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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 08:24 PM
Created:unknown
Downloads:1,332,967
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MikScrollingBattleText  Popular! (More than 5000 hits)

Version: 5.7.138
by: Mikord, Resike

Announcements:

  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.


Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.


Features:
  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class (including CUSTOM_CLASS_COLORS support).
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.


Supported Events:
  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage

  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)

  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet and Item Cooldown Completions

  • Loot:
    • Looted Items
    • Money Gains

  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush


Commands:

Code:
/msbt                  Shows the options interface. 
/msbt reset            Resets the current profile to the default settings. 
/msbt disable          Disables the mod. 
/msbt enable           Enables the mod. 
/msbt version          Shows the current version. 
/msbt help             Shows the command usage.

Frequently Asked Questions:

See the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq


Localization Maintainers:

See the list at MSBT's portal site.
http://www.wowinterface.com/portal.p...156&pageid=159

If you are capable and interested in being a maintainer for the localization files for a specific language, please send me a PM. The SVN capabilities here at WoWInterface allow me to provide direct access to the localization files in the repository to make the process easier.

5.7.138
  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.

5.7.137
  • Corrected an error that occurs on startup with deleted default triggers.

5.7.136
  • Reworked the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.

5.7.135
  • Fixed the ability to add custom fonts via the custom media tab.

5.7.134
  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.

5.7.132
  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.

5.7.131
  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed

5.7.130
  • Updated TOC for Patch 5.4.

5.7.129
  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128
  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127
  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126
  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125
  • Updated TOC for Patch 5.1.

5.7.124
  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123
  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122
  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119
  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118
  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117
  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113
  • Converted all sounds to .ogg from .mp3.

5.6.112
  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111
  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108
  • Removed item cooldoown tracking debug print

5.6.107
  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.

  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

5.5.106
  • Added option to customize color of shadowflame damage.
  • Added option to customize color of frostfire damage.

5.5.105
  • Modified combat event log parsers to work with the changes in Patch 4.2 without extra indirection.
  • Changed Traditional Chinese default font by yleaf.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.2.

5.5.100
  • Added logic to detect and merge off-hand strikes with main hand strikes.

5.5.99
  • Removed Happiness as an available power type since it no longer exists as of Patch 4.1.
  • Added logic to handle the changed combat log event format in Patch 4.2 on the PTR without breaking the current version (Blizzard is changing it again).
  • Updated LibStub to the latest version (14 Jan 2011, 1.0.1).
  • Updated CallbackHandler to the latest version (14 Jan 2011, 1.0.7).
  • Updated LibSharedMedia to the latest version (05 Nov 2010, 3.0-4).

5.5.98
  • Fixed handling for the always show quest items option that was broken by Patch 4.0.6 (reported by Judgespear).
  • Modified to play sounds even when game sound effects are disabled as allowed by API changes in Patch 4.0.6 (reported by Retlaw).

5.5.97
  • Modified combat event log parsers to work with the changes in Patch 4.1 (committed by mojosdojo, reported by several others).
  • Updated Russian translations from StingerSoft.
  • Updated German translations from mojosdojo.
  • Updated TOC for Patch 4.1.

5.5.91
  • Added the new pet heal events to the options interface so they may be customized and disabled as intended.
  • Updated Korean translations from chkid.

5.5.89
  • Made several updates to the cooldown tracking system:
    • Implemented a work around for Blizzard's cooldown bug with dismissed pets. Pet cooldowns should no longer be shown before they are actually finished.
    • Created new event for customizable pet cooldown notifications.
    • Added an option to customize the color of the skill name in cooldown events.
    • Changed Skill Cooldown Complete trigger event to Player Cooldown Complete (only detects player cooldowns).
    • Added Pet Cooldown Complete to the available trigger events.
    • Added Skill ID as an available condition for player and pet cooldown triggers.

  • Created new events for outgoing pet heals, pet heal crits, pet periodic heals (HoTs), and pet periodic heal (HoT) crits.
  • Efflorescense is now detected and displayed as a pet heal.
  • Added default triggers for Blood Swarm and Shadow Infusion x5.


See the included readme.html for further version history.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
8.2.0.1
18kB
07-31-19 11:36 AM
1.0.1
590kB
08-20-16 02:58 PM
Patch
5.5.91d
560kB
05-06-11 05:53 PM
Patch
423kB
04-28-11 03:12 PM
Patch


Post A Reply Comment Options
Unread 10-09-12, 03:14 PM  
Xully
A Cyclonian

Forum posts: 44
File comments: 180
Uploads: 0
hi there, everytime I bring back my modified lau from the WTF folder that I had from before version, and put it in my new WTF folder with this newer version, it resets it....I'm really confused right now, I put them in both /WTF/SavedVariables and /WTF/account/playername/SavedVariables

then whenever i login into my character, it resets the folder as new "default" and removes all my configurations, is that intended, or am I doing something wrong?
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Unread 10-08-12, 11:04 AM  
Gecojo_kitty
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Exclamation GetNumRaidMembers ?

