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Updated: 10-27-20 10:36 AM
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Shadowlands pre-patch (9.0.1)
Updated:10-27-20 10:36 AM
Created:unknown
Downloads:109,429
Favorites:281
MD5:

nMainbar  Popular! (More than 5000 hits)

Version: 9.0.2
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v9.0.2

- Add support for Shadowlands pre-patch.

v8.0.3

- !Beautycase added as a required dependency.
- !Beautycase now included in the release zip.

v8.0.2

- Prevent the fake and real bottom right bar to be shown at the same time.
- Fix border difference between the fake bottom right bar and the regular bars.

v8.0.1

- Bug fixes.

v8.0.0

- Updated for 8.0.1 Battle for Azeroth.


v7.3.0

- Updated for 7.3.0.

v7.0.0

- Updated for Legion (pre-patch).

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


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Unread 12-03-11, 07:03 AM  
ballagarba
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Originally Posted by noobj
Thx for the reply. It must be some other addon conflicting cos before i updated the rest of my addons the bars were working fine
Okey. I'm gonna write it off as someone elses fault then... for now
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Unread 12-03-11, 08:47 AM  
noobj
A Kobold Labourer
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ok i found out whats the problem.. its titan panel.. seems other ppl using other addons to alter their bars are having problems too

First guy :
I use Titan and MoveAnything. Not sure which is problem. When I use cat/bear form, the Druid action bar moves back to default location. If Titan is disabled, MoveAnything works fine. I wiped out WTF and used only Titan and MoveAnything with same results. I posted on MoveAnything as well.

Titan Panel Creator:
@nuen: We include global hooks for addons to check if Titan Panel is running and in what configuration. The author of MoveAnything should look into these. Which reminds me, I really need to get that new Titan API on-line.

Is there anyway to let both run smoothly with each other ? i would be eternally grateful
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Unread 12-05-11, 07:36 AM  
Biggi
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Hello,

have download newest version, works really fine. But it doesn't show me the gryphons. Nothing done at the config ....

MainMenuBar = {
scale = 1,
hideGryphons = false,

What shall I do? What's wrong??


edit: i have found the vault. It was AI-Art, now it works really cool, thanks 4 this great addon




P.S.: Sorry 4 my bad english, I'm german ...
Last edited by Biggi : 12-05-11 at 12:03 PM.
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Unread 12-09-11, 11:30 AM  
shinchih2001
A Defias Bandit

Forum posts: 3
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problem of orderHorizontal set

when i
set multibarleft orderHorizontal = false
set multiBarRight orderHorizontal = true
the multibarleft can"t disappear
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Unread 12-10-11, 11:52 AM  
lastgamer
A Deviate Faerie Dragon

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THX for update.
My question is :
does extra bar show in 'nmainbar' ?
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Unread 12-10-11, 12:20 PM  
ballagarba
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Originally Posted by lastgamer
THX for update.
My question is :
does extra bar show in 'nmainbar' ?
If you mean the one on Ultraxion, then yes.
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Unread 12-10-11, 09:54 PM  
lastgamer
A Deviate Faerie Dragon

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Originally Posted by ballagarba
Originally Posted by lastgamer
THX for update.
My question is :
does extra bar show in 'nmainbar' ?
If you mean the one on Ultraxion, then yes.
THX
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Unread 12-11-11, 09:07 AM  
xzbbzx
A Kobold Labourer

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It would be nice to be able to setup different profiles (since I want two bars for some characters, but three bars for others).

I don't think it would be very difficult or time consuming to do (just put the config.lua variables to the savedvariables file, and load from there).

Thank you
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Unread 12-16-11, 02:19 PM  
shinchih2001
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1x nMainbar\modules\skins.lua:224: attempt to index field "?" (a nil value)
nMainbar\modules\skins.lua:224: in function <nMainbar\modules\skins.lua:219>
<in C code>
FrameXML\ActionButton.lua:517: in function "ActionButton_OnEvent"
FrameXML\ActionButton.lua:141: in function <FrameXML\ActionButton.lua:139>

Locals:
(*temporary) = <func> =[C]:-1
= <func> @FrameXML\ActionButton.lua:360
= <func> @nMainbar\modules\skins.lua:219
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Unread 12-20-11, 04:45 AM  
Neal
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Originally Posted by shinchih2001
1x nMainbar\modules\skins.lua:224: attempt to index field "?" (a nil value)
nMainbar\modules\skins.lua:224: in function <nMainbar\modules\skins.lua:219>
<in C code>
FrameXML\ActionButton.lua:517: in function "ActionButton_OnEvent"
FrameXML\ActionButton.lua:141: in function <FrameXML\ActionButton.lua:139>

Locals:
(*temporary) = <func> =[C]:-1
= <func> @FrameXML\ActionButton.lua:360
= <func> @nMainbar\modules\skins.lua:219
Use the newest version?

Originally Posted by xzbbzx
It would be nice to be able to setup different profiles (since I want two bars for some characters, but three bars for others).

I don't think it would be very difficult or time consuming to do (just put the config.lua variables to the savedvariables file, and load from there).

Thank you
or just use

Code:
local name, realm = UnitName('player')
if (name == 'Mycharactername') then
       my bar config here....
end
If you have some chars on multiple realms use the realm var
Last edited by Neal : 12-20-11 at 04:47 AM.
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Unread 12-20-11, 04:48 AM  
Neal
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Re: problem of orderHorizontal set

Originally Posted by shinchih2001
when i
set multibarleft orderHorizontal = false
set multiBarRight orderHorizontal = true
the multibarleft can"t disappear
mmhm...mmhm...

ha! Got it. zomfg I forgot there a lot ... -.- thanks^^
Last edited by Neal : 12-20-11 at 07:19 AM.
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Unread 12-20-11, 05:06 PM  
shinchih2001
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Re: Re: problem of orderHorizontal set

Originally Posted by Neal
Originally Posted by shinchih2001
when i
set multibarleft orderHorizontal = false
set multiBarRight orderHorizontal = true
the multibarleft can"t disappear
mmhm...mmhm...

ha! Got it. zomfg I forgot there a lot ... -.- thanks^^
THANKS A LOT^^
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Unread 12-20-11, 09:08 PM  
reale411
A Kobold Labourer

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Totem Bar

Shaman:
hideRecallButton = true,

It's still showing the Recall button. Thank you.
Last edited by reale411 : 12-21-11 at 05:25 AM.
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Unread 12-21-11, 09:47 AM  
Neal
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Re: Totem Bar

Still reversed... so when you change it to"false", its hidden^^
Just a small typo

fix is now online
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Unread 12-25-11, 01:52 AM  
L3n1n
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Grid bug in section Picomenu:

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