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Updated: 06-05-10 10:10 AM
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Updated:06-05-10 10:10 AM
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oUF Kosken  Popular! (More than 5000 hits)

Version: 3.2.4
by: hipjipp [More]

oUF_Kosken

This is my layout for oUF.

*Note!* Post errors, bugs, suggestions or similar comments so i can help! *Note!*

Credits for most of the code in 3.x.x goes to P3lim.

Frames included:
- Self
- Target
- Pet
- Target of Target
- Focus
- Party

This layout works with:
oUF_Banzai (Should work)
oUF_DispelColor
oUF_CombatText
oUF_PowerSpark
oUF_Smooth
oUF_AutoShot
oUF_HealComm

3.2.4 || 18:08 / 05-06-10 +0200
---- Added LFD icons to partyframes
---- Moved the partyframes slightly to fit with the icons
---- Fixed the Party-buffs row-breaking

3.2.3 || 13:52 / 17-05-10 +0200
---- Added support for the new oUF_HealComm4
---- nothing really

3.2.2 || 14:13 / 23-12-08 +0200
---- Fixed some small bugs that occured with oUF 1.3.x
---- Re-instated the .name wich was removed with oUF 1.3.x

3.2.0 || 11:57 / 04-11-08 +0200
---- Added support for multiple plugins for oUF
---- Fixed and updated the castbar code (On by default now)

3.1.2 || 22:25 / 01-11-08 +0200
---- Added support for oUF_Smooth (On by default)
---- No major changes

3.0.5 || 12:19 / 18-09-08 +0200
---- Fixed the deficit text-string for party frames, damn i make alot of minor mistakes...

3.0.4 || 07:31 / 18-09-08 +0200
---- Fixed frame positions so they appear on screen in the same manner as before

3.0.3 || 23:50 / 17-09-08 +0200
---- Fixed minor bugs and glitches and everything should be working as intended now.

3.0.2
---- Minor changes and some comments

3.0.0
---- Updated for oUF
---- Rewrote the entire thing

2.0.0
---- Updated to latest oUF core and functions (nothing major really).
---- Removed raid code
---- Added comments

1.5.5
---- Uploaded the code that works with oUF_Spark

1.5.4
---- Fixed it a little, commented out the raid code due to lazyness, find another raid-frame addon until i bother enough..
---- Works with oUF_Spark

1.5
---- Hopefully Fixed, please post!

1.4.5
---- Commented out all party/raid code, if you work out a fix for them, please send me a PM.

1.4
---- Hopefully updated to the latest verision of oUF. Please report if it doesn't and if you have a fix for it.

1.3
---- "Hacked" the raidframes to show "invisible" debuffs for people using oUF_DC.

1.2
---- Fixed Party and Raid frame text to show properly.
---- Cleaned up some code.

1.1.1
---- Fixed the target debuffs growing up instead of down.

1.1
---- Made Focus frames.

1.0
---- Initial Release.
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Unread 04-17-08, 06:20 AM  
disiz
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Well done! So, I demand a FocusFrame
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Unread 04-17-08, 06:34 AM  
hipjipp
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Originally posted by disiz
Well done! So, I demand a FocusFrame
Sure, got any idea on sizes and position? since i don't use it myself i don't know.. but i'll play with it.

Done, focusframe added and images uploaded
Last edited by hipjipp : 04-17-08 at 07:58 AM.
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Unread 04-17-08, 10:20 AM  
nodq
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Great, my Favorite oUF layout so far, looks awesome.

When will 1.1 free for download? There is just 1.0 in the list at the moment.



grrets
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Unread 04-17-08, 11:22 AM  
hipjipp
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Originally posted by nodq
Great, my Favorite oUF layout so far, looks awesome.