Been getting this error for awhile now, updates haven't addressed it, so now I'm asking for help ^_^

Lua Code:
  1. Date: 2012-10-08 13:01:44
  2. ID: 1
  3. Error occured in: Global
  4. Count: 1
  5. Message: ...terface\AddOns\MikScrollingBattleText\MSBTParser.lua line 682:
  6.    attempt to call global 'GetNumRaidMembers' (a nil value)
  7. Debug:
  8.    [C]: GetNumRaidMembers()
  9.    ...terface\AddOns\MikScrollingBattleText\MSBTParser.lua:682:
  10.       ...terface\AddOns\MikScrollingBattleText\MSBTParser.lua:663
  11. Locals:
  12. this = <unnamed> {
  13.  0 = <userdata>
  14. }
  15. elapsed = 0.28400000929832
  16. now = 365123.62
  17. (*temporary) = nil
  18. (*temporary) = "attempt to call global 'GetNumRaidMembers' (a nil value)"
  19. isUnitMapStale = true
  20. lastUnitMapUpdate = 0.28400000929832
  21. UNIT_MAP_UPDATE_DELAY = 0.2
  22. playerGUID = "0x030000000215810A"
  23. UnitGUID = <function> defined =[C]:-1
  24. GetTime = <function> defined =[C]:-1
  25. unitMap = <table> {
  26. }
  27. classTimes = <table> {
  28. }
  29. CLASS_HOLD_TIME = 300
  30. classMap = <table> {
  31. }
  32. UnitClass = <function> defined =[C]:-1
  33. isPetMapStale = true
  34. lastPetMapUpdate = 0
  35. PET_UPDATE_DELAY = 1
  36. petMap = <table> {
  37. }
  38.  
  39. AddOns:
  40.   Swatter, v4.0.1 (<%codename%>)
  41.   WowheadLooter, v50006
  42.   AdvancedIconSelector, v1.0.6
  43.   Ampere, v3.1.0.15
  44.   AraBrokerTradeskills, vr44beta
  45.   ArcanaCalendarBroker, vv0.1
  46.   ArcanaExperienceBroker, v50001.3.2
  47.   Archy, v1.8.34
  48.   ArkInventory, v30315
  49.   ArkInventoryRules, v
  50.   ArkInventoryRulesExample, v1.00
  51.   Atlas, v1.22.0
  52.   AtlasClassicWoW, v1.22.0
  53.   AtlasLootLoader, vv7.02.00
  54.   AucAdvanced, v5.13.5258 (BoldBandicoot)
  55.   AucFilterBasic, v5.13.5258 (BoldBandicoot)
  56.   AucFilterOutlier, v5.13.5258.5187(5.13/embedded)
  57.   AucMatchUndercut, v5.13.5258.5232(5.13/embedded)
  58.   AucStatiLevel, v5.13.5258 (BoldBandicoot)
  59.   AucStatSales, v5.13.5258.4838(5.13/embedded)
  60.   AucStatSimple, v5.13.5258 (BoldBandicoot)
  61.   AucStatWOWEcon, v5.13.5258.4828(5.13/embedded)
  62.   AucUtilAHWindowControl, v5.13.5258.5133(5.13/embedded)
  63.   AucUtilAppraiser, v5.13.5258.5241(5.13/embedded)
  64.   AucUtilAskPrice, v5.13.5258.5160(5.13/embedded)
  65.   AucUtilAutoMagic, v5.13.5258.5224(5.13/embedded)
  66.   AucUtilCompactUI, v5.13.5258.5254(5.13/embedded)
