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Compatibility: | Tomb of Sargeras (7.2.0) Return to Karazhan (7.1.5) Legion (7.0.3) |
Updated: | 07-01-17 12:29 AM |
Created: | unknown |
Downloads: | 77,248 |
Favorites: | 312 |
MD5: | |
Categories: | Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods |
Due to extensive changes, nearly all text in Ellipsis was altered rendering language translations for anything but English inaccurate. Anybody willing to take on the task of translating the mod (and the options especially) into other languages, please PM me and we can sort out getting the mod translated once again. Thanks!
Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.
Ellipsis is an addon that features multi-target aura tracking for spells that you (and your pet) cast on others. Additionally it keeps track of your pets spells when cast on others, tracks ground-targeted AoEs, temporary minion summons and totems. Cooldowns for your items, pet abilities and your own abilities can also be tracked. Options can be accessed by typing either /ellipsis or /...
Terminology
Aura - HoTs, DoTs, Buffs & Debuffs cast by you or your pet
Unit - Yourself, your pet, party members or hostile mobs (basically anything you can hurl spells at)
Auras, Units & Unit Groups
All auras you cast are attached to the unit they are cast on and these are then seperated into one of 7 groups when displayed. The first 4 groups are based on what the unit is, the 5th is a special case (see The Non-Targeted Unit below), and the last 2 are overrides for your current target and focus to keep them seperate (if desired) from every other displayed unit. Each group can be assigned to any of the 7 available display frames, and multiple groups can be assigned to a single frame.
Example: Assign all harmful units to frame [1], and your target to frame [2] to quickly reference the DoT situation on your current target 'pulled out' from the mess of all your other DoTs.
The Non-Targeted Unit
Some auras exist without any unit to attach themselves to such as temporary minion summons, totems, and ground-targeted AoE spells. These are all grouped together under the special Non-Targeted unit, which is the sole member of the non-targeted group (and can be assigned to a display frame and sorted just like any other unit).
Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the configuration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).
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07-09-09, 03:33 AM | |
A Kobold Labourer
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Hey!
I just can't figur out how to change the textures of the bars. Could someone help me please? |
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7Shandy |
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vayne11482 |
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Fya |
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Dezziedc |
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Dajova |
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Kith |
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11-30-09, 10:05 AM | |
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Hi there, I have some suggestions/questions, but since I just installed it and have only been playing with it for a few hours, I didn't want to open a ticket. However, if any of these things are possible, I'll be happy to open a ticket.
1) Is there a way to make the icon timers go to the right or left, and then after a configurable number of icons in the row, start a new row? 2) Related to the above, is there a way to make the timers for icons appear below the icons, rather than to the right? I've tried a lot of options and can't seem to get that to happen. 3) Related to the first two, would you consider adding an option to make the icons/bars grow upwards? (I definitely didn't see that in the growth options.) 4) Party Buffs - This is something that DoTimer had that I haven't found in another timer mod. Basically, if you have a buff that you put on your party, instead of 10 timers with the buff, you have one timer, with a stack number of how many people have that buff. DoTimer had it under and anchor called "Party Buffs." 5) ButtonFacade support (although I might have missed this) would be awesome. Many of these options are available in DoTimer, but since the last patch there have been a lot of problems with it, and the author is MIA. I find that disabling it has increased my game's performance considerably, and I'm looking to replace the features I used the most in it. If you or anyone can recommend other mods that do this, I'd be happy to try them out next to ellipsis, as I don't want you to add features you don't think are worthwhile for the mod. I really like this mod, and honestly, I'll probably keep using it even if I'm SOL on my suggestions above. Thanks a lot for your hard work! EDIT: Somehow I missed your "I'm only playing for 7 days" post below, so I understand if the above are too much work, but I'll keep this post here anyway in case someone else can point me to other addons. I also have no problem editing the lua, if someone can point me to the place to do it and tell me what to put there.
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Last edited by xtoq : 11-30-09 at 10:22 AM.
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xtoq |
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12-01-09, 05:08 PM | ||
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2) No, sorry, the icon based timer mode was kind of a last-minute addition and so doesn't have a full range of options associated with it. 3) You can make the bars/targets grow upwards under Aura Targets 1 -> Grow Targets (last option) and Aura Timers 1 -> Grow Timers (next to the bar/icon selector) 4/5) I would like to, but simply don't have the time at the moment. If it helps any, I do intend to play come Cataclysm so i'll be giving the mod a good work over then :P |
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Kith |
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12-05-09, 10:49 AM | |
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Yes there is the option to grow targets upward, but no option to grow timers upward. I have the latest version, and the only options in Aura Timers 1 are "down, right, left." Which is a little hard to read on my screen if I have to remember that the timers are growing down, even though the targets are growing up. I can provide a screenie if you need, to prove I'm not crazy or stupid. Although I am both of those things sometimes, this isn't one of those times. =)
EDIT: I don't know if it matters, but I have my timers set to icons, and didn't change it to bars.
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Last edited by xtoq : 12-05-09 at 10:52 AM.
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xtoq |
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12-11-09, 04:24 AM | |
A Kobold Labourer
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When using new fire nova spell (it was totem earlier but now it is spell) it over writes your fire totem timer
Last edited by nalak : 12-11-09 at 04:25 AM.
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nalak |
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12-11-09, 10:29 PM | ||
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Should just need to open ClassData.lua (in notepad or any other basic text editor), and delete line 168 which reads as "[1535] = 1, -- fire nova" (under local totemGroups). |
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Kith |
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12-18-09, 12:03 AM | ||
A Kobold Labourer
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bruteMax |
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12-19-09, 10:14 AM | |
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Something that has been bugging me for a while... and that's how the profiles are handled...
Say like i first install it... everything looks good and i save a profile... then i log my alt and want everything loaded as it was on my main... but not everything loads correctly... The positions are still on default place after loading profile and reloading ui, so it forces me to re-position them and fix it as it was before... Is this something you have overlooked or just no one has reported it? |
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Dajova |
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12-20-09, 07:06 PM | ||
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Both the Icons, the profile saving positions and one or two other things are on my list for when/if I ever go back to the mod properly (probably around Cataclysm). |
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Kith |
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12-27-09, 01:41 PM | ||
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__________________
There is absolutely no evidence to support the theory that life is serious. |
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xtoq |
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