Download
(200Kb)
Download
Updated: 07-15-09 06:17 PM
Pictures
File Info
Updated:07-15-09 06:17 PM
Created:07-15-09 06:17 PM
Downloads:1,903
Favorites:1
MD5:

oUF NoMA (updated)

Version: 1.0
by: Dawn [More]

This oUF layout is heavily based on NoMA by Balkeep. He kindly allowed me to upload a modified version of his work.

This has been tested with oUF 1.3.16.

default features:
* Fallout style!
* player, target, ToT, player pet, focus and focus target frames
* options to change unit frame sizes (width, height, scale) and position
* changeable color sheme
* clean code

added/changed features:
* healthbar on low hp will be colored red (player, pet, party)
* several small tweaks (i.e. mana/health text display for player, player pet and focus frame position, etc.)
* player/target castbar (with cast duration) - incl. option to change position
* party frames
* show 5 man raid as party
* hide party in >5man raids
* combat and resting icon for player
* PvP flag icon for target
* buff cancel on right click
* matching panels for chatbox and minimap (optional)
* additional name font added
* slightly changed statusbar textures
* gradient colored combo points and hopefully better combo point update function - inspired by oUF_Nerd
* optional fancy glow behind player target ToT, focus, focus target

* oUF_CombatFeedback, SpellRange, Spark, Smooth, BarFader plugin support
* oUF_DebuffHighlight support


If you want me to include the compass or upload it as an optional file, just tell me.

There are NO raid frames and most likely won't be. I recommend oUF_Freebgrid (with disabled party frames) or GRID.

The config can be found in oUF_NoMA.lua.

Code:
-- ------------------------------------------------------------------------
-- Set Up
-- ------------------------------------------------------------------------
local height = {
		["M"] = 28,		--player, target, focus, party
		["S"] = 15, 	--tot, focustarget
		["P"] = 50, 	--pet
		} 

local width = {
		["M"] = 144,	--player, target, focus, party
		["S"] = 122,	--tot, focustarget
		["P"] = 15,		--pet
		}

local Numberzzz = 1
local uiH = 320	--how high ur UF are positioned
local uiW = 250	--how wide ur UF are positioned

-- castbar position (anchor = CENTER)
local playerCastBar_x = 0
local playerCastBar_y = -300
local targetCastBar_x = 0
local targetCastBar_y = 40

-- show/hide minimap and/or chatbox panel and/or buff/topleft panel
local minimappanel = true -- can be true (show)/ false (hide)
local chatpanel = true -- can be true (show)/ false (hide)
local buffpanel = false -- can be true (show)/ false (hide)
local topleftpanel = false -- can be true (show)/ false (hide)

-- show/hide glow on unitframes
local useglow = true

-- ------------------------------------------------------------------------
-- Colors
-- ------------------------------------------------------------------------
--{26/255, 255/255, 139/255}	- deff green
--{255/255, 191/255, 0/255}		- amber
--{173/255, 216/255, 230/255}	- angel blue
--{0/255, 255/255, 255/255}		- cyan
--{255/255, 65/255, 175/255}	- pink xD
--{255/255, 209/255,  71/255} 	- yellow
--{26/255, 200/255, 110/255}	- green (little bit darker)

local m_color = {26/255, 200/255, 110/255}
local r_color = {255/255,70/255,42/255}

possible TODO features:
* get class icons for party back in ...
* exchange party background
* glow for party members

Optional Files (0)


Post A Reply Comment Options
Unread 06-07-10, 06:59 PM  
GHC
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 18
Uploads: 2
love this unique unitframes...please keep dev!
Report comment to moderator  
Reply With Quote
Unread 12-14-09, 01:09 AM  
Coote
A Scalebane Royal Guard
 
Coote's Avatar
AddOn Author - Click to view AddOns

Forum posts: 440
File comments: 69
Uploads: 7
Thumbs up Perfect, and simple UF!