  67.   AucUtilEasyBuyout, v5.13.5258.5241(5.13/embedded)
  68.   AucUtilFixAH, v5.13.5258 (BoldBandicoot)
  69.   AucUtilItemSuggest, v5.13.5258.5224(5.13/embedded)
  70.   AucUtilPriceLevel, v5.13.5258.5241(5.13/embedded)
  71.   AucUtilScanButton, v5.13.5258.5153(5.13/embedded)
  72.   AucUtilScanFinish, v5.13.5258.5153(5.13/embedded)
  73.   AucUtilScanProgress, v5.13.5258.4979(5.13/embedded)
  74.   AucUtilScanStart, v5.13.5258.5153(5.13/embedded)
  75.   AucUtilSearchUI, v5.13.5258.5254(5.13/embedded)
  76.   AucUtilSimpleAuction, v5.13.5258.5210(5.13/embedded)
  77.   AucUtilVendMarkup, v5.13.5258.4828(5.13/embedded)
  78.   Auditor2, v4.4.2
  79.   Babylonian, v5.1.DEV.312(/embedded)
  80.   BadBoy, v11.100
  81.   Bartender4, v4.5.5
  82.   BattlePetCount, v1.4.5
  83.   BeanCounter, v5.13.5258 (BoldBandicoot)
  84.   BigWigs, v3.840
  85.   BriefQuestComplete, v1.0.4LRR
  86.   BrokerAileron, v
  87.   BrokerAuditor, v4.4.2
  88.   BrokerWhereabout, v1.12
  89.   Configator, v5.1.DEV.312(/embedded)
  90.   Dresser, v3.3
  91.   DropTheCheapestThing, vv3.6.2
  92.   DuelCancel, v1.0
  93.   ElkBuffBars, v2.3.2-169
  94.   EmoteLDB, v50001-1.0
  95.   GrizzlySharedMedia, v1
  96.   GTFO, v4.16
  97.   HandyNotes, v1.2.0
  98.   HideBlizzard, v1.0.70
  99.   IgnoreMore, v1.1.1-40300
  100.   iMail, v2.0.0
  101.   Informant, v5.13.5258 (BoldBandicoot)
  102.   LibExtraTip, v5.12.DEV.319(/embedded)
  103.   LightHeaded, v354
  104.   LunarSphere, v1.09
  105.   LunarSphereExporter, v1.10
  106.   MikScrollingBattleText, v5.6.113
  107.   MobInfo2, v5.0.4.0 panda 1
  108.   OmniCC, v5.0.3
  109.   Outfitter, v5.6
  110.   PassLoot, v4.3
  111.   Prat30, v3.5.1      
  112.   Prat30Libraries, v
  113.   QuestCollapse, v
  114.   RatingBuster, v
  115.   ReputationBars, v1.1.18
  116.   SharedMediaBlizzard, v1.6
  117.   SilverDragon, vv3.0
  118.   SlideBar, v4.0.1 (<%codename%>)
  119.   Stubby, v5.0.PRE.2995 (BillyGoat)
  120.   TidyPlates, v6.7.9 (R548)
  121.   TidyPlatesThreatPlates, v6.007
  122.   TidyPlatesWidgets, v
  123.   TipHelper, v5.12.DEV.315(/embedded)
  124.   TipTop, v2.3.2
  125.   TomTom, vv50001-1.1.1
  126.   VendorBait, v4.2.0.8
  127.   WhoFramedWatcherWabbit, v1.1.1
  128.   WIM, v3.6.2
  129.   zBrokerTracking, v1.1
  130.   BlizRuntimeLib_enUS v5.0.5.50001 <us>
  131.   (ck=b72)
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Unread 10-03-12, 11:10 AM  
EridaNuuS
A Kobold Labourer

