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Compatible with Retail, Classic & TBC
Updated: 02-19-24 08:46 PM
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Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:02-19-24 08:46 PM
Created:08-07-09 11:52 PM
Downloads:90,707
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.15
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.15 (2024-02-20)
Full Changelog Previous Releases
  • Added Buff Gains whitelist for Vanilla
Archived Files (96)
File Name
Version
Size
Author
Date
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 02-05-10, 10:51 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Anyone know how I can make it so I have a small dot in the upper left corner when mark of the wild is _not_ on, and have the dot not be there when it is? Basically just reverse the way it works now.
Originally posted by Berb
Yes, a few pages back showed how to do it. Here's mine using the bottom border as the indicator:
Code:
	A{ id = 1126,  type = "HELPFUL", indicator = { "border_bottom" }, color = { 1 , 0, 1, 0}, priority = 20} --Mark of the Wild
	A{ id = 21849, type = "HELPFUL", indicator = { "border_bottom" }, color = { 1 , 0, 1, 0}, priority = 20} --Gift of the Wild
	A{ id = 60268, type = "HELPFUL", indicator = { "border_bottom" }, color = { 1 , 0, 1}, priority = 10, isMissing = true} --NoWild
The NoWild ID can be used with any other kinds of buffs to help with the "only show when missing".
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Unread 02-06-10, 09:04 AM  
Jimmerz28
A Kobold Labourer

Forum posts: 0
File comments: 42
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Just wanted to say that I've been using Injector since the initial release and I love all the work and additions you've put into it.

It really makes minimal configuration so nice and easy to do, I just love this addon!
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Unread 02-06-10, 01:04 PM  
Jackalantern
A Kobold Labourer

Forum posts: 1
File comments: 38
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Hi, I was just wondering what the function for "CombatLogFiltering" actually is, and what the side effect to disabling it is. I just saw it in the config file and was curious since I already disable and delete the healcomm and quickhealth libraries and this option is right beside it.
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Unread 02-06-10, 04:00 PM  
Finnley
A Kobold Labourer

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Originally posted by d87

btw, what locale you're playing on?
/dump GetSpellInfo(spellID)
for 10 and 25 versions displaying same name?

I'm playing the german version. Tried some dumps the way you told me & the spellnames are really identical. Maybe I messed the config.

So I will try to proof this with a clean installation on wednesday...
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Unread 02-06-10, 10:04 PM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Jackalantern
Hi, I was just wondering what the function for "CombatLogFiltering" actually is, and what the side effect to disabling it is. I just saw it in the config file and was curious since I already disable and delete the healcomm and quickhealth libraries and this option is right beside it.
this option is actually awesome because it lowers cpu usage so much. (injector becomes lower than skada for me)
default way of checking buffs is UNIT_AURA, and it is called 4-8 times per second for each raid member (like trinket refresh, raidwide short buffs) in combat and you can't tell if the spell you need was updated or not, so you have to check every time.
with that option combat log is used instead for units in it's range and unit_aura every 5 seconds for OOR units. so that way indicators will be updated only when one of configured spells is applied or faded

so far i haven't noticed problems with it, only that it's vulnerable to global combat log bug when it just stops working for any addon until you restart wow
Last edited by d87 : 02-07-10 at 01:48 AM.
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Unread 02-07-10, 03:10 AM  
Oumi
A Murloc Raider

Forum posts: 4
File comments: 8
Uploads: 0
There's something fishy with incoming heals. It shows for a very short period and then it disappears.

Part from that, this addon is 10/10!
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Unread 02-08-10, 02:15 PM  
Finnley
A Kobold Labourer

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Originally posted by Finnley
So I will try to proof this with a clean installation on wednesday...
I fiddled a little around and now I know why I did't see any debuffs:

If you enter a raidinstance after another (I've been to ICC after TotC) then Injector won't recognize this.
If you know it, you can use /inj load Icecrown Citadel for instance and everything is fine.

