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Classic Patch (1.13.5)
Updated:09-09-20 05:14 PM
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PallyPower  Popular! (More than 5000 hits)

Version: v1.2.27 Classic
by: Aznamir [More]

Pally Power Classic is based on version 3.0 from the Wrath of the Lich King days. This add-on provides an interactive and easy to use interface that allows you to set your own blessings (Righteous Fury, Aura, Seal and Blessings) and automatically checks for missing buffs with an easy to read indicator. While in a Party or RAID Pally Power can be used to assign blessings to other Paladins. Fellow Paladins will also have to run Pally Power for this to occur and the Paladin doing the assignments will have to be the Party Leader, Raid Leader or Raid Assistant. Fellow Paladins can select the "Free Assignment" setting to allow other non-leaders to change your Blessing assignment. In combat, none of the assignments can be changed due to the in-combat lock-out. Button controls are as follows from Top to Bottom:

Aura Button:

Mouse-Wheel (Up/Down) to cycle though Auras.
Left-Click to cast.

Seal Button | Left Side (Righteous Fury):

SHIFT + Mouse-Wheel (Up/Down) Turns Righteous Fury on/off.
Left-Click to cast.

Seal Button | Middle (Seals):

Mouse-Wheel (Up/Down) to cycle through Seals.
Right-Click to cast.

Drag Dot:

Hover over will produce a tooltip on its usage and status colors.

Left-Click to Lock (Red) / Unlock (Green) – will auto lock after 30 seconds.
Right-Click opens Blessing assignment config.

Auto Buff Button:

This button is useful when a class already has a Greater Blessing ticking away and a player within that class had died, missed the initial Greater Blessing, just joined the Party/Raid, or has an alternate blessing assigned to an individual player other than the class assignment. For example, my guild will assign Greater Blessing of Salvation to Warriors but assign a Normal Blessing of Light to tanks. The Auto Buff button will refresh those Normal Blessing assignments on the tanks without recasting Greater Blessing of Salvation and wasting Symbol of Kings. Right-Click will NOT work while in combat. Use the player’s Pop Out button (see below) to rebuff Normal Blessings while in combat.

Left-Click will buff/refresh Greater Blessings starting with a class that isn't buffed followed by the least time remaining.
Right-Click will buff/refresh Normal Blessings starting with a class that isn't buffed followed by the least time remaining.

Class Buttons:

Left-Click will cast a Greater Blessing on that class. PAY ATTENTION TO THE TIMERS because Left clicking each class button more than once will just waste Symbol of Kings. Left-Click will also work IN combat.
Right-Click works much the same way the Auto Buff button works except that it's limited to buffing the players in the clicked class. Right-Click will NOT work in combat. Use the player’s Pop Out button (see below) to rebuff Normal Blessings while in combat.

Class Buttons --> Pop Out (*Player Names*):

Left-Click will buff the named player with a Greater Blessing along with all players of that class. This is how Greater Blessings work by design so don't click each player with a Greater Blessing. You'll just waste Symbol of Kings.
Right-Click will buff the player with a Normal Blessing. These are the ONLY buttons that can be used to rebuff Normal Blessings while in combat.

v4.0.11
Re-done to support whatever paladin buffing functionality is left in WoW4.0.1
v4.0.12-15
Small fixes, options menu adjustments, added profile support, updated localizations, etc.

v4.0.16-4.0.17
Small code clean-up
RF button takes place of seals/auras when they disabled, so there's no more gap between buttons
Added SharedMedia to optional dependencies to fix the load order
Corrected CancelTimer issues
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Unread 07-08-10, 12:17 PM  
Norek
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Hi there, is it just me or in the current version of PP, whenever I log in my frames are all gone *to buff people and my aura etc* just the dot to move them around is there, I have to play in the options to get things to reappear, also have to do the same thing to get them to change the frames when doing 5mans and different classes join/leave
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Unread 07-07-10, 08:04 AM  
Ycarus
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Roles

Would it be possible to set up Pallypower to cast by role rather than by class in certain situations? For example:

Random Dungeon:
Tank - Paladin Tank
DPS - Druid Caster
Healer - Druid Healer
DPS - Enhancement Shaman
DPS - DPS Warrior

For DPS roles, the class selection would be used, but for tank or healer roles, it would cast a different buff.
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Unread 06-25-10, 07:32 PM  
Dmi
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Please add 2 lines to support AddonLoader directly.

http://www.wowinterface.com/download....html#comments
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Unread 06-02-10, 06:25 PM  
Aznamir
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Re: duel spec support

Originally posted by ryuzoku
Would it be possible to make it so that PP supports duel specs?

As it is when I switch from Holy to Ret, my bars change, and even Healbot switches from a holy configuration to one that includes only skills available for Ret, but I've noticed that PP doesnt do this.

I use Wisdom for Holy and Might for Ret, or tend to have different auras/seals neither of which are compatible for the oppsing spec... it gets rather annoying when I'm the only one that requires a different buff set up or having to sit there and deal with the red box around my name in PP

Thanks in advance,
Ryu
It does support dual specs. Try the latest version.
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Unread 06-02-10, 12:59 PM  
ryuzoku
A Kobold Labourer

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duel spec support

Would it be possible to make it so that PP supports duel specs?