Forum posts: 1
File comments: 44
Uploads: 0
Thumbs up experience

Hi,
Please help:
how to off default experience gain text ?
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Unread 09-30-12, 03:43 PM  
deadcrusader
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Monk healing passive: eminence

Hello

I want to start of saying that I've been using your addon for a long time and that i really love it.

That said, there is a small problem I have right now. The Monk healing passive, Eminence, is spamming my outgoing frame like mad. I tried putting it under throttle but that doesn't seem to work. Adding the spell to the throttle list doesn't do anything, the spell hits still pop up one at a time, cluttering my screen. I was wondering if it would be possible to change something to the way throttle works so I can make it work with Eminence?

Thanks in advance
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Unread 09-27-12, 08:40 AM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
Thanks for the reports of the power type error. It is fixed in 5.7.123 which I just released.
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Unread 09-27-12, 06:45 AM  
spiderx
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Originally Posted by InfernoGuy
Hey there.

Had a Lui error while fighting Taren Zul in Shado pan monastery, that disabled combat text from appearing.

Code:
1x MikScrollingBattleText-5.7.122\MSBTMain.lua:389: bad argument #3 to "string_gsub" (string/function/table expected)
<in C code>
MikScrollingBattleText-5.7.122\MSBTMain.lua:389: in function <MikScrollingBattleText\MSBTMain.lua:310>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1244: in function <MikScrollingBattleText\MSBTMain.lua:1225>

Locals:
message = "+6 %p"
amount = 6
damageType = nil
overhealAmount = nil
overkillAmount = nil
powerType = 10
name = nil
class = nil
effectName = "Rising Hate"
partialEffects = nil
mergeTrailer = nil
ignoreDamageColoring = nil
hideSkills = true
hideNames = nil
currentProfile = <table> {
 normalFontSize = 20
 critFontName = "MSBT Bazooka"
 cooldownThreshold = 13
 triggers = <table> {}
 normalFontName = "MSBT Adventure"
 shortenNumbers = true
 creationVersion = "5.5.98"
 critFontSize = 30
 critOutlineIndex = 3
 nature = <table> {}
 arcane = <table> {}
 scrollAreas = <table> {}
 fire = <table> {}
 normalOutlineIndex = 2
 qualityExclusions = <table> {}
}
checkParens = nil
powerString = nil
MSBTProfiles = <table> {
 DeleteProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1956
 IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
 masterProfile = <table> {}
 savedVariables = <table> {}
 savedMedia = <table> {}
 CopyProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1941
 SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
 SetOption = <func> @MikScrollingBattleText\MSBTProfiles.lua:1731
 currentProfile = <table> {}
 SelectProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1915
 ResetProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1977
}
string_find = <func> =[C]:-1
ShortenNumber = <func> @MikScrollingBattleText\MikSBT.lua:136
SeparateNumber = <func> @MikScrollingBattleText\MikSBT.lua:152
string_gsub = <func> =[C]:-1
string_format = <func> =[C]:-1
powerTypes = <table> {
 MANA = 0
 SOUL_SHARDS = 7
 DARK_FORCE = 11
 DEMONIC_FURY = 15
 BURNING_EMBERS = 14
 FOCUS = 2
 SHADOW_ORBS = 13
 LIGHT_FORCE = 12
 RUNIC_POWER = 6
 ALTERNATE_POWER = 10
 HOLY_POWER = 9
 ENERGY = 3
 RUNES = 5
 ECLIPSE = 8
 RAGE = 1
}
math_abs = <func> =[C]:-1
damageColorProfileEntries = <table> {
 1 = "physical"
 2 = "holy"
 4 = "fire"
 64 = "arcane"
 8 = "nature"
 32 = "shadow"
 36 = "shadowflame"
 16 = "frost"
 20 = "frostfire"
}
powerTokens = <table> {
 0 = "MANA"
 13 = "SHADOW_ORBS"
 7 = "SOUL_SHARDS"
 14 = "BURNING_EMBERS"
 2 = "FOCUS"
 15 = "DEMONIC_FURY"
 8 = "ECLIPSE"
 9 = "HOLY_POWER"
 5 = "RUNES"
 10 = "ALTERNATE_POWER"
 1 = "RAGE"
 11 = "DARK_FORCE"
 6 = "RUNIC_POWER"
 12 = "LIGHT_FORCE"
 3 = "ENERGY"
}
isEnglish = true
AbbreviateSkillName = <func> @MikScrollingBattleText\MSBTMain.lua:221
damageTypeMap = <table> {
 1 = "Physical"
 2 = "Holy"
 3 = "Holystrike"
 4 = "Fire"
 5 = "Flamestrike"