When will 1.1 free for download? There is just 1.0 in the list at the moment.



grrets
I'm just waiting for the admins to let the file through.. Can't really do much until Cairenn approves it.
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Unread 04-17-08, 11:33 AM  
scotte44
A Kobold Labourer

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Be nice to know what the party/raid frames look like.
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Unread 04-17-08, 11:41 AM  
hipjipp
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Originally posted by scotte44
Be nice to know what the party/raid frames look like.
i know, i'm trying to get into a party and squeeze myself into an AB or something.. i'm on a laptop so i can't really farm AV like i want to.. Ofc i'll post pics of them asap... people are boring and don't want to do any instances. Just hold your breath until i get some kind people to party with me.. ^^
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Unread 04-17-08, 12:12 PM  
nodq
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There are some bugs, target debuffs are growing to TOP instead of bottom, so 20+ debuffs = debuffs on the target healthbar.

the raid frames do not update, only after reloading the UI.
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Unread 04-17-08, 01:34 PM  
hipjipp
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Originally posted by nodq
There are some bugs, target debuffs are growing to TOP instead of bottom, so 20+ debuffs = debuffs on the target healthbar.

the raid frames do not update, only after reloading the UI.
Target debuff fix uploaded, just a miss by me, i'll look into the non-updating party/raid frames.. they bugged me out aswell... i'll post the fix asap.
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Unread 04-18-08, 01:32 AM  
DJJoeJoe
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Good to see more oUFs here, I have yet to see anything crazy though. Just a lot of really good tweaks to the same ideas.
__________________

Joetest - Ner'Zhul - Disciples of Death
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Unread 04-18-08, 05:40 AM  
tophero21
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awesome frames hip! i'm probably gonna do a little modification myself to get them to my preferences but they look great right out of the box
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Unread 04-18-08, 07:36 AM  
hipjipp
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Originally posted by tophero21
awesome frames hip! i'm probably gonna do a little modification myself to get them to my preferences but they look great right out of the box
Thanks, and i actually expect people to modify them as they please.. you can't make something that fits every person..

Originally posted by DJJoeJoe
Good to see more oUFs here, I have yet to see anything crazy though. Just a lot of really good tweaks to the same ideas.
Yeah... I thought i'd learn a bit more and make a general layout with decent code to start with, then go over to the absurd frames..

Gonna try to make absurd frames later on when i get bored...
Please spread the word to all your healing buddies out there..
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Unread 04-18-08, 08:19 AM  
nodq
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About oUF_DispellColor, it seems that it wont work, am i right? Cant see any coloring on the frames (party raid target etc. pp.)
Last edited by nodq : 04-18-08 at 08:24 AM.
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Unread 04-18-08, 08:54 AM  
hipjipp
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Originally posted by nodq
About oUF_DispellColor, it seems that it wont work, am i right? Cant see any coloring on the frames (party raid target etc. pp.)
I Don't use oUF_DC myself so i haven't tested it. I'll check out DC, but i can't promise anything.

Also make sure you can actually dispel something (have the right class) so you just don't come here shouting for no reason.. :P
Last edited by hipjipp : 04-18-08 at 08:57 AM.
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Unread 04-18-08, 09:10 AM  
nodq
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Originally posted by hipjipp
I Don't use oUF_DC myself so i haven't tested it. I'll check out DC, but i can't promise anything.

Also make sure you can actually dispel something (have the right class) so you just don't come here shouting for no reason.. :P

Haha, of course ive a Class which can dispell, a Priest. otherwise i wouldnt have asked

used other oUF layouts befor yours, worked without any problem.

or maybe im just so blind i cant see the colors on the frames
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Unread 04-18-08, 09:17 AM  
hipjipp
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Originally posted by nodq
Haha, of course ive a Class which can dispell, a Priest. otherwise i wouldnt have asked

used other oUF layouts befor yours, worked without any problem.

or maybe im just so blind i cant see the colors on the frames
couldnt find the problem in either code.. try expanding the backdrop to something bigger (you might need to move the frames if you dont want it overlapping).
Code:
    self:SetBackdrop{
        bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
        insets = {left = -1.5, right = -1.5, top = -1.5, bottom = -1.5},
    }
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