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Rise of Azshara (8.2.0)
Updated:08-26-19 10:09 AM
Created:03-22-14 03:49 PM
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Dynamic Loot Management System (DLMS)

Version: 8.2.2
by: Auz [More]

DLMS is a complete and full featured loot management system. It enables you to have complete control over what you loot, either generally by Category, Value, Quality or specifically using the NEW Loot White & Black lists.

You can loot everything or nothing. If all you want to loot is Cloth, you can do that. Want to loot cloth and any Rares (blue items) that drop, you can do that too. DLMS is a very powerful looting tool.

Once installed and run for the first time, it will set itself up to loot everything to give it a chance to build it's category database (which it bases its category options from) so, it might be a little spammy at first but, the database will build very quickly and eventually, all you will see is the occasional message when it finds something new.

DLMS will also auto-sell any grey (or BoE Uncommon weapons and armor) items with value upon visiting a vendor and if that vendor can repair, will also auto-repair your gear. There are options to turn these off.

DLMS can also be asked to auto-roll on green or blue items while grouped or auto-pass on all loot rolls.

Options Include:

  • Loot All and GO! - Tells DLMS to loot everything.
  • Enable DLMS - Enables the addon.
  • Enable DLMS Button - enables the new UI element.
  • Use WoW Messages - Use WoW's standard chat messages when looting instead of DLMS messages.
  • Show "Not Looted" Mesages - Tells you if an item wasn't looted.
  • Keep Loot Window Open - Keeps the loot window from auto-closing when DLMS has finished looting.
  • Auto Sell Junk - Auto Sell grey items with value from your bags. Includes Soulbound. Auto selling is now throttled and there is a new slider in options allowing you to adjust the "throttle/rate" in which DLMS sells items.
  • Auto Sell BoE Greens (optional)
  • Auto Repair - Auto Repair your gear while at a vendor that can repair. Will use guild funds first, player funds last.
  • Auto Roll Greed on Uncommon - will auto roll greed on green items while grouped.
    • Auto Roll on Rare - When checked, will also auto roll greed on blue items while grouped.
    • Auto Pass - Will pass on all loot rolls.
  • Loot by Value - Loot items of a certain value.
  • Loot by Quality - Loot items of a certain quality.
  • Loot by Category - Only loot items from a certain category such as Trade Goods - Cloth, etc.
  • Enforce Category Policy - Will tell DLMS to strictly adhere to category selections.

Added the ability to manage the Autosell a Loot lists via options. Clicking the associated button in options opens the list in a scrolling window. Clicking the X in the list will remove the item from the list.

Added an option to the button that allows you to see your bag value (total value of all items DLMS will auto sell based on your options). You can view either your player money or bag value - options in the drop-down menu (SHFT+RClick the button to access it's menu -> Show Money -> Player Money or Bag Value)

DLMS's soul purpose is to help you manage your inventory and making the act of looting more efficient by allowing you to loot only what you want to loot without having to stop and "clean out your bags" as frequently.

UI element. I may have gotten a little carried away with it but, I think it looks good and is fairly imformative. There is an option to disable it if you don't like/use it.

Category options update on the fly without having to reload the UI.

Loot White & Black lists. Accessible using /dlms w_list or /dlms b_list. Giving you complete control over what you want and don't want to loot.

Autosell Safe & Ignore lists. Accessible using /dlms as_safe or /dlms as_ignore. Giving you complete control over what you want and don't want to sell.

Command line usage: /dlms [w_list | b_list | as_safe | as_ignore] [add | remove] [itemlink]

e.g. /dlms w_list add [itemlink]

You can add as many links as will fit in the chat edit box which i believe is about 3.

You can also add and remove these items in inventory by using L-ALT+R/LClick and R-ALT+R/LClick

L-ALT+R-Click - Add/Remove the item from your Loot Black List
L-ALT+L-Click - Add/Remove the item from your Loot White List
R-ALT+R-Click - Add/Remove the item from your Autosell Ignore List.
R-ALT+L-Click - Add/Remove the item from your Autosell Safe List.

DLMS will also tell you what it will do with the item in the items tooltip.

All I can say is that, DLMS has become a mainstay in my addon arsenal and I can not play with out it. Give it a try, play with the options and I hope that you enjoy it as much as I do.

If you appreciate my work and enjoy DLMS, donations are welcome!

Click here to lend your support!

8.2.2
- Added the ability to manage the autosell and loot lists via options.