As it is when I switch from Holy to Ret, my bars change, and even Healbot switches from a holy configuration to one that includes only skills available for Ret, but I've noticed that PP doesnt do this.

I use Wisdom for Holy and Might for Ret, or tend to have different auras/seals neither of which are compatible for the oppsing spec... it gets rather annoying when I'm the only one that requires a different buff set up or having to sit there and deal with the red box around my name in PP

Thanks in advance,
Ryu
Last edited by ryuzoku : 06-02-10 at 01:01 PM.
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Unread 05-31-10, 02:27 PM  
ezarra
A Flamescale Wyrmkin
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Re: opacity?

Originally posted by Paloladin
Im not sure if you are taking suggestions for future releases (and this is minor because this mod is already brilliant), but I would like to request the ability to do some conditional opacity changes like:

Mouse over---set opacity of pp frame to 100%
Mouse away---set opacity of pp frame to 0%
Player unbuffed or buff ending in the next 5 minutes---set opacity of pp frame to 10%.

Something customizable like that, see this alot in the Unit Frame mods where you can set the slider bar to an opacity depending on some conditionals, because if everyone is buffed and the buffs dont run the risk falling off soon I dont really need to see the tracking of them.

Just food for thought if you are taking requests for future releases. If not no worries, the mod is still super usefull already.
+1
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Unread 05-30-10, 02:04 PM  
Zidomo
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Originally posted by Aznamir
As soon I as find/make a replacement for RosterLib.
Also asked this same question a few months ago on WowAce & Curse, to which you provided the same answer.

As a followup: if you are dead set in continuing to use RosterLib for some reason, you can still move the rest of the mod functionality over to Ace3 while continuing to use that.

Just include in the download the Ace2 libraries RosterLib requires: AceLibrary, AceOO-2.0 & AceEvent-2.0. For the rest of the Ace functionality PallyPower uses (AceConsole, AceAddon, AceDB, AceLocale, etc. as well as the libraries above), can rewrite to use Ace3 without it affecting RosterLib functions.
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Unread 04-02-10, 06:04 PM  
Aznamir
A Fallenroot Satyr
 
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Originally posted by ac3r
do you want convert pallypower anytime to ace3?
As soon I as find/make a replacement for RosterLib.
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Unread 04-01-10, 05:41 AM  
ac3r
A Murloc Raider
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do you want convert pallypower anytime to ace3?
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Unread 03-14-10, 08:35 PM  
Zenh
A Murloc Raider
 
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Originally posted by Aznamir
You're wrong. All you had to do was to change the class button option (1,3,7,9) to change the anchor hook-up method.
Also there are custom layouts.
Ah, my bad. Missed that option. It's not very intuitively labeled though.
Last edited by Zenh : 03-14-10 at 08:35 PM.
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Unread 03-14-10, 07:10 PM  
Aznamir
A Fallenroot Satyr
 
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Originally posted by Zenh
One question: where should I modify the code to change bar growth? I haven't looked at the LUA yet, thought I'd ask here first. Instead of class buttons growing down they grow up.

A GUI way of doing this would be sweet though.

Problem solved.. for those interested (use at your own risk):
You're wrong. All you had to do was to change the class button option (1,3,7,9) to change the anchor hook-up method.
Also there are custom layouts.
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Unread 03-13-10, 12:31 AM  
Zenh
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Great mod.

One question: where should I modify the code to change bar growth? I haven't looked at the LUA yet, thought I'd ask here first. Instead of class buttons growing down they grow up.

A GUI way of doing this would be sweet though.

Edit:

Problem solved.
Last edited by Zenh : 03-14-10 at 08:38 PM.
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Unread 02-10-10, 06:44 AM  
Aznamir
A Fallenroot Satyr
 
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Re: different speccs?

Originally posted by crackhead1234
Is there a way for you to be able to change the buffs u do with pallypower when u change speccs? cause im prot and ret as my pala and im tired of changing from the sanctuary aura to the might or kings. and sometimes forgetting to change it back when i change speccs.
Not automatically, but you can. Read here:
http://forums.wowace.com/showpost.ph...&postcount=650
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Unread 02-09-10, 09:54 AM  
crackhead1234
A Kobold Labourer

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different speccs?

Is there a way for you to be able to change the buffs u do with pallypower when u change speccs? cause im prot and ret as my pala and im tired of changing from the sanctuary aura to the might or kings. and sometimes forgetting to change it back when i change speccs.
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Unread 02-09-10, 09:44 AM  
Paloladin
A Kobold Labourer
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opacity?

Im not sure if you are taking suggestions for future releases (and this is minor because this mod is already brilliant), but I would like to request the ability to do some conditional opacity changes like:

Mouse over---set opacity of pp frame to 100%
Mouse away---set opacity of pp frame to 0%
Player unbuffed or buff ending in the next 5 minutes---set opacity of pp frame to 10%.

Something customizable like that, see this alot in the Unit Frame mods where you can set the slider bar to an opacity depending on some conditionals, because if everyone is buffed and the buffs dont run the risk falling off soon I dont really need to see the tracking of them.

Just food for thought if you are taking requests for future releases. If not no worries, the mod is still super usefull already.
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