I simply love these unit frames, and have been using them for my own custom interface for a while.

Hope you don't mind, but I've been rewriting some parts of the addon to fit my needs, such as a different font, different colours, and an XP/Rep bar. The way you did everything is perfect, and logical, so it's been smooth sailing getting the changes made. Very clean.

A hearty thanks to you for picking this up when it would have died otherwise.
Report comment to moderator  
Reply With Quote
Unread 07-25-09, 05:00 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 918
File comments: 959
Uploads: 22
Sry for the delay, I uploaded it as an optional addon. Upload is pending. *klicky*
Report comment to moderator  
Reply With Quote
Unread 07-22-09, 03:56 PM  
Imithat
A Fallenroot Satyr
 
Imithat's Avatar
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 201
Uploads: 7
Ahhh !!! Thank youuuu
This Layout rocks! Please upload the compass
Report comment to moderator  
Reply With Quote
Unread 07-22-09, 08:15 AM  
iuit
A Kobold Labourer
 
iuit's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Originally posted by Dawn
Target debuffs are filtered to only show debuffs applied by the player. You don't need to know if there are 40+ debuffs or not. It just spams the screen. If you need to know if some important raidwide debuffs are applied or not, you should get a debuff monitor addon, imho.
Thank you ! Thank your addon .
Report comment to moderator  
Reply With Quote
Unread 07-22-09, 06:44 AM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 918
File comments: 959
Uploads: 22
Target debuffs are filtered to only show debuffs applied by the player. You don't need to know if there are 40+ debuffs or not. It just spams the screen. If you need to know if some important raidwide debuffs are applied or not, you should get a debuff monitor addon, imho.
Report comment to moderator  
Reply With Quote
Unread 07-21-09, 03:25 AM  
iuit
A Kobold Labourer
 
iuit's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
no target's debuff?

how to show target's debuffs ? or it's my problem ?
Report comment to moderator  
Reply With Quote
Unread 07-19-09, 09:30 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 918
File comments: 959
Uploads: 22
No ingame config, you have to edit the lua. Settings are on the top of it.
Report comment to moderator  
Reply With Quote
Unread 07-19-09, 11:36 AM  
Rasool
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
I really love these frames, GREAT JOB!

I have a noob question. Is there an ingame configuration option, if so how do i open it?
Report comment to moderator  
Reply With Quote
Unread 07-18-09, 09:55 AM  
Hiiri
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Looks more like Fallout3 Layout.
Report comment to moderator  
Reply With Quote
Unread 07-17-09, 06:26 PM  
tophero21
A Cliff Giant
 
tophero21's Avatar

Forum posts: 71
File comments: 26
Uploads: 0
a little off topic, but what is the damage font that you have there?
Report comment to moderator  
Reply With Quote
Unread 07-17-09, 07:34 AM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 918
File comments: 959
Uploads: 22
Mhm, I'm not getting this. This seems to be the cooldown spiral on buffs. Try to deactivate it in OmniCC (if you are using it) or directly from within the layout Don't remember the line of code out of my head, though. Might be you graphics settings, too. But I guess it's the cooldown spiral.
Report comment to moderator  
Reply With Quote
Unread 07-16-09, 07:03 PM  
Dajova
A Wyrmkin Dreamwalker
 
Dajova's Avatar
AddOn Author - Click to view AddOns

Forum posts: 58
File comments: 787
Uploads: 5
A small graphic bug:



EDIT: Only shows like that when i target enemy players, not friendly players.
Last edited by Dajova : 07-16-09 at 07:05 PM.
Report comment to moderator  
Reply With Quote
Unread 07-15-09, 07:47 PM  
deke913
A Deviate Faerie Dragon
 
deke913's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 13
File comments: 49
Uploads: 2
Really nice, I was hoping this would get an update. Thank you Balkeep, for letting this be posted. Much love to the oUF community.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: