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Updated: 09-26-09 08:38 AM
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Updated:09-26-09 08:38 AM
Created:07-18-09 01:08 PM
Downloads:5,494
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Tidy Plates: Lucky Charms  Popular! (More than 5000 hits)

Version: 5.2
by: danltiger [More]

This theme for Tidy Plates uses the Multi-Plate feature to set a custom graphical appearance for different types of units.

Friendly NPCs will have shamrocks, Friendly players have water droplets, and other units will have a heart. The heart for neutral units is scaled smaller than the graphic for hostile units. The casting bar is shaped like a little fireball. Neat, eh?

If you are looking for an example of how to create your own custom plates, this theme is a good place to start. No documentation is available, yet, but I'm working on it.

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Unread 12-10-11, 02:54 AM  
Rustytotem
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Hi, I seem to have "fixed" this. The only problem with this (the 'out-dated' version) seems to be target name and level displaying over top of the nameplate, obscuring it.

To fix it copy and paste:
Code:
config.level = {
    size = 6,--18
    width = 1,--62
    height = 1,--20
    x = 0,
    y = 2,
    align = "CENTER",
    anchor = "CENTER",
    vertical = "CENTER",
}

config.name = {
    size = 6,--18
    width = 1,--62
    height = 1,--20
    x = 0,
    y = 2,
    align = "CENTER",
    anchor = "CENTER",
    vertical = "CENTER",
}
..into the heart, heart_small, droplet, and clover.lua files. I put it at around line 80, before the config.options = { part. The config.level part (in the quote) may already be in the heart.lua file, so overwrite that part.

I also uploaded the updated version:
http://www.wowinterface.com/download...fanupdate.html
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Unread 08-08-11, 07:16 PM  
xsilentxspringx
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Someonnnneeeeee please fix this so it works... It was my fav out of all of them! =(=(=(
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Unread 04-07-10, 04:36 AM  
danltiger
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Re: Problem with health bars

This just in: The newest Public Test of Tidy Plates should fix the problem :-)

Originally posted by allonze
Hey there. Ever since the patch I've had the following occurance with the health frames of Lucky Charms:


As you can see, on all the health bars it is broken. I'm not sure how to fix it, and I didn't notice an update (as of writing this post). If you have a solution for the problem, it would be nice. A few things to note:

- I've updated all my addons for 3.3.3a
- I've Loaded "Out of Date" addons
- I've not had an issue with the health bars prior to this patch

Is this an occurance everybody is having, or just me as of 3.3.3(a too).

Thanks.
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Unread 03-27-10, 07:00 PM  
allonze
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Problem with health bars

Hey there. Ever since the patch I've had the following occurance with the health frames of Lucky Charms:


As you can see, on all the health bars it is broken. I'm not sure how to fix it, and I didn't notice an update (as of writing this post). If you have a solution for the problem, it would be nice. A few things to note:

- I've updated all my addons for 3.3.3a
- I've Loaded "Out of Date" addons
- I've not had an issue with the health bars prior to this patch

Is this an occurance everybody is having, or just me as of 3.3.3(a too).

Thanks.
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Unread 03-03-10, 01:30 PM  
Asphyxea
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Ahh okay, thanks!

As far as Lucky Charms goes.. I'm in love with! I've pretty much redesigned my UI around it... The only thing I'd love to see would be the ability to add a health # or % in the hearts... no clue how hard, or easy that might be... but still, beautiful theme!


Originally posted by danltiger
That screenshot was from an author, Amenity, who used to produce a UI called "Remix". I say "used to" because it seems that it (and all of her other software) is no longer available.

After a search, I found that she's discontinued Remix. :-( I really liked the look of it, too. You might be able to find a copy out there in the nether. I think I might still have one of the more recent versions..
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Unread 03-02-10, 08:36 PM  
danltiger
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That screenshot was from an author, Amenity, who used to produce a UI called "Remix". I say "used to" because it seems that it (and all of her other software) is no longer available.

After a search, I found that she's discontinued Remix. :-( I really liked the look of it, too. You might be able to find a copy out there in the nether. I think I might still have one of the more recent versions..