So I will no longer bother you with my shortcommings. Big thanks for this great mod.
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Unread 02-09-10, 06:40 AM  
jkasquires
A Defias Bandit
 
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Forum posts: 3
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Still getting some wonkiness when entering an instance and the groups frames all display "Unknown". Usually a /reload and waiting a few seconds takes care of the frame display but at that point all buffing and spell info stops working. Incoming heals still works and the core portions of the frame (health, mana, name, agro) but any custom spell watching stops working.
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Unread 02-09-10, 11:44 AM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
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Originally posted by jkasquires
Still getting some wonkiness when entering an instance and the groups frames all display "Unknown". Usually a /reload and waiting a few seconds takes care of the frame display but at that point all buffing and spell info stops working. Incoming heals still works and the core portions of the frame (health, mana, name, agro) but any custom spell watching stops working.
I think that's the "global combat log bug" where any addon that relies on the combat log for info will break (recount, scrolling combat text, etc.). If it is, restarting the WoW client will fix it.
Last edited by Berb : 02-09-10 at 11:44 AM.
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Unread 02-11-10, 05:01 PM  
art3d
A Kobold Labourer

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I had awful trouble adding Necrotic Plague at Lichking ((( May be some1 could help me adding it by name, cause i ve alrady added all 8 spell IDs given by wowhead and still miss some of the plagues.
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Unread 02-12-10, 12:32 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by art3d
I had awful trouble adding Necrotic Plague at Lichking ((( May be some1 could help me adding it by name, cause i ve alrady added all 8 spell IDs given by wowhead and still miss some of the plagues.
some?
to add spell directly by name that would be ' name = "Мертвящая чума" ' instead of id. (in utf8 for ru)
anyway, necrotic plague name is there via id.
Code:
/inj load Icecrown Citadel
/dump InjectorConfig.IndicatorAuras
Maybe something wrong with combat log again. try InjectorConfig.useCombatLogFiltering = false
Other than that i don't know why this could be happening, i got to see for myself

Still getting some wonkiness when entering an instance and the groups frames all display "Unknown". Usually a /reload and waiting a few seconds takes care of the frame display but at that point all buffing and spell info stops working. Incoming heals still works and the core portions of the frame (health, mana, name, agro) but any custom spell watching stops working.
How players added/removed from group is controlled by blizzard SecureGroupHeader, and seems like when a new player joins UnitName and UnitGUID is not yet returning updated values for new unit.
May be your server is lagging horribly. I've seen white buttons with Unknown names a few times, but it's getting normal in a couple of seconds.

If you enter a raidinstance after another (I've been to ICC after TotC) then Injector won't recognize this.
Are you using any map related addons? like mapster, cartographer
Last edited by d87 : 02-15-10 at 02:35 PM.
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Unread 02-12-10, 05:28 AM  
Finnley
A Kobold Labourer

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Originally posted by d87
Are you using any map related addons? like mapster, cartographer
Mapster is it I could disable it in my raidset 'cause Injector is a little more useful in instances
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Unread 02-12-10, 05:57 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Finnley
Mapster is it I could disable it in my raidset 'cause Injector is a little more useful in instances
Not sure if mapster is the cause, but automatic spell loading based on current map id and the fact that when you zone in map switches to dungeon map.
Last edited by d87 : 02-12-10 at 05:58 AM.
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Unread 02-14-10, 12:05 PM  
Finnley
A Kobold Labourer

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Originally posted by d87
Not sure if mapster is the cause, but automatic spell loading based on current map id and the fact that when you zone in map switches to dungeon map.
Changed your Code from PLAYER_ENTERING_WORLD to ZONE_CHANGED_NEW_AREA and everything is fine. It's 1:1 from DXE

The subroutine is called now more often but this should have no impact to the systemperformance...

Edit: Had to clone your coed to suit both events...
Last edited by Finnley : 02-14-10 at 02:38 PM.
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Unread 02-18-10, 02:27 AM  
art3d
A Kobold Labourer

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Originally posted by d87
[b]some?
to add spell directly by name that would be ' name = "Мертвящая чума" ' instead of id. (in utf8 for ru)
anyway, necrotic plague name is there via id.
Code:
/inj load Icecrown Citadel
/dump InjectorConfig.IndicatorAuras
Maybe something wrong with combat log again. try InjectorConfig.useCombatLogFiltering = false
Other than that i don't know why this could be happening, i got to see for myself
Thank you, enabling combatlogfiltering did help
Last edited by art3d : 02-18-10 at 02:28 AM.
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