| Tested: | Hour of Twilight 4.3 |
| Updated: | 03-07-12 06:06 PM |
| Created: | unknown |
| Downloads: | 31,603 |
| Favorites: | 122 |
| MD5: |

--XPerl_Player_InitDK(self) --XPerl_Player_SetupDK(self)
File Name |
Version |
Size |
Author |
Date |
3.2.1 |
556kB |
Cralor |
03-03-11 03:53 PM |
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3.2.1 |
556kB |
Cralor |
03-02-11 04:50 PM |
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3.2 BETA |
261kB |
Cralor |
11-18-10 05:20 PM |
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3.1.1 |
258kB |
Cralor |
09-12-10 08:41 AM |
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3.1 |
259kB |
Cralor |
09-11-10 10:11 PM |
|
3.0 |
550kB |
Cralor |
09-09-10 12:22 AM |
|
2.6.6 |
256kB |
Cralor |
06-09-10 02:33 PM |
|
2.6.6 |
546kB |
Cralor |
06-09-10 02:07 PM |
|
2.6.5 |
503kB |
Cralor |
05-26-10 07:37 PM |
|
2.6.4 |
503kB |
Cralor |
04-02-10 12:21 PM |
|
2.6.3 |
503kB |
Cralor |
04-01-10 11:23 PM |
|
2.6.1 |
260kB |
Cralor |
12-08-09 05:54 PM |
|
2.6 |
229kB |
Cralor |
12-07-09 03:39 PM |
|
2.5.2 |
260kB |
Cralor |
08-24-09 04:03 PM |
|
2.5 |
260kB |
Cralor |
08-23-09 06:10 PM |
|
2.4 |
260kB |
Cralor |
07-23-09 01:22 PM |
|
2.3 |
48kB |
Cralor |
07-08-09 12:38 PM |
|
2.3 |
17kB |
Cralor |
07-08-09 12:36 PM |
|
2.2 |
34kB |
Cralor |
05-29-09 09:33 PM |
|
2.2 |
33kB |
Cralor |
05-29-09 07:56 PM |
|
2.1 |
3kB |
Cralor |
05-25-09 06:52 PM |
|
2.0 |
3kB |
Cralor |
05-24-09 09:22 PM |
|
1.2 |
1kB |
Cralor |
08-11-08 09:50 AM |
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A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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Hello,
Thanks for the prompt reply! I would like to add that it seems that the Death Runes are being recognized by the AddOn. It appears that the AddOn just simply doesn't check if those runes are Death or Blood when the images are loaded. |
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Re: Blood / Death Runes in Frost Spec
Noted. I will take a look at these issues as soon as I can.
I just returned form Spring Break and now am back to duties of college (aka pretty darn busy!). I'll see how the week pans out and what time i can devote to testing. Thanks again for your input!!
__________________
Never be satisfied with satisfactory. |
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A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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Blood / Death Runes in Frost Spec
Hello,
I would just like to say that your AddOn is my favourite of all the rune monitors out there, with the perfect balance of function and form! I've only had one real issue, when playing with a Frost spec. The two left death runes will appear as blood runes if I do any of the following: -Change the Rune Image -Reload the UI in any way, shape or form (i.e. change map, enter BG, relog) The only way to make them appear as Death Runes again is to activate a different spec and then activate Frost spec again. There are no issues when a rune is "actively converted" (Blood Tap, Blood's Death Strike or Unholy's Festering Strike), but Frost has blood runes passively and permanently converted. Interestingly enough, when I enable Rune Color Cooldown Text, the AddOn actually recognizes it as a Death Rune, despite displaying a Blood Rune.
Last edited by Colonel : 03-11-12 at 07:45 PM.
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Thanks for your kind words and feedback.
Please do let me know if you continue to have these issues. I want to make this flawless ![]() Also, don't hesitate to provide additional suggestions!
__________________
Never be satisfied with satisfactory. |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Also, it seemed like when in Blood spec after dying my runes would all be the cooldown alpha even though they were good to go. Using the runes, though, would correct it after they came off cooldown. * I haven't checked since your latest update so I will be sure to update and check these issues out again.. Thanks for your work on this AddOn, great stuff!! |
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Is anyone having any current issues with the AddOn?
__________________
Never be satisfied with satisfactory. |
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In my past experiences with the spiral, I discovered that the spiral texture didn't look good on anything but the default runes. I realize that it could be nice to keep such a feature for the default runes, but I don't wish to spend additional time and effort on such a feature if I won't use it myself. I implemented the alpha and cooldown counts as a substitute that I personally enjoy more.
__________________
Never be satisfied with satisfactory. |
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Re: suggestions
Thanks for the suggestion.
Unfortunately, I don't feel like implementing such a feature when there is already a way to move each rune individually. While I understand it may be hard to move each rune and align them, it would be a lot of additional work. If you are really bugged by it, you could manually edit the SavedVariables of Rune-It-All and adjust the coordinates as necessary.
__________________
Never be satisfied with satisfactory. |
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A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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suggestions
You asked for suggestions so I am delivering. I like the fact that you can change the possition, and would use some of the default layouts, if I could reorder the rune order. My rotation starts with Frost runes, then Unholy, and finally uses Blood runes so that the there are more diseases on the target when I use a Blood ability that adds damage for more diseases. Because of this I have my buttons set up so that the abilities I use more often are on sequential keys and fire from left to right. If you allowed the order of the runes to change while not changing the layout manually, it would enhance the addon a bit. I have moved the runes to match my use of them but I can't get them lined up pretty like you did. Thanks for a great addon.
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Sure I'll see what I can do.
__________________
Never be satisfied with satisfactory. |
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A Kobold Labourer
Forum posts: 0
File comments: 63
Uploads: 0
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Im sorry if i am missing something, but can you add cooldown spiral to default style, like blizzard ones?
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Okay
Fixed!
__________________
Never be satisfied with satisfactory. |
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As soon as I woke up I remembered I left the debug line!
I will fix this as soon as I get home.
__________________
Never be satisfied with satisfactory. |
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A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
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Just saw your new release on my Curse Client. And the Death Rune issue is fixed, thanks.
![]() (just had to remove the line "print("#: "..rune.." type: "..runeType)" from the .lua to stop the chat spam). |
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