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Return to Karazhan (7.1.5)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:76,622
Favorites:106
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

**BFA Update out! Download Here.


Unique and Beautiful mod for Unit, Target and Focus frames with fat HP/Mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want percentages@manabars
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
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Unread 01-25-20, 07:55 AM  
Langepac
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size

Hi
how to increase nickname size?
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Unread 07-02-18, 02:34 PM  
Trommy
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Hello. How i can encrease statusText (hp and mp) size? I use both (current and percent)
Last edited by Trommy : 07-02-18 at 02:34 PM.
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Unread 04-10-17, 11:01 AM  
delabarra
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BugGrabber and Swatter will continuously spam those errors while Blizzards LUA manager won´t. Having them disabled (or ignoring them) will cause no problems (at least until 7.0.3). Since i´m no longer active cant confirm same in later versions.
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Unread 04-08-17, 01:11 PM  
Trommy
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Hi. Whats wrong? Whats error?
Code:
1x [ADDON_ACTION_BLOCKED] Аддон 'whoaUnitFrames' пытался вызвать защищенную функцию 'CompactRaidFrame1:ClearAllPoints()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `ClearAllPoints'
FrameXML\FlowContainer.lua:157: in function `FlowContainer_DoLayout'
FrameXML\FlowContainer.lua:17: in function `FlowContainer_ResumeUpdates'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:185: in function `CompactRaidFrameContainer_LayoutFrames'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:130: in function `CompactRaidFrameContainer_TryUpdate'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:57: in function `CompactRaidFrameContainer_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals:
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Unread 12-19-16, 10:44 AM  
xnderxcore
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Re: Re: Disable cast bars?

Originally Posted by delabarra
Originally Posted by xnderxcore
I am not very good with addon configuration. I was wondering if I can disable the cast bar for my target and TOT? I prefer quartz for that.
Supposing you meant target / focus castbars this should do.
Yeah, pretty much any castbars. My own, my targets, my focus', and my pets.
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Unread 12-18-16, 01:47 PM  
delabarra
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Re: Disable cast bars?

Originally Posted by xnderxcore
I am not very good with addon configuration. I was wondering if I can disable the cast bar for my target and TOT? I prefer quartz for that.
Supposing you meant target / focus castbars this should do.

Actually it was not working. i´ll check it.
Last edited by delabarra : 12-19-16 at 08:54 AM.
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Unread 12-18-16, 11:15 AM  
xnderxcore
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Disable cast bars?

I am not very good with addon configuration. I was wondering if I can disable the cast bar for my target and TOT? I prefer quartz for that.
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Unread 12-09-16, 10:45 AM  
Trommy
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Originally Posted by delabarra
We´ll have news soon.
Thnx for trying to help. And i havnt any raid-frame addons. As i say u in PM, i just use RufioUI classic, contained small modified WhoaUF as i love - fat HP bar, narrow - energy. Example:

And i like standart blizz-raid-frame
Last edited by Trommy : 12-09-16 at 10:49 AM.
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Unread 12-09-16, 09:23 AM  
delabarra
A Murloc Raider

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Originally Posted by Trommy
Code:
1x [ADDON_ACTION_BLOCKED] Аддон 'whoaUnitFrames' пытался вызвать защищенную функцию 'CompactRaidFrame3:Show()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Show'
FrameXML\CompactUnitFrame.lua:339: in function `CompactUnitFrame_UpdateVisible'
FrameXML\CompactUnitFrame.lua:280: in function `CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:180: in function <FrameXML\CompactUnitFrame.lua:180>

Locals:
And game start freezes in battle
Yup. ATM i´ve seen that error on some other addon to (frames and non-frames related).
I belive somehow it´s triggered from some "hookfunction" due to API changes and it only pops when using "Raid Style Party Frames" (according to some testing). This is being checked but we´re also working on a few other changes to "whoa" so no update / fix yet.

We´ll have news soon.
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Unread 12-07-16, 11:41 AM  
Trommy
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Code:
1x [ADDON_ACTION_BLOCKED] Аддон 'whoaUnitFrames' пытался вызвать защищенную функцию 'CompactRaidFrame3:Show()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Show'
FrameXML\CompactUnitFrame.lua:339: in function `CompactUnitFrame_UpdateVisible'
FrameXML\CompactUnitFrame.lua:280: in function `CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:180: in function <FrameXML\CompactUnitFrame.lua:180>

Locals:
And game start freezes in battle
Last edited by Trommy : 12-07-16 at 11:44 AM.
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Unread 11-07-16, 04:11 PM  
delabarra
A Murloc Raider

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Originally Posted by Pilvio
An error when entering in a istance

Lua Code:
  1. 2x [ADDON_ACTION_BLOCKED] AddOn 'whoaUnitFrames' ha cercato di chiamare la funzione protetta 'PartyMemberFrame2PetFrame:Hide()'.
  2. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
  3. [C]: in function `Hide'
  4. FrameXML\PartyMemberFrame.lua:179: in function `PartyMemberFrame_UpdatePet'
  5. FrameXML\PartyMemberFrame.lua:157: in function `PartyMemberFrame_UpdateMember'
  6. FrameXML\PartyMemberFrame.lua:365: in function `PartyMemberFrame_OnEvent'
  7. [string "*:OnEvent"]:1: in function `OnEvent'
  8. FrameXML\UnitFrame.lua:917: in function <FrameXML\UnitFrame.lua:915>
Are you sure you are not running 2 Unit Frames addons at same time?
whoa UnitFrames does not have any "PartyMemberFrame2PetFrame" or such. (Ghetto Frames does!)
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Unread 11-06-16, 01:07 PM  
Pilvio
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An error when entering in a istance

Lua Code:
  1. 2x [ADDON_ACTION_BLOCKED] AddOn 'whoaUnitFrames' ha cercato di chiamare la funzione protetta 'PartyMemberFrame2PetFrame:Hide()'.
  2. !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
  3. [C]: in function `Hide'
  4. FrameXML\PartyMemberFrame.lua:179: in function `PartyMemberFrame_UpdatePet'
  5. FrameXML\PartyMemberFrame.lua:157: in function `PartyMemberFrame_UpdateMember'
  6. FrameXML\PartyMemberFrame.lua:365: in function `PartyMemberFrame_OnEvent'
  7. [string "*:OnEvent"]:1: in function `OnEvent'
  8. FrameXML\UnitFrame.lua:917: in function <FrameXML\UnitFrame.lua:915>
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Unread 10-28-16, 02:52 PM  
Trommy
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Originally Posted by delabarra
Originally Posted by Trommy
Hello. Someone know how move ToT-frame to top of target-frame at mirror position?
For moving it take a look on whoaUnitFrames.lua the whoa:totFrame() funtion at line 315 and add values for whole frame and play with the values.




*Change the values!!
Thnx, ill try
Last edited by Trommy : 10-28-16 at 03:46 PM.
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Unread 10-28-16, 02:44 PM  
delabarra
A Murloc Raider

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Originally Posted by Trommy
Hello. Someone know how move ToT-frame to top of target-frame at mirror position?
For moving it take a look on whoaUnitFrames.lua the whoa:totFrame() funtion at line 315 and add values for whole frame and play with the values.


TargetFrameToT:ClearAllPoints()
TargetFrameToT:SetPoint("TOPLEFT", 44, -15)
*Change the values!!
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Unread 10-28-16, 02:17 PM  
Trommy
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Hello. Someone know how move ToT-frame to top of target-frame at mirror position?
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