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Updated:01-21-14 04:03 PM
Created:05-18-09 08:11 AM
Downloads:43,297
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Tidy Bar  Popular! (More than 5000 hits)

Version: 5.2
by: danltiger [More]

TidyBar is a compact replacement for your action bars. It retains the design of the standard interface, which reducing the clutter on your screen.

Central Layout: The standard action buttons are centered on the bottom of the screen, with all your additional action buttons stacked above.

Vertical Action Bars: The action bars along the right side of your screen will remain hidden until you hover your mouse over the area.

Bags and Character Buttons: The bag and Character buttons are repositioned to the bottom right corner of your screen, and will remain hidden until you hover your mouse in that area.

Note: A well-known issue occurs when trying to enable or disable an actionbar while in combat; The bars do not reposition themselves until combat has finished. This is unlikely to ever be resolved, being a restriction in Blizzard's UI system; Only Blizzard code may change the position and visibility of a secure frame during combat.

Other Issues:
The stupid rested-state bar isn't positioning itself properly. I haven't had a chance to figure out a fix.




I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

5.1: ToC bump

4.9:
- TOC Update for WoW 4.3
- Updated Corner Menu artwork

4.8:
- TOC update for WoW 4.2
- Updated for 4.2 UI Changes (Keyring removal, etc)

4.7:
Hopefully fixed the vehicle bar problems when the vehicle is destroyed, AND fixed the Flyout spell bar issue

4.2:
Hopefully fixed the experience bar and corner bar resetting.

---------------------
Ch-ch-ch-changes...
---------------------
3.14: Fixed Pet Bar, as I broke it when fixing shaman bar

3.13: Fixed the shaman totem bar problem. I think.. ;-)

Release 3.5: Main menu (character/spell/etc) buttons will properly stay visible when
the vehicle interface is shown. Fixed some issues with protected function calls.
New corner menu artwork! Hope you like it; I think it makes it look a wee bit
more polished.
---------------------
Release 3.4: Still trying to make sure the bar behaves well during vehicle switching. Added scaling.
---------------------
Release 3.3: Added event monitoring for exiting a vehicle, which will immediately update the bars.
---------------------
Release 3.2: Fixed issue where pet bar background was visible when bottom bars were hidden.
--------------------
Release 3.1: Changed TOC file to reflect the current interface version.
--------------------
Release 3: The side actionbars will now show up (regardless of mouseover) when the user drags an
actionbutton. The mouseover for the bag and mainmenu bars are now linked.
Code cleaned up; Should please my fellow developers. Removed some Runebar
positioning code (which was in there by accident).
--------------------
Release 2: Added mouseover behavior to the inner right-side action buttonbar. Added a
watcher frame under the Bags and Side Buttons to catch the mouseover when the
cursor is between the buttons. Previously, when you moved your cursor into
the narrow gap between the button sets, the buttons would disappear. Also,
removed dependency on Wowace! Slowly but surely, I'm cleaning it up.. ;-)
--------------------
Release 1: Initial Release
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Unread 09-05-09, 11:45 PM  
Nanase
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Not particularly.

It just becomes uneasy for the eyes with text size cuz I use the default UI.
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Unread 09-06-09, 01:19 PM  
danltiger
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The type gets too small on the unitframes, eh? I'll see what I can do; It's merely a matter of timing, since the feature had been in there. It will likely be a simple 'copy-paste' deal.

Originally posted by Nanase
Not particularly.

It just becomes uneasy for the eyes with text size cuz I use the default UI.
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Unread 09-30-09, 12:55 PM  
Doomborne
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Question on centering

I know absolutely nothing about lua...but that being said, what would I have to alter in order to make the pet bar/stance bar/druid bar/bar bar bar centered, instead of shifted to the left? I'd like to have everything staggered up the center, but I don't want to mess anything up.

Thanks. =)
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Unread 10-03-09, 05:27 PM  
danltiger
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I haven't forgotten about you! Just got wrapped up with some other projects. Tidy Bar is ready for an update, soon..

