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Updated: 07-09-10 04:38 AM
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oUF.
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Updated:07-09-10 04:38 AM
Created:unknown
Downloads:9,712
Favorites:30
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oUF Deith  Popular! (More than 5000 hits)

Version: r22
by: Soeters [More]

I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.



Overview

This is a layout for the unit frames framework oUF which is needed to work.
This layout works with oUF which is needed to work.


I suggest you oUF_Whiskey for the raid layout.

This is the version for oUF 1.4, I think I fixed the tags, but I didn't got any time to check if everything was okay, so please tell me if something goes wrong with an error dump if there's one

Works with

  • oUF_SmoothUpdate (embedded in the archive)
  • oUF_BarFader (embedded in the archive)
  • oUF_PowerSpark
  • oUF_Experience
  • oUF_Reputation
  • oUF_RuneBar (discontinued but replaced by the built-in module)
  • oUF_TotemBar
  • oUF_MoveableFrames


Unit Frames availables
  • Player
  • Target
  • Focus
  • Pet
  • Target of Target

If you want to add the party just download oUF_Whiskey.

To do

Add other plugins support

r22
Tags fixed for oUF 1.4

r21
TOC bump
Updated for oUF_TotemBar r4

r20
oUF_MoveableFrames support

r19
Now uses the new runes system
New buffs/debuffs placement and handling

r18
Toc bump

r17
Fixed the buff border texture

r16
oUF_RuneBar support
oUF_TotemBar support
New placement for ToT and pet
SmoothUpdate and BarFader now embedded

r15
New layout, once again I know...
Removed oUF_Swing support.
Few little tweaks

4.3
3.1 update
New look
Some plugin support


4.0
Few updates
Some plugins support added

3.1
New look

3.0
Major update

2.5
Changed the castbar

2.3
Party layout removed
Fixed a bug with ToT, Focus and Pet

2.2
Target debuffs moved
Clean up the code
Added a party layout

2.1
Added buffs/debuffs on target


2.0

New layout

1.4
Added oUF_Smooth Updates support

1.3
Works with the patch 3.0

1.2

Added oUF_AutoShot support

1.1
Few changes

1.0.5.1

Now it's a zip ^^

1.0.5

Replaced the Debuffs and Buffs for the target frame

1.0.4

Fixed an error with the elite mobs' name

1.0.3

Added oUF_CombatFeedback BarFader and the castbar
Code a little more cleaned


1.0.1

Added oUF_Banzai and DruidMana support
Post A Reply Comment Options
Unread 12-03-09, 07:58 AM  
Xruptor
A Flamescale Wyrmkin
 
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Forum posts: 137
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Uploads: 22
Originally posted by Soeters
I don't provide anything to unlock frames. The only thing you can do is moving them by changing the SetPoint in the last lines of Deith_Normal.lua and Deith_Small.lua which looks like this
If you don't know how to use the SetPoint then check wowwiki to understand how it works.
You could always add support for oUF_MoveableFrames to allow the style users to place the frames on the screen where they want, without editing anything.

http://www.wowinterface.com/download...bleFrames.html

There are a few oUF_Layouts that now use the new header support in the 1.5 version of oUF_MoveableFrames. (Such as oUF_viv and oUF_Pearl, etc..)
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Last edited by Xruptor : 12-03-09 at 08:00 AM.
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Unread 08-03-09, 07:21 AM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
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nope, thx
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Unread 08-03-09, 07:09 AM  
Soeters
A Warpwood Thunder Caller
 
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Did you set experience = true a the top of Deith_normal.lua because I disabled it by default.
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Unread 08-03-09, 06:52 AM  
Xark
A Deviate Faerie Dragon

Forum posts: 14
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hey

first of all, love ur layout but i have the problem that the experience bar didnt show up... anything that i must set before using it?

mfg Xark
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Unread 07-29-09, 11:45 AM  
Soeters
A Warpwood Thunder Caller
 
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File comments: 207
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To make the health bar going from green to red it's easy.

Find the self.Health part, and then the Health bar settings. There you add a line
Code:
self.Health.colorSmooth = true
self.Health.smoothGradient = {0, 1, 0 ,1, 0, 0 }
The colors are 0,1,0 (green) and 1,0,0 (red).
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Unread 07-29-09, 04:22 AM  
Mandraxon
A Fallenroot Satyr
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File comments: 12
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change colours?

First of i have to say this is probably the best units iv tested.
since the combination of castbar is well placed and it makes the units awsome.
I just wana know.. how do i make change´s on Unit colours so they show unit HP colour so it goes from Green to read ? ?
and how do i change castbar colour..
Keep it up

// M
Last edited by Mandraxon : 07-29-09 at 04:45 AM.
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Unread 07-21-09, 06:51 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by NightRaven
What part of the LUA do I need to edit to unlock the player/target bars so I can move them around?

Thanks for any help.
I don't provide anything to unlock frames. The only thing you can do is moving them by changing the SetPoint in the last lines of Deith_Normal.lua and Deith_Small.lua which looks like this
oUF:Spawn(unit,name):SetPoint(stuff)
If you don't know how to use the SetPoint then check wowwiki to understand how it works.
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Unread 07-15-09, 12:00 AM  
NightRaven
A Kobold Labourer

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What part of the LUA do I need to edit to unlock the player/target bars so I can move them around?

Thanks for any help.
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Unread 06-29-09, 09:00 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by ckaotik
Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
Oops I always check for statusbar but I forgot for the buff border so thanks

Fixed in r17
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Unread 06-29-09, 04:35 AM  
ckaotik
A Fallenroot Satyr
 
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Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
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Unread 06-07-09, 08:57 AM  
Maelfilk
A Kobold Labourer

Forum posts: 1
File comments: 28
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Originally posted by Soeters
You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
Thanks for answering, didn't notice it.
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Unread 06-07-09, 08:00 AM  
Soeters
A Warpwood Thunder Caller
 
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Forum posts: 97
File comments: 207
Uploads: 20
You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
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Unread 06-06-09, 08:12 PM  
Maelfilk
A Kobold Labourer

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File comments: 28
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Excellent layout, but for some reason experience and reputation plugins do not work for me, no errors shown for this...
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Unread 05-24-09, 01:35 PM  
Soeters
A Warpwood Thunder Caller
 
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The layout has almost the same structure, and I don't want to have tons of oUF layouts.
I wasn't really happy with the last version but I'm feeling well with this one and I think that I'm gonna stick with that layout.
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Unread 05-24-09, 01:02 PM  
p3lim
A Pyroguard Emberseer
 
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Instead of changing the whole layout, upload a new one.
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