 6 = "Holyfire"
 8 = "Nature"
 9 = "Stormstrike"
 10 = "Holystorm"
 12 = "Firestorm"
 16 = "Frost"
 32 = "Shadow"
 64 = "Arcane"
 34 = "Twilight"
 18 = "Holyfrost"
 36 = "Shadowflame"
 72 = "Spellstorm"
 20 = "Frostfire"
 40 = "Plague"
 80 = "Spellfrost"
 24 = "Froststorm"
 48 = "Shadowfrost"
 65 = "Spellstrike"
 127 = "Chaos"
 126 = "Magic"
 124 = "Chromatic"
 33 = "Shadowstrike"
 28 = "Elemental"
 66 = "Divine"
 96 = "Spellshadow"
 68 = "Spellfire"
}
Got the same problem, so far is the only place where MikkSCT has failed me
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Unread 09-27-12, 02:25 AM  
Chew
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Code part 2 (was too long) :
Code:
elapsed = 0.90800005197525
currentProfile = <table> {
 normalFontSize = 15
 qualityExclusions = <table> {}
 hotThrottleDuration = 2
 critOutlineIndex = 2
 abilitySuppressions = <table> {}
 cooldownThreshold = 20
 dotThrottleDuration = 5
 creationVersion = "5.4.63"
 critFontSize = 20
 critFontName = "SCT-Tw_Cen_MT"
 events = <table> {}
 abbreviateAbilities = true
 scrollAreas = <table> {}
 normalFontName = "SCT-Tw_Cen_MT"
 normalOutlineIndex = 2
 triggers = <table> {}
}
hideNames = nil
exclusiveSkillsDisabled = nil
lastMergeUpdate = 89.556004583836
MERGE_DELAY_TIME = 0.3
MSBTProfiles = <table> {
 DeleteProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1956
 IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
 masterProfile = <table> {}
 savedVariables = <table> {}
 savedMedia = <table> {}
 CopyProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1941
 SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
 SetOption = <func> @MikScrollingBattleText\MSBTProfiles.lua:1731
 currentProfile = <table> {}
 SelectProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1915
 ResetProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1977
}
MergeEvents = <func> @MikScrollingBattleText\MSBTMain.lua:618
unmergedEvents = <table> {
 1 = <table> {}
 2 = <table> {}
 3 = <table> {}
 4 = <table> {}
 5 = <table> {}
 6 = <table> {}
 7 = <table> {}
 8 = <table> {}
 9 = <table> {}
 10 = <table> {}
 11 = <table> {}
 12 = <table> {}
 13 = <table> {}
 14 = <table> {}
 15 = <table> {}
 16 = <table> {}
 17 = <table> {}
 18 = <table> {}
 19 = <table> {}
 20 = <table> {}
 21 = <table> {}
 22 = <table> {}
 23 = <table> {}
 24 = <table> {}
 25 = <table> {}
 26 = <table> {}
 27 = <table> {}
 28 = <table> {}
 29 = <table> {}
 30 = <table> {}
 31 = <table> {}
 32 = <table> {}
 33 = <table> {}
 34 = <table> {}
 35 = <table> {}
 36 = <table> {}
 37 = <table> {}
 38 = <table> {}
 39 = <table> {}
 40 = <table> {}
 41 = <table> {}
 42 = <table> {}
 43 = <table> {}
 44 = <table> {}
 45 = <table> {}
 46 = <table> {}
 47 = <table> {}
 48 = <table> {}
 49 = <table> {}
 50 = <table> {}
 51 = <table> {}
 52 = <table> {}
 53 = <table> {}
 54 = <table> {}
 55 = <table> {}
 56 = <table> {}
 57 = <table> {}
 58 = <table> {}
 59 = <table> {}
 60 = <table> {}
 61 = <table> {}
 62 = <table> {}
 63 = <table> {}
 64 = <table> {}
 65 = <table> {}
 66 = <table> {}
 67 = <table> {}
 68 = <table> {}
 69 = <table> {}
 70 = <table> {}
 71 = <table> {}
 72 = <table> {}
 73 = <table> {}
 74 = <table> {}
 75 = <table> {}
 76 = <table> {}
 77 = <table> {}
 78 = <table> {}
 79 = <table> {}
 80 = <table> {}
 81 = <table> {}
 82 = <table> {}
 83 = <table> {}
 84 = <table> {}
 85 = <table> {}
 86 = <table> {}
 87 = <table> {}
 88 = <table> {}
 89 = <table> {}
 90 = <table> {}
 91 = <table> {}
 92 = <table> {}
 93 = <table> {}
 94 = <table> {}
 95 = <table> {}
 96 = <table> {}
 97 = <table> {}
 98 = <table> {}
 99 = <table> {}
 100 = <table> {}
 101 = <table> {}
 102 = <table> {}
 103 = <table> {}
 104 = <table> {}
 105 = <table> {}
 106 = <table> {}
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Unread 09-27-12, 02:24 AM  
Chew
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Encountered a hard mistake in MSBT so that it filled up lua-errors in BugSack/-Grabber like crazy and droped my FPS from 100 to 0-1 freezing me in place.
Was fighting 2 different mobs in north-eastern Townlong Steppes (Osul Marauder + Spitfire), which performed new MoP-abilities ...

