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Updated:01-21-14 04:04 PM
Created:06-16-09 03:26 PM
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Tidy Threat  Popular! (More than 5000 hits)

Version: 2.8
by: danltiger [More]

Tidy Threat is a simple threat monitor which is simple enough for a novice to understand, yet powerful enough for a Tank.

Simple explanation:
While in combat, the status bar grows upward indicating how "hot" the enemy thinks you are. Causing damage or casting heals will raise that level.

If you reach the mark on the thermometer, the enemy will turn and start hitting YOU. As you continue to attack, the bar can continue to rise into the RED area, indicating the amount of threat that you would need to lose in order to shed the attention of the bad guy.

If you're DPSing: Don't go into the RED!
If you're tanking: Stay in the RED!

More Complex Explanation:
The status bar shows your threat compared to the next-highest threat for the rest of your group. If you are the top threat holder, it will also show how much your threat exceeds the next highest. In other words, if you are tanking and the bar extends above the line, into the red, you've got solid aggro.

No mode changes are required for Tank vs DPS usage; The interface is universal. For additional data, players can enable the Detail Window, which will display real threat numbers.

Type '/ttt' into the chat window to bring up the configuration panel, or right-click the Tidy Threat frame.




I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

2.7
- TOC Bump


2.6:
- TOC Update for WoW 4.3
- Redrawn Thermometer graphics (Higher Resolution)

2.4:
- TOC update for WoW 4.2

1.6:
* Fade and Mirror Image should display somewhat properly, now :-D
---
1.5:
* Modified /ttt reset to flush the old variables... running that command should clear bad config data, which was resulting in LUA errors.
---
I didn't do such a good job documenting changes.. oops
---
1.1:
* Now saves position/visibility/lock between sessions! :-D
* Threat Lead extension bar range has been changed from 33% to 68%.
* Clamped to screen area
* New command: /reset
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Unread 03-25-10, 11:37 AM  
Therigwin
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problem came back, trying code change and will let you know.
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Unread 03-25-10, 10:47 AM  
Therigwin
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What I ended up doing was deleting the saved variable files cause I notice on my hunter (which is my newest toon) that I did not have the issue and tidy threat worked.

After deleting the saved variables it worked on the rest of my toons.

But I did try the /ttt reset first, but that did not work.
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Unread 03-25-10, 04:40 AM  
danltiger
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Re: Did Patch 3.3.3 break it?

Replacing line 409 with this:

Code:
self:SetPoint(TidyThreatOptions.Anchor or "CENTER", TidyThreatOptions.PosX or 0, TidyThreatOptions.PosY or 0)
... seems like a good idea. Lemme know if it helps.

Originally posted by Therigwin
I can't seem to get it to work and this is in my bug sack -
1x TidyThreat-1.15\TidyThreat.lua:409: Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
TidyThreat-1.15\TidyThreat.lua:409: in function <TidyThreat\TidyThreat.lua:401>

Locals:
self = <unnamed> {
0 = <userdata>
Glow = <unnamed> {}
Startup = <function> @ TidyThreat\TidyThreat.lua:303:
Border = <unnamed> {}
SetVisible = <function> @ TidyThreat\TidyThreat.lua:184:
OnUpdate = <function> @ TidyThreat\TidyThreat.lua:275:
ApplyOptions = <function> @ TidyThreat\Options.lua:103:
SetMoveable = <function> @ TidyThreat\TidyThreat.lua:161:
SetThreatPopup = <function> @ TidyThreat\TidyThreat.lua:127:
PlayerWarned = false
PlayerThreat = <unnamed> {}
AlertSound = <function> @ TidyThreat\TidyThreat.lua:173:
SetDetailText = <function> @ TidyThreat\TidyThreat.lua:150:
SetThreatBars = <function> @ TidyThreat\TidyThreat.lua:111:
DetailWindow = <unnamed> {}
CounterThreat = <unnamed> {}
OnEvent = <function> @ TidyThreat\TidyThreat.lua:401:
}
event = "VARIABLES_LOADED"

---
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Unread 03-24-10, 06:53 PM  
danltiger
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Re: Did Patch 3.3.3 break it?

