Blizzard_VoidStorageUI-1.0.lua:131: in function <...ns\Blizzard_VoidStorageUI\Blizzard_VoidStorageUI.lua:100>

Locals:
doDeposit = true
doContents = true
self = VoidStorageFrame {
 0 = <userdata>
 Page2 = <unnamed> {
 }
 Page1 = <unnamed> {
 }
 page = 1
}
button = VoidStorageStorageButton48 {
 0 = <userdata>
 CanIMogItOverlay = CIMIOverlayFrame_VoidStorageStorageButton48 {
 }
 UpdateTooltip = <function> defined @Blizzard_VoidStorageUI\Blizzard_VoidStorageUI.lua:415
 buttonType = 3
 IconBorder = <unnamed> {
 }
 hasItem = true
 searchOverlay = VoidStorageStorageButton48SearchOverlay {
 }
 icon = VoidStorageStorageButton48IconTexture {
 }
 slot = 48
}
(for index) = 48
(for limit) = 80
(for step) = 1
i = 48
_ = 71577
_ = 132919
_ = false
_ = false
_ = false
quality = 0
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = "attempt to index field '?' (a nil value)"
The second one appears, when i click on items like http://www.wowhead.com/item=144457/s...the-faldrottin

Code:
1x miirGui\FrameXML/MailFrame.lua:100: attempt to index local 'spacer' (a nil value)
miirGui\FrameXML/MailFrame.lua:100: in function <miirGui\FrameXML/MailFrame.lua:77>

Locals:
self = <unnamed> {
 0 = <userdata>
 OnEvent = <function> defined @miirGui\FrameXML/MailFrame.lua:77
}
event = "ITEM_TEXT_READY"
material = "ParchmentLarge"
_ = <unnamed> {
 0 = <userdata>
}
spacer = nil
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = 2
(*temporary) = ItemTextFrame {
 0 = <userdata>
 TitleText = ItemTextFrameTitleText {
 }
 portraitFrame = ItemTextFramePortraitFrame {
 }
 TopTileStreaks = ItemTextFrameTopTileStreaks {
 }
 leftBorderBar = ItemTextFrameLeftBorder {
 }
 topBorderBar = ItemTextFrameTopBorder {
 }
 Inset = ItemTextFrameInset {
 }
 CloseButton = ItemTextFrameCloseButton {
 }
 topLeftCorner = ItemTextFrameTopLeftCorner {
 }
 Bg = ItemTextFrameBg {
 }
 portrait = ItemTextFramePortrait {
 }
}
(*temporary) = <userdata>
(*temporary) = "attempt to index local 'spacer' (a nil value)"
Thank you very much ...
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Unread 04-02-17, 05:12 AM  
maven79
A Kobold Labourer

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Thanks for the quick updates
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Unread 04-02-17, 04:53 AM  
ohducc
A Kobold Labourer

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LargeNamePlate fontsize isn't changing

i changed
SetFont(SystemFont_LargeNamePlate) >>> SetFont(SystemFont_LargeNamePlate,14)
SetFont(SystemFont_NamePlate) >>> SetFont(SystemFont_NamePlate,11)
SetFont(SystemFont_LargeNamePlateFixed) >>> SetFont(SystemFont_LargeNamePlateFixed,14)
SetFont(SystemFont_NamePlateFixed) >>> SetFont(SystemFont_NamePlateFixed,11)

but LargeNamePlate fontsize isn't changing...
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Unread 03-31-17, 12:40 PM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 134
File comments: 350
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Re: Follower equipment

Originally Posted by maven79
They added a third equipment slow for followers that seems to not be accounted for yet. Thanks.

https://ibb.co/c2Ud8v
Should be already fixed with 4.0.69
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