Code:
17x MikScrollingBattleText-5.7.122\MSBTMain.lua:666: attempt to perform arithmetic on field "numMerged" (a nil value)
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:696: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>
MikScrollingBattleText-5.7.122\MSBTMain.lua:666: in function <MikScrollingBattleText\MSBTMain.lua:618>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1237: in function <MikScrollingBattleText\MSBTMain.lua:1225>

Locals:
this = <unnamed> {
 0 = <userdata>
 UNIT_POWER = <func> @MikScrollingBattleText\MSBTMain.lua:1314
 CHAT_MSG_MONSTER_EMOTE = <func> @MikScrollingBattleText\MSBTMain.lua:1384
 PLAYER_REGEN_ENABLED = <func> @MikScrollingBattleText\MSBTMain.lua:1364
 PLAYER_REGEN_DISABLED = <func> @MikScrollingBattleText\MSBTMain.lua:1374
 UNIT_COMBO_POINTS = <func> @MikScrollingBattleText\MSBTMain.lua:1353
}
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Unread 09-25-12, 06:01 PM  
akgis
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 29
File comments: 80
Uploads: 4
getting this error now, didnt got it before MOP released proably because of level

Code:
71x MikScrollingBattleText-5.7.122\MSBTMain.lua:389: bad argument #3 to "string_gsub" (string/function/table expected)
<in C code>
MikScrollingBattleText-5.7.122\MSBTMain.lua:389: in function <MikScrollingBattleText\MSBTMain.lua:310>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1244: in function <MikScrollingBattleText\MSBTMain.lua:1225>

Locals:
message = "+6 %p"
amount = 6
damageType = nil
overhealAmount = nil
overkillAmount = nil
powerType = 10
name = nil
class = nil
effectName = "Rising Hate"
partialEffects = nil
mergeTrailer = nil
ignoreDamageColoring = nil
hideSkills = true
hideNames = nil
currentProfile = <table> {
 powerThrottleDuration = 5
 cooldownThreshold = 7
 mergeExclusions = <table> {}
 hideFullOverheals = true
 gameDamageEnabled = true
 throttleList = <table> {}
 abilitySuppressions = <table> {}
 triggers = <table> {}
 holy = <table> {}
 gameHealingEnabled = true
 critOutlineIndex = 3
 animationSpeed = 60
 normalOutlineIndex = 3
 textShadowingDisabled = true
 creationVersion = "5.3.24"
 resist = <table> {}
 abbreviateAbilities = true
 events = <table> {}
 critFontName = "Arial Narrow"
 scrollAreas = <table> {}
 normalFontName = "Arial Narrow"
 healThreshold = 4000
 damageThreshold = 1500
}
checkParens = nil
powerString = nil
MSBTProfiles = <table> {
 DeleteProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1956
 IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
 masterProfile = <table> {}
 savedVariables = <table> {}
 savedMedia = <table> {}
 CopyProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1941
 SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
 SetOption = <func> @MikScrollingBattleText\MSBTProfiles.lua:1731
 currentProfile = <table> {}
 SelectProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1915
 ResetProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1977
}
string_find = <func> =[C]:-1
ShortenNumber = <func> @MikScrollingBattleText\MikSBT.lua:136
SeparateNumber = <func> @MikScrollingBattleText\MikSBT.lua:152
string_gsub = <func> =[C]:-1
string_format = <func> =[C]:-1
powerTypes = <table> {
 MANA = 0
 SOUL_SHARDS = 7
 DARK_FORCE = 11
 DEMONIC_FURY = 15
 BURNING_EMBERS = 14
 FOCUS = 2
 SHADOW_ORBS = 13
 LIGHT_FORCE = 12
 RUNIC_POWER = 6
 ALTERNATE_POWER = 10
 HOLY_POWER = 9
 ENERGY = 3
 RUNES = 5
 ECLIPSE = 8
 RAGE = 1
}
math_abs = <func> =[C]:-1
damageColorProfileEntries = <table> {
 1 = "physical"
 2 = "holy"
 4 = "fire"
 64 = "arcane"
 8 = "nature"
 32 = "shadow"
 36 = "shadowflame"
 16 = "frost"
 20 = "frostfire"
}
powerTokens = <table> {
 0 = "MANA"
 13 = "SHADOW_ORBS"
 7 = "SOUL_SHARDS"
 14 = "BURNING_EMBERS"
 2 = "FOCUS"
 15 = "DEMONIC_FURY"
 8 = "ECLIPSE"
 9 = "HOLY_POWER"
 5 = "RUNES"
 10 = "ALTERNATE_POWER"
 1 = "RAGE"
 11 = "DARK_FORCE"
 6 = "RUNIC_POWER"
 12 = "LIGHT_FORCE"
 3 = "ENERGY"
}
isEnglish = true
AbbreviateSkillName = <func> @MikScrollingBattleText\MSBTMain.lua:221
damageTypeMap = <table> {
 1 = "Physical"
 2 = "Holy"
 3 = "Holystrike"
 4 = "Fire"
 5 = "Flamestrike"
 6 = "Holyfire"
 8 = "Nature"
 9 = "Stormstrike"
 10 = "Holystorm"
 12 = "Firestorm"
 16 = "Frost"
 32 = "Shadow"
 64 = "Arcane"
 34 = "Twilight"
 18 = "Holyfrost"
 36 = "Shadowflame"
 72 = "Spellstorm"
 20 = "Frostfire"
 40 = "Plague"
 80 = "Spellfrost"
 24 = "Froststorm"
 48 = "Shadowfrost"
 65 = "Spellstrike"
 127 = "Chaos"
 126 = "Magic"
 124 = "Chromatic"
 33 = "Shadowstrike"
 28 = "Elemental"
 66 = "Divine"
 96 = "Spellshadow"
 68 = "Spellfire"
}
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Unread 09-25-12, 06:21 AM  
InfernoGuy
A Kobold Labourer