It didn't break it, to my knowledge. But, that problem has been reported before. Thanks for the reminder! I think I have a solution.

Ditching the WTF file for Tidy Threat might clear it up.

Originally posted by Therigwin
I can't seem to get it to work and this is in my bug sack -
1x TidyThreat-1.15\TidyThreat.lua:409: Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
TidyThreat-1.15\TidyThreat.lua:409: in function <TidyThreat\TidyThreat.lua:401>

Locals:
self = <unnamed> {
0 = <userdata>
Glow = <unnamed> {}
Startup = <function> @ TidyThreat\TidyThreat.lua:303:
Border = <unnamed> {}
SetVisible = <function> @ TidyThreat\TidyThreat.lua:184:
OnUpdate = <function> @ TidyThreat\TidyThreat.lua:275:
ApplyOptions = <function> @ TidyThreat\Options.lua:103:
SetMoveable = <function> @ TidyThreat\TidyThreat.lua:161:
SetThreatPopup = <function> @ TidyThreat\TidyThreat.lua:127:
PlayerWarned = false
PlayerThreat = <unnamed> {}
AlertSound = <function> @ TidyThreat\TidyThreat.lua:173:
SetDetailText = <function> @ TidyThreat\TidyThreat.lua:150:
SetThreatBars = <function> @ TidyThreat\TidyThreat.lua:111:
DetailWindow = <unnamed> {}
CounterThreat = <unnamed> {}
OnEvent = <function> @ TidyThreat\TidyThreat.lua:401:
}
event = "VARIABLES_LOADED"

---
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Unread 03-24-10, 09:42 AM  
Therigwin
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Did Patch 3.3.3 break it?

I can't seem to get it to work and this is in my bug sack -
1x TidyThreat-1.15\TidyThreat.lua:409: Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
TidyThreat-1.15\TidyThreat.lua:409: in function <TidyThreat\TidyThreat.lua:401>

Locals:
self = <unnamed> {
0 = <userdata>
Glow = <unnamed> {}
Startup = <function> @ TidyThreat\TidyThreat.lua:303:
Border = <unnamed> {}
SetVisible = <function> @ TidyThreat\TidyThreat.lua:184:
OnUpdate = <function> @ TidyThreat\TidyThreat.lua:275:
ApplyOptions = <function> @ TidyThreat\Options.lua:103:
SetMoveable = <function> @ TidyThreat\TidyThreat.lua:161:
SetThreatPopup = <function> @ TidyThreat\TidyThreat.lua:127:
PlayerWarned = false
PlayerThreat = <unnamed> {}
AlertSound = <function> @ TidyThreat\TidyThreat.lua:173:
SetDetailText = <function> @ TidyThreat\TidyThreat.lua:150:
SetThreatBars = <function> @ TidyThreat\TidyThreat.lua:111:
DetailWindow = <unnamed> {}
CounterThreat = <unnamed> {}
OnEvent = <function> @ TidyThreat\TidyThreat.lua:401:
}
event = "VARIABLES_LOADED"

---
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Unread 03-13-10, 09:17 AM  
danltiger
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No, that feature isn't available. Yet. ;-)

Tidy Threat 2.0 is on the drawing board. It'll be cool.

Originally posted by gothicknight
Is there anyway to adjust the length/width of tidy theat? If not, is it something you could implement please.

Thanks
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Last edited by danltiger : 03-13-10 at 09:18 AM.
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Unread 03-12-10, 05:04 PM  
gothicknight
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Is there anyway to adjust the length/width of tidy theat? If not, is it something you could implement please.

Thanks
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Unread 02-10-10, 10:11 PM  
danltiger
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PM me the errors, and any other info you can (addon list); Those values should not be nil, since" /tidythreat reset" sets them to real values.