8.2.1
- Updated for 8.2
- Rewrote loot logic
- Added a new slider under vendor options enabling the ability to "tune" the throttle/rate in which DLMS sell items.
- Changed the values with which DLMS bases it's sell throttle, now uses "world" latency.
- Added the ability to show either Player Money or Bag Value (total value of sellable items in your bags, based on your options) on the DLMS button. Bag/inventory value is always displayed in the tooltip.
- Squashed a couple of other bugs that crept up relating to SetPoint().

8.1.8
- Revamped/Rewrote autosell code: It is now throttled based on "latency".
- Removed the "Soulbound" check for selling grey quality items, DLMS will now sell ALL grey items with value. The IsSouldbound check is still in place for selling Uncommon ("Green") quality items, it will only sell BoE greens if you have that option selected.
- Minor appearance changes to the DLMS button.
- Revised the version to reflect the current interface version for WoW that it was updated for. e.g. v8.1.8 reflects WoW interface version 8.1 with the third number indicating any changes/updates to DLMS.

2.1.4
- Corrected an issue where DLMS would occasionally throw an error when mousing over an item in either a quest acceptance or completion dialog where the ItemSubtype would return "nil".

2.1.3 - Corrected a scaling issue.
- Corrected the version.
- Added scaling options for the UI element.

2.0.2 - fixed an issue that was allowing DLMS to loot items on the Loot Black List.
2.0.1 - Minor tweaks to loot logic.

2.0 -
1. Added a UI element.
2. Added a Loot White and Black list as well as Autosell Safe and Ignore lists.
3. Added option to show what was not looted.
4. Updated Category options to update on the fly without having to reload the UI.
5. Misc fixes/updates.

1.1 Beta - Resolved a conflict between ArkInventory and DLMS
Optional Files (1)
File Name
Version
Size
Author
Date
Type
v1.0
804B
03-23-14 06:04 PM
Patch


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Unread 03-23-14, 05:45 AM  
Auz
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Initial ZIP file error corrected

The DLMS.lua and DLMS.toc files should now be correctly located in the corresponding top level FOLDER (e.g. DLMS) rather than top level themselves.

My appologies to those that have already downloaded. For those that have, Please create a folder under Interface\Addons called "DLMS" (without qoutes) and place "DLMS.lua" and "DLMS.toc" in it.
Last edited by Auz : 03-23-14 at 05:52 AM.
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Unread 03-29-14, 04:37 PM  
dakender
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Awesome idea. Looks good and have installed it.
Not sure if im doing something wrong, but can't get it to auto repair or auto sell stuff. Might even be conflicting with another addon?
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Unread 03-29-14, 05:02 PM  
Auz
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Auto Sell/Repair not Functioning

Originally Posted by dakender
Awesome idea. Looks good and have installed it.
Not sure if im doing something wrong, but can't get it to auto repair or auto sell stuff. Might even be conflicting with another addon?
First of all, Thank you, I am glad that you like it... I am currently working on some improvements, etc and should be uploading an update soon.

As for DLMS not auto-repairing or auto-selling with options enabled, I can honestly say that I have not run into that issue. I run several different addons and so far, nothing conflicts.

Do you get any kind of an error message?
Do you have any other addons enabled that may auto-sell/repair? If you do and they get to it first, then DLMS has nothing to do.

But if you do suspect a conflict:
  1. Disable all your addons and only enable DLMS. If it's still not functioning correctly, then it is a problem with DLMS.
  2. If DLMS does work correctly at this point, start enabling addons one at a time until DLMS fails to auto-sell/repair. The last addon you enabled is probably conflicting.

If there is a conflict, please let me know and post the addons name so that I can try to resolve the conflict.
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Unread 03-29-14, 07:24 PM  
dakender
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ok, did what you said, turned off all addons except DLMS and it worked WoW, didn't realize how many addons I had. Will take some time. to kill and loot something then find a merchant. Will update this post here when I get a clue

Edit: ok, found easy way to test, found spot to camp that was inside, then just buy back the grey item I sold rinse and repeat.

AddOns tested GOOD:
_NPCScan
Altoholic
Ask Mr. Robot
Battle Pet BreedID
Battle Pet Daily Tamer
Battle Pets Collector
Battle PetCount
Bitten's SpellFlash
Bulk Mail Inbox
GreenWall
HandyNotes
Identity-2
InspectEquip
MogIt
nUI
Omen3
Overachiever
Pet Battle Tactician
PetBattleTeams
PetJournal Enhanced
PetTracker
Quest Completist
Recount
SpellFlash
TBag
The Undermine Journal
TomTom
WIM
WoWDB Profiler
Wowhead Looter


AddOns tested BAD:
Arkinventory


Thanks
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Last edited by dakender : 03-29-14 at 08:27 PM.
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Unread 03-30-14, 12:56 PM  
Auz
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Thank you very much for your effort, I really do appreciate it.