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File comments: 8
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Hey there.

Had a Lui error while fighting Taren Zul in Shado pan monastery, that disabled combat text from appearing.

Code:
1x MikScrollingBattleText-5.7.122\MSBTMain.lua:389: bad argument #3 to "string_gsub" (string/function/table expected)
<in C code>
MikScrollingBattleText-5.7.122\MSBTMain.lua:389: in function <MikScrollingBattleText\MSBTMain.lua:310>
MikScrollingBattleText-5.7.122\MSBTMain.lua:1244: in function <MikScrollingBattleText\MSBTMain.lua:1225>

Locals:
message = "+6 %p"
amount = 6
damageType = nil
overhealAmount = nil
overkillAmount = nil
powerType = 10
name = nil
class = nil
effectName = "Rising Hate"
partialEffects = nil
mergeTrailer = nil
ignoreDamageColoring = nil
hideSkills = true
hideNames = nil
currentProfile = <table> {
 normalFontSize = 20
 critFontName = "MSBT Bazooka"
 cooldownThreshold = 13
 triggers = <table> {}
 normalFontName = "MSBT Adventure"
 shortenNumbers = true
 creationVersion = "5.5.98"
 critFontSize = 30
 critOutlineIndex = 3
 nature = <table> {}
 arcane = <table> {}
 scrollAreas = <table> {}
 fire = <table> {}
 normalOutlineIndex = 2
 qualityExclusions = <table> {}
}
checkParens = nil
powerString = nil
MSBTProfiles = <table> {
 DeleteProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1956
 IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
 masterProfile = <table> {}
 savedVariables = <table> {}
 savedMedia = <table> {}
 CopyProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1941
 SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
 SetOption = <func> @MikScrollingBattleText\MSBTProfiles.lua:1731
 currentProfile = <table> {}
 SelectProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1915
 ResetProfile = <func> @MikScrollingBattleText\MSBTProfiles.lua:1977
}
string_find = <func> =[C]:-1
ShortenNumber = <func> @MikScrollingBattleText\MikSBT.lua:136
SeparateNumber = <func> @MikScrollingBattleText\MikSBT.lua:152
string_gsub = <func> =[C]:-1
string_format = <func> =[C]:-1
powerTypes = <table> {
 MANA = 0
 SOUL_SHARDS = 7
 DARK_FORCE = 11
 DEMONIC_FURY = 15
 BURNING_EMBERS = 14
 FOCUS = 2
 SHADOW_ORBS = 13
 LIGHT_FORCE = 12
 RUNIC_POWER = 6
 ALTERNATE_POWER = 10
 HOLY_POWER = 9
 ENERGY = 3
 RUNES = 5
 ECLIPSE = 8
 RAGE = 1
}
math_abs = <func> =[C]:-1
damageColorProfileEntries = <table> {
 1 = "physical"
 2 = "holy"
 4 = "fire"
 64 = "arcane"
 8 = "nature"
 32 = "shadow"
 36 = "shadowflame"
 16 = "frost"
 20 = "frostfire"
}
powerTokens = <table> {
 0 = "MANA"
 13 = "SHADOW_ORBS"
 7 = "SOUL_SHARDS"
 14 = "BURNING_EMBERS"
 2 = "FOCUS"
 15 = "DEMONIC_FURY"
 8 = "ECLIPSE"
 9 = "HOLY_POWER"
 5 = "RUNES"
 10 = "ALTERNATE_POWER"
 1 = "RAGE"
 11 = "DARK_FORCE"
 6 = "RUNIC_POWER"
 12 = "LIGHT_FORCE"
 3 = "ENERGY"
}
isEnglish = true
AbbreviateSkillName = <func> @MikScrollingBattleText\MSBTMain.lua:221
damageTypeMap = <table> {
 1 = "Physical"
 2 = "Holy"
 3 = "Holystrike"
 4 = "Fire"
 5 = "Flamestrike"
 6 = "Holyfire"
 8 = "Nature"
 9 = "Stormstrike"
 10 = "Holystorm"
 12 = "Firestorm"
 16 = "Frost"
 32 = "Shadow"
 64 = "Arcane"
 34 = "Twilight"
 18 = "Holyfrost"
 36 = "Shadowflame"
 72 = "Spellstorm"
 20 = "Frostfire"
 40 = "Plague"
 80 = "Spellfrost"
 24 = "Froststorm"
 48 = "Shadowfrost"
 65 = "Spellstrike"
 127 = "Chaos"
 126 = "Magic"
 124 = "Chromatic"
 33 = "Shadowstrike"
 28 = "Elemental"
 66 = "Divine"
 96 = "Spellshadow"
 68 = "Spellfire"
}
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Unread 09-21-12, 09:08 AM  
w3ee
A Kobold Labourer
 