Originally posted by Silver00
Ok I will try that out to see if it works. I'll edit to let you know once server is up. ^_^

EDIT update:

tidythreat reset dont work... still pop up errors... and did /script that you mentioned... it showed "nil nil nil"

Now what?
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Unread 02-09-10, 12:02 PM  
Silver00
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Ok I will try that out to see if it works. I'll edit to let you know once server is up. ^_^

EDIT update:

tidythreat reset dont work... still pop up errors... and did /script that you mentioned... it showed "nil nil nil"

Now what?
Last edited by Silver00 : 02-09-10 at 06:13 PM.
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Unread 02-08-10, 05:27 PM  
Annekynn
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Actually after I closed the game and re-opened it the issue resolved itself so it seems that the first two commands work but an additional game restart is needed to fully fix it. Thanks!
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Unread 02-08-10, 03:38 PM  
danltiger
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Re: error

Here's the diagnosis; The values that are coming from the saved variables do not match the expected type. This is occasionally a problem after patching, it seems.

Using the command "/tidythreat reset" will attempt to set the variables back to the default values. Using "/reload" after resetting the variables will usually correct those issues.

If the issue persists (listen up, Annekynn!), it's necessary to investigate the offending variables.

After using "/tidythreat reset" and "/reload", run this command:

Code:
/script print(TidyThreatOptions.Anchor, TidyThreatOptions.PosX, TidyThreatOptions.PosY)
It will display the values of those variables in the chat window. You should see something like:

Code:
CENTER, -200, 200
Let me know what you get, both of yas..



Originally posted by Silver00
I get similar errors as person posted below... heres error:

Date: 2010-02-08 13:15:49
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\TidyThreat\TidyThreat.lua line 409:
Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
Debug:
(tail call): ?
[C]: ?
[C]: SetPoint()
TidyThreat\TidyThreat.lua:409:
TidyThreat\TidyThreat.lua:401
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Unread 02-08-10, 03:23 PM  
danltiger
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The main page is that place where you originally downloaded Tidy Threat from; The "Addon Info" tab. Under the big "DOWNLOAD" button, there's a smaller button labeled, "Report Bugs".

Originally posted by Annekynn
Well since the reset/reload didnt work for me and I cant seem to find your website this morning ill just post the contents of the error I get here:
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Last edited by danltiger : 02-08-10 at 03:24 PM.
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Unread 02-08-10, 12:21 PM  
Silver00
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error

I get similar errors as person posted below... heres error:

Date: 2010-02-08 13:15:49
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\TidyThreat\TidyThreat.lua line 409:
Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
Debug:
(tail call): ?
[C]: ?
[C]: SetPoint()
TidyThreat\TidyThreat.lua:409:
TidyThreat\TidyThreat.lua:401
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Unread 02-08-10, 08:01 AM  
Annekynn
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Well since the reset/reload didnt work for me and I cant seem to find your website this morning ill just post the contents of the error I get here:

Message: Interface\AddOns\TidyThreat\TidyThreat.lua:409: Usage: <unnamed>:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
Time: 02/08/10 08:59:22
Count: 1
Stack: [C]: in function `SetPoint'
Interface\AddOns\TidyThreat\TidyThreat.lua:409: in function <Interface\AddOns\TidyThreat\TidyThreat.lua:401>

Locals: (*temporary) = <unnamed> {
0 = <userdata>
Glow = <unnamed> {
}
Startup = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:303
Border = <unnamed> {
}
SetVisible = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:184
OnUpdate = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:275
ApplyOptions = <function> defined @Interface\AddOns\TidyThreat\Options.lua:103
SetMoveable = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:161
SetThreatPopup = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:127
PlayerWarned = false
PlayerThreat = <unnamed> {
}
AlertSound = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:173
SetDetailText = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:150
SetThreatBars = <function> defined @Interface\AddOns\TidyThreat\TidyThreat.lua:111
DetailWindow = <unnamed> {
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Unread 02-05-10, 05:47 AM  
danltiger
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I have not observed any errors on startup since, so I'm guessing that it's related to variable corruption; It seems to happen around patchtime, or when many other addons are updated.

The good news: There's a quick and easy way to fix that particular problem. "/ttt reset" followed by a "/reload". That'll return the variables to default.

If the issue persists, please file a bug report by clicking on the "Bug Report" button on the main Tidy Threat page, and give as much information as possible.



Originally posted by Annekynn
This addon no longer works as of 3.3.2. Get error on startup. Fix available or coming?
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