Originally posted by Nanase
Not particularly.

It just becomes uneasy for the eyes with text size cuz I use the default UI.
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Unread 10-03-09, 05:29 PM  
danltiger
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Re: Question on centering

Knowing a bit of LUA, you'd be able to jump in and edit the offsets. But, it would probably be easier if I setup some variables at the head of the file that you could edit.

Originally posted by Doomborne
I know absolutely nothing about lua...but that being said, what would I have to alter in order to make the pet bar/stance bar/druid bar/bar bar bar centered, instead of shifted to the left? I'd like to have everything staggered up the center, but I don't want to mess anything up.

Thanks. =)
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Unread 10-03-09, 07:32 PM  
Doomborne
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Re: Re: Question on centering

That would be awesome, thank you. =))

Originally posted by danltiger
Knowing a bit of LUA, you'd be able to jump in and edit the offsets. But, it would probably be easier if I setup some variables at the head of the file that you could edit.
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Unread 10-04-09, 09:27 AM  
danltiger
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Edit the scale, once more! Look at the beginning top of the LUA file.. it's pretty self-explanatory.

Originally posted by Nanase
Not particularly.

It just becomes uneasy for the eyes with text size cuz I use the default UI.
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Unread 10-04-09, 09:29 AM  
danltiger
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Re: Re: Re: Question on centering

Updated! With the offsets placed at the beginning of the file. It should be pretty easy to pick up. ;-)

Originally posted by Doomborne
That would be awesome, thank you. =))
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Unread 10-07-09, 05:33 PM  
Nanase
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Originally posted by danltiger
I haven't forgotten about you! Just got wrapped up with some other projects. Tidy Bar is ready for an update, soon..
Thank you. <3
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Unread 10-10-09, 03:59 AM  
(O)fer_cz
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on top

plz set bag and menu bar to be on top, cause if i have for example reount over that corner, u cant click on buttons. make it plz to work like side actions bars, thnx
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Unread 10-10-09, 06:55 PM  
Doomborne
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Re: on top

Originally posted by (O)fer_cz
plz set bag and menu bar to be on top, cause if i have for example reount over that corner, u cant click on buttons. make it plz to work like side actions bars, thnx
Wouldn't it just be easier for you to move recount?
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Unread 10-11-09, 10:59 PM  
Backwoods
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Maybe I'm missing something, but is there buttonfacade support?
I've tried buttonfacade for my buffs and rActionbuttonstyler for actaion bars, but there aren't uniform skins that I'm aware of.
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Unread 10-12-09, 04:51 AM  
danltiger
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I have not written code that specifically supports it, so I suppose the simple answer is, "No."

Under Tidy Bar, no additional buttons are created; all the action buttons are from the original UI, repositioned. The default global button names are also preserved. I don't see a reason why a skinning addon would have any trouble accessing those buttons, but I have not used either of the addons that you refer to.

Originally posted by Backwoods
Maybe I'm missing something, but is there buttonfacade support?
I've tried buttonfacade for my buffs and rActionbuttonstyler for actaion bars, but there aren't uniform skins that I'm aware of.
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Unread 10-12-09, 04:54 AM  
danltiger
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Re: on top

I'd prefer to maintain the default button strata, in order to prevent possible behavior conflicts. Perhaps you could ask the Recount author to lower the strata on their addon?

Originally posted by (O)fer_cz
plz set bag and menu bar to be on top, cause if i have for example reount over that corner, u cant click on buttons. make it plz to work like side actions bars, thnx
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Unread 11-17-09, 12:43 PM  
blindmanwalking
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Re: Re: on top

I have been taking your code and actually relocating the menu and bag bars to the "top center" to avoid this. I as well like to have data on both the right and the left of Tidy. Perhaps some header code to justify those bars on the right, left, top left, top center, or top right would be helpful?

Originally posted by danltiger
I'd prefer to maintain the default button strata, in order to prevent possible behavior conflicts. Perhaps you could ask the Recount author to lower the strata on their addon?
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