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Re: MSBT problem.

Hi!

I encountered with a problem that PVP-accessory trigger is not works. I tryed to fix it, but pvp-trinket even does not appears in combat log. How to fix it?

Thanks.
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Unread 09-11-12, 02:34 PM  
Ardesan
A Kobold Labourer

Forum posts: 0
File comments: 7
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MSBT problem.

Hello.

I am playing atm on Cata[4.3] and I encountered a problem.
I am currently using RealUi,and for some unknown reasons ,the only thing my MSBT is showing is this,therefore bugging out my Skada.


Any ideas on how to fix it?
Looking forward to your replyes.

Best wishes,
Kiss.
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Unread 09-10-12, 10:24 AM  
Lilbitters
A Defias Bandit
AddOn Compiler - Click to view compilations

Forum posts: 2
File comments: 24
Uploads: 1
I'm consistently having an error in a specific quest area(possibly other places also, but I always notice it while leveling in beta).
The event is in the Hatred's Vice area of Townlong Steppes and happens once you phase into the realm for the quests Hatred Becomes Us and Spiteful Spirits.
If you're unfamiliar, once you're in the area, the alternate power bar continually fills with Hatred, and if it reaches full you spawn an enemy NPC. In order to prevent this from happening, there is a safe zone near the quest giver and some more are created whenever you use the Totem of Harmony (which grants the buff called Harmony) provided by the quest. The Harmony periodic ticks add negative alternative power to reduce your Hatred meter.

The error occurs if I have the Events-> Notifications-> Alternate Power Gains toggle enabled.
Disabling the notification prevents the error from triggering which endlessly loops.
I only get the error from Hatred meter being reduced via Harmony from the Totem of Harmony.
I do not get the error from the Hatred meter being reduced by standing near the quest NPCs, which do not actually grant any buff, but has the same reduction effect.

Code:
Message: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:389: bad argument #3 to 'string_gsub' (string/function/table expected)
Time: 09/10/12 09:02:03
Count: 37797
Stack: [C]: ?
Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:389: in function <Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:310>
Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1244: in function <Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1225>

Locals: (*temporary) = "+-30 %p"
(*temporary) = "%%p"
(*temporary) = nil
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Unread 09-09-12, 04:26 PM  
AZMAK
A Kobold Labourer

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File comments: 61
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Crits only?

I posted this on Curse as well since I didn't know where you would show up. lol Sorry.

I used to use this a few years ago when I started playing World of Warcraft. I stopped using addons for a while and I am beginning to miss some of them.

Before I reinstall this I wanted to ask, is there a way to *only* show crits incoming and outgoing? That's all I care about seeing on screen is my crits incoming and outgoing. I am not a raider and I'm not a min/maxxer or anal about numbers but I love seeing crits!

Thanks.

EDIT: nvm i think i figured it out
Last edited by AZMAK : 09-15-12 at 12:45 AM.
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Unread 09-03-12, 05:19 PM  
Tonyleila
A Molten Giant
 
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Forum posts: 758
File comments: 2021
Uploads: 37
Profils and Language problem

Woud it be possible to change the profil system so that they can be loaded with Reflux? This is the only addon that i know that not uses the standard blizz profil load thing.
Also It woud be nice for my UI if the language is not saved into the saved vabs, i use german but most of my UI users are english so i head to make a profil and rename every event (like "in combat") by hand because if they woud load my german profil its not changing to their language

I'm using MSBT now over 3 years and Its still the best combat text addon thanks for you work!
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Last edited by Tonyleila : 09-03-12 at 05:25 PM.
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