Originally posted by Asphyxea
I've just stumbled upon this.. and I really love your UI... can you tell me what Unit Frame and minimap addon you use? I'm assuming the "chat box" is a KGpanel?
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Unread 03-02-10, 05:09 PM  
Asphyxea
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I've just stumbled upon this.. and I really love your UI... can you tell me what Unit Frame and minimap addon you use? I'm assuming the "chat box" is a KGpanel?

Originally posted by
Aaannnd...more bad news I'm afraid:



That's just all kinds of messed up. (lol)

Oh, this was an uninterruptible cast if that helps.

And please don't think I'm complaining/whining/etc., I'm just pointing this stuff out for ya.
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Unread 01-28-10, 12:45 AM  
danltiger
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Got an update (to tidy plates) posted.. not sure if it's live. Should fix the casting thing, at least. :-)

Update: Still pending.. gonna go to bed. tired...


Originally posted by Amenity
Aaannnd...more bad news I'm afraid:



That's just all kinds of messed up. (lol)

Oh, this was an uninterruptible cast if that helps.

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Last edited by danltiger : 01-28-10 at 12:54 AM.
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Unread 01-28-10, 12:24 AM  
Amenity
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Aaannnd...more bad news I'm afraid:



That's just all kinds of messed up. (lol)

Oh, this was an uninterruptible cast if that helps.

And please don't think I'm complaining/whining/etc., I'm just pointing this stuff out for ya.
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Unread 01-27-10, 11:50 PM  
danltiger
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OOoooh, hmm.... I'm going to have to look into this. I haven't been able to reproduce, but I'm going to make some changes to the layering as a shot in the dark.

Originally posted by Amenity
Managed to get a good screenshot of what I was talking about in the Tidy Plates comments (don't know why I didn't just post that here in the first place):



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Unread 01-27-10, 11:14 PM  
Amenity
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Managed to get a good screenshot of what I was talking about in the Tidy Plates comments (don't know why I didn't just post that here in the first place):



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Unread 12-13-09, 11:21 PM  
Amenity
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Hey there Mr. Tiger-man, just had to come by and drop a line or two.

I made the switch to Tidy Plates from Aloft (mainly because a lot of my UI users complained about all the overhead) and I really enjoyed it with the Cleanplates skin. It worked quite well and was very similar to my old setup.

However, there were a few visibility issues. Either I couldn't really see them, or they were so big they'd clutter up my screen quickly.

Then I saw these today while perusing the addons as I usually do several times a day because I've nothing better to do. Initially I was turned off by them...mainly because they looked "cute" and "girly", and being the stereotype-smashing person that I am I wanted to distance myself from "cute".

I was wrong. This skin is awesome...I love it...and ok, fine, it's really super-cute! (^^,)

(I didn't just say that. That's our little secret, k?)
Last edited by : 12-13-09 at 11:30 PM.
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Unread 11-01-09, 03:30 PM  
suicidalkatt
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Originally posted by danltiger
Sent ya an email.

Also, I think you're looking for this, right? ;-)

SetCVar("nameplateShowEnemies", 1)
SetCVar("ShowClassColorInNameplate", 1)
Thanks much!!

Yea I wouldn't have seen that mistake. I need to brush up on my programming >.>!
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Unread 11-01-09, 08:47 AM  
danltiger
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Sent ya an email.

Also, I think you're looking for this, right? ;-)

SetCVar("nameplateShowEnemies", 1)
SetCVar("ShowClassColorInNameplate", 1)

Originally posted by suicidalkatt
Ya I understand the just of it but idk where I'm missing something...

Please email me
[email protected]
Last edited by danltiger : 11-01-09 at 08:47 AM.
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Unread 10-31-09, 08:55 PM  
suicidalkatt
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Originally posted by danltiger
Pardon me if I write stuff that you already know...

The "local config = {}" is there to create a table/array, and store the pointer in "config". Since "config" is a local variable, it won't continue outside the scope of the file. So, each file can have its own variable named, "config". We're just using it to temporarily hold a pointer, before we transfer that value to the ThemeList.

Delete out all function declaration for SetSpecialText in your high, low, medium, and normal styles, and paste the function into your TidyPlatesThreat file. Then, you'll add a line like this (likely, next to your StyleDelegate reference):

TidyPlatesThemeList["ThreatPlates"].SetSpecialText = SetSpecialText

It worked for me, so I could send you the files, if need be.
Ya I understand the just of it but idk where I'm missing something...

Please email me
[email protected]
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