I will be installing ArkInventory to try to identify the conflict and I will post back here when I find out what it is and try to correct it.

EDIT:

I have found and corrected the issue and DLMS should now work as expected even with ArkInventory installed.

The issue was that for some reason while ArkInventory is loaded, "MerchantFrame:IsVisible()" always returns "nil" and since I was basing my determination on whether or not to run my auto repair/sell block on if MerchantFrame:IsVisible() and it always returned "nil", the block never got run. Since I was already only trying to run the block on the event "MERCHANT_SHOW", which meant I have interacted with the merchant and the merchant window should be open at this point, if(MerchantFrame:IsVisible()) was probably a little redundant so, I removed the offending statement and now DLMS functions as expected. I will be reporting the "bug/issue" to the author of ArkInventory as I am sure this behavior is not intended.

Thank you again for bringing this issue to my attention. I have already uploaded an update (1.1 Beta) and its currently pending but, should be available soon.
Last edited by Auz : 03-30-14 at 02:47 PM.
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Unread 03-30-14, 03:36 PM  
dakender
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That must have been it. Reinstalled Arkinventory and DLMS at the same time, killed a few things to get some grey's, and let them beat me up a bit, and then went to a merchant. BOOM, auto sold the greys and repaired my armor.

Awesome Job. Working like a charm. Can't see anything else wrong, but will let ya know if I find something, me and wife are doing multiple dungeons daily getting our skills up on our boosted 90's and we really only running for certain stuff. That is why this addon was so right Thanks.
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Unread 03-30-14, 08:23 PM  
Auz
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Thank you again for bringing that issue to my attention, since I don't run ArkInventory, I would never have known.

I am really glad that you enjoy it and that it works for you. I don't play without it and I hope you will recommend it to friends, etc.
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Unread 04-03-14, 02:14 AM  
Tntdruid
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Addon need an blacklist wher you can add stuff you don't need , etc http://www.wowhead.com/item=104293/scuttlers-shell
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Unread 04-03-14, 11:50 PM  
Auz
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I was thinking about that... adding a black and white list, to pick up stuff you absolutely want regardless of settings and vice versa for things you don't, etc...

I'll play with it, see what I can do.
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Unread 04-04-14, 03:21 AM  
Tntdruid
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cool
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Unread 04-07-14, 06:21 PM  
Auz
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OK, I have managed to implement a "Loot Black List" and "Loot White List" and DLMS will also use these lists to determine on whether or not to loot (pick up) an item.

I have also taken this idea to another level and have also implemented an "Autosell Safe List" and "Autosell Ignore List". DLMS will also use these lists to determine on what it Autosells. (i decided to emplemented these after DLMS accidently sold a couple of BoE greens I was holding on to (which, selling BoE greens is another feature (only an option) I have added and been testing in the next major version release of DLMS)

These features and many more "improvements" will be available in DLMS's next update which will be a major version update to 2.0 since there have been a great many changes, additions, etc.
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Unread 04-11-14, 06:22 AM  
Tntdruid
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Very nice, can't wait for it
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Unread 05-24-14, 11:23 PM  
Leishmania
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Not building category lists

Great idea for an addon. I just have one issue, it won't build/populate categories for me. I downloaded it this morning and have played (and looted) with it over the last 3-4 hours. Any suggestions?

EDIT: I found the optional database download and so far it's working wonderfully! I also found a work around for the category system not taking quality into account. Disable all the armor and weapon choices in the category and set the quality to the desired threshold. This allows for armor and weapons to be looted based on quality instead. Again, outstanding addon
Last edited by Leishmania : 05-24-14 at 11:58 PM.
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Unread 06-02-14, 03:54 AM  
Tntdruid
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when is 2.0 comming out?
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Unread 07-29-14, 02:04 PM  
Auz
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Internet Problems

Hey all, I had lost my internet connection for a while and was unable to post anything but, internet is back up!

@Leishmania: Thank you and glad you enjoy using DLMS. The category options in 1.0 will only update after a game /reload, a downfall I have overcome in 2.0. Category options will now update on the fly without a reload.

As for DLMS 2.0, it was about finished when I lost internet. There are some things I need to finish up before I release it and now that I will have access to the game again, I can test and hopefully, it won't be to much longer.
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